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Reppic27

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  1. Upvote
    Reppic27 reacted to Fulcrous in Throwing in the Towel - Goodbye !   
    Not spending time on tanks has paid massive dividends for me. Overall enjoying the days I'm off work much better now.
  2. Like
    Reppic27 got a reaction from RedwoodOriginal in Throwing in the Towel - Goodbye !   
    Fellow purples,
    I decided to uninstall WoT, for me uninstalling isn't something I do lightly. It made me sad which is why I'm writing to you about it. I feel by doing so I can put this game behind me. Also not sure if some of you know me or have played with me but if you want to keep in touch and/or play games together message me and I'll shoot you over my steam ID.
     
    Let me apologize for this long post, I will try to make it as small as possible whilst getting my point across.
     
    A few things happened today which are in essence a summary of my pains these past 2-3 months. With the corona virus going on and my (sadly) reduction of hours, I've had more time to play and with that I've realized some pretty big issues not only with the game, it's playerbase, but also myself and how I interact with games.
     
    Today:
     
    1. Tier 8 Heavies (played a variety) shelled constantly by arty. Generally one arty doesn't bug me. Two, depending on how accurate they are starts to cross the line. Three is unbearable. Luckily today I haven't had 3 arty hit me but I've had x2 M44s chip away at my health. In a slow heavy being perma stunned is itself the worst goddamn feeling in this game. No matter how good your crew, food, bounty equipment, whatever... it renders your tank useless. Equivalent of playing with a handicap, forcefully. How is that in any way / shape / form remotely "fair" ? I started to really challenge this game's ability to be fair in just the basic forms. Arty is by far the best example of how fractured the logic of this game's tank classes are. People don't use arty for what it's meant to do. Why would they? Humans don't act like binary robots. They see a target they shoot at it, what's worse is RNG rewards those who take impossible shots, because luck sometimes plays a role and rewards players for doing so. 
    2. WoT playerbase, I struggled with this one for a long time. I had always thought I was being some sort of prick. Last months through various posts / threads on the forums and in-game toxicity I've come to realize how daft the NA server overall player base really is. I say NA because I spent 3 months in Germany and started an EU account and you don't see half the shit in EU than you do in NA. I really don't know why. Maybe its the language(s) diversity? Most bad players really believe they aren't the problem, conversely to them, it's everyone else's fault, always, every time, with any and every excuse imaginable. What's worse is how this is portrayed in the forums. When someone decides to complain about arty, I've seen that person met with overwhelming toxic banter from players who CLEARLY have absolutely no idea of simple game mechanics. Further, when you try to explain to them just that, you are now suddenly arguing with several others who are all in the same boat. This has pissed me off more than anything else the game had to offer. 
    3. "Bad" Teams, to simplify this, it ties in with playerbase but it goes deeper. I look at my Wn8 and sometimes I'm baffled. How can I be over 3k when I feel the games are too quick and 80% of the time I don't do well (enough). Yet you look at some of these players on these teams and you can't stop to wonder... WTF do they do in a match? How is sitting in the back for 14 minutes, then doing 1 shot of damage fun? Or inversely, YOLOing, doing no damage and dying in 2 minutes. How do people continue to do this time and time again over several thousand battles? I played a string of games today where I died mid-way if not at the tail end of the game, majority of those games, I looked at what I did in terms of how bad did I cripple the enemy, and assess the likelihood of winning based on my team's position and tanks remaining. I called a win 6 times. 5 out of 6 were losses. I had to look at the replays, it is mind blogging how bad people can play this game. I really feel my 7 year old nephew could play better. 
    4. The big picture. Looking at the equipment 2.0 system just hit the nail on the head for me. WG doesn't seem to understand it's playerbase, either that or worse, the majority of the playerbase are feeding WG "mis-information" of what is truly needed. Hence, since the majority are just shit, WG will implement ideas which the majority will either appreciate or benefit from. I can't fathom the idea of arty being MORE accurate than it already is.
    It really saddens me to leave especially when I think of how great this game is, it's ruined by it's playerbase. This is a complicated game, one that really forces you to use your brain, but the majority don't either because they can't or worse they are too lazy. Thus you get this toxic community of 45%ers who blame the team for a loss each and every time. 
     
