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Verified Tanker [EU]
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About lazydot

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    Team Kills Sheriffs

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  1. Don't play if: - tired - in a (very) bad mood - stressed/got time only for 1-2 games max - played to long already without any longer breaks If you focus on a specific tank in your sessions, it helps a lot to watch couple of vids/replays to see how better players are playing it before jumping into the battle yourself. As for your t-44: Watch couple of your own bad/great games closely once in a while before you start your wot session, just to see, whether you can spot anything you could have done better and maybe share few of those on tape study for revi
  2. 2 Mods, which provide you significant advantage IMHO and which I use atm myself, cause they are in ProMod: - zoom out: this way you can check where enemy is aiming over the corner or just take a quick look how the things are going on different map side, etc. It makes your life easier/decisions faster, whether its safe to pick/engage over a corner for example. - damage hit log: this way you know who did shot already and thus reloading, if there are like 2-3 tanks who could have potentially shot you, without this mod, you need to pay attention to your current HP, to your new HP, the so
  3. Impressive results dude. Credits income, armour efficiency, XP and whether you play solo or in 2x/3x platoon etc and in case yes, would hell be interesting as well. I've made a kinda different experiment with type 59 back in 2013, the goal was different and about gold ammo impact. I did 100 solo games, 50 with AP ammo only, 50 with APCR only, but all 100 without any premium consumables used. With APCR only I had: + 529 higher DpG + 0.74 higher KpG + 113 higher base XP - 2% lower WR Original thread on wot forums.
  4. Basically what jackquerudo said. 1) Sniper mode only if you need to place carefully aimed shots, taking shots in 3d view from time to time and not only in sniper mode helps as well. Latest is useful in ridge-fighting, this way you can better see, whether you expose/overexpose yourself or have enough gun depression to (snap) shoot enemies from behind small hilly terrain, whereas in sniper view you don't. 2) It doesn't matter whether your allies are in front or behind you, everyone is responsible for fire lines and needs to be aware of each other. Also the guy who is going from behind/
  5. Just discovered this stuff today, watched a couple and subbed, keep it up!
  6. Some of RU players did played on EU and had way higher results, than on RU servers, also its already ~1-3 years ago with all kind of different meta, new vehicles, physics, etc. involved. Check iMeeGo's STB-1 results on EU (it was either ~5.5k or ~6k DpG over 100 games, don't remember exactly, only that he scored ~500 more in it than on RU), it's relevant to Chuck Norris tournaments, which are held on RU servers regular, there was something similar to that tournament on EU, Floris won 2nd place in it in e-50 or 50M over 100 games played AFAIK. Skylex played on EU as well AFAIK, maybe there
  7. I have my opinions and played with wot camo calc/tanks.gg etc. a bit after I posted the question, to see how stuff changes with different crew skills. Nevertheless, having opinions is not the same as being right / not being interested in discussion about it, to get pointers, where I might be wrong. Other thing is, as being said, I want to have everything possible on it, but I obv. can't. So trying to figure out in an open discussion, what might be the best. Most of my opinions were formed and only slightly changed many years ago already, the state of the game changed since, I did couple o
  8. Camo helps always (esp early and late game) other than if you are brawling close range, it makes huge difference IMO, if you cross terrain and get lit from >=400m moving around the map or only from 350-380m, so has nothing to do with cheeky/agro play style. Not having repairs on a brawling king 50m is just dumb without questions. I decided against clutch braking, because the base values are already sh*t and even having it at 100% doesn't improve it that much IMO. Off road on the other hand is > clutch on 50m, because 50m's soft values are hilariously bad, comparable and/or wors
  9. 50M driver skill troubles: Just couple of 50M games recently, since there is special, ended up retraining my driver to get smooth ride instead of controlled impact after missing few key-shots in a corner brawling situation. I guess overall its more useful, since even in close/medium combat range you don't stop and fully aim at your target, at least I don't. Still want to have controlled impact as well badly but also feel like turning speed of 50m is so poor, esp. if you are fighting other meds/lights, so want that as well but don't want to give up on FF on the other hand. Just c
  10. Glad you finally noticed it, add 50/51 to that as well then, you will prob. see similar results, also not as bad as from Grille I guess, but prob. still way more disruptive as compared to any other t10 medium. There are a lot of discussions from high skill players/streamers in the last few month, which I personally agree with, that it was way easier to farm dmg in t10s in 2012-2014, than it is now. And that you can't compare DpG anymore, without knowing, when the games were played. Atm., it's mainly caused by grilles and 50/51. They just take a lot of clean up dmg late game as most extrem
  11. [x] OP gives free stuff [x] Addicts getting hooked [x] Other free stuff on purple-replay section/etc. available, but doesn't kick in as good [x] addicts want more free quality sh*t What else do you expect is gonna happen? Esp. after you are posting games like that 50/51 one? I even made and uploaded a replay video from that game to youtube, but since I tried to do it on higher quality than my current hardware can handle, mainly due to lack of experience, I had to remove it after, cause video quality was so poor at the end. Getting better hardware within next ~1-2
  12. How about you start uploading some replay stuff again you lazy arta fgt?
  13. What do you use/recommend for video recording? I tried difrerent tools including ShadowPlay from my nvidia GC, latest was most comfortable, but my current hardware overall sucks for it, if target video is longer than 5 mins, video quality is shit at the end, if its short clip, its awesome. I did used something 3-4 years ago, which worked nice, but forgot the program name, tried 4 different free tools so far, none of them was "good enough"
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