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lt_lolcat

Verified Tanker [NA]
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  1. Like
    lt_lolcat reacted to Archaic_One in British light tanks are vomit.   
    I'm sitting here looking at stats trying to figure a way that I could lose a 1 v 1 to a Manticore in my Cromwell B . . . 
  2. Like
    lt_lolcat reacted to Madner Kami in British light tanks are vomit.   
    Variant A) You get your ammo rack blown up.
    Variant B) While circle-strafing the Manticore, and laughing your ass off, you drive off a cliff.
  3. Like
    lt_lolcat reacted to dualmaster333 in XM551 Sheridan - Tubby Leopard   
    A Chode$tarz Guide to Dealing with Superheavies
    This is applicable to both the Sheridan and T49, although the Sheridan has a number of advantages that make it better than the T49 for dealing with the current heavy armor meta. Specifically, the Sheridan has a signficant advantage in the aim time, accuracy, and reload departments. It can more often afford to aim shots, it can more often actually hit where you are aiming, and you can do it much more often. However, the concept is perfectly applicable to the T49 (and really any time you fire HE).
    When to shoot super heavies?
    Basically, when there is nothing better to be doing. I will still look for flanking opportunities and chances to go after their softies first. But given the prevalence of heavies these days and the fantastic map design, you will regularly find yourself trying to gun down heavies.
    What are we trying to accomplish?
    First and foremost, to be annoying. That stupid Maus goes through all the work of angling nicely off that corner, bouncing all your stupid teammate's HEAT shells, until some annoying bastard (you) comes along and starts chipping his health down a couple hundred at a time. You asshole.
    I see there being three useful types of shots to take. The first is to just try and hit the enemy; it's not worth trading shots so you may not have the time to aim. Let 'er rip and take whatever damage you might get (always amusing to roll a -16). Second, go for a tracking shot. A tracking shot at the right moment can lead to an enemy being annihilated by your team. Our 152mm of Glory is rather excellent for that. Aim for a lower plate near the track. However, many times a track shot won't accomplish much and in this case we want to aim our shot to do the maximum amount of damage. That's what the rest of this guide is about.
    HE Basics
    When an HE shell contacts a surface but doesn't penetrate, rays are drawn from the point of impact to all armored surfaces within the blast radius (direct line of sight only). The damage done is a function of shell alpha, raw armor thickness (angling doesn't matter), and distance from the point of impact to the armored surface. This is calculated for all surfaces within the blast radius (I think) and the highest possible damage option is selected. Long story short, the goal when shooting HE is to hit directly or as close as possible to the thinnest armor on an enemy tank to generate the maximum damage. Simple enough right?
    The Superheavy's Weakness
    Heavy armor all around blah blah blah. Except for:


    On pretty much every tank the engine deck/hull roof is very thin. This can lead to some awkward moments for tanks like an IS-4 which has a relatively low hull; it's piddly 30mm can be overmatched by tanks next to it with ease. On a Maus, which otherwise has 185mm+ plates, the engine deck is a piddly 50mm. So if you shoot the engine deck you will do significantly more damage than hitting any of the (much thicker) armor on the tank.
    Well, that's great, but you usually can't shoot the engine deck directly. So what do we do? Simple, we try to hit as close to the deck as possible. Here is our friendly Maus who is nicely angled off the side of a building. But he is still exposing a contact surface that is very close to the engine deck; so we aim for that spot...


    By hitting at the base of the turret our point of impact is very close to the engine deck so our damage will be very close to what it would be if we shot the engine deck directly. For example, hitting the turret 0.5m above the deck will still do 86.4% of the damage compared to hitting the deck directly (for a standard Sheridan HE shell). I call this "decking" and it is surprisingly effective against heavies. Facing down a Maus from the front it is possible to do 350+ damage per shot and in a way that no amount of angling can save them. Other bonuses include the possibility of critical crew damage or engine fires.
    While doing 350 damage every 16 seconds is far from exceptional DPM, it seems to have a psychological impact on the average pubbie. The average player doesn't know how to push to win or spend their hitpoints effectively, so they will take their E-100 to a corner and play angle games because they think that is being good. Taking 2-3 HE shells will drive them off and prevent them from ever pushing forward.
    Of course, the effectiveness is magnified if you have a ChodeFriend doing the same thing. Letting loose a salvo that does 700+ in a second seems to terrify the confused pubbie. If they don't back off, you can do it 16 seconds later and suddenly that big fat heavy is missing half its health.
    Below is the armor model for a bunch of the tier 10 heavies. I was surprised that even the IS-7 has a thin deck that is accessible frontally. I also found it interesting that the Type 5 heavy has a 75mm deck which explains why even good shots on it do less damage.
    E-100