    I can't do it anymore. 
  3. Upvote
    Reppic27 got a reaction from SlyMeerkat in Throwing in the Towel - Goodbye !   
    Fellow purples,
    I decided to uninstall WoT, for me uninstalling isn't something I do lightly. It made me sad which is why I'm writing to you about it. I feel by doing so I can put this game behind me. Also not sure if some of you know me or have played with me but if you want to keep in touch and/or play games together message me and I'll shoot you over my steam ID.
     
    Let me apologize for this long post, I will try to make it as small as possible whilst getting my point across.
     
    A few things happened today which are in essence a summary of my pains these past 2-3 months. With the corona virus going on and my (sadly) reduction of hours, I've had more time to play and with that I've realized some pretty big issues not only with the game, it's playerbase, but also myself and how I interact with games.
     
    Today:
     
    1. Tier 8 Heavies (played a variety) shelled constantly by arty. Generally one arty doesn't bug me. Two, depending on how accurate they are starts to cross the line. Three is unbearable. Luckily today I haven't had 3 arty hit me but I've had x2 M44s chip away at my health. In a slow heavy being perma stunned is itself the worst goddamn feeling in this game. No matter how good your crew, food, bounty equipment, whatever... it renders your tank useless. Equivalent of playing with a handicap, forcefully. How is that in any way / shape / form remotely "fair" ? I started to really challenge this game's ability to be fair in just the basic forms. Arty is by far the best example of how fractured the logic of this game's tank classes are. People don't use arty for what it's meant to do. Why would they? Humans don't act like binary robots. They see a target they shoot at it, what's worse is RNG rewards those who take impossible shots, because luck sometimes plays a role and rewards players for doing so. 
    2. WoT playerbase, I struggled with this one for a long time. I had always thought I was being some sort of prick. Last months through various posts / threads on the forums and in-game toxicity I've come to realize how daft the NA server overall player base really is. I say NA because I spent 3 months in Germany and started an EU account and you don't see half the shit in EU than you do in NA. I really don't know why. Maybe its the language(s) diversity? Most bad players really believe they aren't the problem, conversely to them, it's everyone else's fault, always, every time, with any and every excuse imaginable. What's worse is how this is portrayed in the forums. When someone decides to complain about arty, I've seen that person met with overwhelming toxic banter from players who CLEARLY have absolutely no idea of simple game mechanics. Further, when you try to explain to them just that, you are now suddenly arguing with several others who are all in the same boat. This has pissed me off more than anything else the game had to offer. 
    3. "Bad" Teams, to simplify this, it ties in with playerbase but it goes deeper. I look at my Wn8 and sometimes I'm baffled. How can I be over 3k when I feel the games are too quick and 80% of the time I don't do well (enough). Yet you look at some of these players on these teams and you can't stop to wonder... WTF do they do in a match? How is sitting in the back for 14 minutes, then doing 1 shot of damage fun? Or inversely, YOLOing, doing no damage and dying in 2 minutes. How do people continue to do this time and time again over several thousand battles? I played a string of games today where I died mid-way if not at the tail end of the game, majority of those games, I looked at what I did in terms of how bad did I cripple the enemy, and assess the likelihood of winning based on my team's position and tanks remaining. I called a win 6 times. 5 out of 6 were losses. I had to look at the replays, it is mind blogging how bad people can play this game. I really feel my 7 year old nephew could play better. 
    4. The big picture. Looking at the equipment 2.0 system just hit the nail on the head for me. WG doesn't seem to understand it's playerbase, either that or worse, the majority of the playerbase are feeding WG "mis-information" of what is truly needed. Hence, since the majority are just shit, WG will implement ideas which the majority will either appreciate or benefit from. I can't fathom the idea of arty being MORE accurate than it already is.
    It really saddens me to leave especially when I think of how great this game is, it's ruined by it's playerbase. This is a complicated game, one that really forces you to use your brain, but the majority don't either because they can't or worse they are too lazy. Thus you get this toxic community of 45%ers who blame the team for a loss each and every time. 
     
    I can't do it anymore. 
  4. Upvote
    Reppic27 got a reaction from Archaic_One in Throwing in the Towel - Goodbye !   
    Fellow purples,
    I decided to uninstall WoT, for me uninstalling isn't something I do lightly. It made me sad which is why I'm writing to you about it. I feel by doing so I can put this game behind me. Also not sure if some of you know me or have played with me but if you want to keep in touch and/or play games together message me and I'll shoot you over my steam ID.
     
    Let me apologize for this long post, I will try to make it as small as possible whilst getting my point across.
     
