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M4A3E8sherman

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About M4A3E8sherman

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  1. >Pure tier 8 game in Renegade on Paris

    >Single handedly kill 3 enemy tanks from full health at beginning of match 

    >Put 2 high damage rolls in enemy Renegade

    >Put 2 high damage rolls into enemy T28 Proto

    >Put a high damage roll into enemy Skorpion who bullshit snipes me

    >Team loses 11-15

    The state of the human race truly is questionable at times.

    1. Show previous comments  1 more
    2. Assassin7

      Assassin7

      I solod the C2 corner on serene coast in my STB before, against 3 tanks, and killed one of them basically before he could get into position, and had it cleared in under 2 mins.

       

      We still lost

    3. M4A3E8sherman

      M4A3E8sherman

      @Assassin7 Yeah if you basically manage to put your team 3 up for free and they still lose there wasn't much hope

      I can't imagine what would have (not) achieved by themselves

    4. Assassin7

      Assassin7

      we would of lost the C2 corner as well as the peninsula lol, our team sorta just drove through the middle, avoided getting farmed purely because of me clearing the corner so quickly and pinning everyone that tried to peek out to take a shot at a teammate, and then sorta twiddled their thumbs while the enemy rolled peninsula and capped out. I couldn't be all over the map at once and physically didn't have enough DPM, in the STB lmao.  :-/ still did like 6k damage

  2. The skill level of the player base has somehow managed to drop precipitously over the past few years. Seems it's uncommon to find even a single other person in a match whose winrate breaks above 54%.
  3. even in berlin gamemode arty sucks ass

  4. how has low tier "meta" changed? t rex and i got 800 dmg each in T7 combat cars lmao, tiny tanks be lit yo
  5. wtf should I buy with frontline tokens

    1. echo9835

      echo9835

      Engineering is good for playing the objective. Get it on everything you can. After that smoke screens and spotter planes for objectives, Inspire for 15% crew skills try harding, and arty and planes for people who hate fun. 

  6. As others have mentioned, T32 never had a good gun and it only gets worse with age, its main selling point was turret armor which WG now gives to everything. Having turret armor is no longer a pro, lacking it is a con. Tiger I used to be one of the best tier 7 tanks but the armor and alpha meta does not favor it and the penetration is merely okay by tier 7 standards nowadays. It was not a bushwanker and if you are using it as a bushwanker you should probably stop, nevertheless it would likely be forced to play support much more than the olden days. Type 62 was meme tier bad for a while, then it greatly benefited from the LT MM changes, fuck wheelchair tanks though Rhm Borsig may not be one of the best tier 8 TDs anymore but it is still a bushwanker with a fuckoff gun, thus remains usable and doesn't get raept too bad in tier 10. Thanks WG for encouraging bushwanking, you rock (to be fair this has lessened somewhat over the past few years) I'm guessing you already gleaned all this already tho from the previous replies.
  7. Don't really care much for studzianki as a map but dat witcher music tho

    1. Show previous comments  2 more
    2. Diriz0n

      Diriz0n

      There are worse maps

       

       

    3. Wanderjar

      Wanderjar

      did you watch the gingertail cover of the studzianki theme on YT? that was pretty awesome

    4. M4A3E8sherman

      M4A3E8sherman

      On 1/15/2020 at 3:26 AM, Wanderjar said:

      did you watch the gingertail cover of the studzianki theme on YT? that was pretty awesome

