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Everything posted by ZXrage
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Is it worth stepping up from the T95 to the E3? I need a TD to finish TD-15 and I think the worse MM would help me farm more people
Also the speed on the T95 is hair-raising sometimes-
@Snoregasm2 t9 was pog but for some reason the meta went to shit. People play like bots. PTA started working for me so I don't complain about it anymore.
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@MagicalFlyingFox shitbarn is severly punished by EBRs. Kinda forces it to city play. You get ocasional high dmg game but it's not reliable now. 3 mark reqs reflect that.
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Which French line should I go down that isn't the wheelies, 13 105 or Bat-Chat? I wanted to go down the AMX 30 line but they turned it into a collector's vehicle lol
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BC25t still works, always will - not meta but once you get the playstyle down (the pub gameplay is more similar to competitive BC now) it's still an okay tank. BC AP is a really, really horrible tank though and a shitty grind. So much engine bullshit you'll be driving 25kph half the time.
13 105 is good, grind to it is also good. It's very hard to play well.
50B still strongest out of the french stuff when it comes to damage
AMX 30P is still sorta good, not as good as it used to but not bad, 30B on the other hand is totally useless when the STB exists
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How tf am I supposed to play the M48 xd
I don't hate the tank its just so fat and weird I have no idea where to bring it unlike Leo 1/430U/277 which are relatively simple tanks to figure out-
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Stack view range (I have a 4-skill crew, on it's 5th) and then play it like any other paper medium. Get forward and spot but conserve health early, then once you start to know enemy positions, be a bit more aggressive poking ridges etc. and using the DPM to mow down exposed targets. I'm absolutely loving mine 20 games in - 80% win rate, 2,708 average damage 1,486 average assist (all metrics ridiculously high for me, albeit low sample size - but with a similar setup on the M46 I kept a 70% win rate after 100 games solo). Running Vents, Rammer and Optics (no Vstab, so the gun does donk occasionally) to get 510m view range without food.
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wouldn't wheelies be a little more balanced if they couldn't fire on the move at all? Like it could keep the lightning-quick aim time but it would have terrible dispersion stats so you'd have to slow down/stop in order to hit anyone
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They need to make "tracking" them ACTUALLY SLOW THE FUCKING THINGS DOWN.
I can track one doing full speed and even without a repair kit it doesnt slow down at all. Its rediculous.
One wheel gone needs to mean top speed is like, 5kph if they want to keep the moving thing.
Also remove the HE and also nerf the OTM gun handling
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I’d start with removing their unique movement physics and take it from there. Tier 6 and 7 are close to what they all should be: bit faster LTs that perform a different role.
No doubt the 105 is OP. But the lower tiers are just broken and annoying (excluding the Premium of course). If you make them trackable you have to give them view-range to compensate; unless you want them to be even shitter than the British LTs.
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Poor 113, it got outclassed and replaced by the 5A in its original spot as the top of the Chinese HT line, and is severely outclassed by 430U
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121 is still fun to play because it has pretty gnarly dpm which is strangely usable given its good gun stats (a fair amount better than the 113 surprisingly). 430U obviously is way stronger (Re:boring) than it but they both play differently imo.
Also the 113 was/is absolutely crippled by module damage though imo. - Show next comments 15 more
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Have T-62A and/or 140 been buffed/nerfed at all? I don't recall WG doing anything to them apart from class-wide attempts in the Sandbox and 140 HD remodel (which it would've gotten anyway)
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istg the only way to play the stock T95 is bashing your head against the wall untill you have the 120 and the bashing your head against the wall all over again
remember folks, don't be a dumbass like me and skip the T28 because you have a shitton of blueprints
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The T54E1 was reworked by a fair bit and feels like a weird tank now. The gun handles a lot better, you don't need a lot of APCR (but nice to have), but the fact you have heavy mobility and M48 armor (read = bad) is pretty off-putting.
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quite a few tanks have been shifted around and messed with without thought thanks to 1.9
54E1 can now be worse in every way than both the Emil and the AMX. wonder if the 54E2 i.e. Renegade being a heavy had something to do with it - muh consistency
that said, the real highlights of this patch are:
https://tanks.gg/tank/crusader
https://tanks.gg/tank/kv-1s
PS: it's also impossible to add or remove equipment to or from the Crusader: http://forum.worldoftanks.com/index.php?/topic/625353-19-crusader-still-broken/
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PS: it's also impossible to add or remove equipment to or from the Crusader: http://forum.worldoftanks.com/index.php?/topic/625353-19-crusader-still-broken/
That's truly impressive. How in the world do you break a universal mechanic like that for ONE tank? Like seriously, how? So broken as to have no ETA on a fix? Is there COBOL buried somewhere deep in the code base?
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Didn't more tanks used to have 420 VR at tier 10? IIRC 263 and WT E 100 had 420m
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Goodbye 430 i hated you every step of the way, hello WG balance machine
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"It's the syndrome of the 430, you don't have enough pen to fight in the area where you want to go to" - kolni
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What's a good reward to pick for the referral? My friend might return to the game and I could refer him to my account
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This tank is such a huge bully top-tier it's disgusting. Bottom tier it's pretty meh because the gun can be pretty ass
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unpopular opinion: i liked stalingrad