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breeeze

Verified Tanker [EU]
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  1. Upvote
    breeeze got a reaction from Kilpanic in Sandbox   
    That goes without saying of course, but I still think scouts should have the highest view range
  2. Upvote
    breeeze got a reaction from ADeadMan1 in Laptop has blue tint in fullscreen applications   
    Do you happen to have f.lux installed? Fullscreen programs tend to reset the colour temperature from my experience
  3. Upvote
    breeeze got a reaction from hall0 in Sandbox   
    Fixed that neg for you. Man, it's like official forums all over again in here.
  4. Upvote
    breeeze reacted to hall0 in Sandbox   
    Yep you are. That´s why I don´t rly bother to correct all your nonsense.
  5. Downvote
    breeeze reacted to reking_havoc in Why is the E5 consider op?   
    No, I dont care about those players. They are not supporting my favorite game. They could go away and no one would miss them.......
    Im absolutely serious. Using more penetration then you need wastes your silver.
  6. Downvote
    breeeze reacted to Folterknecht in AMD 2016 -Potato PCs can be VR Ready for >$500?   
    If you think so, it's high time that you realise that graphic settings are not only depeding on ingame settings - driver settings and game profiles, ever heard of that?
     
     
    ^And that sure as hell looks like a very creative PR department again. Wouldn't be the first that someone did that - both companies are guilty of that - but AMD has had some real blunders in that regard in recent history.
  7. Upvote
    breeeze got a reaction from Siimcy in AMD 2016 -Potato PCs can be VR Ready for >$500?   
    480X for 250€ pls?
  8. Upvote
    breeeze got a reaction from MajorAidan in So is AW NA already dead?   
    "I post polarizing pictures with an irrevelant sample size that is supposed to prove a point that can only be proven by mass data"
    It's impossible to prove how SIMM is working against you unless you have a good sample size. All I can most definitely say so far is that there are still tons of steamrolls so SIMM obviously does not seem to improve that, although OE claims that's what it's supposed to do.
     
  9. Upvote
    breeeze got a reaction from Pope85 in Armored Warfare information/translation thread   
    Some stuff I grabbed from the Devstream:
    - There are plans to reward players that complete a secondary objective in PVE
    - PVE turret desync has proven to be a complicated issue, but hopefully resolved next patch
    - harder PVE mode is in work, also new PVE mechanics as endgame content
    - T10 TD is coming in the near future, T9 TD is also in development
    - there are plans to rework the way spotting damage is credited
    .- high tier power creep is being worked on
    - more open maps are planned, old ones might be reworked
    - loot system is coming "very soon"
    - retrofits will receive a balancing pass, mobility ones in particular
    - ideas are being discussed how to grow NA playerbase, getting AW to Steam is an option
  10. Upvote
    breeeze got a reaction from EndlessAgony in Armored Warfare information/translation thread   
    Some stuff I grabbed from the Devstream:
    - There are plans to reward players that complete a secondary objective in PVE
    - PVE turret desync has proven to be a complicated issue, but hopefully resolved next patch
    - harder PVE mode is in work, also new PVE mechanics as endgame content
    - T10 TD is coming in the near future, T9 TD is also in development
    - there are plans to rework the way spotting damage is credited
    .- high tier power creep is being worked on
    - more open maps are planned, old ones might be reworked
    - loot system is coming "very soon"
    - retrofits will receive a balancing pass, mobility ones in particular
    - ideas are being discussed how to grow NA playerbase, getting AW to Steam is an option
  11. Upvote
    breeeze got a reaction from Deus__Ex__Machina in Armored Warfare information/translation thread   
    The developers have decided to completely disable the skill component of the Matchmaking mechanism in Update 0.15 temporarily until an acceptable solution can be found.
  12. Upvote
    breeeze got a reaction from EndlessAgony in Armored Warfare information/translation thread   
    The developers have decided to completely disable the skill component of the Matchmaking mechanism in Update 0.15 temporarily until an acceptable solution can be found.
  13. Upvote
    breeeze got a reaction from Felicius in The ARL 44 - Actually Trash   
    please....
     