    A few things happened today which are in essence a summary of my pains these past 2-3 months. With the corona virus going on and my (sadly) reduction of hours, I've had more time to play and with that I've realized some pretty big issues not only with the game, it's playerbase, but also myself and how I interact with games.
     
    Today:
     
    1. Tier 8 Heavies (played a variety) shelled constantly by arty. Generally one arty doesn't bug me. Two, depending on how accurate they are starts to cross the line. Three is unbearable. Luckily today I haven't had 3 arty hit me but I've had x2 M44s chip away at my health. In a slow heavy being perma stunned is itself the worst goddamn feeling in this game. No matter how good your crew, food, bounty equipment, whatever... it renders your tank useless. Equivalent of playing with a handicap, forcefully. How is that in any way / shape / form remotely "fair" ? I started to really challenge this game's ability to be fair in just the basic forms. Arty is by far the best example of how fractured the logic of this game's tank classes are. People don't use arty for what it's meant to do. Why would they? Humans don't act like binary robots. They see a target they shoot at it, what's worse is RNG rewards those who take impossible shots, because luck sometimes plays a role and rewards players for doing so. 
    2. WoT playerbase, I struggled with this one for a long time. I had always thought I was being some sort of prick. Last months through various posts / threads on the forums and in-game toxicity I've come to realize how daft the NA server overall player base really is. I say NA because I spent 3 months in Germany and started an EU account and you don't see half the shit in EU than you do in NA. I really don't know why. Maybe its the language(s) diversity? Most bad players really believe they aren't the problem, conversely to them, it's everyone else's fault, always, every time, with any and every excuse imaginable. What's worse is how this is portrayed in the forums. When someone decides to complain about arty, I've seen that person met with overwhelming toxic banter from players who CLEARLY have absolutely no idea of simple game mechanics. Further, when you try to explain to them just that, you are now suddenly arguing with several others who are all in the same boat. This has pissed me off more than anything else the game had to offer. 
    3. "Bad" Teams, to simplify this, it ties in with playerbase but it goes deeper. I look at my Wn8 and sometimes I'm baffled. How can I be over 3k when I feel the games are too quick and 80% of the time I don't do well (enough). Yet you look at some of these players on these teams and you can't stop to wonder... WTF do they do in a match? How is sitting in the back for 14 minutes, then doing 1 shot of damage fun? Or inversely, YOLOing, doing no damage and dying in 2 minutes. How do people continue to do this time and time again over several thousand battles? I played a string of games today where I died mid-way if not at the tail end of the game, majority of those games, I looked at what I did in terms of how bad did I cripple the enemy, and assess the likelihood of winning based on my team's position and tanks remaining. I called a win 6 times. 5 out of 6 were losses. I had to look at the replays, it is mind blogging how bad people can play this game. I really feel my 7 year old nephew could play better. 
    4. The big picture. Looking at the equipment 2.0 system just hit the nail on the head for me. WG doesn't seem to understand it's playerbase, either that or worse, the majority of the playerbase are feeding WG "mis-information" of what is truly needed. Hence, since the majority are just shit, WG will implement ideas which the majority will either appreciate or benefit from. I can't fathom the idea of arty being MORE accurate than it already is.
    It really saddens me to leave especially when I think of how great this game is, it's ruined by it's playerbase. This is a complicated game, one that really forces you to use your brain, but the majority don't either because they can't or worse they are too lazy. Thus you get this toxic community of 45%ers who blame the team for a loss each and every time. 
     
    I can't do it anymore. 
  5. Upvote
    Reppic27 got a reaction from kariverson in Throwing in the Towel - Goodbye !   
    Fellow purples,
    I decided to uninstall WoT, for me uninstalling isn't something I do lightly. It made me sad which is why I'm writing to you about it. I feel by doing so I can put this game behind me. Also not sure if some of you know me or have played with me but if you want to keep in touch and/or play games together message me and I'll shoot you over my steam ID.
     
    Let me apologize for this long post, I will try to make it as small as possible whilst getting my point across.
     
    A few things happened today which are in essence a summary of my pains these past 2-3 months. With the corona virus going on and my (sadly) reduction of hours, I've had more time to play and with that I've realized some pretty big issues not only with the game, it's playerbase, but also myself and how I interact with games.
     
