Seeing the coming US DD buffs I decided to continue on this line again, it seems Farraguts stock torpedoes are actually getting a bit worse so I decided to work on upgrading it now. This left me with a few questions.
Captain skills - Currently I have situational awareness, basic firing training, torpedo armament expertise and superintendent. I just got the points to pick up a level four skill and am a bit stumped, for the first time there are multiple skills that could be very useful. So, demolition expert, advance firing training, or last stand? While this is for the Farragut I am likely to use this same crew progressing on the line.
Equipment Slots - I took main battery mod 1 in the first slot (though I was still detonated in both of the two matches I played so far) and steering gears mod 1 in the third slot. What I couldn't decide was the second and fourth slots, are they even worth equipping something for?
Hull choice - Is the distinction between the B and C hulls availability of engine boost and AA barrage? I had tried using the Nicholas with the AA ability and AA range upgraded but it was generally lackluster though in some cases I was able to shoot down a decent number of planes and help protect exposed allies. I am just not sure what to think about this, neither choice seems to stand out.