      aye

      overlord theme is also pretty gud imo, even if a bit cliched

  8. There's been so much power creep in the last few years that the T26E5 is merely decent now, the Caernarvon trades a little bit of mobility for substantially more firepower. Chrysler K is another one, while it looks a little silly both appearances and stats wise it's very effective if you spam gold and sidescrape.
  9. Ops Core AMP If you don't want to blow several months' worth of disposable income on muffs, Howard Leight Impacts and your choice of earplugs (Surefire Defenders are decent) are a good budget option that will cover most bases. If you have a firearm for home defense, I'd also recommend keeping a pair of electronic ear pro nearby to grab when SHTF if you have the time.
  10. I think you got it mixed up, you mean 40 HE because it always does damage and 2 APCR to counter unicum hacking. But seriously though, I actually carry 6 HE, not because it's in any way good but because there are times when you see enemy tanks who are hull down/sidescraping and are slightly exposed with their gun behind cover. Even if it's doing scratch damage, you're still taking advantage of an opportunity to get free damage on an enemy who can't hit you back, and if you can permatrack an opponent and empty all 6 shells into him you can do about as much damage as 1-2 standard rounds. That being said, most games I probably don't fire a single round of it. So.
  11. Instead of having a cupola as a weakspot, why not have the entire turret be a weakspot? Make sure not to poke further out of cover than you have to. If you know you can't afford to take a hit from someone looking at you, wait until they're distracted or change positions. On flat ground, you can sidescrape. This sometimes works better than you might expect because of the large tracks, and depending on which side of the tank you expose, you can hide the tumor.
  12. Even after some disappointing losses and a couple potato teams that just got totally rolled over, I think I still have a higher win rate in my Renegade than I did in any of my other tanks after 100 games. The railgun speed APCR is pretty sweet for times when you get the opportunity to snipe, to the point where I sometimes switch to it for the shell velocity alone. Might be, I find it plays kinda like an overweight tier 8 M46, personally. You don't have true medium mobility for dancing around, but it's just durable enough so you can act like a heavy in a pinch as long as you're not taking crossfire.
  13. Renegade stats at 100 solo games: 66% WR, 2043 DPG (kinda low, I know), 0.57 armor ratio

    I would definitely buy this tank if you're getting a good discount on it.

    1. Show previous comments  3 more
    2. hazzgar

      hazzgar

      Damn. I'm envious. Can't make this tank work. Getting better because I stopped relying on armur but still 1.6k only 

    3. lavawing

      lavawing

      @hazzgar what's your setup on it?

      I run bond vents, bond rammer, standard vstab, food, 40 APCR and 2 HE.

      Unlike a lot of the other heavies at this tier I actually feel it makes a difference to tryhard in it as this tank relies so much on its gun. Getting snaps consistently every game nets you at least an extra shot in DPG.

    4. hazzgar

      hazzgar

      I don't run pure prem. It's a money maker. Remember I'm a filthy account migrating xvm camo using asshole so I often need to make credits. 

      With pure ACPR I'm sure I'd pull over 2000 dpg, probably way over. But then I'd still want to use the Lowe which while I know is a different tank but if we talk pure gun I think about that tank

  14. I find that the armor is really inconsistent. Sometimes you block 2k damage and sometimes you block 0 damage. It's definitely not good by heavy standards, and is pretty much what you would expect from the patchwork of armor values and angles you find on this tank, but it's got enough so that you can feel pretty confident about poking a lot of the time. One on one it actually trades great against other heavies. The RoF makes them eat 720 HP worth of shit for every shot they fire at you, and even in a brawl, you'll definitely bounce the occasional shot. Nothing to rely on, but in a duel, the M54 makes most other tier 8s choke on ass. The problem comes when you're facing multiple opponents, in which case you use cover and sidescrape track baiting to limit your exposure. The mobility is above average for a heavy, but the terrain resistances make it feel like it's fighting against the ground sometimes. The speedometer reads what you'd expect, the tank is turning like you think it would, and yet it just feels somewhat clumsy in an odd way. At the same time, the Renegade is actually pretty comfortable to play, you don't feel so gimped like you would in something like a Tiger II. I'd agree that if played well it's probably better than something like a Defender in a lot of scenarios, although it can really get punished in high tier matches when you're in a bad spot. In terms of how good it is as a tank, it's probably up there with the best, but it's not as overtly brainless and cancerous as some other vehicles which makes shitters think it's only average. Also tier 6s can't even penetrate the cupola, which can make for lulzy clubs.
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