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Everything posted by Shrewarmies

  1. I have never struggled with the tank. As soon as it had pref MM it rose up in value for me. I don't have a heap of games in it but I never grumble about playing it
  2. I have just bought this and am 6 games in with a 0%WR. I keep telling myself small sample size but damn do I feel like I am rarely contributing meaningfully. Even if I am not; surely should have won 2 of those games
  3. What are peoples thoughts on the T77?

    1. Show previous comments  2 more
    2. PityFool


      lava aced the review.

      Seems strong, nothing crazy op but a cool addition to the garage for me and a fairly strong tank. Got 5k and 1500 base in my only game with it. 

      But I bought 10 boxes and got 5 premiums including the T77 so I'm pretty happy.

    3. FavreFan4ever
    4. simba90


      @lavawingDon't lie, you're not sorry for that pun at all.

  4. Pls team. Props to GeneralElectric as he had a great game and the next couple were unremarkable but not great followed by a sea of pure shit. Two team members break 6k dmg and the entire rest of the team averaging 1.4 penetrations. The whole game ended with their team having maybe 2000 HP between them. We sent like 6 heavies to the hill who all died doing nothing.
  5. Shaming SirApe Starts mouthing off and stat shaming my new recruit after a battle. My recruit literally had about 80 or so games at the time. The dude has 20,000 battles and no non-premium tanks past tier 5. Note this was a stock M2 Med in a tier 5 game.
  6. The 54 is your best bet to get two viable tens. For the fun I would say go up the French Lights. Yes the 13 90 is a bit old meta but they are all fun tanks and you get to decide whether you want the always viable batchat or the seemingly fun side option of the 30B mini tree.
  7. RIP me for binding TS to ALT and then mashing F4 whilst speaking to let everyone know to come back to base..... On the plus side I held off a bajillion tanks long enough for our team to cap.
  8. Westfield - 31 Pearl River - 31 Karelia - 32 Komarin - 6 Live Oaks - 30 Siegfried Line - 18 Lakeville - 25 Malinovka - 35 - one of the original and best maps. One of maybe two maps where a LT can abuse camouflage, terrain, and view range from multiple areas. TDs have multiple lanes of fire and fast heavies/meds have real choices aboutwhere they go. The once in a while YOLO field push is good for a laugh also. The second they removed Assault on the the mid ridge and moved the encounter circle to the field this became the best map. Mittegard - 24 Murovanka - 31 Mountain Pass - 21 - there is no finesse to this map. Load up a flank and yolo it. The hills mean you are safe from the other flanks so once you win your flank you have free reign to cap or pincer one of the other two corridors. Port - 27 Province -28 Prokhorovka - 16 Redshire - 33 Mines - 15 Ruinberg - 24 Fisherman's Bay - 23 Northwest - 31 Hidden Village - 21 Steppes - 31 Serene Coast - 27 Swamp - 24 Tundra - 27 Widepark - 30 Cliff - 27 Fjords - 27 Highway - 27 Himmelsdorf - 34 Dragon Ridge - 29 Ensk - 23 South Coast - 31 Overlord - 28 Stalingrad - 3 take everything that is good about Himmelsdorf and remove it. Same with Kharkov, I am not sure which I like least. Lts have no role, arty can shoot everywhere and the map is wide enough that if a flank is won the random fucking side roads make it all but impossible for a Maus or ST-I e.g. to safely disengage to come back to base in time for a reset. Arctic Region - 27 Sacred Valley - 24 Severogorsk - 18 Kharkov - 27 Erlenberg - 28 Airfield - 6 - one relevant choke point in the north which if you are aggressive opens you up to arty and TD's camping ridges. LT's can choose to be mostly irrelevant on the far side of the strip lighting the tanks you already knew were there or try to vision the middle with no cover whatsoever. It is also similar to Lakeville where half your team always wants to camp from the bases where they are all but irrelevant. Sand River - 26 El Halluf - 19 Pilsen - 24 On a side note, I wonder how the changed maps would fair against their previous versions if they were included. Sev 2.0 was clearly better than Sev 1.0. What about the other map changes? I personally loved the original Redshire much better than the newer incarnations; same with Murovanka ( the best version would be old east of map with new west of map). The same goes for El Halluf, I guess I just miss the old concealment that was completely removed from these three maps. What are your thoughts on the map changes within the individual maps?
