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kolni

Got Fired
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Everything posted by kolni

  1. funny how u can make house into trance by just speeding it up (+8%)

     

    1. LoverJoy

      LoverJoy

      What's the difference?

  2. Yeah I think the trick is to treat them as arty rounds pre-stun change, they should still be more reliable in terms of acc than before but much pickier about the armour it connects with. It’s probably how they should have changed it right away rather than the stun mechanic but since stuns just seem too effective in terms of accumulating impact in comparison so I doubt it’ll have a real change on gameplay.
  3. Could consider them in situations where stuns don’t really do much. I believe this is harder to recognise than it sounds or it would be figured out by now. When the map is completely locked down and arty needs to dig something out is the ideal scenario but it rarely ever happens due to EBRs now so the approach of an arty grinding a flank down to be pushable isn’t a scenario that happens outside of organised play. There I can see it getting a lot of use (especially among mid level skill at T10) I’ve only watched streams of this patch as I haven’t played for quite some tim
  4. I misses that lol, then it’s clearly very very useful
  5. Intuition effect is fine but it’s not anything to play around so that alone makes it very bad. Yeah you can reload a 183 shell to a better ammotype - same for clips but nobody in their right mind is going to swap those shells out to gamble a 10% vs a 30 second reload punish.. in that time frame you can always find a way to fire them and THEN swap to the better ammotype If you’re willing to gamble that amount of downtime on that percentage (if there’s no punish for reloading then the skill has no value so downtime should always be assumed) as part of the gameplay it’s basically t
  6. I’d rate it highly on tanks that’ll take 5-600 from direct hits but significantly less otherwise Getting out of the stun is the big win for running it IMO and that only matters when your mobility allows to get out of splash range -> completely useless on heavies Leo1/STB? Easily better than FF 907 or more armoured? FF will be better General skills still better, VR skills will only be better if you will make use of the extra VR to generate dealt damage higher than HP lost by arty for the tradeoff - easy to do if you understand vision well, not so much if you can’t discer
  7. I always wondered why WoT never had people doing mechanical deep dives. The climbing era was probably the only thing that resembled anything near it where you really took a close look at terrain and how traction worked. 

     WoT is just so incredibly lacking in any sort of information to use for it.

    I for one would really like to know what decides when a physical texture can be fired through. It is by all means possible to do it but the visual/physical texture relation has nothing do with it and there's no real explanation as to why it should even be able to occur in the first place. It's a solid texture your tank can interact with but still fired through. 

    1. hall0

      hall0

      in the meantime. Soap Rocks :serb:

    2. kolni

      kolni

      I mean the opposite was true too, the rails cap building on Himmels Atk/Def (dunno if it still exists) was possible to clip into but not fired through - pretty sure it was fixed reasonably fast at least

  8. What I’m referring to is the length of the grind to get on par to not be at a disadvantage simply for having played less. Any account can get a maxed tier 10 in a short time frame and the fairness in it is that it’s the same for everyone no matter when you start. This doesn’t apply to the economy at all though because the best way of getting to a good relation there is already having a good economy. With how the system works you’ll never get around it and there will always be a gap. Before bonds rerolling was just a matter of training your crews back up and XP grinding - so
  9. I think WoT is just straight up past the need to make content accessible to new players. Casual players needs it though. The skillgap should be far between, but considering that it relies so heavily on income to close that gap it needs to be more easily accessible. A 5 year head start in WoT means you’re just going to stay ahead until the game dies at this point.
  10. CDC was good when it got released. It was the only good paper prem med for a while, it was some time before the M46KR/Mutz releases that came after it It wasn't particularly strong in randoms but for moneymaking it was easily the best tank in the game in T8 SHs until the Blackdog came out to actually have T8 prem lights You could honestly give it a 0,2 second aimtime (total) and it would still suck ass today
  11. >decides to give anime a try

    >watches jujutsu kaisen, attack on titan, fullmetal brotherhood and akame ga kill

    >immediately starts rejecting western storywriting

    i'm going to be a weeb forever now aren't i? 

