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Verified Tanker [NA]
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Posts posted by SaintLaurentius

  1. 52 minutes ago, Ezz said:

    Definitely soccer.

    The only reason colonials use the name "soccer" instead of the original name football, is because they couldn't think of a better name for a game played with a foot long ball. Which brings us to the next issue I have with 'muricans and company. What's with the measuring system, wouldn't the metric system be much more logical to use? How about SI-system? 

    Atleast they drive on the right side of road in the new world, so that's nice.


  2. 6 hours ago, hazzgar said:

    You misunderstood me. 

    No, I didn't. I even understood the average WR the first time. I'm just trying to make sense on how is that possible.


    Would it be possible to put this conversation to rest and focus on the actual topic, Leo 1?

  3. 1 hour ago, hazzgar said:

    Yeah but it was above 50% avg wr which is still not shit in the age where almost all td's mean shit WR. I know a few unis enjoy their fv4005 too but I think the tank works better for average players who redline. 


    As for leo - I'd wait. Someone reported of an internal wg test with a 3 shot autoloader. 

    I suppose, but I dunno how redlining increases your WR that much. From what I've seen, FV4005s arent the ones camping usually the most. It works best in brawls in which you peak around corners with the massive boomstick  "one hit wonder". OHW, cos the tank has literally nothing else going for it, except the gun itself.


    As for the topic in hand: Leo with 3 shot autoloader sounds like the new Italian medium coming up. Which wouldnt make any sense since they just changed the 30B to not be straight up copy of Leopard 1. Wouldn't make any sense, but after all, we're talking about WG here:MingLee:

  4. 11 minutes ago, hazzgar said:

     Btw. Doesn't fv4005 have 2nd best DPG and WR acording to vbaddict? At least it had on QB's big revelation v4 is broken.  So the "one hit wonder" works. 

    Saw that too. Though only tier 10 TDs were on that list I must add. 


    On 4.4.2018 at 4:41 AM, Katoleras said:

    Is there any point in getting a leopard when you have a pta? Especially after unlocking everything.

    It looks like a very small upgrade but it comes with far worse matchmaking.

    PTA is better tier for tier, as you assumed. Leo 1 is still an upgrade nonetheless, so I would atleast give it a try. While the tank might not compare against the 430Us, 907s etc. it's still fun tank to drive around. The mobility is very good and gun is reliable when fully aimed.

  5. 17 hours ago, hazzgar said:

    So because I'm not nice to you in another topic you decided to be a dick here. Seriously are you that sensitive? Can you respond to what I posted and say where you don't agree? 

    My thoughts exactly. Lets leave it at that.

  6. 6 hours ago, crapcannon said:

    Is this one of those decent stronghold tanks? Cause I've got a great 5 skill crew for this tank.

    In my experience playing against it, no it isn't. The only decent SH heavy tanks are those premium tanks ie. Defender, Patriot, Liberte and perhaps the IS-5.


    Wonder why they arent doing anymore tier 8 campaigns? Cos they would be pay to win:gachi:

  7. So finally managed to 3rd mark it, after 200 games and like 6mil credits later:


    You cannot carry with this tank at all, my armor-use effiency is lower than i have with FV215b, E5, IS7. Whats the point of having godtier turret if nobody shoots at it or you just get shot with HE. 


    My crewsetup. It didnt really burn even before the FF skill.


    Loadout and the dank clown camo, which makes it all worth it. Vert. Stab, Vents with directive and GLD. The derpiness of the gun is the achilles heel, so did all i could to improve it.


    TL;DR: Occasionally dominating hill fighter, but the generally awkward mobility and sub-par gun makes the tank average at best. Standard SLOW acpr makes no fucking sense and the 300mm HEAT is the best you can do.....

  8. Should we settle for top 3?:nanoserb: Since this might take awhile with the activity we have.... @Rexxie

    Best removed maps:

    1) Pearl River

    2) Northwest

    3) South Coast


    I have no idea why any of these three maps were removed. For me Pearl River was the hardest one to play on, since it was common occurrence having to fight camping TDs in their base bushes.  Having said that, Pearl River had pretty diverse meta and you could play it many ways and there were plenty of room to maneuver with each type of vehicle.

    Northwest meta was kinda boring, north western corner (who would have thought) was the medium/LT slugging spot, heavies brawled at the opposite corner backed by TDs on each side. Some odd lurkers in the middle, but nothing useful could be achieved from there most of the time. It wasnt a bad map anyways....

    South Coast. One of the first maps to have a retard magnet beach. Very diverse map for each classes, with plenty of opportunities to roam and wide alleys to engage from.

    I'm happy with the order they're in at the moment. Sure, Pearl River might have been the hardest to play, but I like the challenge. For the same reason I like Erlenberg, even though the battle scenario is always the same. This game has seen some shitty maps and some of them are still in the rotation:  Paris, Mines, Swamp and Live Oaks come to mind. None of the three removed maps were as lopsided as the ones i mentioned in the previous sentence.

  9. 5 hours ago, nabucodonsor said:

    113 because of the turret while keeping some dpm advatage on the IS7?

    What? 430U has atleast as good turret as the 113

    4 hours ago, nabucodonsor said:

    113 because of the turret while keeping some dpm advatage on the IS7?

    What? 430U has atleast as good turret as the 113



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