  9. Mathematically the lowest number you can draw a statistical result from is 23-27 or so (e.g. T value). As always, the larger the sample size, the less likely variation will lean any which way.
  10. Thanks for all the help guys. Day 8: Game 1) Game 1 - T28 Prot - Loss - 2k - http://wotreplays.com/site/2758401#tundra-shrewarmies-t28_prototype Slow tank is slow. I did not head back to base in time and the two that went back were clearly too busy watching paint dry on their 2nd monitors. Other than being capped out I felt that the game was ok. Game 2) game 2 - ST-I - Loss - 3k - http://wotreplays.com/site/2758416#live_oaks-shrewarmies-st-i Seriously fuck this game. How many fucking side turret shots does it take to kill a 400 HP Lowe? 8? I decided to go rails because their had more top tier meds that I suspected would go that way and as the ST-I is best hull down I figured that was the way to go. We won that side and I figured that due to slow tank syndrome I needed to screen cap as best I could. I could have gone back and my whole team would have died before I made it anywhere relevant. Fuck people. Game 3) AMX 13 90 - Win 2.7k http://wotreplays.com/site/2758428#fjords-shrewarmies-amx_13_90 I have not played my 13 90 in weeks/months and I think it showed. It was my first T8 tank so the stats are shite but I do like it and tend to use it for the more scoutier LT missions. Ignore my shooting at the KV 4 which was terrible. Does anybody have ideas for inital positioning for lights on Fjords from that spawn. The bush I went to was good 3 years ago but is clearly shite now. Usually I would go down to where I had the fight with the Black Dog and spot from there but felt that I would have been stuck if our overly heavy team all went south. Thoughts? Game 4) IS-3 - Win - 1.1k - http://wotreplays.com/site/2758450#redshire-shrewarmies-is-3 I died early after the E75 poked me three times and put a shell in each time. Was my angling incorrect? The last shot at least seemed to go straight through my turret which suggests to me that he was either hitting the bar or was firing APCR. I did try and let the Tiger II get in front of me but when the E75 came around I go greedy for another shot and paid for my mistake. +1 to Mr Mushroom for surviving against the stormtroopers he was fighting to give our team time to go across and help him out. Game 5) Maus - Loss - 1.7k - http://wotreplays.com/site/2758464#mines-shrewarmies-maus Retards driving into me early, Their med platoon stormed the hill against zero resistance. I decided to try and play roadblock to stop them swarming through the mid. They then also won the islands and I was silly and tried to keep my position. I should have withdrawn back to where I died to stop getting shot from multiple angles. It would have likely been for naught as only a single shell hitting my tank was not HEAT. Maus, best XP pinata since Beta Day stats: Totals for the session:Wins: 40%Avg Tier: 8.6" Kills: 1.2Survival: 20% Hit%: 89.3%WN8: Unkniown
  11. Day 7: Game 1 - T28 Prot - Win 3.2k - http://wotreplays.com/site/2756360#mines-shrewarmies-t28_prototype This game was not bad. I feel my shooting was a little off against the T-34-3 but other than that I felt like I picked a decent position considering there was no arty. My armour held up which was nice considering the HD nerf. Game 2 - ST-I - Loss - 2k - http://wotreplays.com/site/2756365#mountain_pass-shrewarmies-st-i Fuck pubs + arty. I could have cleared out that whole patch of tanks at the back had the heavies turn around or had arty not smacked me in the back of the turret. Also fuck my tracking shot ion the arty. Having calmed down I see that I should have driven over the burm straight at the arty and moved to a more arty safe location. Game 3 - Lowe - Win - 3k - http://wotreplays.com/site/2756375#arctic_region-shrewarmies-l_we My shooting was once again a little off. Does anybody have any ideas on how to improve here? I was a little cowardly but I was in a Lowe so I was not confident on pushing on the SP and Lowe, nor pushing on the lower road. As it was a dealt some respectable damage and ended the game top of team again. Game 4 - Jadgtiger - Loss - 2k - http://wotreplays.com/site/2756385#westfield-shrewarmies-jagdtiger This was a really bad game. I was on the phone so my aiming at a bunch of tanks was really off. Note the bajilluion shots at the IS-7. I sucked early and lost way too much health. Once I moved into the city I was doing a lot better but I had lost too much health to be really effective.
