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breeeze

Verified Tanker [EU]
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  1. Upvote
    breeeze got a reaction from It's_Matra in [BRAH] It's NOT just a game, brah   
    I didn't even play yesterday, looks like that was a good choice 
     
    Also it looks like I'm gonna have to play a random game for wotlabs to update my klanu, so rip me
    edit: and before I forget, just in case someone doesn't know this already, I don't play randoms so the chances you'll find my ingame for SH are slim to none, just poke on TS/PM on discord and I'll most likely join in.
  2. Upvote
    breeeze got a reaction from FullGore in [BRAH] It's NOT just a game, brah   
    I didn't even play yesterday, looks like that was a good choice 
     
    Also it looks like I'm gonna have to play a random game for wotlabs to update my klanu, so rip me
    edit: and before I forget, just in case someone doesn't know this already, I don't play randoms so the chances you'll find my ingame for SH are slim to none, just poke on TS/PM on discord and I'll most likely join in.
  3. Upvote
    breeeze got a reaction from CandyVanMan in [BRAH] It's NOT just a game, brah   
    First stronkhold in 7 months was pretty fun I must say
    Still gotta get used to all that RNG tho...
     
    As for the Discord thing all I can say is

    You literally just have to open discord, click add server, choose name, done. 
     
     
     
  4. Upvote
    breeeze got a reaction from Daezara in [BRAH] It's NOT just a game, brah   
    First stronkhold in 7 months was pretty fun I must say
    Still gotta get used to all that RNG tho...
     
    As for the Discord thing all I can say is

    You literally just have to open discord, click add server, choose name, done. 
     
     
     
  5. Upvote
    breeeze reacted to bjshnog in If you used to be a real sperger in chat but stopped. How did you do this?   
    I stopped playing the game.
  6. Upvote
    breeeze got a reaction from Daezara in [BRAH] It's NOT just a game, brah   
    At AW RSOP we use Discord and the chat alone is a huge deal, it makes communicating so much easier
  7. Upvote
    breeeze got a reaction from Nope in [BRAH] It's NOT just a game, brah   
    Well I can always join in for some SH action, just can't guarantee that I will ever play a single random game...
     
  8. Upvote
    breeeze reacted to Solono in AppleEvent circlejerk   
    A true hero of humanity.
  9. Upvote
    breeeze got a reaction from Gashtag in [BRAH] It's NOT just a game, brah   
    even Ghari woke from the dead? Man, I was never this tempted to start the game up again... 
  10. Upvote
    breeeze got a reaction from Nope in [BRAH] It's NOT just a game, brah   
    even Ghari woke from the dead? Man, I was never this tempted to start the game up again... 
  11. Upvote
    breeeze got a reaction from Nope in [BRAH] It's NOT just a game, brah   
    It's almost as if LAVA is coming back from the dead. Too bad I'm not playing WoT anymore, and of course I never got higher than blue overall. Good luck with the klanu anyway
  12. Upvote
    breeeze reacted to Hokum15 in 9.16 test server the Quickybaby way...   
    https://clips.twitch.tv/quickybaby/VastWormStrawBeary
    When testing a new feature set it to 100, I'm sure nothing could go wrong... 
     
  13. Upvote
    breeeze got a reaction from Joebob73 in M5 Stuart - WHY RNGJESUS WHY?   
    Do not touch this tank. Ever. This is the prime example of WG's braindead balancing departments hiding their bullshit behind supposed "historical accuracy".
  14. Upvote
    breeeze got a reaction from 73north in M5 Stuart - WHY RNGJESUS WHY?   
    Do not touch this tank. Ever. This is the prime example of WG's braindead balancing departments hiding their bullshit behind supposed "historical accuracy".
  15. Upvote
    breeeze reacted to Jesse_the_Scout in Sandbox   
    You gotta remember, we're so used to playing with arty we can forget how much it influences behavior. If you perma take out arty it would completely change the maps in terms of viable positions to use. As it stands literally a third of any given map is basically suicide to hang out in because arty will tend to have good or predictable shots on it, so every one ends up cramming into a smaller number of viable positions. Take out arty and maps effectively become larger and more angles of attack open up all around, which makes maneuvering more valuable.
    Also, there's the direct relationship between arty numbers and humping bushes. Once you start hitting 3+ arty the ascendant strategy on any open map becomes hiding and waiting over trying to do anything (unless you're the vision control guy in the match), because you can get vaporized so easily. There's literally an inverse relationship between "arty" and "dynamic". I suspect removing arty completely would improve the game dramatically overall.
  16. Downvote
    breeeze reacted to TAdoo87 in Sandbox   
    They should add ammunition failure mechanics for arty. At every shot they have 40% chance to blow up and if they blow up they have to pay for the full repair + full ammo loadout.
    It would be the mirror mechanic of what they are doing on the other tanks. Every shot would be frustrating for both party. Arty players can die by playing the game and they can't do anything about it.
    No more snap-shots. They have to consider every shot if it is worth the risk. Currently there is no risk, and imho that is the biggest problem.
  17. Upvote
    breeeze got a reaction from EndlessAgony in Derp's AW videos   
    I am disappoint 
    Doesn't really matter that much what you grind, since for T9 and T10 you can just get whatever with the tokens. As for T7 and T8, Chally 1 and Cent 120 are pretty much IS-3 levels of balanced, at T8 the Leo 2A5 (but the Leo 2 is complete ass). T9 and 10 pretty much any MBT, except the Abrams line, is best at carrying, but the other classes are now viable too, just not that great at carrying.
  18. Upvote
    breeeze got a reaction from Nicarasu in M5 Stuart - WHY RNGJESUS WHY?   
    Do not touch this tank. Ever. This is the prime example of WG's braindead balancing departments hiding their bullshit behind supposed "historical accuracy".
  19. Upvote
    breeeze got a reaction from EndlessAgony in So is AW NA already dead?   
    Heyhey, I dropped a full 0,91€ on that E3 Code, stop implying I'm poor! 
  20. Upvote
    breeeze reacted to GehakteMolen in Sandbox   
    1: A unangled maus is an easy kill, if the E100 cant kill him, hes a fucking moron, i can kill maus head on with AP easy-peasy
    2: L2p issue`s, if you cant penetrate heavys from the side with a medium you play bad and should feel bad, only a maus and E100 had side armor, and thats it, IS7 has large parts 100mm, and rest is bs (like it is on live server...) IS4 has 160mm, which is only good when angled and the rest? 100mm at most, perhaps 120
    The whole purpose of the maus should be: R-r-r and kill anyone too stupid to shoot weakspots or flank, that the maus was no longer capable of doing so was stupid, WG is now restoring balance...
    Same most mediums can no longer sit redline and snipe, if you wanna snipe, play an Obj 268 or Amx-30, dont use an T62. Tanks have ``roles``, and this is good, so tier 10 tanks are now different, like how tier 9 tanks are different (and on every map every role is present, again l2p)
    This whole rebalance is a massive meta shift, and it greatly rewards skill, good player adapt and (ab)use the new strengths and weaknesses, all those easy mode boring generic all-round tanks should have been nerf-raped long ago, and its about time WG finally does. Skill is using a tank with limited capabilities and win games with it, winning with an ISU is skill, with an IS3 is not...
    There are enourmous amount of so called ``unicums`` who are no unicum, they are gold-spamming statpadders, and this rebalance will show it, pls show me your skill when your driving an Obj 268 on Ensk or an Leopard or Himmelsdorf,  im quite sure i can pull my weight, but given all the complains on official forum, reddit and also here, it seems many ``good players`` are not that good afterall (when they cant gold spam, redline camp and (ab)use the fotm OP tank)...
     
