

hazzgar
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Content Count
3,232 -
Joined
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Last visited
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Days Won
35
Reputation Activity
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hazzgar reacted to Kymrel in WG to test the new MM'er on EU.
What a bunch of incompetent morons. Why would you test changes to the MM with Frontlines running? It won't give you any sort of accurate reading. I wonder how long they will be testing.
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hazzgar got a reaction from MacusFlash in WG to test the new MM'er on EU.
You forget about the tanks that are super strong when top tier and super bad when bottom tier. VK1001P will benefit from smaller spread grately. Hell Oho will also be better. Overall it's an indirect buff to many heavies that are hurt by higher pen higher tier guns. Wonder if KV4 will become kinda usable.
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hazzgar got a reaction from sohojacques in 1.4.1 Common Test
She's nicer and fitter as time progresses. Balance team is definitely not from Minsk
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hazzgar reacted to breeeze in The Churchill VII
I think Wargaming must have made a mistake here, this is clearly a stationary tier 4 TD with borked matchmaking, not a tier 6 heavy...
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hazzgar got a reaction from Madner Kami in Supertest Swedish Heavy Buffs (?)
The thing is TVP is fast so it gets to see the sides of tanks. It also gets a faster shell so it's better at longer ranges.
Also I don't agree about 120mm looking silly. It's not like there are any rules in this game anymore. 130mm guns start from 440 at SU100y and end up at 570dmg. 128mm guns can be 560 and 490. Just make the 120mm gun 480 or 470 even.
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hazzgar reacted to tajj7 in Supertest Swedish Heavy Buffs (?)
I actually quite like these changes, its WG thinking out of the box for once.
Yes the gun handling of these tanks is shit, BUT, buffing the gun handling starts encroaching on the French heavy autoloaders (and to an extent the medium autoloaders generally).
IMO the issues with the Swedish heavies were a combo of shit factors.
Bad pen + bad handling + slow clip + long reload.
You'd miss and bounce a few shots, the target would pull back before your clip had finished and then you couldn't do sweet FA for 30s.
I had some good results in the Emil 2 when grinding it, but by DPG started dropping below 3k because the thing just couldn't keep up with the pace of the game, you'd trundle to your position, get hull down, clip someone out, either the combo of slow clip speed or gun handling/pen would mean at least 1-2 of the shots does no damage, you go for the reload and by the time you were going through your next clip half your team is dead.
The gun handling on the T57 is a LOT worse than the Kranvagn, but it spits out damage so quickly it doesn't matter and at close range you absolutely brutalise people.
So this will work in a similar way, the pen is still poor so that is an issue, but you'll be popping out 1.3k damage in 5.5s and reloading ready to go again in 20s.
Less painful at medium to long ranges because you have the ability to put out for more shots so more will stick and more brutal at close range
It also moves the Kranvagn away from having to be in some awkward place between the the T57 and 50b.
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hazzgar got a reaction from nemlengyel in Where to place my next girl crew?
Imho using female crews on any armored tanks is pointless. The main benefit of girls is not the free skill but BIA not counting as a skill so you get more skills for less. So use it for light lines or soft med lines.
Also obj140 is slightly out of meta imho
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hazzgar got a reaction from sundanceHelix in Where to place my next girl crew?
Imho using female crews on any armored tanks is pointless. The main benefit of girls is not the free skill but BIA not counting as a skill so you get more skills for less. So use it for light lines or soft med lines.
Also obj140 is slightly out of meta imho
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hazzgar got a reaction from sohojacques in Where to place my next girl crew?
Imho using female crews on any armored tanks is pointless. The main benefit of girls is not the free skill but BIA not counting as a skill so you get more skills for less. So use it for light lines or soft med lines.
Also obj140 is slightly out of meta imho
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hazzgar reacted to MacusFlash in Czech tier 8 premium - What the TVP should have been
How do we call balanced TVP VTU? A premium tank. badum-tss
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hazzgar got a reaction from nabucodonsor in Frontline, Ranked and with Reward Tanks
I meant it the other way. The china Jtiger is butter.
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hazzgar got a reaction from tajj7 in Wheeled Tank Mechanics
Yeah I don't mind effort if it gives me something. Not working my butt off for 3.5k combined game. That's the problem. The same amount of effort gets you 5k+ in other tanks
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hazzgar got a reaction from sohojacques in IPIP300 Personality Test
Yup. Tests like that are horoscopes for dumb people who think they are smart (you know - JP fans). Even long professional tests can give you false positives or shit results. I've had 2 3h+ psych evaluation and been given wrong therapy recomendations on both times.
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hazzgar got a reaction from sohojacques in Armored cars in Supertest, top speed up to 100km/h
Though the good gun handling may be fun.