  12. ST-I pls. Max 1 platoonmate if possible.
  13. Day 6: Game 1 - Jagdtiger - Loss - 4.2k http://wotreplays.com/site/2740690#malinovka-shrewarmies-jagdtiger I should have gotten up the hill quicker but I don't know what else I could have done here. I couple more penetrations would have upped my damage but the pubbies of the hill were shit and just kept dying. e.g. the front lining T32 in a tier 10 game or the E3 who camped the base the whole game. I felt like without the 416 or RU I could have been able hold the heavies in front of me all day. Perhaps I should have fallen back and ceeded the ground? I don't think this is the right move but let me know. Game 2 - M41 Walker Bulldog - Loss - <1k http://wotreplays.com/site/2740714#murovanka-shrewarmies-m41_walker_bulldog Well fuck me. I went to the mid early and one of their tanks jumped over so we stayed to fight it out and I was cut down. I should have escaped but felt like the 2 of us vs 1 of them would win and escape. When the T54 jumped over and targeted me I was done. Only two quick games today. Game 2 is pretty obvious, what about game 1?
  14. T-34-2 - 10 - Is a non 416/Pershing tier 8 medium. If I could continually vote these would all go next110 - 20AMX 50 100 - 24 .Rhm.B WT - 22 Jagdpanther II - 24Ferdinand - 17Tiger II - 21STA-1 - 18O-Ho - 13 AT-15 - 6Charioteer - 17T69 - 17Pershing 31T32 - 30 - Still the best tier 8 heavy in a tier 10 game. Hits well enough and takes a beating ISU-152 - 21 SU-101 - 11 obj 416 - 28 T-44 - 20 IS-3 - 43 KV-4 - 7
  15. Day 5: I may not have enough time to get all 5 in this morning but we shall see. Game 1 - Jagdtiger - Win - 1.2k - http://wotreplays.com/site/2733868#overlord-shrewarmies-jagdtiger This game was a classic case of slow tank syndrome. Our team absolutely crushed the foe so I was always a step behind. Somehow I managed to pick up 2 kills but both of those were very low damage. I did hit a Grille for over 700 in a single shot which was nice. Game 2 - AMX CDC - Win - <1k - http://wotreplays.com/site/2733932#el_halluf-shrewarmies-amx_chasseur_de_chars As is getting usual at least once a day in this I YOLO'd in because I was greedy. Both dumping into the middle and going after the kill on the CDC were greedy and I was not expecting the Grille to be there (not sure if he had been lit) so I was punished. A bad game in terms of damage and outcome but I feel like my positioning and starting movement were ok. I am not a fan of going wid, even in the CDC so that may be a flaw in my play. Game 3 - T28 Prot - Loss - 2.2k - http://wotreplays.com/site/2733915#windstorm-shrewarmies-t28_prototype A couple of missed shots here, taking an extra shot from the KV -4 hurt :(. I think we really needed to push through the city due to the overmatch but I was not willing to start that as I was not with our main force, and was a lowest tier TD. As it was I had to just put in some side shots into tanks but it was not enough. Worse still I ended up top on damage for the team. Game 4 - Batchat 25t - Win - 1.5k I am running out of time before I have to leave the house so I was way too aggressive in this game. YOLO'ing a Batchat for a tier 8 is bad play I have heard. Game 5 - M41 Walker Bulldog - Win - 1k - http://wotreplays.com/site/2733951#mountain_pass-shrewarmies-m41_walker_bulldog I was once again a little greedy in this game however I feel a little more justified in going after the E75 here as no other tanks had been spotted on the northern flank and between myself and a RHM an E75 would have been nothing but a burning hull after a while. I did not expect a 50B to be north and the E5 was obviously a surprise so I feel I made a risky decision that did not pay out rather than a reckless aggressive play. Totals for the session:Wins: 80%Avg Tier: 8.4" Kills: 1.6Survival: 0% Hit%: 89.3%WN8: 1503