    Its the other way around, when there are 7 tanks of the same tier, half the tanks in the other team is equal to you, it will greatly increase performance when bottom tier, no more games with 6 tier 10, 5 tier 9 and 4 tier 8, where you are nicely bottom with your tier 8...
    WG also wont touch the penetration of tier 7/8 tanks, so not much will change their, the penetration drop is shell specific, i assume they will nerf a few outliers with very high AP pen, but thats it, tier 8 tanks are now capable of hitting tier 10 tanks, and due to mobility and alpha dmg nerfs they will far even better.
    Sandbox will decrease the gap between tier 8 and 10
    Platoons do require rework, but WG can always do the following:
    Ban arty platoons (they hinted on that already) Ban scout platoons Give platoons worse mm, this was also the case in beta, platoons already give more exp, so perhaps this was a first step, platoon gives more exp and harder matches (WG however wants to promote platoons, so giving them worse mm migth not be ideal) and i really, really doubt they will nerf tier 7 or 8 penetration like how they nerfed tier 10, this rebalance is about making the gap between tier 8 and 10 smaller, not bigger...
    I agree, the fact WG un-did the gold ammo damage nerf is ridiculous, however gold ammo got still butchered hard. Atm i shoot almost only HEAT with E100, with sandbox penetration values, i will change to full AP / HE load out, gold ammo is only ``good`` / usefull when you have:
    Heat Good accuracy significant penetration gap between heat and AP APCR is awefull, there is almost zero reason to use it, the penetration on range is perhaps 10-20mm higher as AP, while most tanks with HEAT have suchs bad accuracy / bad gun handling that hitting stuff at long range is stupid hard (heat penetration is so low, you can no longer yolo blaze everything you hit and heat still get shafted by spaced armor and so). On close range HEAT has almost no penetration advantage over AP, which makes it almost pointless to use anyway...
  21. Upvote
    breeeze got a reaction from EndlessAgony in is NA AW PvP still a thing?   
    Alternatively, come to EU, where it's 15v15 +/-1 
  22. Upvote
    breeeze got a reaction from EndlessAgony in So is AW NA already dead?   
    Just got 7 crates in a single game, ayyyy lmao!
  23. Upvote
    breeeze reacted to WaterWar in New head of PP and goodbye   
    Hello all.
    It is time for me to say goodbye and move on. I have enjoyed three wonderful years with WoT. I have enjoyed almost as much time here on these forums. I have learned so much from these forums and I think it is one of the, if not the best, gaming community I have been part of. I have however lost my finale bit of interest in the game, and I have decided to finally move on. I spend almost no time on these forums anymore, and therefore I will also be stepping down as head of the PPs. @PityFool is taking over as head of PP, as he knows the ins and out of these forums and everyone loves him.
    I would also like to publicly say that Kolni becoming lead Badmin has nothing to do with this. I didn't even realise he was until just before I began writing this post. I made the decision a week ago while on holiday.
    I will still hang around these forums from time to time and the occasional relaxing in-game, but I can't promise any activity in any way. I am moving on to playing Arma 3, CSGO and a bunch of other games that are not WoT. If people want to hang out in those games with me, feel free to PM me and we can sort something out  
  24. Upvote
    breeeze got a reaction from engineered in Expected Values updated to v27   
    @Errants @Vindi @Clogman
    http://forum.worldoftanks.eu/index.php?/topic/534976-wn8-wn8-changes-marks-of-excellence-tool-updated-200616/
  25. Upvote
    breeeze got a reaction from Kilpanic in Sandbox   
    That goes without saying of course, but I still think scouts should have the highest view range
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