    Today:
     
    1. Tier 8 Heavies (played a variety) shelled constantly by arty. Generally one arty doesn't bug me. Two, depending on how accurate they are starts to cross the line. Three is unbearable. Luckily today I haven't had 3 arty hit me but I've had x2 M44s chip away at my health. In a slow heavy being perma stunned is itself the worst goddamn feeling in this game. No matter how good your crew, food, bounty equipment, whatever... it renders your tank useless. Equivalent of playing with a handicap, forcefully. How is that in any way / shape / form remotely "fair" ? I started to really challenge this game's ability to be fair in just the basic forms. Arty is by far the best example of how fractured the logic of this game's tank classes are. People don't use arty for what it's meant to do. Why would they? Humans don't act like binary robots. They see a target they shoot at it, what's worse is RNG rewards those who take impossible shots, because luck sometimes plays a role and rewards players for doing so. 
    2. WoT playerbase, I struggled with this one for a long time. I had always thought I was being some sort of prick. Last months through various posts / threads on the forums and in-game toxicity I've come to realize how daft the NA server overall player base really is. I say NA because I spent 3 months in Germany and started an EU account and you don't see half the shit in EU than you do in NA. I really don't know why. Maybe its the language(s) diversity? Most bad players really believe they aren't the problem, conversely to them, it's everyone else's fault, always, every time, with any and every excuse imaginable. What's worse is how this is portrayed in the forums. When someone decides to complain about arty, I've seen that person met with overwhelming toxic banter from players who CLEARLY have absolutely no idea of simple game mechanics. Further, when you try to explain to them just that, you are now suddenly arguing with several others who are all in the same boat. This has pissed me off more than anything else the game had to offer. 
    3. "Bad" Teams, to simplify this, it ties in with playerbase but it goes deeper. I look at my Wn8 and sometimes I'm baffled. How can I be over 3k when I feel the games are too quick and 80% of the time I don't do well (enough). Yet you look at some of these players on these teams and you can't stop to wonder... WTF do they do in a match? How is sitting in the back for 14 minutes, then doing 1 shot of damage fun? Or inversely, YOLOing, doing no damage and dying in 2 minutes. How do people continue to do this time and time again over several thousand battles? I played a string of games today where I died mid-way if not at the tail end of the game, majority of those games, I looked at what I did in terms of how bad did I cripple the enemy, and assess the likelihood of winning based on my team's position and tanks remaining. I called a win 6 times. 5 out of 6 were losses. I had to look at the replays, it is mind blogging how bad people can play this game. I really feel my 7 year old nephew could play better. 
    4. The big picture. Looking at the equipment 2.0 system just hit the nail on the head for me. WG doesn't seem to understand it's playerbase, either that or worse, the majority of the playerbase are feeding WG "mis-information" of what is truly needed. Hence, since the majority are just shit, WG will implement ideas which the majority will either appreciate or benefit from. I can't fathom the idea of arty being MORE accurate than it already is.
    It really saddens me to leave especially when I think of how great this game is, it's ruined by it's playerbase. This is a complicated game, one that really forces you to use your brain, but the majority don't either because they can't or worse they are too lazy. Thus you get this toxic community of 45%ers who blame the team for a loss each and every time. 
     
    I can't do it anymore. 
  6. Like
    Reppic27 got a reaction from Tman450 in Throwing in the Towel - Goodbye !   
    Fellow purples,
    I decided to uninstall WoT, for me uninstalling isn't something I do lightly. It made me sad which is why I'm writing to you about it. I feel by doing so I can put this game behind me. Also not sure if some of you know me or have played with me but if you want to keep in touch and/or play games together message me and I'll shoot you over my steam ID.
     
    Let me apologize for this long post, I will try to make it as small as possible whilst getting my point across.
     
    A few things happened today which are in essence a summary of my pains these past 2-3 months. With the corona virus going on and my (sadly) reduction of hours, I've had more time to play and with that I've realized some pretty big issues not only with the game, it's playerbase, but also myself and how I interact with games.
     