  16. T-34-2 - 20 110 - 20 AMX 50 100 - 23 Rhm.B WT - 21 Jagdpanther II - 27 Ferdinand - 20 VK 45.02A - 6-3= 3 The only thing worse at than this in this line is the stock VK B. Both tanks made me want to pull my hair out. This neg could have gone on any/all of the non 416 tier 8 meds but this one has the presumption to pretend it is not among its peers of shit tier 8 meds. Tiger II - 24 STA-1 - 21 O-Ho - 21 AT-15 - 14 Charioteer - 17 T69 - 16 Pershing - 28 T32 - 28 + 1 = 29 = Good turret which keeps it relevant in high tier MM, decent gold round for when your standard pen is not enough. ISU-152 - 21 SU-101 - 17 Obj.416 - 26 T-44 - 20 IS-3 - 39 KV-4 - 9 ( wtf guys?)
  17. Day 5 - i guess I should put my overalls etc herejust in case this keeps going. Overall 1300 52%: Recent 1850 54%; For a while my recent WR was above 56 but it has gone down so I guess I need to keep working on that. Game 1 - AMX CDC - Win - 1.8k - http://wotreplays.com/site/2731876#ensk-shrewarmies-amx_chasseur_de_chars I was totally outclasses in the field which was unexpected so I felt that I could only apply myself in the city which is not the natural home of the CDC. I picked up some damage where I could but I was not able to really keep myself in the game for long enough. Game 2 - Jagdtiger - Jagdtiger - Win - 3.2k http://wotreplays.com/site/2731996#sacred_valley-shrewarmies-jagdtiger I had way too much trouble with the IS-7's early. Either my shooting should have been better or I should have loaded the APCR earlier. Again I was too aggressive in the late game trying to pick up the Grille. I did take the time to wait for the Maus & Co before moving in but was still too keen to fix up more damage and put myself in a bad position. Game 3 - ST-I - Loss - <1k http://wotreplays.com/site/2732023#cliff-shrewarmies-st-i Because Skoda T50 is fair and balanced tank. Maybe it was a silly move to try and go to the mid ridge rather than the outer road but there was no way the Skoda's were not going to smash their way through the mid without some muscle there. I went mid and got smacked around. I hoped it would buy time for friendlies to get around and while it did that I simply did not do enough damage to justify going where I did. Game 4 - VK 45.02 B - Loss - 3.9k - http://wotreplays.com/site/2732014#stats This could have been a huge game. I knew that we had lost the forest so I tried to push in as hard as I could. I took way more damage than I expected pushing the second corner and despite pumping out a bunch of damage we were unable to win our flank in time to turn around for the forest flank. Game 5 - Lowe - Win - 1.8k - http://wotreplays.com/site/2732025#overlord-shrewarmies-l_we I went to the wrong position early but between myself and the Tiger II I was mentoring along with our IS-3 we were able to hold and eventually push our position. Not a great game but not much went wrong either. Totals for the session:Wins: 60%Avg Tier: 8.6" Kills: 1.4Survival: 20% Hit%: 84.3%WN8: 2904
  18. Day 4: Game 1 - Churchill VII (Grinding) - Win - <1k Was helping to mentor Baron with Channe so that's why we were in a 3 man platoon.. Game was really choppy for some reason, especially when fighting the KV 220. I was playing on East so my ping was around 230ish which is higher than usual which was why I loaded the APCR like a pro.I felt that I could have done a lot better had I moved into the city rather than split the city and the hills which allowed a TOG of all things to flank me Game 2 - Churchill VII (Grinding) - Loss - 1k Really unfortunate loss. Our T-34-3 fucked up in the endgame which lost our team the advantage and eventually the match. I was a little hesitant about heading to the 0 line when I saw nobody heading in that direction. Once the KV-2 was there I moved over and between us we took out the IS-6 and enemy KV-2. Major props to the french LT who distracted the IS6 for me. Once that happened though I had the same issue I had with the Maus game yesterday in that I was just too slow to break away and the E25 tore me up. Once again I had a large break between game 2 & 3 for SH and stuff. Game 3 - ST-I - - 0dmg - http://wotreplays.com/site/2728292#fiery_salient-shrewarmies-st-i Prohorovka; went to H6. Got smacked by arty and invisible TD's. Nothing more to see.I did absolutely nothing. 