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hazzgar got a reaction from Madner Kami in Patch 1.4 Notes - Supertest 1st Iteration
Yeah nerfing them will make them really good. Jesus WG balance team are idiots
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hazzgar reacted to Jesse_the_Scout in Wheeled Tank Mechanics
I don't know what game people are playing when they talk about using HE or HESH, the game I play there's too much fucking 1.0 eye candy garbage littering most of the maps to get a shot on anything anyway. The last time a fencepost turned a 320 damage shot into 0 was when I stripped HE off virtually all of my tanks.
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hazzgar got a reaction from sohojacques in Armored cars in Supertest, top speed up to 100km/h
I don't get why t6 and t7 are as fast as normal lights. 65-70kpt doesn't make them fast. I hoped there was a gem in the low tiers where people have shit acc so you can use the speed and zoom zoom for the win but nope. All of them are shit.
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hazzgar reacted to mati_14 in Wheeled Tank Mechanics
I seriously don't get the issue with boosts. The moments I remember the most in WoT esports are when Applewow got stuck on Cliff and when one russian guy countered a boost vs CanadianImpact in Steppes. It really gave to me more variety to all the maps. I really miss 2014-2016 WoT
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hazzgar got a reaction from kariverson in Get Ready for the BIG Fist....Lube Up!
Are you sure you didn't mistake this for the pub forum? Here we know the problem with WG's handling of wargaming is making the game unbalanced, creating frustrating metas, armor creep, rewarding low skill play, bad mm and bad map design. We don't think the problem is WG not listening to every crybaby in the game. There were premium tank nerfs in the past. You will probably be offered a refund of some kind. Stop crying.
I love how crying like a baby makes you think you're manly. Jesus online games attract a special kind of ppl.
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hazzgar reacted to Tarski in Get Ready for the BIG Fist....Lube Up!
I'd happily let WG entirely remove the guns from my favorite premium tanks if they would fix the imbalanced and campy maps and return (adjusted) old ones and add new ones until we had 10-15 more maps.
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hazzgar reacted to Assassin7 in Get Ready for the BIG Fist....Lube Up!
I own a defender and they can nerf it as much as they fucking want if it means the game becomes balanced again.
Thats not called ripping people off, its called making the game fucking playable so it doesnt die and leave you with NO tank to play with.
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hazzgar reacted to _Steel_Casket_ in Get Ready for the BIG Fist....Lube Up!
SOOOOOO, you like to pay money for something that will have portions of it taken away from you? Just another way of wg ripping it's players off.
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hazzgar reacted to Madner Kami in Get Ready for the BIG Fist....Lube Up!
I don't mind one bit. In fact, I'll cheer and sing praises if they nerf Defenders and IS3As and I own these things, because I am a fucking stupid idiot, like everyone who got these things.
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hazzgar reacted to _Steel_Casket_ in Get Ready for the BIG Fist....Lube Up!
wg is going to do it to us again, they will be re balancing tanks in the game including the Defender that I paid cash for. Thank wg, I'll lube up now......
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hazzgar reacted to tajj7 in Armored cars in Supertest, top speed up to 100km/h
Yeh I have seen a TVP up on some of those boosts, the EBR can get to places other tanks can't but I think it more generally just highlighted that there are more boostable spots than people thought on the new HD maps.
Yes it's stupid, especially if the enemy light is aware of this, because they can basically keep you at arms length outspotting you, whilst also letting their team farm your team, leaving you rather hopeless.
Long term, if WG continues down this path of them being blind, I'd like to see them as their own special class.
Gun power is not good enough to compensate.
For the EBR compared to most tier 8 lights its only real gun power advantage is gun handling with it's amazing dispersion and aim time. But in terms of clip damage/alpha, DPM, penetration, accuracy it is no more powerful than any of the others, with it's firepower being on the low side for effectiveness on tier 8.
Certainly not enough to compensate for the spot advantage, it needs a long time to do meaningful damage to carry, just like a tier 8 light does, but it won't be doing the assistance damage.
And on non-spotting maps, this means city and corridor maps where the mobility counts for nothing, going 80kph on himmelsdorf means squat all really, you'll get to the hill like 5-10s faster than a light, that is about it and because you have wheels all your micro-positioning is awkward and takes longer, so those little peak and advantage taking shots you need to do with paper vehicles on city and corridor maps is actually harder than tanks.
IF the tank has to keep being so blind it needs a level of firepower advantage over lights to compensate, so IIRC most streamers I saw were around 400-600 assistance per game on average down on their tier 8 lights, with similar or less DPGs.
So you are talking about the wheeled vehicles on tier 8 needing firepower than enables them to do about 500 - 700 DPG more than most good players are getting than lights, so more good tier 8 med levels of DPG (which it needs to do without meds hit points/armour).
Which would mean quite a firepower buff. Probably like for the EBR at least one more shell in the clip, maybe a DPM buff to about 2k so the reload is almost as short as now, better standard and premium pen (like 200 plus and 240 for the prem), maybe better accuracy and shell drop of values.
Interestingly WG has collected feedback on the EBR from the RU server (obviously) -
Which apparently translates roughly to -
So I'd expect to see some buffs before the EBR comes live based on that.