Jump to content


Verified Tanker [EU]
  • Content Count

  • Joined

  • Last visited

About Stiglic

  • Rank

Profile Information

  • Server

Recent Profile Visitors

1,875 profile views
  1. From what I can tell, its basically an E8 that gets a weaker engine (410 vs 520 horses, 176 vs 234 health) and weaker depression (-10 vs -12 deg) in exchange for marginally more top speed (yay 51 vs 48 km/h), less fire chance (15% vs 20%) and being Russian. I dont see the practical point tbh, as long as a Rudy is there. Its more a novelty thing, really. Plus there is a commander with free "zeroth" 6th sense.
  2. I was in the same situation with the same question, and also got the same response. VK 100.01 P worked for HT 12.3 to me, and does in fact seem like the best bet, being the best combination of good armor vs. not too high (or low) tier. That said, its not automatic - you do need certain stars to align to rack up that much bounced damage. In my experience one way to do it is to "dangle your balls" in front of multitudes of enemies at a safe distance. They will then proceed to unload on you (why not, they think), but likely wont pen. Places like that are big open spaces where teams can see each other in early stages of a match - like Malinovka field, or Lakeville middle road. You dont need to rush to the middle and die, just "show yourself" enough to be tempting and be shot at, when its too early for anyone to be occupied with anything else Other favorite spot is the Normandy map, not sure of the name, where there are the brawling zones above the coast. Usually there are invisi-TDs camping in the back there, who will be happy to bounce on you all day if you bait them as there wont be much else for them to shoot at (or anything else that would endanger them until the endgame, thus they will be able to pay attention to you) Or you could just be traditional and take part in an epic, drawn out city brawl and rack the bounces up one at a time
  3. Modules have a certain amount of HP, and they only "get yellow" once a certain amount of that HP is depleted (half, I suppose?) I beileve its possible that the splash of your HE did damage the module, but not enough to "make it yellow" - you would thus get the "ding" of a crit, but not the yellow status? Sorta similar to how it was (maybe still is) possible to fail the missions where you need to survive a match with no damaged modules, even if nothing on your tank was yellow - as there could have been internal modules in "pre-yellow", but sub-100% state?
  4. You are still better of than this schmuck, who is now past 3*75 with only a single tier 8 (a Lorr) to show for it let my fallacy be a warning, I guess i do have more gold and silver than I will ever need, though, so at least there is that
  5. I had no Chinese tanks at all until now. After two tries (2*75) with no Type 59, I thought screw it, and bought the Chinese tier 8 prem TD, put the four Christmas girls in it. Also equipped it with the red-gold-swirly Chinese Christmas camo, it looks ridiculously awesome I also learned that as I now have all the other possible tier 8 draws (Skorp, T26E5, Lorr), I am now "eligible" for a Type 59 pull So now Im conflicted - I have no girls left to crew it, but it still is the legendary Type 59 Is it really that special?
  6. Okay, that is super interesting. I already had the Skorpion and the unskinned T26E5 from earlier, and yesterday I pulled a Lorraine. So, if the above hypothesis is correct, whatever Tier 8 prem I might pull after this point could only turn out as a Type 59 - interesting. Im tempted to say "surely I will get lucky now and pull a Type, after this damn dry spell" and see what hapens - but sadly (?) my wiser side is saying "thats not how independent events work" and "the universe doesn't care if you were unlucky before"
  7. I was weak, and bought two 75 packs. Each batch was roughly 30-35k gold, 4-5M silver, ~1mo premium and repeated tier IV prems (Sentinel, T28 F30, Pz B2) No Type 59 or any other tier VIII, except for a single Lorraine Even as I am definitely salty over not getting a Type, I am satisfied with the value for money. Maybe not like omg-deal-of-the-century, but still rather nice. Plus its nice to have the Christmas tree insta-maxed and get the four girls etc. (as I wont be playing nearly enough through the holidays to do it via grind). Also, a 75 pack yields more than enough decorations to max out the relevant collection, and get the Christmas joke-camo for it (you do have to shred the excess decorations and use the bits to craft missing pieces, but there is more than enough to do so)
  8. It seems to make sense to me - being tier 8, its more likely to meet opponents that have no hope of penning it + also easier to research. And you will need Mauschen/Maus for the Obj 260 set, I suppose Case in point: my HT 12.3 was only possible due to some Su-152 slinging copious amounts of 152mm Heat - and you are far more likely to run into stuff like that at tier 8 than 9, imo. In the meantime I have also done HT 15.3 with hodors on El Halluf in a top tier Pz VII - 6k damage, 7k blocked - the rush near the end of the battle when I saw from he numbers that it might finally be within reach was amazing I still had all my HP, but was too excited to count how much dam+bounced was still missing (I already had plenty, but probably still a bit short), so I basically yoloed face first, balls waving in the air into the remaining JPz E100 and Tortoise like "just shoot me already you pussies HIT MEE", and then the JPz bounced and I knew now I must have it - it was great. I got to live, even.
  9. Ever since I started playing again a couple of months ago, I just turned off "chat with allies" altogether. Various pings and notifications (attack/def/reloading etc.) work just fine, I just cant type sh*t, nor can see if others type sh*t. No post-battle convos either. Been enjoying the peace and silence ever since - and if I absolutely need to talk for some reason, I just switch it back on momentarily mid-battle (like when I got flipped on my side and had to beg someone to come help me)
  10. I recall seeing bike bits in the "basket" on the tank's ass, covered by a tarp? Edit: yep, the basket bike is there. But you are right, Balance and CommonSense unhitched the other bike from the turret side, and rode off into the sunset of reason
  11. Stiglic