6th sense did not go off. HEAT Spammers on hill.QQQQQ Game 4 - Maus - Win - 5.4k (Ace) - http://wotreplays.com/site/2728296#himmelsdorf-shrewarmies-maus A nice game in the Maus. I was 100% sure we were going to lose when they won the hill and our tank alley team was stopped cold by an E-3. I turned around and helped to deal with the hill team who came in one at a time so I was able to feast on them and still have time to turn around back to the alley. The Type 4's ignored me/ came one at a time so I was able to focus my armour and shots into one and managed to get out of there alive. I lost the top gun due to my 200+ ping. My game showed me fire first but the E100 was awarded the kill Game 5 - Batchat 25t - Win - 1.2k - http://wotreplays.com/site/2728307#pilsen-shrewarmies-bat_-ch_tillon_25_t First up I was bad and pushed up too far and took too much damage early. After that I stayed around the eastern flank despite being outnumbered for too long. Even after I decided to bail I stuck around just a little further back and I was killed because of my indicision. Overall a really shit game and I could have done a lot better. Totals for the session:Wins: 60%Avg Tier: 8.2" Kills: 1.2Survival: 20% Hit%: 75.5%WN8: 2059
  19. Im trying to do at least 5 battles a day and uploading them all to the thread below to try and get all the help I can. I generally then platoon, SH or CW.
  20. Day 3: Feel a little ill but ok overall. Game 1 - Jagdtiger - Loss - 1k - http://wotreplays.com/site/2726068#karelia-shrewarmies-jagdtiger Very poor game. I tried to help the south but was spotted by the M41 and the T25AT was able to sit in the back and I just had to retreat into uselessness. Perhaps heading north would have been a better idea but overall it was just a really poor game. Game 2 - ST-I - Win (finally) - 2k http://wotreplays.com/site/2726096#el_halluf-shrewarmies-st-i I got called away from the PC basically once I got to the fight so I had to spend some time playing catchup and overall was a little too aggressive (notice a pattern?) resulting my my death. A pretty Lolsy ending with an arty only battle. I took a small break between game 2 and 3. Game 3 - Maus - Loss - 2.9k - http://wotreplays.com/site/2726148#stalingrad-shrewarmies-maus Slow Maus is slow. I took an missed a shot on an E5 and took an extra shot from a T30 than I should have but I was just too slow to get back to base before it mattered. My second shot into the 62A should have damaged also. I knew the Grille would be flanking and I was hoping to clear the 62A and then turn around but my missed shot + Maus DPM meant that was never going to happen. Game 4 - Batchat 25t - Loss - 3.5k Hard carry by the purps on the enemy team. 6.7k dmg + 5.2k + 3.7k was able to carry the dead weight on their team. I felt pretty useless all game but still managed to make 3.5k + 2.2k spotting from on top of the hill. My shooting was so off it was laughable. Truly pathetic. I missed, I bounced and when push came to shove on top of the hill the new zoom fucked me completely and I could not aim at the E5. Had that fight gone my way I think I could have carried it out but it was not to be. Game 5 - AMX CDC - Loss - 1.4k - http://wotreplays.com/site/2726178#tundra-shrewarmies-amx_chasseur_de_chars We could have won that flank had the T25/2 not been an absolute pussy and the T34-3 had not completely fucked off as soon as it was a 2v2. I did go cliff diving which was not smart andI misjudged where I was going off from and felt like I would not have had the time to go back and try again so I crossed my fingers but prayer was not enough to save me. My fight at the top of the hill could have been smarter but I was ok with that particular exchange. Shit day for games. In opposition to tradition the ONLY game I was was in the ST-I. I know I could have won the batchat game with slight changes to how I played. I feel like I would have needed a much bigger impact on the other three games than I had. Totals for the session:Wins: 20%Avg Tier: 9.2" Kills: 0.8Survival: 0% Hit%: 87.5WN8: 1953