    VK7201/PzVII


    Maus


    JPE-100


    IS-4


    IS-7


    Type 5


    T110E5


    What about shooting Gold HE?
    Gold HE increases the splash radius from 3.66 to 5.11. This increases the damage from a non-direct hit. Is the bonus damage enough to be worth the huge credit cost? I wasn't sure so I decided to do the math:

    From the wiki:
    actualDamage=0.5*nominalDamage*(1-ImpactDistance/SplashRadius)-1.1*nominalArmorThickness*SpallCoefficient
    The important part is the factor (1-ImpactDistance/SplashRadius). As your splash radius increases the damage reduction for distance decreases. This is easiest to see when you put it into a spreadsheet:

    As you can see in the table, the splash radius only begins to matter when you hit far away from the thin armor section. For direct hits it doesn't matter at all. Gold only gets you 35 more damage when hitting a meter away. So the question is whether you regularly hit far away from the weak armor. In my experience decking E-100s (which has the 40mm deck armor shown in the table) I typically roll in the 350-400 damage range. This means that firing gold HE would only increase damage by 10-20 which is miniscule.
    Note that the damage increase from splash radius is independent of armor thickness so the damage increase is the same for 30/40/50mm decks.
    Based on this math, I see no value in firing gold HE for deck shots unless it is an absolutely game clutching moment.
    Now, enjoy these gifs of super heavies getting abused by light tanks:


  4. Triggered
    lt_lolcat got a reaction from Tarski in Name and Shame Part II Probably Sponsored by Universal Studios and Chrysler   
    guys like this is why xvm needs to be removed from the game-
    cthulhu_hunter (7:11:26 PM) nice fuking cheats
    lt_lolcat (7:19:08 PM) you want the replay?
    cthulhu_hunter (7:20:30 PM) nope
    2 minutes later after i actually take a look at the end game stats to try to find out why this idiot is bothering me-
    lt_lolcat (7:20:49 PM) lmao, you complain but you actually killed yourself? hahahahahahahah
    cthulhu_hunter (7:21:04 PM) yep
    cthulhu_hunter (7:21:16 PM) too fucking rigged
    cthulhu_hunter (7:21:22 PM) so i noffed myself
  5. Upvote
    lt_lolcat got a reaction from sohojacques in Name and Shame Part II Probably Sponsored by Universal Studios and Chrysler   
    guys like this is why xvm needs to be removed from the game-
    cthulhu_hunter (7:11:26 PM) nice fuking cheats
    lt_lolcat (7:19:08 PM) you want the replay?
    cthulhu_hunter (7:20:30 PM) nope
    2 minutes later after i actually take a look at the end game stats to try to find out why this idiot is bothering me-
    lt_lolcat (7:20:49 PM) lmao, you complain but you actually killed yourself? hahahahahahahah
    cthulhu_hunter (7:21:04 PM) yep
    cthulhu_hunter (7:21:16 PM) too fucking rigged
    cthulhu_hunter (7:21:22 PM) so i noffed myself
  6. Upvote
    lt_lolcat reacted to kunjuro in T-34/85 Dragon 1/35   
    Hey all. Since the game still hasn't really drawn me in (only bought the T-10 back in anticipation of the free tank) and Overwatch is still fun, I have spent more time on miniatures. Sharing with you my progress with a T-34/85 by Dragon. Older mold, but it came with free soviet tank riders. Hope you like it and thanks for looking!
     

     

     



     

     
     
