sundanceHelix

SEA Server Shitter
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Everything posted by sundanceHelix

  1. sundanceHelix

    Armored Patrol Map Survey

    https://thearmoredpatrol.com/2019/01/19/a-survey-on-the-popularity-of-the-current-maps-in-wot/amp/ Discuss. (lol) Funny considering our map elimination thread
  2. Need some feedback on the following:
    1. How does the WZ11114 compare tier for tier to the 5A?
    2. How does the Standard B compare tier for tier to the Prog65?
    3. Is the TVP50/51 still relevant in today's meta? 
    4. Is there a best Tier 10 TD? Or are my WT4 and T30 sufficient for the personal campaign missions?

    1. Show previous comments  7 more
    2. sundanceHelix

      sundanceHelix

      Follow-on question, if this makes sense - how does the 5A compare to the IS7? I have the IS7 and the APCR pen and gun feel underwhelming as fuck

    3. hazzgar

      hazzgar

      IS7 is still decent with snapshoting so the only underwhelming factors are DPM and prem pen. It depends what you want since 5A is slightly more derpy but pen + reload make it seem less so. 

    4. tajj7

      tajj7

      After IS7 buffs I'd say its close to 5A but the 5As better DPM, agility, premium round and gun depression edges it. 

      IS7 still has that turret which with all the premium spam is a massive plus for it. 

  3. Tried not being a scrooge and began running my BC with food.. is it just me or has it started performing a lot better.. (my decision-making still a problem, ofc)

    1. Show previous comments  2 more
    2. sohojacques

      sohojacques

      I think food is a necessity on the line from at least the tier 8. View range for the LTs plus gun handling for the MTs. And I rarely run food.

      Problem is who wants to dump credits running food on a tier 8 with a 600+xp grind...

    3. simba90

      simba90

      stockpile food at 50% off and they pay for themselves

    4. hazzgar

      hazzgar

      Tanks with no armor and mediocre gun handling really benefit from food. 

  4. sundanceHelix

    AMX 13 57 - worth?

    In 2019 I am still very tempted to buy this even after swearing. I don't want to gift WG a single cent more
  5. You have some unused rewards. Do not forget to activate them before the release of Update 1.4!

    Must I assign the remaining 2 female recruits before 1.4 rolls out?

    1. hazzgar

      hazzgar

      I don't think you need to assign them since there is now a "recruits" bar in your barracs

  6. AMX 13 105.. worth it or not?

    1. Show previous comments  2 more
    2. Wanderjar

      Wanderjar

      If you like the 1390, then sure but outside of it being a Fun tank for you, i'd pass and just enjoy the pseudo pref MM at t9

    3. hazzgar

      hazzgar

      Do you want to win? Then no. Do you want to have fun? Then yeah.

    4. sundanceHelix

      sundanceHelix

      Thanks guys! Guess I'll just stick with the 13 90. Finding the 4-shot clip a lot more manageable than the old 6-shot. Still firing 70% gold though. :(

  7. I know I've a lot to improve, but why is it that when I platoon I consistently run 60-70% WRs but once I solo I consistently get 48-50% WRs? My playstyle varies very little except in the rare mutually-supporting-carry situation

    1. Show previous comments  3 more
    2. sundanceHelix

      sundanceHelix

      I think Fulcrous' observation about 'passive supports' is true, recently I've been playing a lot of tanks which cannot very aggressively frontline - Challenger, Panther II, STA, WT4 etc, while I get much better WRs from my LTs and HTs which can push the frontlines well by presence or vision. 

      but Hazzgar and mistervanni's comments are true too - after a long hiatus I have not been able to read battle flow as well as I did before and the essential solo skills of being very situationally-aware and tactically-on-point just aren't there as before

    3. hazzgar

      hazzgar

      Yeah I'm playing less regurarly too and my recents dropped to 57-58 from 60-62%. Though it also has to do with playing too many tanks with different playstyles.