    Today:
     
    1. Tier 8 Heavies (played a variety) shelled constantly by arty. Generally one arty doesn't bug me. Two, depending on how accurate they are starts to cross the line. Three is unbearable. Luckily today I haven't had 3 arty hit me but I've had x2 M44s chip away at my health. In a slow heavy being perma stunned is itself the worst goddamn feeling in this game. No matter how good your crew, food, bounty equipment, whatever... it renders your tank useless. Equivalent of playing with a handicap, forcefully. How is that in any way / shape / form remotely "fair" ? I started to really challenge this game's ability to be fair in just the basic forms. Arty is by far the best example of how fractured the logic of this game's tank classes are. People don't use arty for what it's meant to do. Why would they? Humans don't act like binary robots. They see a target they shoot at it, what's worse is RNG rewards those who take impossible shots, because luck sometimes plays a role and rewards players for doing so. 
    2. WoT playerbase, I struggled with this one for a long time. I had always thought I was being some sort of prick. Last months through various posts / threads on the forums and in-game toxicity I've come to realize how daft the NA server overall player base really is. I say NA because I spent 3 months in Germany and started an EU account and you don't see half the shit in EU than you do in NA. I really don't know why. Maybe its the language(s) diversity? Most bad players really believe they aren't the problem, conversely to them, it's everyone else's fault, always, every time, with any and every excuse imaginable. What's worse is how this is portrayed in the forums. When someone decides to complain about arty, I've seen that person met with overwhelming toxic banter from players who CLEARLY have absolutely no idea of simple game mechanics. Further, when you try to explain to them just that, you are now suddenly arguing with several others who are all in the same boat. This has pissed me off more than anything else the game had to offer. 
    3. "Bad" Teams, to simplify this, it ties in with playerbase but it goes deeper. I look at my Wn8 and sometimes I'm baffled. How can I be over 3k when I feel the games are too quick and 80% of the time I don't do well (enough). Yet you look at some of these players on these teams and you can't stop to wonder... WTF do they do in a match? How is sitting in the back for 14 minutes, then doing 1 shot of damage fun? Or inversely, YOLOing, doing no damage and dying in 2 minutes. How do people continue to do this time and time again over several thousand battles? I played a string of games today where I died mid-way if not at the tail end of the game, majority of those games, I looked at what I did in terms of how bad did I cripple the enemy, and assess the likelihood of winning based on my team's position and tanks remaining. I called a win 6 times. 5 out of 6 were losses. I had to look at the replays, it is mind blogging how bad people can play this game. I really feel my 7 year old nephew could play better. 
    4. The big picture. Looking at the equipment 2.0 system just hit the nail on the head for me. WG doesn't seem to understand it's playerbase, either that or worse, the majority of the playerbase are feeding WG "mis-information" of what is truly needed. Hence, since the majority are just shit, WG will implement ideas which the majority will either appreciate or benefit from. I can't fathom the idea of arty being MORE accurate than it already is.
    It really saddens me to leave especially when I think of how great this game is, it's ruined by it's playerbase. This is a complicated game, one that really forces you to use your brain, but the majority don't either because they can't or worse they are too lazy. Thus you get this toxic community of 45%ers who blame the team for a loss each and every time. 
     