     
  7. Upvote
    lt_lolcat reacted to leggasiini in AMX 65t "appreciation" thread   
    Heheey, its been years since I have made a thread here.
    -------
    Dear fucking god this tank is a massive piece of shit.
    hull armor, haHAAA, nope, tier 7 HTs rape it with standard ammo from any angle, even tier 6 HTs can pen it (with AP)  even tier 6 meds can just punch through it with gold... gun handling is fucking terrible, 3.2 sec aim time huehuehue the mobiity is a lie, it has mobility of the Liberte; hell, Liberte feels actually more mobile than this, the terrain resists must suck REALLY hard, goes like 30 on flat typical Liberte's shitter cupola 1450 HP sucks 300 alpha is not rly that good when the GH feels like something that has 400 alpha Funnily enough the stock turret seems to be way better than top one. The top turret cupola is Foch levels of huge, it has only -8 depression, less elevation, quite a lot higher mass (even worse mobility), and the turret is only 250 effective so tier 8 gold and tier 9/10 standard ammo can actually pen the turret, and its huge. For that it has more HP, bit better DPM, better aim time (still fucking bad), and 10m more view range. Oh and it can mount 120 mil tho I am uncertain of using that because that just means playing 50k XP more with this and it no longer has that BS 325 pen APCR. At least stock turret has very nice armor when hull down unless they shoot your cupola (but its not huge like top turret), and is a much smaller target, and has -10 depression.
    Small sample size (7 battles), but my DPG is only 1400, which is 350-600 (700 lower than the O-Ho) lower than my other tier 8 HTs... and Im afraid that RNG has actually FAVORED me (I hit utterly retarded snapshots and got top tier 3-5-7 3 times, only 1-2 tier 10 games). My M4 45 has almost the same DPG and we all know how great that thing is.
    Dear fucking god, did we really need a literal HT version of TVP VTU?
  8. Upvote
    lt_lolcat got a reaction from VTSplinter in What's your Wot Xmas wish list?   
    new maps
  9. Upvote
    lt_lolcat got a reaction from DHP in What's your Wot Xmas wish list?   
    new maps
  10. Upvote
    lt_lolcat reacted to Archaic_One in What's your Wot Xmas wish list?   
    I'd rather see the one year of premium for $50 that they did last year again.  Not likely to see it again, but honestly WG when my premium time runs out I'm probably done playing and discount premium is the best way to keep that from happening
     
  11. Upvote
    lt_lolcat got a reaction from Liberty75 in Hopefully Strict Template MM Will Die Soon   
    You would think that at some point this will seriously begin to hurt their bottom line as people realize that there is no point anymore to buying tier 8 premiums.  About the only one I continue to play is the Skorpion because it doesn't care what tier it is shooting at.   It's hard to grind silver when most of your games are bottom tier. 
  12. Upvote
    lt_lolcat reacted to monjardin in M3 Lee to be removed from game   
    I appear to be alone, but I found this post amusing.

    Of course, I personally feel that Lincoln was the biggest tyrant in American history. I think we should tear down his memorial if we are going to pull down the statues of Robert E. Lee and part ways with Thomas Jefferson and Andrew Jackson. Slavery was an abomination, but so was Sherman's march to the sea, suspension of habeas corpus and deportation of political opposition.
  13. Upvote
    lt_lolcat reacted to rmw00 in M3 Lee to be removed from game   
    Heard it on ESPN.
  14. Upvote
    lt_lolcat got a reaction from SmalltalkJava in O-Ho Appreciation Thread   
    And I just picked up HT-15.3 in this. 
    There's nothing more adorable than an IS-6 trying to sidescrape against you.  All his fancy armor is useless against the dumb, brute force of the 15cm. 
     
     
  15. Upvote
    lt_lolcat reacted to garryallen in What the heck are wg doing with the nameless?   
    Okay i know that @ThomChen114 has already made an article on these tanks, but i think i need to link quickybabys video to do the tank justice... because the tank is the most op bit of crap i have ever seen.
     
    Quickybaby said that it was a
    Pay to win tank
    Completely overpowered
    Had the best aspects of the liberte, patriot and defender (which he said were op) BUT BETTER
    Had no place in the game
    SHOULD BE NERFED HEAVILY OR REMOVED STRAIGHT FROM THE SHOP!!!!
    THIS IS QUICKYBABY- the stuff he said sounds like it should be said by foch (though foch would swear a lot more). Quickybaby making a stand against this is rare
    Note this comes from 19:30 after the battle
     
    Statistics
    This tank has an 88m with 300? alpha, 220ap/260apcr dpm that is as good as a patriot, better gun handling and accuracy than a patriot, and 8 degrees of gun depression so it must be slow, right?
    NOPE
    50km/h top speed, 16.something power to weight, and terrain resistances better than the patriot. So its faster than most mediums. OKAY THEN
     
    Well, so its op, but at least it has no armour right?
    HAH WRONG AGAIN
    basically 230 all over the front, going up to almost 260 when angled. The cupola is a "weakspot" (200-260 effective all around), and with 80mm side armour, its not like the side is paper either.
    WHAT THE HECK ARE WG DRUNK ON.
     
    Also, ITS CREW
    They are anime characters (please spare my eyeballs)
    THE COMMANDERS VOICE ARRGGHHH
     
    In terms of the game, as wg wants to keep their anime characters in anime tanks, YOU CANNOT SEND THE CREW TO THE BARRACKS. THIS TANK CANNOT BE USED AS A CREW TRAINER. Wg haven't added a japanese tier 8 ht crew trainer, so the prem they add cannot train crew??? Isn't that one of the purposes of a premium tank?
     