    4. Ham_

      Ham_

      Usually because of the age old math equation, 29v1 < 27v3

  8. * logs into WoT thinking "I'll just clear my 110 daily double and get out" *
    * 7 straight losses later * 

  9. sundanceHelix

    Tracking team WN8 over a series of matches

    It happens to me somewhat often as well even though I'm only a very light blue overall. I've had games where the arty just kept splashing me for <50 HP while I was behind cover (obviously cover wasn't good enough) while I was proxy-spotted, even though there were plenty of other nice targets. When I platoon with prolix, he almost always gets artied far worse than me.
  10. The Christmas sale season has only brought out the worst of the "new player buying premium tier 8" problem... if I had a dollar for everything Skorpion G/Lowe/IS3A I've recently seen who has <3000 battles played. It makes Tier 8 really painful to play... your own teammates don't know what they're doing, and you will stumble across enemies in completely unexpected locations...

    1. sundanceHelix

      sundanceHelix

      * plays more Tier 9s to farm them newbies *

  11. Percentage of draws in my 21586 battles played: 1.35%

    Percentage of draws in my last 1485 battles played: 3.1%

    Is this a new meta?

    1. Show previous comments  1 more
    2. sundanceHelix

      sundanceHelix

      Teams bog down to draws on all the open camp-friendly maps. Fisherman's Bay, Murovanka, Malinovka, Studzianki, Prok... and maybe it's a SEA server thing too.. passive meta ftw

    3. FavreFan4ever

      FavreFan4ever

      I've been noticing a significant uptick in draws, too. I blame the sudden influx of high-alpha TD's (namely the SU-130PM) that punish aggression. Whatever the reason, games are a lot slower now (NA server here)

    4. sohojacques

      sohojacques

      Without checking I’m pretty certain my number of draws are way up as well. TD friendly map design.....

  12. sundanceHelix

    Any thoughts on the t92 light tank- Premium tier 8?

    I'm decent at Light Tank gameplay but I swear I can't make this work as well as it really should be doing. I think I overcommit or begin firing too early
  13. sundanceHelix

    Charts: What matters to you?

    @Never Currently hovering cursor over the pie charts shows battles played but not percentage, would it be possible to show both?
  14. Hi @Never about the same time this update happened, the (R) T-62A was added to my tanks stats on the stats page. https://wotlabs.net/sea/player/sundanceHelix It wasn't there before. Is it a bug?
  15. Really really annoyed at my inability to read battle flow well now... sigh

    1. sundanceHelix

      sundanceHelix

      The frequency at which flanks collapse (even with many tanks on it) never fails to surprise me (it's almost like "Oh that flank looks safe, I'll push this way instead" and then suddenly your entire team is dead. Typically within first 3-4 minutes.

  16. Today I saw a 48%er with an Obj260

    I guess it's possible after all

    1. Show previous comments  5 more
    2. Ham_

      Ham_

      Pay people like kolni to increase your epeen

    3. MagicalFlyingFox

      MagicalFlyingFox

      You do realise its the ASIA server, the server with well documented rigging and VN Paid Services... 

    4. FavreFan4ever

      FavreFan4ever

      Not just ASIA, I'm on the NA server. I couldn't believe my eyes looking at the guy's service record- not only was someone good enough to do all the missions in such a short amount of time, the guy who inherited the account had completely killed whatever stats the young account had accrued in that time.

  17. So.. what are the cap/defend missions in Campaign 1 doing in this meta.. and seriously how did you all get past them? I'm VERY hard pressed to get any one game where cap/defense is possible (LT and HT missions)...

    1. snowdude21325

      snowdude21325

      3 man platoon, rofl stomp one flank then 3 man cap it. The lower the tier the better because less players are aware enough to turn around.

    2. kariverson

      kariverson

      I found them easy to be honest. What I have issues with is bouncing in this meta. Half the team is always Type 5s anf Fvs and Arties. I can't even bounce 2k that I need for the 279 mission.

