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FavreFan4ever last won the day on January 11

FavreFan4ever had the most liked content!


About FavreFan4ever

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  1. Yeah. Fucking stupid, *and* they nerfed the already useless 90mm. At least the stock gun is passable, but its really frustrating to lose the 105 for absolutely no reason.
  2. I think you missed the part where I said that VStab and Rammer were a given...
  3. Suggested equipment for IS7?

    Rammer and VStab are a given, but I'm considering Vents/Optics/EGLD/Spall Liner for the 3rd slot.

    1. Show previous comments  3 more
    2. Wanderjar


      SH spall is the only one worth it and you cant mount a SH on the IS7. it's a fast heavy, why make it slower and more awkward? 
      Optics are best(470+VR) Vents if you cant stand the aim time at all

    3. SoliDeoGloria


      optics or vents, both are good.

    4. lavawing


      bond vents plus food,

      gun is unreliable enough with shit pen and aimed in accuracy. scouting is more useful after 1.0 but I'd rather farm my own daaamaaage than rely on the genius of pubs

  4. Picked this up at 15% off. VStab and Rammer are a given, but the most recent posts about equipment are more than 2 years ago. Optics, EGLD, Spall Liner, or Vents in today's meta?
  5. 3 submissions, 3 winners lol Thanks @echo9835, happy belated birthday my dude
  6. The annoying thing is that it has a higher hp/ton than the 50 100... but due to *awful* terrain resistances it's actually much slower.
  7. Because armor creep is a real problem in this game. Weakspots are less important when you can press 2 and go through a tank's strongest armor, so tanks are being introduced that have armor schemes that are resistant to the high pen gold rounds. See SConq, Kranvagn, 705A, Type 5 Heavy, etc... WG, in their infinite wisdom, appears to be attacking this problem by increasing tank hp pools and damage values to simulate premium rounds doing less damage... instead of simply nerfing prem round alpha. My point with the HE rework is that I don't think it should be changed yet. I don't think it's as big of a problem as other areas of the game. Tanks that rely primarily on HE are limited to a few high tier derp guns and artillery.
  8. But does any of this stuff require changing? Derps are annoying at high tiers but HE is far from the top of my list for things that need working on. I'd much rather see armor/penetration creep rebalanced, not hp pools and HE mechanics.
  9. Who else isn't thrilled about these proposed changes? Seems like WG is changing a lot of variables at the same time and that's never a recipe for success, specifically the hp changes. I'm also not a huge fan of WoWS's crew skill style- although I admit WoT could use a redesign of current skills.
  10. This post will be updated if I get a better result before the end of January. Up over 2k damage for my highest-damaging game. This also had 4 kills. http://wotreplays.eu/site/5179774?secret=cecd8df5a88f583c509899af7d633460 I should also mention that I had every intention of playing this tank before I knew about the contest... having played some real clunkers in my time (TVP VTU, SAu S40, neck-brace-era 50 120, ARL V39 pre-buff) I wanted to see how this thing matched up... it's pretty bad.
  11. Bought this thing on a random 40% off sale a couple months ago and I've been enjoying trying to make it work. The 130mm overmatches Swedish MTs/TDs and the chassis has enough mobility to avoid meeting superheavies frontally. Definitely not a great tank but it has a unique role at tier X, you can really beat up on medium tanks and softer heavies.
  12. Are vents instead of VStab valid on a tank like the M48 Patton? It already has amazing gun handling so I'm not sure if VStab is worth it, but the general consensus I've seen is that if a tank can mount a VStab, it should.

    1. Show previous comments  3 more
    2. hazzgar


      @sohojacques because only having 445m is stupid. Vision is king. You have bad camo so it's good to at least have vr to kinda counter that. 500m+ VR really helps you. Not even in spotting but survivability and information.

      I'd also keep Vstab since even faster snaps are better imho. 

    3. sohojacques


      @hazzgar I didn’t say just 445m. I said easily over 445m. Not reading properly is stupid. 
      Heaps of significantly better players than me (like @Deus__Ex__Machina) run it with rammer, vents, vertstab, and food. This gets you 478.8m view range. I’m just saying it’s a popular option. Play it however you like.

    4. hazzgar


      @sohojacques I know it's a popular opinion. Depends on the goal. If it's pure DPG tryharding you drop optics. If it's 3 marking fast or WR optics make more sense. I know it's not 445 but something like 470 but a ton of good players went back to using optics. At least on EU.

  13. This thing has the same engine as the 50 100... and yet it moves like a Maus due to its terrible terrain resistance values. Still better than the Tiger II for me, though- but by the time you've played the excellence that is the AMX M4 51 the 65t will be nothing but a bad dream.
  14. FavreFan4ever

    AMX 50 120

    I've not played my 50B for a while (so idk how it does in this meta), but it's a lot more comfortable. Obviously you keep the squishy profile, but it's quicker to accelerate, has much better gun handling, better inter-clip and overall clip reload, better gun depression/elevation... 50B was my first tier X and I still remember how much of an upgrade it felt like.
  15. I thought Clutch Braking and ORD didn't work for the wheelies? I can't give a source, but I remember reading it somewhere...
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