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SkittlesOfSteeI

Verified Tanker [NA]
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Everything posted by SkittlesOfSteeI

  1. skip all of them because they are BORING to play with a few exceptions. 1. IS-3 but that's because out performing tier 10s in your tier 8s is absolutely hilarious along with being able to snap shot anything in your wake in addition to facing FUCKING TIER SIXES AND SEVENS. (Is-8 didnt really have the same magic and I sold that shit after like 70 battles) 2. A-43 in triple platoons because you essentially have like 240 alpha every 2 seconds when you just yolo around like idiots. Like I remember eating a super pershing alive with my friends. 3. The Mt-25 used to be fun with the 37mm but they removed that for some unknown reason despite it being the opposite of op. Everything else can rot I don't count the T-50/T-50-2 because they are reward tanks.
  2. This is why I use the 155 on the rhm
  3. The defender was the mark of the end times bringing pestilence upon the land and conspiracy theory. The vk was brought in to justify it's existence
  4. But my T95E6 ;-; Let me have this one thing Please dont make me buy back the stb purely for ranked.
  5. Would buying the t54e1 be a smart decision. I loved that tank but I don't know how well it'll do with armor inflation and the like considering the fact that I last played it in 2017.

    1. Show previous comments  9 more
    2. Snoregasm2

      Snoregasm2

      Emil II has good armour and pen and higher alpha though. It is just better, although the gun is derpy as fuck.

      I picked 120 for the 4 shell and the fact it is pretty shit. I think the Swedish autoloaders play a little differently to other autoloader tanks as they can hull down, starting from tier 9 quite well.

    3. hazzgar

      hazzgar

      @Snoregasm2 It is better but it's the closest tank in stats. It's Take t54e1, lower clip potential and unload speed for hull down, pen and hp. 

    4. sundanceHelix

      sundanceHelix

      I played the T54E1 only very recently. It was ok. Not amazing good, but surprisingly it was bearable. Perhaps I'd expected far too little from it (shitty gun handling and all)

  6. 5KD8BFo.jpgAlmost 10k spotting damage in my T57 on Prok LUL

    1. Show previous comments  7 more
    2. sr360

      sr360

      @hazzgarNo, TOGs are only for farming. Ah, good memories of TOG rental weekend...

    3. hazzgar

      hazzgar

      Yes. Any T5-T6 derp with heat had a ton of fun. 

    4. sr360

      sr360

      I had a 5k damage game in an E25...

       

  7. Empire's Border is just a bony version of Karelia and you can't tell me otherwise

    1. Show previous comments  6 more
    2. Kymrel

      Kymrel

      The hate is mostly that it's yet another corridor-feast, where switching flanks takes a long time, as does going back to defend. In addition, the biggest fight usually takes place in the middle (especially on encounter) which is horribly unbalanced. The team spawning in the south-east has a massive advantage on the middle.

    3. Snoregasm2

      Snoregasm2

      @Kymrel I understand it is still a corridor map, but as far as those maps go it allows a fairly fun fight, with consistent HP, with cover from arties and TDs.

      Agree on the SE spawn, which is why if I spawn NW I also go to the SW corner rather than the middle, as you have the advantage there and fast tanks can get easy early shots on the enemy getting to that corner. Once on that corner you have better cover from enemy TDs than the equivalent push does from the SE spawn. That often allows you to flank the enemy middle.

      I'd also say the NW spawn has the better approach to the middle of the map from the centre, i.e. through the gap right in the middle of the map.

      The map isn't balanced in terms of both sides are equal in fighting in the same location, but i'd argue it is balanced in that both sides have good areas to go to early where you'll either have an advantage or if you're overmatched you can fall back fairly quickly safe from arty/TD fire.

      As for defending the base, again if you see it early enough it is piss easy to fall back and then defend when you get there, particularly the SE base. I guess slow tanks struggle but the slowest tank I play is the Defender so I guess i don't really notice that aspect of it.

    4. kolni

      kolni

      No because while you win SW corner most of the time it is close to impossible to push further without getting farmed. North spawn has the advantage at the actual corner but you gain very little map control because 1 TD locks it down close to every game. South spawn has a much better mid and a much easier time pushing it giving it some strategic value still. 
       

      North spawn has a better north but tanks don’t go there and you won’t have time to flank because your team will fastcap it..

      It’d an okay map for damage but absolute dogshit for reliable gameplay.. 

      North spawn has an easier time decapping with solid cover to use and not having to drive into a double bush for 300m straight at least.. stupidest bush in the entire game lmao 

       

  8. Just to give you an idea of how abysmal this tank is the lowest ace I've gotten so far is 1017 base xp
  9. http://wotreplays.eu/site/5186505#karelia-meows_really_heckin-churchill_gun_carrier Do not cite the deep magic to me, witch. I was there when it was written. over half blind btw http://wotreplays.eu/site/5186508#widepark-meows_really_heckin-churchill_gun_carrier
  10. SIDE NOTE REMEMBER WHEN PEOPLE ARGUED THAT THE 110 COULD BE A IS-3 SUBSTITUTE HA
  11. Remember when this forum went through a taylor swift phase? Like what was that about. Pretty wack.