  18. Hi everyone, my IGN is sundanceHelix and I live in Singapore, playing on the SEA server. TLDR: sundanceHelix is still quite tomato, here to learn more. Keep learning. Play better. Learn more. Play better. Long version: I have recently decided to more or less abandon the SEA official forums as I find I cannot find sufficient information there for my liking. For those who have helped me there before, if you read this, please know that I have been immensely grateful for your help and remain so. Currently standing at ~6.5k games played, of which 2k-3k were played as complete tomato (lol 900+ games in Hetzer). Began tracking stats and playing more seriously after that. Been gradually improving with recent WN8 stats at average tier 5-6 being well above 1500 (last 1000 games) and above 1600 (last 500 games). Played exclusively TD and SPG for more or less first 5k games before venturing into heavies as well (KV1S and T1 Heavy lines, aiming up the IS line and up to the T29 for US line). Have done decently well in heavies so far, with acquired knowledge and skills. At 6k games mark I thought to venture into lights but was discouraged from doing so (by advice from more experienced players in forums) in favour of doing mediums instead. As such, began playing the T-34 line and am currently working on improving map awareness, situational awareness, and decision-making for medium gameplay. I have recently sold my GWP as I haven't played it for weeks, my only SPG being the Bert for the sheer lulz. I came to wotlabs forums for two reasons: firstly I came across wotlabs forums while googling for WoT gameplay tactics/knowledge, and second I found the wotlabs forums more useful and a heck of a lot richer in knowledge. Challenges I face in-game. I have a head for tactics (in theory) but lack the in-game skills to translate those into actual gameplay (probably why I found clicking easy in TDs and SPGs, like all tomatoes). Initially had difficulties contributing consistently to the battle until maybe 3k-5k games played where I started being aware of, and applying principles/thought processes from streams, guides, forums etc. Goals. Trying to maintain a 1700-2000 average wn8 with my current tanks (had an average 1800 for the past week). (SU100 gun tends to troll me a fair bit for that, though.) Working on medium gameplay as well as my crew in the T-34. Working on heavy gameplay in the KV1S (lingering at KV1S for at least 6th sense) and the T1 Heavy (just progressing up until T29 without stopping). Hoping to learn theory basics of light tank gameplay for later on. Other things about me. I just graduated from law school so I'm working now. Have some other IRL commitments too, so occasionally I skip a couple days without playing WoT. This inconsistency/uncertainty also prevents me from getting into good, active clans where I could possibly accelerate my learning process. (English-speaking) clan options are also limited in SEA. Additionally NA streams are during my daytime, EU streams are past midnight for me, etc. So... GG much. Stay up late at night trying to catch Circon and QB. Lol. Anyway, I always want to learn, and if you have any generic advice for me it's always welcome. Looking forward to an accelerated learning journey here with all of you. UPDATE 31st August 2015 My account was created a year ago, on 25th August 2014. Taking stock... One year in, I have 13,150 games played. Overall 1501 WN8 and 54.43% victories at average Tier ~6. I have one T10 (E100) and one T9 (E75), several T8s. Current recents are 1900-2000 WN8 with 57-59% WR at average Tier ~7.5. Comfortable with all battle tiers except T10. Generally comfortable with all classes now, largely reluctant to play TDs and SPGs in general. Goals: Trying to achieve and maintain a >2k WN8 at high tiers. Grinding out CW viable tanks so as to join a good clan. Improving decision-making, tactical sense and knowledge. Master T10 meta.
  19. sundanceHelix

    sundanceHelix

    Hi everyone, Posting here because over the last couple of months, I have become a lot more active once again on Tanks and had to relearn a lot of things. Some thoughts. I got really shit at reading battle flow due to the hiatus. I'm slowly but surely clawing my way back up from green (I was playing at 2k+ recents with 56/57% WR before going inactive). The stock grinds of multiple lines of Tier 7s, 8s, and 9s did not help. I still tend to over-aggro, this is really bad in a passive server like SEA server where the team to attack first usually gets punished harshly. I'm (re)learning to play patiently rather than try to force the frontlines and lose all my HP early. Still learning how to play mediums (in general) to their greatest effect, with all the flexing and applying pressure. Micropositioning and micro-decision-making is still an issue. Instead of sidescraping to check corners where nothing has been spotted, or when shooting an enemy, I still tend to drive straight out to shoot and gamble that I won't be shot in return, regardless of their reload status. As mentioned above, I also do tend to overcommit to 'good' positions without continually checking if team is with me (often isn't).
  20. This is absolutely amazing, many thanks!
  21. sundanceHelix