     

    the aot story has been stuck in my head for weeks 

    1. Show previous comments  16 more
    2. CandyVanMan

      CandyVanMan

      It does transition into a more continuous storyline later on.

      But in the end people have different preferences, though having different taste than me is of course objectively wrong.

    3. kolni

      kolni

      Yeah I’m halfway through and felt that I could’ve started there and had the exact same amount of context which just doesn’t bode well in terms of me appreciating it
       

      Samurai Champloo sold me on the first episode though. Hiphop beats and fight scenes just hits different, good recommendation!

       

       

    4. kolni

      kolni

      Really enjoyed it all the way through. 
       

      Can’t decide whether the baseball episode is a work of art or the stupidest 20 minutes of media I’ve ever sat through though, ”retarded genius” is the only way I can describe it

  12. Which hand needs mechanical work? Aim is just practice. Movement is more precise due to being different in every tank you play. You need to translate the feel of the tank into getting similar patterns of movement with a different amount of time put into the keystrokes. The easiest way to do this is to spam the same tank as you won't play something else to reset what you're learning. Using similar movement patterns (knowing that a 907 takes a full second to poke from hugging a wall with your front into the best sidescrape angle with a shot and pulling back into an unpennable ange aga
  13. you have the whole romanian meme which was honestly really fkn funny EFE/EXNOM were easily the kings of edgy insults though... >polish player flames them for gold spam >proceeds to tell him they melt his grandmas teeth down for gold rounds i mean cancer was probably the most used chat word besides gl and siema on the eu server
  14. Go back 2015 all chat and it was nazi shit every time someone got oneshot by arty.. good times
  15. meh guy with acc decided he wants to keep it for himself now, so i'm again accountless

    didn't expect a break but i don't mind one :D i should be DJing more anyway

     

     

     

    1. Show previous comments  1 more
    2. TheMarine0341

      TheMarine0341

      I have an EU account w/ a few lines to T8+ T8 prems, my NA account is sitting dormant if you need some action

    3. Vindi

      Vindi

      Lets buy some accs and get some fun @kolni ? @TheMarine0341 i would try that acc on eu if kolni does not need it maybe..

    4. TheMarine0341

      TheMarine0341

      @Vindi np, its my account - https://wotlabs.net/eu/player/_Marine__ I would only play during downtime/holidays but the ping was never good for me

  16. dude hygiene is a huge part of mental health, take care of yourself man and this is coming from a drug addict, i know what a bad situation feels like but some things (like hygien, diet, some form of movement bi-daily at least) do help you mentally get better everywhere else too i got much better at the game after getting my diagnoses and the proper care because i wasn't so down all the time, just give it a shot
  17. pretty dope remix considering i did it live 

     

  18. Man this is even too long for me to read
  19. yo why can't i pm u :rage: 

    1. CraBeatOff

      CraBeatOff

      I think my inbox has been full for years. I made some space! PM away. 

  20. https://www.youtube.com/playlist?list=PLvQsZJ-UmvJfg0vRcp-C5na7iK0r5eFll

     

    here's a playlist for the people looking for up and coming music, moving in genres but these are all either new releases or remixed classics, i was goign to make it anyway so might as wel share it

  21. Writing a pretty extensive topic on improving for higher level players (2000+wn8 above) but it'll apply to everyone, just that those people will comprehend it better. 

    If there are any questions you'd like me to include, I will as long as the topic isn't finished by the time it's asked. This is a general improvement guide, so nothing map/tank specific, but larger concepts. (Improving situational awareness for example), if there are any: ask!

    1. Show previous comments  1 more
    2. ZXrage

      ZXrage

      I'd actually be interested in learning when you should be playing to your tank's disadvantages in order to make up for team comp/deployment disadvantages (i.e. trying to brawl in a squishy because we have no frontliners or sniping in a heavy because there isn't a second line to punish peekers)

    3. H4NI

      H4NI

      How to avoid tilting sessions day after day. My sessions in last month are either 45% or 75% wr :babyrage:

    4. kolni

      kolni

      It's finished, just waiting for mods (since my mod CP isn't working properly) to post it as an article rather than a thread that disappears

  22. PhqapDK.png

    prettu sure this is the highest ace req on the server right now

  23. Been struggling with tier 10 since coming back - jesus christ this is awful. If you don't play something OP you feel like a tier 9 in a tier 10 game. 