    JT Hype train

    Just do what you feel like doing people will tell you the Ferdi is crap, and it kinda is - it advertises as the "armored brother" to the more mobility-oriented JPII, but at the same time the armor is questionable (superstructure pennable easy-ish, UFP shoulder weakpoints), while still being a lot clumsier than a JPII. It does have, however, a nice slab of hitpoints and a comfortable gun arc (depression and sides). I was in your position also, had the Ferdi researched for ages - but never actually bought it, and went JT instead. The JT actually does provide what the Ferdi only tries: if you can go whole-hull-down, only very high standard pen (e.g. another JT, or ofc prem spam) will go through the superstructure (if they manage to avoid the huge mantlet, that is), so you can assault with relative impunity in a suitable corridor like the Himmelsdorf banana, or Arctic region south. The long 128 is a wonderful railgun, dpm is monstrous (!), pen is high enough - only the mobility is lacking, but the durability I think makes up for it - and its not like embarrassingly slow, just normally slow. I also like how its possible to find spots where you can shoot and not expose a weakspot at the same time - the Tort, for example, would pretty much always have to show a cupola or sg if it wants to shoot at you Caveat: higher pen guns will go through your UFP easy, so only hiding the lower plate will not always be enough. If you get circled, it doesnt turn fast, better have backup or a solid thing (house etc.) next to you. But then again, 2100 hp. Surprisingly enough, it does have some camo if skilled/painted properly, so its not like instaspotted all the time. I have rammer/vents/binocs on mine, the latter can give a nice 500+ vr which is a nice safety net sometimes. Arty will of course have no real issue hitting you, but the armor is solid enough all around that most of the time its only 300-ish, so no real risk of huge pens. Arty is only an annoyance if you are really focused for some reason I also dont care about the JPE100, and dont think I will ever buy it - but I do feel the JT is fun (as far as an "old school" turretless TD can be), and worth a shot - try it
  12. Hey there, I have been playing on-and-off for a couple years now (since 2012 actually, I remember shooting a T29 in a tier 4 TD on Province), usually in couple month bursts split by lengthy hiatuses, some like a year or so even. I started bad as anyone, then a couple "cycles" ago I awakened to teal, and now Im stuck. Actually, my WN8 is steadily decreasing now. I suppose this is mainly because my overall WN8 was inflated by random padding crap like prenerf M44 games etc., and now its moving to its real value (i.e. the WN8 I actually perform on) - but I also feel that I have hit a wall and cannot grow, really. I have seen the term "permateal" being thrown around, and I suppose it fits. I recall first seeing Zeven's videos, and being completely blown away by how he is hardly ever talking about stuff like this shot or that shot or the particular tank in any given situation, and instead just playing the people/teams/map. Like a whole other level of the game, where its no longer about just hitting/penning something, but simply being in the right spot at the right time for the right reason. Like he is not even playing tanks, but some board game. I loved it I try and make the intelligent choices on where to go (team composition and map depending), and I try and "micro" my engagements to not do stupid stuff. But still, my "real" winrate is 53-54-ish only, and I