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FavreFan4ever

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FavreFan4ever last won the day on January 11

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About FavreFan4ever

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  1. Because armor creep is a real problem in this game. Weakspots are less important when you can press 2 and go through a tank's strongest armor, so tanks are being introduced that have armor schemes that are resistant to the high pen gold rounds. See SConq, Kranvagn, 705A, Type 5 Heavy, etc... WG, in their infinite wisdom, appears to be attacking this problem by increasing tank hp pools and damage values to simulate premium rounds doing less damage... instead of simply nerfing prem round alpha. My point with the HE rework is that I don't think it should be changed yet. I don't think it's as big of a problem as other areas of the game. Tanks that rely primarily on HE are limited to a few high tier derp guns and artillery.
  2. But does any of this stuff require changing? Derps are annoying at high tiers but HE is far from the top of my list for things that need working on. I'd much rather see armor/penetration creep rebalanced, not hp pools and HE mechanics.
  3. Who else isn't thrilled about these proposed changes? Seems like WG is changing a lot of variables at the same time and that's never a recipe for success, specifically the hp changes. I'm also not a huge fan of WoWS's crew skill style- although I admit WoT could use a redesign of current skills.
  4. This post will be updated if I get a better result before the end of January. Up over 2k damage for my highest-damaging game. This also had 4 kills. http://wotreplays.eu/site/5179774?secret=cecd8df5a88f583c509899af7d633460 I should also mention that I had every intention of playing this tank before I knew about the contest... having played some real clunkers in my time (TVP VTU, SAu S40, neck-brace-era 50 120, ARL V39 pre-buff) I wanted to see how this thing matched up... it's pretty bad.
  5. Bought this thing on a random 40% off sale a couple months ago and I've been enjoying trying to make it work. The 130mm overmatches Swedish MTs/TDs and the chassis has enough mobility to avoid meeting superheavies frontally. Definitely not a great tank but it has a unique role at tier X, you can really beat up on medium tanks and softer heavies.
  6. Are vents instead of VStab valid on a tank like the M48 Patton? It already has amazing gun handling so I'm not sure if VStab is worth it, but the general consensus I've seen is that if a tank can mount a VStab, it should.

    1. Show previous comments  3 more
    2. hazzgar

      hazzgar

      @sohojacques because only having 445m is stupid. Vision is king. You have bad camo so it's good to at least have vr to kinda counter that. 500m+ VR really helps you. Not even in spotting but survivability and information.

      I'd also keep Vstab since even faster snaps are better imho. 

    3. sohojacques

      sohojacques

      @hazzgar I didn’t say just 445m. I said easily over 445m. Not reading properly is stupid. 
      Heaps of significantly better players than me (like @Deus__Ex__Machina) run it with rammer, vents, vertstab, and food. This gets you 478.8m view range. I’m just saying it’s a popular option. Play it however you like.

    4. hazzgar

      hazzgar

      @sohojacques I know it's a popular opinion. Depends on the goal. If it's pure DPG tryharding you drop optics. If it's 3 marking fast or WR optics make more sense. I know it's not 445 but something like 470 but a ton of good players went back to using optics. At least on EU.

  7. This thing has the same engine as the 50 100... and yet it moves like a Maus due to its terrible terrain resistance values. Still better than the Tiger II for me, though- but by the time you've played the excellence that is the AMX M4 51 the 65t will be nothing but a bad dream.
  8. FavreFan4ever

    AMX 50 120

    I've not played my 50B for a while (so idk how it does in this meta), but it's a lot more comfortable. Obviously you keep the squishy profile, but it's quicker to accelerate, has much better gun handling, better inter-clip and overall clip reload, better gun depression/elevation... 50B was my first tier X and I still remember how much of an upgrade it felt like.
  9. I thought Clutch Braking and ORD didn't work for the wheelies? I can't give a source, but I remember reading it somewhere...
  10. Is the 88 viable on the Tiger II? The lackluster pen might make me reconsider, but the DPM wouldn't be bad...

    1. Show previous comments  2 more
    2. Jesse_the_Scout

      Jesse_the_Scout

      I would not consider it viable. The gold round is a joke at a tier where armor inflation runs rampant. Even penning lower plates of soviet heavies isn't reliable with 236 APCR, and you're basically helpless when a tier 9-10 heavy is rolling down your flank. Alpha is generally more important than DPM too, you need buzzsaw DPM before it seems impactful, not +300. The top gun is laser accurate with great pen, it's a pretty big upgrade.

    3. FavreFan4ever

      FavreFan4ever

      Ahh, I didn't notice the low DPM increase that the 88 offers... and I had a few marginally better games in the KT which, when combined with your advice, has convinced me to stick with the 10.5 cm. Thanks for the advice!

    4. tajj7

      tajj7

      No, but the 105 is viable on the E75

  11. That's good advice. I'm far too aggressive in this thing and it shows with a survival rate of around 20%.
  12. I just started my Skoda T50 grind. I'm still lacking the top engine so it is sluggish, but the gun is just so good. You hardly feel like you're doing damage and then you look down and you're on 3k. The smaller clip size is a blessing and a curse: you can get that clip off very quickly but you won't be able to assassinate targets like a Batchat can. The camo is pretty bad so don't expect to win any vision games. I'd say its still quite viable in today's game (I only play randoms), it's a very enjoyable tank to play.
  13. I don't see a lot of these things running around, is it worth to continue the 430v2 grind and research this thing? I'm not enjoying the v2 as much as I used to and I'm contemplating selling it.
  14. Armor balance started going out the window when WG changed the armor penetration reticle to account for the angle of armor. You just can't effectively bait shots anymore because any player aiming at you has a real-time estimate on whether or not their shell will pen.

    1. nabucodonsor

      nabucodonsor

      No it started when WG let people get gold rounds for credits. Suddenly tanks who had armour to withstand regular ammo became a XP pignata like the Maus pre-buff.

    2. FavreFan4ever

      FavreFan4ever

      Fair point- I lack the experience with the pre-gold-for-credits meta, however, I'd say that the fastest changes have occurred since pubs didn't need to think anymore about where/when to shoot. Tactics like sidescraping became significantly more difficult because everyone can see that their shot isn't going to pen.

    3. 8_Hussars

      8_Hussars

      I though it started with Murazor and the removal of weak spots and promotion of armor.  Continuing on with OP armored premiums... 

      I don't think pubbies use the pen indicator...

  15. Advice for playing this thing in the current meta? Free xp isn't an option, and I've had real trouble getting the armor to work even when sidescraping.
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