  12. 3 marked the wz-120 and honestly disappointed that it didn't give me the dopamine spike that 3 marking tanks did a couple years ago.

    1. Show previous comments  6 more
    2. hazzgar

      hazzgar

      @SkittlesOfSteeI I'm getting anti depressants and anti panic attacks meds too but I have a shit ton of ADHD. Though Adderall is fun only for shit people imho. If you are at normal levels of dopamine or you take too much you're just an annoying fuck with too much motivation and energy you can't really use. Also panic attacks will be more common and you will have to take more panic attack meds. 

    3. SkittlesOfSteeI

      SkittlesOfSteeI

      I've actually become really good at sublimation so my anxiety isn't debilitating and kind of the opposite some times. Thing is I haven't been able to find a way to channel my 'brain static' and adderall and things really help with that.

    4. hazzgar

      hazzgar

      You do realize that may be a symptom of ADHD? I'm not hyperactive at all, you don't need to be for ADHD. 

  13. For a brawlfest map stalingrad had a lot of interesting angles to pop out from and rubble to play with. For example you could do stuff like this Hidden village was pretty garbage. I usually just camped on the rocks by k7 and shot idiots in the useless village. I was really into autoloaders when pearl river was in the game and I have fond memories of abusing randoms by eating them from random places. I remember calling Severogorsk's first iteration Snowy El Halluf (before rework) and then the second one had a bush in front of a cliff which would occasionally fuck someone over when pushing the enemy base. I can understand the complaints against boosting but there were still a lot of strong spots in the game without it. Lots of destructibles to hide behind and ruin people and ways to surprise people. Favourite move was going C3ish right off the bat and punishing people moving to the top corner. I was basically guaranteed a clip for free within the first minute which was hella nice. Swamp had lots of potential for big dick energy plays. Same with South Coast One thing I've noticed other than corridors is I'm either dumb or early damage meta is dead. Back then you could rush up to a spot and bleed people a fair bit and get the snowball rolling but now it's pretty difficult to bleed heavy tanks getting into position. Steppes, Ruinberg Encounter and, Live Oaks are the only maps I can really think of that you can still do that on off the top of my head. Notice how all of them are old maps too.
  14. I just realized that someone uploaded one of my STB games to youtube and It's too late to defend myself from aimbot accusations :feelsbad:

     

    1. NightmareMk9

      NightmareMk9

      Obvious Hax are Obvious.  You hit 25 of the 26 shots you fired. Only penned 24 though, need better aimbot.

    2. rojo180

      rojo180

      woah calm down Player30

       

    3. SkittlesOfSteeI

      SkittlesOfSteeI

      I think you mean PIayer30 :^)

  15. This sounds extremely petty but I get so much fucking joy from ruining someone's game. Like every time I permatrack some idiot on a hill or corner, every time I catch someone out with no cover, every time I'm responsible for deleting the entirety of an enemy tank I get extremely aroused. It's like I get to channel all the frustration that this game has inflicted on me and put all onto someone else.

    1. Show previous comments  1 more
    2. SkittlesOfSteeI

      SkittlesOfSteeI

      playing arty just removes the satisfaction. I wanna outskill faggots not click them

    3. hazzgar

      hazzgar

      @SkittlesOfSteeI permatracking is not always outskilling people. French tanks get detracked it you sneeze near them. Ruskies don't get detracked even if you eat their tracks. 

       

      Also how many times I have been double tracked by random long range snapshots from inaccurate guns.

    4. flare_phoenix
  16. Thinking back to previous "OP" tanks would they even be as op in the current meta? Like the E5 and Grille have nothing on what we have now

    1. Show previous comments  9 more
    2. _Dean_

      _Dean_

      If we're talking about OP tanks then the waffle has to be brought up. Even though it got removed that thing would still do real nice even with all the changes. Type 5 would give it problems but I'm sure it's still possible to handle it if you have one tank supporting you to finish him off while you reload. Although it might force you to run a spall liner

    3. kolni

      kolni

      Waffle would be shit in this meta. All it can do is hold a corner but never poke. Paper turret with HE tanks being popular, arty rof/acc, no visiongames (bushes can't fit this thing) and absolutely zero outplay potential. It's a "you fucked up brah" tank and nothing else. A tank that relies solely on other tanks is not a good tank in this meta

    4. Assassin7

      Assassin7

      Pretty much. Waffle was broken, not OP. 

  17. If you get wargaming to give the 121 an armor and speed buff I'll 3 mark it for you
  18. It's pretty self-explanatory. Just think of something you do and gatekeep our fellow World of Tanks players with phrases that start with "You're not a real world of tanks player until you've..." Bonus points for the incredibly absurd. I'll start with a few examples and idk maybe I'll think of more when I wake up. You're not a real world of tanks player until you: Say "fuck arty" after being hit by arty lose all your hp at the start of the game click every single square of the minimap do 0 damage on a would be 3 mark game install xvm uninstall xvm Kill an enemy at the start of the game blind stock grind a tier 9 load full gold and premium consumables Get ambushed by a td in a retarded position rage at all your camping pubbies on the 1/2 line spam click the minimap lead the lemming train accidentally drown after missing fully aimed shots start taking snapshots because nothing actually matters add your entire team to your blacklist
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