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Verified Tanker [NA]
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About Gnug725

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    Jack of All Poasters

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  1. There's also the part where he tells you to go somewhere, which leads to you dying and him getting shots on the stuff that killed you.
  2. ^^^ This Best thing about the 105 is taking lulzy arcing shots over rolling hills in 3rd person view. They don't even have LOS to shoot back at you.
  3. On the TV side of things, the BBCs Shelock is nothing short of amazing.
  4. If you want to go nuts... http://www.cyborggaming.com/prod/rat7.htm
  5. The biggest issue with this sort of thing, particularly on the NA server, is population. Generally you queue up a tier7, and see 30-40 tanks per tier, at 5-6-7-8-9 waiting for a game. MM makes a game out of those and you play. If you split this into a group playing ranked and one not, then you split up the ranked into 4 tiers, and all of a sudden, you queue up for ranked and there's only 4 tanks per tier waiting in the queue. This would impact wait times severly, and you'd end up only playing with a small portion of the population. Additionally, platoons with people of different ranks would be
  6. M4, E8, T20 - That was the first line I went up, so I played them every day for doubles for quite some time. Rarely play them anymore.
  7. I've seen those games. T92 clicks my Pershing instead of the Foch155 who's also lit and sitting 25 yards to my right. Foch155 ends up with a Top Gun.
  8. Not sure why surviving is relevant. I've always thought of it as follows. If you were to replace your tank by an average player who had an average game, would your team still have won the game?
  9. Any game won by a valley push would have also been won by just going city and killing the enemy. I'll agree with Kraft, that if the enemy team is really bad and you know your team won't need you in the city, you can go farm bads in the valley.
  10. Battles: 9955 Top Gun: 114 Confederate: 117 Survival: 32%
  11. As someone who played tabletop Battletech in the 90s and Mechwarrior 2,3,4, I really wanted MWO to be good. It's made me quite sad. I actually started playing Tanks because I thought MWO would be kind of like it. As much as your tank in WoT feels like it is interacting with the terrain, through destroying elements, and having different feels to different surfaces, Mechs in MWO feel like they are detatched from the terrain and just kinda there. I also hated the HUD, hated the feedback, hated the weapon config/firing. It's all a mess.
  12. IMO this can really depends on the other team's composition and who/what you deal that damage to. If you just managed to kill a couple of thier bad players but you left their 60% guys untouched, those guys will probably pull through and secure the win, as you are not around to oppose them. On the other hand, if you went out there and killed Garbad early, you may well have secured a win. Alternatively, if you are top tier, and killing a bunch of bottom tiers, it may not be as effective as killing the opposite top tiers.
  13. Damn Sela... hogging all the braaaaaaaaaaaaaiiiiiinnnnnnzzzzzzzzzz in zombieland.
  14. This is like platooning. Above average players will have a better chance of winning at top tier, below average players will have a bigger chance of losing as top tier. It all depends on if you can out-carry the other teams top tiers.
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