    I can't do it anymore. 
  7. Upvote
    Reppic27 reacted to Haswell in Hidden tech tree jewels?   
    Go 3 mark the Churchill Garbage Carrier, that way you'll realize every other tank in the game are jewels in comparison.
  8. Upvote
    Reppic27 reacted to Neitx in The most difficult 3 marks of my life   
  9. Upvote
    Reppic27 reacted to sr360 in Looking for friends   
    I just deleted 4 of these, and you made 2 more? How many times are you going to start this thread?
  10. Upvote
    Reppic27 reacted to NZStevie in What normally happens at the end of the advent calendar and what can we expect this year?   
    Can't speak for myself but usually what happens at the end of the advent calendar from WGing is buyers remorse.
  11. Upvote
    Reppic27 got a reaction from lordawesome7 in (SPOILERS) The Last Jedi discussion   
    The issue with VIII is the fact that so much more information is needed to really make the movie make sense... In VII much more information was needed about Fin, unfortunately the movies didn't provide it all, books and comics did but like VIII if you didn't know of the comics/books/games you're missing some KEY things.
    For example, the Dreadnought, gravity bombs, why? Well apparently Battlefront II DLC campaigns answers that "somewhat". In the game you steal plans on the Dreadnought and how to kill it. Not explained in the movie.
    Rey's parents... disappointment yet it doesn't make sense. I re-watched VII before and after VIII and there are so many cues that Rey and Ben are related. But if that's the case did Han and Lea know? Doubt it, their love for Ben was so apparent that there is no way they would ignore the fact they have a daughter, unless they didn't know? Mystery... hopefully Ben lied to her and she isn't the child of useless people. Lastly, the movie is slightly different than the books in the regard. 
    Luke's X-Wing in the water. Relevant, absolutely, given enough information? Nope.... I had to research this one, found an exert from either an article or a book about why the X-Wing is in the water, apparently it is destroyed, Luke destroyed it and used parts to facilitate his living. Very unnoticeable but most of his equipment and the hut doors are from the X-Wing. The movie portrayed this as a symbol of "he can't leave look his X-Wing is under water!" But us SW die-hard fans know Luke can easily pull it out of the water (Hello Empire Strikes Back!).
    Snoke... ah this one was interesting. We know nothing.... I tried to research ANYTHING and found an interview with a writer, who said if you look at the Emperor specifically, in IV, V, VI we knew nothing of him until I, II, III so they are following this sort of plot. His death though was.... very disappointing however theorists believe he is Darth Plagueis with his special ability to reincarnate. Who knows. The writers just confirmed that it was necessary for him to die to Ben/Kylo can ascend into full power.
    Phasma's death was also a "WTH" moment, unfortunately I don't know much other than the comics/book portray her as a big deal in the SW cannon, for her to die so quickly feels wrong. But we don't actually see her die,maybe she'll be back?
    Luke's death... Probably the most controversial scene. We were given a hint that projecting himself across worlds is very intense and can kill a man (beginning of VIII), but he died so abruptly afterwards... and apparently... what he say caused him to die (or be at peace). But what did he see? Well we see two suns, homage to Tatoonie's "sunsets". But I had a friend say he saw a spec in the larger sun, and after we re watched the movie, I can confirm. Something is there in the distance...what is it ? And why did it cause Luke to be at peace (die). 
  12. Upvote
    Reppic27 got a reaction from tajj7 in (SPOILERS) The Last Jedi discussion   
    The issue with VIII is the fact that so much more information is needed to really make the movie make sense... In VII much more information was needed about Fin, unfortunately the movies didn't provide it all, books and comics did but like VIII if you didn't know of the comics/books/games you're missing some KEY things.
    For example, the Dreadnought, gravity bombs, why? Well apparently Battlefront II DLC campaigns answers that "somewhat". In the game you steal plans on the Dreadnought and how to kill it. Not explained in the movie.
    Rey's parents... disappointment yet it doesn't make sense. I re-watched VII before and after VIII and there are so many cues that Rey and Ben are related. But if that's the case did Han and Lea know? Doubt it, their love for Ben was so apparent that there is no way they would ignore the fact they have a daughter, unless they didn't know? Mystery... hopefully Ben lied to her and she isn't the child of useless people. Lastly, the movie is slightly different than the books in the regard. 
    Luke's X-Wing in the water. Relevant, absolutely, given enough information? Nope.... I had to research this one, found an exert from either an article or a book about why the X-Wing is in the water, apparently it is destroyed, Luke destroyed it and used parts to facilitate his living. Very unnoticeable but most of his equipment and the hut doors are from the X-Wing. The movie portrayed this as a symbol of "he can't leave look his X-Wing is under water!" But us SW die-hard fans know Luke can easily pull it out of the water (Hello Empire Strikes Back!).
    Snoke... ah this one was interesting. We know nothing.... I tried to research ANYTHING and found an interview with a writer, who said if you look at the Emperor specifically, in IV, V, VI we knew nothing of him until I, II, III so they are following this sort of plot. His death though was.... very disappointing however theorists believe he is Darth Plagueis with his special ability to reincarnate. Who knows. The writers just confirmed that it was necessary for him to die to Ben/Kylo can ascend into full power.
    Phasma's death was also a "WTH" moment, unfortunately I don't know much other than the comics/book portray her as a big deal in the SW cannon, for her to die so quickly feels wrong. But we don't actually see her die,maybe she'll be back?
    Luke's death... Probably the most controversial scene. We were given a hint that projecting himself across worlds is very intense and can kill a man (beginning of VIII), but he died so abruptly afterwards... and apparently... what he say caused him to die (or be at peace). But what did he see? Well we see two suns, homage to Tatoonie's "sunsets". But I had a friend say he saw a spec in the larger sun, and after we re watched the movie, I can confirm. Something is there in the distance...what is it ? And why did it cause Luke to be at peace (die). 
  13. Upvote
  14. Upvote
    Reppic27 reacted to Fabunil in The new mm is an improvement but it's also a total mess. But why?   
    The FCM was decent when it could penetrate most tanks frontally without having to spam gold, nowadays it is just a sluggish medium with a mediocre gun, useless armor and mediocre mobility that almost exclusivly sees tier 8 and 9 vehicles.
    Basically it never was a very good tank to begin with and got powercreeped to hell.
  15. Upvote
    Reppic27 reacted to hall0 in Pudel vs. VK3002M vs. Panther   
    VK3002M is nothing but an early Panther Ausf. D. (different mantlet and cupola, hull without Mg compared to later versions) WG probably just thought "hey to have two Panthers right after each other in the techtree is stupid, lets give it the development name.
    Here the first Panthers in Kursk.  Compare it to the VK3002M we have in the game. They are basically the same. 