    Got an account with a 0 game FV215b that I marked (69 games, just barely 4k dpg lmao) - wound up running the equipment piece that prevents fires and the same directive after the same amount of fires as amount of games in a 10 game session (got lit 3 times in one game...) but after that I never got set on fire again. Totally worth putting those up and giving up vents so you can actually use the HP without a fuel tank fire. Been noticing that a lot of casemate TDs are running new equipment as well (7.5s was pretty much enough RLD to permatrack anything until it dies and it is not anymore. It's closer to 6, so I'm assuming it's the equipment since it also varies heavily.)

     

    907 yoloing with optics+directive is sort of working, I'm keeping 85 but getting good enough of a session without a derp to fall back down after climbing up is so rare with how common the absolutely worst maps are. I have played 8 times the amount of Erlenberg as I have Prokh (assault and encounter enabled), I also get a lot of Kharkov and Abbey that keep showing up too and these maps are just too poorly designed to get a good enough gameplan to fulfill the damage requirements. There's just no play that works well enough. 

     

    I tried tier 8 as well, and it's like a different game played on the same board. You get away with so much stupid shit because of gaps in view range and the overall skill level. It makes me feel like my mechanics are super clean as I can poke in to tanks pre aimed at me and fire, pull into safety/unpennable angle before they fire - but at tier 10 that is just wishful thinking. 

     

    Long way to go, I hate being this derpy in game quality which is what I'm going to work on but tier 10 is so ass..

    1. Show previous comments  2 more
    2. hazzgar

      hazzgar

      @Snoregasm2 it's much worse now. 1 year ago non meta tanks were gimped but playable. 

      Though I think the meta on EU is shifting so recently it's even harder to adjust. 3k dpg in STB, 3.6k dpg in Jagdzilla... makes sense....

    3. Snoregasm2

      Snoregasm2

      @hazzgar agreed it is crazy bad right now, but my point is it has been a weird, downward slope for a couple of years. There was a point after MM changed when tier 10 instantly got gimped, but then it stabilized for a while, but then started heading downhill again. Not sure there's one factor to point to - my guess is a combination of more campaigns to add more rewards tanks, easier pickings in lowers tiers (especially at tier 8 ) taking away a lot of the shitters/less dedicated players from tier 10, the addition of imbalanced tanks (60tp for example), armour creep from reworked or new-ish tanks (IS-4, 705A, E 100) making shitters pick arta/TDs that allow them to do damage - all of it adds up over the years to what you have now, which is disgusting.

      I agree with the earlier sentiment that the hardest thing about it is the lack of consistency - games are just so fucking random and unpredictable. For players like me, with good (but not elite) mechanics but better map awareness / reading game flow, that just cripples me.

    4. hazzgar

      hazzgar

      @Snoregasm2 no weakspots/tiny weakspots or rather hulldown meta + gun handling creep. So when people are in position you can't dig them out when they are not they are instapunished. 

      For me I have issues with t10 only. Though it's mainly because I often get distracted by stuff at home. So I get stretches of purpl play and then stretches of teal play when my GF unplugs my pc or the cats needs something. Watching Iyouxin and some better fame guys helps.

  24. 14/30 games on Fjords/Erlen today... what the actual fuck wargaming

    1. hazzgar

      hazzgar

      This is more and more common recently. Really not fun for 3 marking. I get 3 mark variation but going +/- 7% in a day is a bit silly when you get 2 maps over and over again. 

      Also are you constantly getting the same spawn? I remember getting only north spawn redshire for 2 months. 

      I remember getting 4 Karelia defense spawn in 6 games when I was marking t-92 like a month ago. Ironically the results were not good because my teams all went to the sides and 0 tanks covered mid as the new meta for losing defense.

  25. that is5 buff needs to go through tbh, that tank is so aids to play that the only possible reason to play it now is by selecting the wrong tank loading into battle 121b kinda iffy tho... rest are actually perfectly fine imo depending on what WG means by complex turret armor
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