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8_Hussars

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8_Hussars last won the day on November 5

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About 8_Hussars

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  1. As suspected, I don't really have enough data to make a good case and would say its inconclusive at this point.
  2. Wot Replay Analyser does not seem memory optimized, I was running 24GB and it failed multiple times but my system is trash. Great if its works for you! Looking forward to reviewing the data.
  3. FYI, WoT replay analyzer will choke on that many replays at once. I ran into that problem and prototyped with a smaller data set and then broke files up by Quarters and imported them that way. When I get a moment I will post my filters so if anyone wants to grab a copy of the sheet and add their own data and do thier own analysis it will be possible.
  4. Please no bully, its a work in progress. I finally buckled down and made the WoT replay analyzer work for me and I managed to analyze 9853 of my matches I had available over the last few years (2018 to 2020-Q3). The Google Sheets link is below if you are interested (with all the raw data). I really hoped to gather Battle Tier Data and Number of arty but that is not available or very difficult to dig out. I figured out how to collect Battle Tier, MM schema (e.g. 3/5/7) and arty data. It is now presented as well. The original intent was to examine the data in light of @Private_Miros data presented on EU forums and cross posted here (IIRC) and have something to counter all the "snowballs are increasing" and "match lengths under two minutes" deniers on the Official forums. Not surprisingly they petty much confirmed @Private_Miros data. The Match Length numbers although have a few more anomalies on the low side and its NA server. Matches Analyzed: 9853 Average Match Length: 00:07:06 Shortest Match Length: 00:01:57 (surprisingly this was a T10 Erlenburg Encounter and not Mines Encounter) #Matches under 3 Minutes: 19 0.2% #Matches under 4 Minutes: 263 2.7% #Matches under 5 Minutes: 1344 13.6% #Matches - "All vehicles destroyed" is Closer than 6 Tanks: 1792 18.2% #Matches - "All vehicles destroyed" Score is 6 to 10 tanks: 4851 49.2% #Matches - "All vehicles destroyed" Score is Greater than 10 tanks: 1837 18.6% Other Notes: Game mode (Standard 75%, Encounter 15%, Assault 10%) appeared in generally accepted nominal proportions Win Condition (All vehicles destroyed 85%, Base Captured 13%, Battle time expired 2%) appeared in generally accepted nominal proportions Game Mode (Standard, Encounter, Assault) was not a significant factor. Win Condition (All vehicles destroyed, Base Captured) was not a significant factor. (Battle time expired notwithstanding) Match Results (Victory/Defeat) was not a significant factor. Average Match Time was pretty much linear (and decreasing) from a score of 15:14 to 15:00 Tank Tier (NOT Battle Tier) was not a significant factor for Tiers 7+. Although match lengths shortened up by 30 seconds or so for Tiers 5 and 6. Suspect this is map pool related (see below) and not play related. Unsurprisingly, the three smallest maps (Ensk, Himmelsdorf, and Widepark) played faster by roughly -1:30 (about 00:05:30). the larger maps (Prok, Mali, Erlenburg, Kharkov, and Fish Bay) played slower by roughly +1:00 (about 00:08:00). Standard Prok almost broke 9 minutes! https://docs.google.com/spreadsheets/d/1ykw3LG7Rt6fWvqqMDn5Fcew-CxAfBoTnzEjwEKj30LQ/edit?usp=sharing This crushed my soul...
  5. I like the new Pearl River. Concur that the middle courtyard is important. You get to farm the heavies/meds that want to fight the center lane, you get to farm almost the entire center of the map from the upper courtyards and lower road, you get to farm the backs of the center lane if they fall back, and you can escape if pushed/counter pushed without taking fall damage.
  6. I keep both enabled. I find the maps play sufficiently different to make it enjoyable, although like standard you will still have teams that do not know how to deploy for winning and there are still a bad version or two. The biggest downside is; you will see the same maps more often, especially if they are also in the standard rotation. Although not in the poll, I keep Grand Battles off. I have never managed to get enough battles to learn the map well enough nor do I play T10 enough. In my limited experience it's generally three corridors @ 10 vs 10 and not a "grand" battle at all.
  7. I have often maintained the re-modeling the Radio Ranges (to overlapping circles not additive) would make the maps play larger. Spotting is not necessarily reported to all the campers. Tanks actually need to relay postions and the useless Radio Operators skills then become workable. If Auto-Loader/Auto-Reloader balance is an issue simply buff every single shot tanks reload OR perhaps, simply convert the “Rammer Equipment” to a Loader crew skill (+10% to reload) since the loader has useless ones as it is.
  8. Do you have a citation for this? I only ask because most literature suggests we still do not know yet. https://www.scientificamerican.com/article/how-coronavirus-spreads-through-the-air-what-we-know-so-far1/ The correct level of response is certainly debatable, and very easy to critique in hindsight. However, it is indisputable that differences in the national and regional "draconian" approaches have had significant and different outcomes. This is so true. However, we must remember this was/is a pre-existing condition and Covid-19 just highlighted a decades old problem.
  9. Much more difficult in the absolute global sense but in smaller sub-populations with more or less fixed criteria they still can paint a picture. Those discrepancies should not significantly change the overall or even realative trends. Our area's testing criteria has changed about 4 times; depending on changes in risk, availability of test kits, and lab capacity. However, even with that we are in the top five in per capita testing.
  10. Who knows. Our pandemic plans were updated after SARS and after N1H1... Granted, I don't think any Government planned for a Pandemic quite like this one.
  11. A small aside for clarity. CO2 is mostly harmless to humans in small concentrations. However it is an asphyxiate at high concentrations and does displace oxygen. Hence, the key operating principle of a CO2 Fire extinguisher.
  12. If pets were a reliable and dangerous vector; it would have been communicated back in January/February.
  13. Here it seems the official media are supporting the public health messaging. The odd slightly different angle and poke for "why not earlier" in this fast moving crisis is visible. Not too much second guessing and blame spreading yet (but it will come). Pretty easy to fact check. The only thing that triggers me slightly are people asking questions about pets (can they transmit or catch the virus?). I have pets and I get it; but top health officials and politicians don't need to answer shit questions like that. Not too much "local unofficial" background noise in my area; although they and social media are not on my Radar too much at the moment. QFT
  14. Yes, this is a real danger. The rebound often happens when restrictions are loosened or eliminated and everyone goes back to old habits immediately.
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