    Stock Panther is a later Version. Probably Ausf G. The hull has an MG and the mantlet has the "chin" to avoid bounces into the hull and a different radiator design.  Pudel is also an Ausf. G but without the "chin" mantlet,Mount an Schmalturm and it becomes the Ausf. F. 
    There are some confusing things with the Panther tanks:
     A) The designation. You would expect it to start with A than go to B and so on. But it actually starts with D, goes to A than to G. Why? Here the answer. 
    B) There are a lot of mutant versions. There are G versions with "chin" mantlet and without. But also D "letterbox" hulls with chin mantles. 
  16. Upvote
    Reppic27 got a reaction from robosapieo in you'll HAVE TO play 30v30 for Marks of excellence   
    You know, I asked myself if they would implement some separation... and I said "yes they would" - my bad for assuming WG can common sense.
  17. Upvote
    Reppic27 reacted to SaintLaurentius in British TD changes   
    Only thing good about the Conway was the gun, nothing else. I dunno if it's better after these changes. It just feel so clumsy.
    FV4005 is just shit. No armor what so ever, no camo, no mobility. No gun depression, useless turret, which doesnt even fully rotate. They should just replace it with something else...
    Charioteer is the only half decent tank in the line. The tier6 could be good, but the lack of gun depression kills it totally. Having just a couple of degrees doesnt make sense in an open top turret.
  18. Upvote
    Reppic27 reacted to SchnitzelTruck in you'll HAVE TO play 30v30 for Marks of excellence   
    It definitely will.
  19. Upvote
    Reppic27 reacted to Madner Kami in British TD changes   
    And in other news of facepalming-facepalminess of things you should never publically admit to, I just had a look. I remember the Conway being rather sluggish as hell and I only played it a few days ago, so I now had a look. 13.something HP/ton, according to the garage-stats. Before I came back here to state my bewilderment at your and Fabunil's statement, I checked the tech-tree...

    I feel so stupid now. How the fluff did I miss upgrading the engine?! FML
  20. Upvote
    Reppic27 reacted to breeeze in 9.20 - Chinese TDs   
    Couldn't give half a shit about how historical they are, anything that is somewhat believable is fine with me, but I'm still curious.
  21. Upvote
    Reppic27 reacted to Marty in T-44 ltwt - The tank nobody seem to care about   
    Re: pen values - Bulldog has 175/210, BC12t 170/210, LTTB 170/216, so it's not actually that terrible compared to other T8 lights. Only HWK has noticeably more at 180/250 but that has it's own drawbacks.
    Best thing is when you actually do flank an armored TD (E3) and you find full HP T-54 and M46KR camping behind it 
  22. Upvote
    Reppic27 reacted to Madner Kami in T-44 ltwt - The tank nobody seem to care about   
    You are not supposed to fight superheavies. Get around the flanks and behind those and keep them spotted for yourBWUAHAHAHAHAHAHAHAHA! Sorry, I couldn't keep a straight face anymore.
  23. Upvote
    Reppic27 reacted to A_Chodeful in Semen Nutrition Leech & TFW Erection Tops 7 Inches for the First Time   
    wat u need to know about ur cum: 
    Semen is only one percent sperm; the rest is composed of over 200 separate proteins, as well as vitamins and minerals including vitamin C, calcium, chlorine, citric acid, fructose, lactic acid, magnesium, nitrogen, phosphorus, potassium, sodium, vitamin B12, and zinc .
    -
    now take ur hands off ur dick and shove it where it belongs 
  24. Upvote
    Reppic27 got a reaction from SaintLaurentius in Saddest Game of the Year   
    on facebook? yea?
  25. Upvote
    Reppic27 got a reaction from BlackAdder in Saddest Game of the Year   
    Picture is worth a thousand words, most revolve around bad.
    http://imgur.com/a/Zadus
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