  21. Day 3 - Feeling pretty shit, my stomach is a cocktail of Targin, Gabapentin, and various opther drugs so I am not expecting to do as well today. Game 1 - ST-I - Loss - <1k http://wotreplays.com/site/2724059#murovanka-shrewarmies-st-i Fuck me, I RRR'd and tabbed out to type the above and nobody decided that the 1-3 lines were important. Even as it was I sucked balls and died for almost nothing. The ISU couldn't even shoot a fucking RU behind me as I was fighting the M103. Trash team, trash play, and trash game overall. Game 2 - AMX CDC - Loss <1k http://wotreplays.com/site/2724082#airfield-shrewarmies-amx_chasseur_de_chars Initial spots ok, if a little crowded with the TVP T 50/51. I felt like I bailed at the correct time to go to a good position considering but Tier X (T92) arty likes feasting on tier 8 prems. Considering the level of play exibited by the middle, I felt like I could have cleaned up the Tiger and Waffle but the north team was medically untreatable retarded. Without the arty, this would have easily been 2k+ dmg Game 3 - Batchat 25 t - Loss - 2.9k - http://wotreplays.com/site/2724102#redshire-shrewarmies-bat_-ch_tillon_25_t In this game I was simply not good enough. My intial position was ok but we did nothing for the first couple of minutes whilst out 9-0 lines got smashed and we did not send retaliate by taking the middle. A few of their tanks were able to cross to the 1 line unmolested and all I felt I could do was fall back and farm some dmg. Had all our meds jumped into the second bowl early things may have gone differently but our inaction caused the loss. Game 4 - IS-3 - Win 3.3k - http://wotreplays.com/site/2724121#siegfried_line-shrewarmies-is-3 First off. I hate the IS-3. I have played it a bunch, I recognise how good it is in the right hands but I simply hate playing it. I keep it for CW/SH but rarely play pubs in it. A decent game here. My scraping was ok early but I did fail a little against the 110. My wiggling may not have helped. I definitely threw away my repair kit which was idiotic. There was no need to use it when I did. I simply panicked and wasted 20k credits. I think going after the Ferdi and T30 may have not been correct but justifiable. I had expected the RU to be further behind our lines and so I was punished for pushing like I did. Overall a decent game. Game 5 - Jagdtiger - Win 3.4k - http://wotreplays.com/site/2724137#karelia-shrewarmies-jagdtiger Yes this is Assault, I turned it on ages ago and don't mind them every now and again. I was pretty useless in the north but that was won by the lemming train. Once I get back to the cap circle I was feeling very good about our chances to win as my house mate was also alive. We were playing very defensively (if not completely arty safe). My position was poor but I did not feel like I could move for fear of the arty so I was not able to shoot many of the tanks when I could have cleaned the floor. I was lucky that after my friend died that they basically came at me one by one. The arty shot at the end was kind of expected but still a "fuck you" Game 6 - ST-I - loss (any surprises there) - 2.7k - http://wotreplays.com/site/2724166#lakeville-shrewarmies-st-i Ohh Yea, 4 ST-I losses in a row. I am the king of this tank. I felt like I should have been dead a long time before I actually did. 3.2k dmg blocked, mostly from the middle road. Arty shat on me whilst I held back the three meds who should have tore me to shreds but stayed behind the kirk. I have no idea how the T-10's first shot penetrated me, and you can see my surprise in the replay checking to see where it hit. Other than that the game went as I expected with me being able to hald back the heavies at the kirk and could have held that position for much longer had there been no arty in the game. The three tanks we had left should have been able to win the game but they all derped a bajillion shots each and gave the enemies time to complete a flank through the valley (from the city mind you). They had the health advantage, the had the alpha advantage but just derped shots into rocks. Totals for the session:Wins: 33%Avg Tier: 8.8" Kills: 1.7Survival: 0% Hit%: 75.5WN8: 2963
