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Verified Tanker [NA]
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Everything posted by Private_Public

  1. Woah. Made it on one! #22 on Renault G1R. I guess I could make a pseudo-claim to #1 in it as I have the best winrate out of the Top 50. Feelsgoodman.jpg.
  2. Updated initial post with link to new August 2013 PP Weight Rating.
  3. You see, this is something that wasn't explained (or if people have tried, then they have failed to explain it it well) before.
  4. I warned you 2 weeks ago what would happen. Nobody payed attention to me. Anyway, I am confused about something when it comes to how the stats are gathered. I understand that based on the public api (or whatever you wish to call it), you can only get limited information. This is understood as a 'normal issue' as other stat gathering sites run into the same problems. I have no contention with that. The point of the 'penalty' for low tier play (which I do have contention with - smacks 100% of holier-than-thou attitude) is going to be based on tiers 1-3. Apparently, you get enou
  5. Like I said, WN will lose TONS of support once it is released as version 8+norm. Many clan wars clans/players will drop it once they realize that they will be penalized for playing clanwars. As I've said elsewhere, this looks like a personal vendetta against play below tier 8, smells like it, and quacks like it.
  6. A measurement stat which gives penalties based on tier is not a good measurement. There are many who will be dinged heavily by this that DID NOT 'seal club'. All this looks like - to many people, and this is sentiment i've seen from many players from many top clans - is a personal vendetta and hatred against those who do not play the same as you.
  7. Yes, I've read, and it DOES NOT ignore tier 3 and below, it severely penalizes you for every game played at tier 3 and below.
  8. You will end up losing a lot of support for WN if you put it through with the normalizer. Especially with ClanWars now requiring Tier 1's and 3's. Instead of penalizing for tier 3 and below, why not IGNORE stats for tier 3 and below? It gets rid of any 'penalties' for CW players who have to play those tanks, players who have certain premiums for crew training (FCM36 PaK40 anyone?), and only really 'hurts' players with a huge percentage of their games at those tiers.
  9. Not a slippery slope argument. It heavily dings players like myself, ITDude, and others who like to play games across ALL tiers, and not just Tier 8+. That is what we find unacceptable.
  10. No! The internet demands your capitulation on this as of yesterday and this fixed as of 30 years ago! But seriously, take your time and do it right. Anything worth doing is worth taking the time to do it properly.
  11. Obvioiusly I'm biased towards wanting a better internet-points-so-my-epeen-is-larger-score! But still, while I knew that the WN8+norm was gonna ding people who played 'too many' low tiers *aka abusing seals*, I had no idea that it would hit people like me who have a lot of games played between tiers 3 and 6 because I found tanks of those tiers that are extremely fun to play every now and then as a break from grinding up new lines. Honestly, comparing my battles to ITDude's, I have an almost identical breakdown of my tiering and amount played (because I have at least 1 tank of every t
  12. I was just curious as ITDude posted on the WGForum how to see WN8pre and WN8pre+norm on our WoT Profiles. WN8Pre looks cool, it takes me up north of 1300. WN8pre+norm almost drops me below 1000. I had no idea that enjoying a healthy mix of tanks from tier 1-10 would be penalized that heavily. After seeing that, I really am starting to doubt the "+norm" as a good metric, as it punishes those of us who do not play exlusively in tier 8-10 matches. I am still curious as to why play in mid-lower tiers is punished so heavily in the +norm formula.
  13. Even in my Bat Chat 155 (58), as hard as I try (and I do very well in it), it won't always influence the game. However, what I had to relearn to do was to play up to the strengths of my chosen arty. The Bat Chat 155 (58), for example, is great at 'spreading the wealth'. Unless you have no better shot, don't hit just one guy. Whack 2-3-4 different guys with each clip, especially if they are close to the same area. I find that when I spread my shots around like this (aside from getting more confederate's now), that I do MORE damage in the match, thus am more helpful to my team. If I concen
  14. Auto-Loaders break the game? Really? You really believe that?
  15. It isn't "hard", but it punishes you harshly if you make even a small mistake. However, on the other end of things, it rewards you handsomely when the other guy makes a small mistake.
  16. When it comes to why? I think for the most part, it is leveling of the playing field thanks to the sigma change (thus the mass loss in winrate). However, the ones that were helped the most, for the most part, tended to be innacurate tanks with big, slow guns, or with auto-cannons.
  17. Of the tanks that went up in winrate? Lemme go do a quick looksee. If it isn't listed, then it dropped in winrate, or was introduced as a new tank in 8.6 (like the excelsior or the new arty). All of these raised at least 1% winrate. (compared to an average loss of 3-4% winrate, that is significant) Tier 1 - MS-1, Leichtraktor, T1 Cunningham Tier 2 - T18, SU-18, T2-LT, Vickers Mk II Tier 3 - FCM36 PaK40, Valentine AT, M7 Priest, Pz 1C Tier 4 - T40, SU-5, Valentine II, Matilda Tier 5 - M10 Wolverine, S-35 CA, M41, 105 leFH18B2, AMX 13 105 AM 50, Chaffee, ELC AMX, KV-1
  18. What concerns me, is when someone who is "average" like me (comparatively to the very skilled players on this forum) decides I want to go up a new tech tree. I don't have oodles of free-xp sitting there to get past the first 5-6 tiers of a new tree. So if/when I start a new tree (like say, when the British Arty come out, I plan to go up that tree), I will be starting at tier 2. That will end up costing me WN7 rating because I am not skipping to tier 6 to be 'in the average'. As for my kills on the FCM and KV-2, where did you get those numbers? When I am in-game, XVM shows me as 3
  19. I shall start with the timeline and description of PP Weight Rating. I realize it started terribly, didn't really show things properly at first, and is only in the most recent version getting better. Now that dossier files (and by extension, VBAddict) now have a better statistic I can use for defensive rating of the tanks (Shots Taken Without Damage vs. Damage Received Ratio), it will really help boost heavily armored tanks and hurt lightly armored tanks, like the rating should. Anyway, back in the beginning, I had this bright idea of finding a formula that would show overall balance of
  20. So, I am here at the suggestion of CrabEatOff. Anyway, I probably won't post here a lot (i do most of my WoT posting on Reddit and the WG Forum though the WG Forum is quickly falling out of favor for me). But I do have one question. When I go to post next month's PP Weight Rating, which subforum here would be most appropriate to post it in? I really see no need to post the July 2013 Rating here, as I'm sure most people here have seen it either on Reddit OR on the WG Forum. Also, I believe it would do no good to post it as the current version of the formula is dead and the n
  21. @Praetor I was talking to CrabEatOff on the main WoT forum and he suggested I get in contact with you to give you my suggestions for how to help with the formula. I'm just going to copy-pasta what I wrote ************* I initially told him this: The big thing you have wanted to do is to prevent 'farming' of stats, right? Currently, WN7 can be farmed even more easily than Efficiency, as has been pointed on on these forums. If you truly want to reduce farming stats, then either A: reduce the weights on everything and normalize it broadly across all tiers or B: base WN off the "b
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