    Waffentrager auf panzer iv - Which gun?

    So I'm nearing unlocking the Grille.. but all research being done it seems like I'm better off sticking with the WTIV than getting the Grille. It did take me the better part of 200 games to grasp the playstyle and manage its weaknesses though, but I'm finishing campaign missions rather easily and pulling high damage in it now, also pulled it back from sub 50% WR back to 54% over 100 games. Learning when to hang back and when to close support was probably the hardest part. The 128 is pretty decent if you make your positioning work well
  22. sundanceHelix

    Charts: What matters to you?

    I have a question. I'm not sure what it's like on other servers, but capture and defense points are arguably almost irrelevant on SEA server where I play. Is there really a use to track those metrics by themselves in WOTLabs?
  23. Unlocked the Sheridan in a zero-damage T49 game. Worth buying?
    Also unlocked Type61 last night but I really don't feel like going any further considering all the pain I had with the STA..

    1. Show previous comments  4 more
    2. sundanceHelix

      sundanceHelix

      I found the T49 pretty big personally. I think if I were to choose Tier10 LT I would just keep the 105 and T100LT

    3. PlanetaryGenocide

      PlanetaryGenocide

      1 hour ago, sundanceHelix said:

      I found the T49 pretty big personally.

      Then don't get the Sheridan, because it's even bigger lmao

      T-100 LT and 13 105 are good choices to keep

    4. minivinny789

      minivinny789

      I got the Sheridan and play it without the derp. Plays a lot like the leopard. Just gotta wank in  some bushes and hope no one shoots HE at you.

  24. I heard something about the imaginary line from the gun to target not being the same in actuality vs in sniper view (e.g. the shell comes not from the point of view of the aimer in sniper view but from somewhere lower? Or higher?) What is this about? Never heard of it before

    1. Show previous comments  2 more
    2. sundanceHelix

      sundanceHelix

      Isn't this a pretty big deal? Doesn't it change the margins of gun operation as well as peeking/showing tank a fair bit?

    3. Tarski

      Tarski

      This is a huge deal. The fact that it hasn't been patched yet is silly. 

    4. bolagnaise

      bolagnaise

      On 1/5/2019 at 12:40 PM, Tarski said:

      This is a huge deal. The fact that it hasn't been patched yet is silly. 

      I think the correct word is 'retarded' 

      WG devs are actually useless

  25. sundanceHelix

    December 2018 Map Elimination

    Abbey - 12 Airfield - 12 Cliff - 15 El Halluf - 16 + 1 Playable although a lot of it is a giant brawl in the obvious corner. Ensk - 12 Erlenberg - 10 Fjords - 12 Glacier - 13 Himmelsdorf - 15 Karelia -16 Lakeville - 15 Live Oaks - 9 Malinovka - 16 Mannerheim Line - 12 - 3 = 9 Punishes aggression like anything except in exceptional situations, countless games where one flank is won but can't push anyway because TDs/Arty. Mines - 3 Minsk - 15 Murovanka - 21 Overlord - 13 Pilsen - 3 Prokhorovka - 21 Province - 13 Redshire - 17 Ruinberg - 15 Sand River - 16 Serene Coast - 15 Steppes - 19 Tundra - 15 - 3 = 12 Arty is more annoying in this map than anything, and the map boils down to attrition once the initial hill rush has happened (and gotten punished, usually). Westfield - 16 Widepark - 15