Single Status Update
Been struggling with tier 10 since coming back - jesus christ this is awful. If you don't play something OP you feel like a tier 9 in a tier 10 game.
Got an account with a 0 game FV215b that I marked (69 games, just barely 4k dpg lmao) - wound up running the equipment piece that prevents fires and the same directive after the same amount of fires as amount of games in a 10 game session (got lit 3 times in one game...) but after that I never got set on fire again. Totally worth putting those up and giving up vents so you can actually use the HP without a fuel tank fire. Been noticing that a lot of casemate TDs are running new equipment as well (7.5s was pretty much enough RLD to permatrack anything until it dies and it is not anymore. It's closer to 6, so I'm assuming it's the equipment since it also varies heavily.)
907 yoloing with optics+directive is sort of working, I'm keeping 85 but getting good enough of a session without a derp to fall back down after climbing up is so rare with how common the absolutely worst maps are. I have played 8 times the amount of Erlenberg as I have Prokh (assault and encounter enabled), I also get a lot of Kharkov and Abbey that keep showing up too and these maps are just too poorly designed to get a good enough gameplan to fulfill the damage requirements. There's just no play that works well enough.
I tried tier 8 as well, and it's like a different game played on the same board. You get away with so much stupid shit because of gaps in view range and the overall skill level. It makes me feel like my mechanics are super clean as I can poke in to tanks pre aimed at me and fire, pull into safety/unpennable angle before they fire - but at tier 10 that is just wishful thinking.
Long way to go, I hate being this derpy in game quality which is what I'm going to work on but tier 10 is so ass..
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@Snoregasm2 it's much worse now. 1 year ago non meta tanks were gimped but playable.
Though I think the meta on EU is shifting so recently it's even harder to adjust. 3k dpg in STB, 3.6k dpg in Jagdzilla... makes sense....
@hazzgar agreed it is crazy bad right now, but my point is it has been a weird, downward slope for a couple of years. There was a point after MM changed when tier 10 instantly got gimped, but then it stabilized for a while, but then started heading downhill again. Not sure there's one factor to point to - my guess is a combination of more campaigns to add more rewards tanks, easier pickings in lowers tiers (especially at tier 8 ) taking away a lot of the shitters/less dedicated players from tier 10, the addition of imbalanced tanks (60tp for example), armour creep from reworked or new-ish tanks (IS-4, 705A, E 100) making shitters pick arta/TDs that allow them to do damage - all of it adds up over the years to what you have now, which is disgusting.
I agree with the earlier sentiment that the hardest thing about it is the lack of consistency - games are just so fucking random and unpredictable. For players like me, with good (but not elite) mechanics but better map awareness / reading game flow, that just cripples me.
@Snoregasm2 no weakspots/tiny weakspots or rather hulldown meta + gun handling creep. So when people are in position you can't dig them out when they are not they are instapunished.
For me I have issues with t10 only. Though it's mainly because I often get distracted by stuff at home. So I get stretches of purpl play and then stretches of teal play when my GF unplugs my pc or the cats needs something. Watching Iyouxin and some better fame guys helps.