    KV-2 has a derp, T-150 has armour and actually isnt much slower (13 vs. 16 hp/t, but it has 10% better terrain resistance), KV-85 also has 13 hp/t but 30% better terrain resistance making it just as fast and it has 50% better traverse on top of the massively better gun stats, The gun is nice, sure, but the fact that it is a shotgun and that the rest of the tank is junk just can't be made up by it.
  14. Upvote
    breeeze got a reaction from EndlessAgony in Armored Warfare information/translation thread   
    Yeah, if they wanna introduce tier 10s they should give us some kind of competitive mode to make it worth it. Im interest though how ridiculous the cost is gonna be, retrofits in particular, 15 million per retrofit or what 
  15. Upvote
    breeeze got a reaction from EndlessAgony in My thoughts on how to best influence match outcome   
    you cant really compare them tbh, except for the high dpm/hp ratio in both. WoT low tiers are a complete mess, engagement ranges are tiny, blatantly OP tanks everywhere etc.
  16. Upvote
    breeeze got a reaction from Trumpetah in Waffenträger auf E 100 - Grille 15. Replacement.   
    Would be a shame if there was a decent T10 TD in the game... 
  17. Upvote
    breeeze got a reaction from Captain_F22ACE in AW History   
    @Deus__Ex__Machina Economy is not a problem imo, if you have a T7 prem + premium account you make more than enough to buy tons of new tanks. And with all the events I've seen multiple people with 100+ million credits despite running premium consumables on every tank. I only have a T6 prem and no prem account apart from the days from the login bonus and I have no issues at all.
    I agree on the mycom stuff though, they need to get their shit together.
  18. Upvote
    breeeze got a reaction from EndlessAgony in AW History   
    @Deus__Ex__Machina Economy is not a problem imo, if you have a T7 prem + premium account you make more than enough to buy tons of new tanks. And with all the events I've seen multiple people with 100+ million credits despite running premium consumables on every tank. I only have a T6 prem and no prem account apart from the days from the login bonus and I have no issues at all.
    I agree on the mycom stuff though, they need to get their shit together.
  19. Upvote
    breeeze got a reaction from KingYoshiLuca in Object 260 Missions Tips/Help ?   
    LT-5: queue in a light and hope for Prok or Malinovka, probably better in tier 6 because viewranges tend to be lower there.
    LT-6: Track people all day long, T49 might actually be good for it
    LT-7: Toon with 2 arty 1 tier higher and then go for enemy arty as soon as you can
    LT-8: Uh, cap?
    LT-12: Hope for a map with a good spotting bush and then good luck
    LT-13&14: Toon with T10 meds and hope for good spotting map
    first HT: Failtoon like a boss and then coordinate with failtoonmates to steal kills
    2nd HT: play the 50t
  20. Upvote
    breeeze got a reaction from LycanPT in Incinerator 4th set   
    The mission is pure RNG, nothing else. Almost a year, 150 Cromwell games and countless other medium games after I activated Incinerator 3 I still haven't gotten it. I've come stupidly close many times but RNG has always denied it.
  21. Upvote
    breeeze reacted to kolni in Incinerator 4th set   
    I will recommend anything that fires so fast between shells that you're able to hit almost the exact same area that your previous shot that set a fire went (Skoda T 50 is GODLY for this, plenty of double fires by fuel tanking ruski meds)
  22. Upvote
    breeeze got a reaction from Birkovic in New Physics Observations - an inverted view   
    Falling damage seems to be pretty huge now, cliffs you could previously drive down with no damage taken are now deathtraps, I wish they'd nerf that a bit.
  23. Upvote
    breeeze got a reaction from Acumen in So is AW NA already dead?   
    "I post polarizing pictures with an irrevelant sample size that is supposed to prove a point that can only be proven by mass data"
    It's impossible to prove how SIMM is working against you unless you have a good sample size. All I can most definitely say so far is that there are still tons of steamrolls so SIMM obviously does not seem to improve that, although OE claims that's what it's supposed to do.
     
  24. Downvote
    breeeze reacted to edger2020 in Brussels Attacks   
  25. Upvote
    breeeze got a reaction from mort_CZ in New Physics Observations - an inverted view   
    Falling damage seems to be pretty huge now, cliffs you could previously drive down with no damage taken are now deathtraps, I wish they'd nerf that a bit.
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