  22. Day 2 Session 2 - Until my last 2 games of the day I won every game besides the ST-I despite decent scores in that particular tank. I will be running it again today to try and get that x3. Perhaps these replays will not be as useful to anyone who wants to look at them but any pointers about initial positioning etc would be great. I am uploading these a day later so my memory may be a bit hazy I have not included the couple of low tier prems (LEFH + FCM PAK) because low tiers etc. I did lose both my tier 10 games which were the last two of the day so that we very disappointing including getting absolutely schooled by a 430 v. II in my Maus which was really heartbreaking. The two losses combined with the ST-I losses earlier in the day left me at 76% for the day. Game 1- AT 7 (Grinding) - Win - 2.9k - http://wotreplays.com/site/2724002#live_oaks-shrewarmies-at_7 AT 7 is an odd tank and I find myself enjoying it a bit. I figured that the south would devolve into a slugfest due to tank comp but I was greedy and tried to collect the T37 which put me way too far behind the fight. It was a shitty position to be in but the enemies were bad and let themselves be shot from where I was. Had they simply stayed of the other side of the tracks or moved straight into town I would have been useless. Game 2 - T29 - Win - <1k - http://wotreplays.com/site/2724017#stats I tried to go all try hard with the loadout (in terms of APCR usage) as I am at 98 games in this glorious tank and wanted to see just how high the win% was after 100 games. Of course I follow up with that with a pretty shitty game. I tried to be aggressive on the tanks in the middle as they were trapped by our YOLO player and a few others but I was way too aggressive and it cost me the game Game 3 - Lowe - 2.9k - http://wotreplays.com/site/2724031#kharkov-shrewarmies-l_we As with many of the previous games, my aggression cost me here. I felt my initial position positioning was decent and my scraping was excellent. The push on the T34 may have been a little silly but I did not see the southern flank fall or expect the Tiger II to stay alive as long as he did. I think if I had stayed back in the alcove I may have been able to fight just the T34 and the T69 but I felt that getting better hard cover between me and the 34 was more important as the Tiger II was just firing HE all game. Game 4 - Batchat 25t - Loss - <1k http://wotreplays.com/site/2724027#fisherman_s_bay-shrewarmies-bat_-ch_tillon_25_t For some reason this upload is not working but they completely roflstomped us. I went to the mid early to knock down the tree but got blapped by a Grille 15 who was not punished by our multitude of meds in the middle. I then went up to the 1 line where our other batchat and a T54 were playing peek a boo with a 113 and a second batchat. I urged the T54 to take the first hit so our two batchats could get in and wreck face in chat. Unfortunately he either disagreed or has chat turned off and he hightailed it out of there, I followed suit shortly thereafter. They naturally wrecked our remaining batchat and their mid ridge force pushed ours into the city but our heavies in the city pushed their overmatch too late and got encircled. Game 5 - Maus - Loss - This replay link is not working either. Not sure what is happening. I went around the peninsula on Fjords and fought an IS3 with a friendly E75 and then went toward base and a FV215B (183) slowed my approach and a 430 v II just heatspammed to death. I went back and got behind the wreck of the IS3 but the HEAT kept coming in and my aim was fucked and I missed/bounced all but 1 of my return shots (of which there were few thanks to 430 DPM. Bad game was really bad. Even before I got into the fight with the 430 and 183 we had lost the north and mid so we were not going to win this one. Mods, if this should be in Tape Study, feel free to move it.
