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Steel_Six

Verified Tanker [NA]
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About Steel_Six

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    Sharpest Tool in the Shed

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  1. None, I was hit a few times, but bounced all the shots. Tough call. We did spawn light on that side (tds went hill) so I was not going planning on ever trying to push hard regardless, but, and this may be wrong, I wasn't going to simply abandon that flank without at least finding out what was over there.
  2. The map was Karelia assault, I was top tier in an M103. We're attacking, I'm set up moving up the western side of the map. On my side I have a T44-100 who, for some reason, runs across the valley floor to set up around G1 and makes it there with all of 200 HP. He lights an RU251 hiding behind the rocks, so the IS3A who is also on that side dives below the bluff and kills it, ending up losing 1200hp in the process. His actions light up a T44 set up midway to the bluff, a Proc and an IS3 back at D1, and I'm getting tapped by a UE03 as I take up position on the bluff (he's still hidden). To
  3. I'll give that a try, especially since I've been playing my E8 at near Unicum levels over the last few dozen games. I'd almost given up on that tank (since the last time I got back to WoT) because it was getting (I was getting) hammered every time it left the garage, but now it seems that unless I really face plant or the team turns to dust, that rapid fire gun can really put out the damage. Following along here, the advice is split between playing with the big boys until you get gud, or staying in the small pond and learning tactics. At this point, I think the small pond deserves a chanc
  4. I notice that almost none of the purple players state that they've never used XVM, just that they don't now and for a variety of reasons, however the main one seems to be the one you have highlighted. Which sounds more like "I get overconfident seeing that sea of red in front of me, and then I get smoked". Certainly that sea of red could use a little extra help, don't you think?
  5. I'll provide some personal examples of how XVM has helped my game get better, or at least helped me increase my damage output. First, on each map and with a normal distribution of classes, there are 'heavy' spots and 'medium' spots and 'td' spots to go to during deployment. One assume everyone knows this and one can get ones ass shot off rather quickly when one does this without considering who the opposition is. I've learned better deployment options because I've followed what Uni's do in certain situations, and not knowing their skill level would have meant their movements would ha
  6. To be fair, these are the only tanks I usually play. I can jump out of my M103 and into my T10 and waffle stomp my way to one win after another. But it doesn't give me the same amount of satisfaction as winning in the 103.
  7. T32: 1547 dpg, 56% WR T54E1: 1836 dpg, 42% WR Ripper: 1353dpg, 50% WR M48: 2300dpg, 51% wr I can do 3k damage once every 5 games or so, at a guess.
  8. I'm torn with this. One, I've disabled in game chat, because that's a distraction I don't need (and because it was way to easy to express frustration in game with it enabled). Two, I don't have the stats up, just the color code of the players overall and their WR in the current tank. In some cases, it's a psychological barrier to overcome (like, logging into your third match in a row with all tomatoes on your side and all kiwis on the other). On the other hand, knowing who I'm up against makes me play a more tactical game in a lot of situations. Not necessarily cautious, but I certa
  9. There is some truth in this, I do use XVM and will allow that to dictate how I believe my team will respond to various scenarios. I can't tell you how many times I've tried to exploit a flank's weakness only to be left hung out to dry by folks who only want to play tank sniper. I'm less aggressive because most of the vehicles I play don't carry well (at least in my hands) and are better in a support role. So unless I see another player ready to try to push a flank, I'm content to wait for targets to show up myself. That's only true in mediums, btw. Looking at my sta
  10. Since I've observed how some of you guys play *ahem* there are definitely times when I'll displace from a losing side in order to survive a bit longer and do some more damage, however that's not my normal game play style. What seems at odds with a claim of stat padding is the increase in survivability, I would expect a losing stat padder to die just as often as before, while my survivability is going up. There aren't many games that I survive on a losing team, especially at the higher tiers, because most folks want to get kills/damage more than cap points. BTW, it's only 14 days ( I
  11. I've raised my WN8 to about 1800 over the course of the last 30 days. My K/D R is 44% higher, my DR is 30% higher, I'm surviving about 10% more battles, I am at about 46% for fire for effect (vs ~30% previously) but my win rate is worse now than when I started. I play mostly mediums (with a healthy dose of the T32 thrown in) and do reasonably well in most, though I would never be accused at being able to 'carry' a battle (once in a very great while). Where I really seem to get smoked is when I'm in Tier 10 matches. I seem to play ok, but quite a few of those games end up being 15-3 wipeou
  12. Does this self install, or do I have to play around with the files in the WOT directory?
  13. Boy howdy! I'll add that getting XVM installed is a great investment in time. Knowing the potential skill level of the opposition can allow you to either get to a good spot to score some points against weaker/equal opponents, or avoid a location where the higher skilled folks are likely to end up. Eventually those bastards will find you, but if you can get a few shots in first, it helps boost your stats.
  14. So I'm back playing again after a layoff or several months, and I'm finding I'm making the same stupid mistakes I had almost purged from my game play by the end of my last time in game. To whit, being too aggressive in tanks that cannot handle the aggression. That said, I'm on Prok in my M46KR (grinding credits because I lost 1.2mil trying to play tier 9 and 10 too soon) in a tier 10 match. It's an encounter battle so I figure I'll avoid the cap and hill and go over to the east side of the map where I can peek over the middle and hopefully spot some targets for the TD's in the back and n
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