cannot break e.g. 2k on a tier 9 heavy What gives me the most grief is: Losing streaks. I get them a lot. Im at like 48% on a Panther 8.8 after 440-ish games for no good reason. What gives? Maybe Im just super susceptible to getting tilt and spiraling into worse performance, not sure I repeatedly find myself in "unwinnable" matches which just break my spirit, even as I suspect its only confirmation bias and/or me not being smart enough to see the winnable approach. I am too impatient / aggressive. I have this urge to gogogo and do something otherwise the game will pass me by and we will either lose to my inaction / I wont get my damage But then I get too far ahead, get swarmed and I die while my team is unable to help I keep watching streams etc, but I still feel I have no idea what Im doing on multiple maps. This results in a feeling of doing everything for the first time, and repeatedly running into situations where Im like "oh, so here I get shat on from the side, now I know" Where do I go from here? I suppose what I would really like is to be able to make the most of shitty matches, where nowadays I either get swept away in a landslide with like two shots fired, or I aggro into overwhelming force and just die. Is there some way one can train themselves to not be reckless? Some other tanks I should be playing? Or anything else Im missing? Maybe my numbers say more about me Pls halp - thanks
  13. LT: this will change tomorrow (?) to require only "Spot and cause damage to 1 SPG. Destroy 1 SPG" - will be easier MT: will change to "Cause 2500 damage to tank destroyers" (hodors change to win + damage 7 enemies) - will arguably be easier HT: I also struggled a lot to get there. Answer was VK 100.01 P, as much as I dreaded freexping it, it gave me this mission in 29 battles SPG: Its possible if you are lucky enough to repeatedly stun high level ppl engaged in brawling your team - for example at/near the encounter cap on Murovanka. Focus on where the action is, not on juicy lone targets in the back line etc. Arguably it might even be easier in a relatively lower tier, as its not pure damage you need, only assist, and lower tier is more accurate and fires faster - more stuns/tracks and thus assists. Also you get more XP as a bottom tier hitting higher tier Note: after tomorrow hodors will also ask for actual damage instead of just a win TD: This will come at tier 9 or higher eventually, just need the stars to align. T30 did mine, Jagdtiger couple times since I could try and explain how the new system will work, but you will see tomorrow anyway. Point is, the more of earlier sets' 15.X "final" missions with honors you have completed, the easier it is to finish subsequent steps as your unused commendations (will be called orders) will be carrying over into subsequent mission sets.
  14. Well, this afternoon I took you guys' advice and freexp'd myself a VK 100.01 The below image is battle nr. 29 this evening, incidentally the same one where I unlocked the 128mm Thanks everyone for the advice, you apparently couldn't have been more right Edit: special thanks to Mr. Random Su-152, who was kind enough to repeatedly sling 152mm HEAT at my scraping side
  15. I guess this will be my cue to do the same (also have this mental hurdle - dont wanna grind the Tiger P again, and all that free XP...) I have been stuck on HT 12.3 for a good while now, didnt have luck in the VK B, been trying with the T29 - maybe its better to just suck it up and get the VK 100 after all Just out of curiosity: what did you do HT 12.3 in? Also the Mauschen?
  • Create New...