  23. Feeling quite good today. I had some Tamezepam last night to help me sleep and it worked wonderfully. I hope my results reflect this. As before. Any and all feedback is appreciated. Tell me I am a shitter, tell me I am a fucking recent blue, just tell me how to improve. Game 1 - Jagdtiger - Win 3k http://wotreplays.com/site/2721322#erlenberg-shrewarmies-jagdtiger A game where I felt that I started strong and fucked up the end game. The point where I started playing like shit was my push against the VKB and 113 with a friendly E100. I did not need to lead the gold but did anyway to just doubly make sure I penned my shots but after that particular fight I sat like a fucking duck in the open and paid the price. I think I should have followed my initial idea of driving all the way north to overlook where the standard cap is. That would have cleared out the Ferdi and I would have not been left so open. Game 2 - ST-I - Loss 2k http://wotreplays.com/site/2721352#el_halluf-shrewarmies-st-i Again I felt my initial position was ok. My decision to Push which resulted in me getting killed was based on the E5, 140, and I think another tank pushed into the middle so I figured that the hill I was behind would be too far behind the fight. As it turns out everybody died and we lost because of it. I feel like I should have been able to get more shots into people but I was either too slow or looking another way and things just did not work out for me Game 3 - ST-I Loss 3.2k http://wotreplays.com/site/2721368#sacred_valley-shrewarmies-st-i Seriously, how the fuck did we lose this game? I even shot the fucking house so we could get vision on the cap. Fucking E4 decided he needs to aim some more. /end rant We lost because their last surviving tank capped out. There may have been a quicker path back to the cap or perhaps I should have ignored the killing blow on the M60 to try to get back to cap faster. I thought I had the time, and had we crushed the houses at the beginning of the battle we would have won this game. Despite that, I felt my game was alright. Mostly picking up final shots on various tanks. On a different note this was my first ever ST-I game with the tank fully upgraded. Previous games I had all but the tracks and was using suspension over Vents. Game 4 - AMX CDC - Win 2k http://wotreplays.com/site/2721392#steppes-shrewarmies-amx_chasseur_de_chars This game was pretty much a steamroll. I managed to walk away with 5 kills despite only doing 2k dmg so things were over very quickly. I was worried early when the SIMP player in the T 34-3 took a couple of big hits early so I decided that I needed to go ham and cause some disruption in true Light tank style so I dived down with the intention of getting them to look at me and not @Autumn3ffect. Perhaps this was not necessary but I survived and it allowed the steamroll to start as there was almost no way we were going to lose once our tanks had pushed up into their side of the court. In addition Autumn and I managed to tag together at the end to pick up the always satisfying arty kills. Game 5 - Batchat 25t - Win 3.2k http://wotreplays.com/site/2721421#karelia-shrewarmies-bat_-ch_tillon_25_t I was WAAAAAAAY too aggressive and died as a result of it. Shitter Batchat play I know. I expected the other LT's to come with but I was too set in my ways when they did not. I drove straight to the top of the hill and clipped out the Leo and finished off an IS3 and most of a Bulldog before going down. I expected the heavies to be a little more forward so when the IS7 started driving up the second slope I knew I was dead and just needed to finish that second clip. I just had to hope that it was good enough and while the guys at the back made a bit of a meal of it they managed to pull out the win. Totals for the session: Wins:60% Avg Tier: 9 " Kills: 2.6 Survival: 40% Hit%: 75.4 WN8: 2880
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