    Why is it even here?
    And lastly, mostly because i need to stop somewhere because the list of things messed up with this turd, why is a tank that never existed on paper, that was never a tank, THAT DOESNT EVEN LOOK LIKE A TANK is doing in a game based around semi realistic combat? why does this exist in the first place?
     I MEAN LOOK AT THIS TURD

     All, in all, wg have created a tank that shouldn't exist, added it, and then made it better armoured and gunned than most tier 9s. it leaves the patriot, chrysler, defender and liberte in the dust as the most op tank they have ever released.
    So would I buy this tank? obviously its op.
    Well no, for a few reasons.
    1. its an anime tank, screw that crap.
    2. that involves giving money money to wg.
    3. I don't have any money anyway.
    4. MOST IMPORTANTLY, wg have continued to powercreep this game. Wait a few months, and theyll have a hentai tank with boobs drawn on that does 750 alpha, with 300 pen, a 500mm effective upper plate, that travels at 90km/h backwards that doesn't have ammunition, but instead fires panties or something Oh and the crew will be all body pillows.
    Seriously, they'll just keep introducing more op tanks. Oh and more black ones too XD
  16. Upvote
    lt_lolcat reacted to RollerCoaster47 in And now Jingles is gone   
    WGNA are a bunch of retarded faggots. Just when the drama was about to be over they go full autism mode. You can't even mention anything about the drama on the WoT NA forums or else the mods will delete your thread within minutes and give you forum bans. They truly are the stupidest gaming company alive. If WG actually goes after Foch and this goes to court somehow I would personally donate money to Foch's case.
  17. Upvote
    lt_lolcat reacted to Whole_Nutmeg in And now Jingles is gone   
    OP please all you have to do is post the link for the embed  
     
    RIP though, I remember when I was a noob back in 2013 and found jingle's channel, I loved all of his old videos where he played the ISU 152 like an idiot but laughed manically when he one-shotted tier 6s. I haven't watched much of his content for the past 2-3 years, but I appreciate his contributions to the community, his general positivity, and his passion for his channel. I have no idea what kind of PR disaster is going on, this seems like some kind of KGB tactic to use the "SJW" trend to moderate negative content that goes against WG's policies and economic interests (as I have no doubt that WG doesn't give a rat's ass about the internet culture war). 
    Whatever's going on, this announcement is HORRIBLE news for WG. I don't even know how you can recover from your #1 content creator jumping ship. Maybe Jingles will get a nice letter and check from Victor Kislyi and a Belarussian mail-order bride to bring him back into their fold? But this seems like a pretty definitive decision. I only wish I could see what is going on in WG internal emails and video conference calls right now... This is absolute mayhem and I have more than enough   to enjoy the storm
  18. Upvote
  19. Upvote
    lt_lolcat reacted to SchnitzelTruck in Do the Garage Shuffle - LT edition   
    Batchat 12t is kinda fun but the 1375 makes it irrelevant as it's the same tank a tier lower. Cant have too many autoloaders tho
    LTG is a tier7 med on steroids. I'd keep it in your garage just to remind you that inbreeding is bad.
  20. Upvote
    lt_lolcat reacted to Strigonx in 9.19: Bonds! (and its repercussions)   
    E 25 ith 1.something seconds of reload
  21. Upvote
    lt_lolcat got a reaction from crapcannon in Dawn of War III   
    still not as cool as the original trailer
     
  22. Upvote
    lt_lolcat reacted to TheSovereign in Post patch thoughts   
    So far I'm loving it. Ignoring the shafting the T10 LT's got its the best patch in my memory IMO.
     
    -Stun is the equivalent of a fly buzzing around your head. Irritating but generally not rage inducing. 
     
    -Arty only whacking me for a few hundred at a time now instead of 7-8-900+
     
    -MM is now taking its medication (for the most part) and making me much less miserable. Top tier? Get ready to farm damage. Bottom tier? There's at least enough stuff that you're capable of fighting without getting your shit pushed in.
     
    It seems like it's better for the average-to-below-average players as well since they're not constantly getting bottom tier against a heap of good players. They're actually able to be somewhat useful when top tier.
     
     
    Rating: 9/10 
    -1 for curb stomping T10 LT's
  23. Upvote
    lt_lolcat reacted to Enroh in 9.18 is up on NA and available   
    xvm is now obsolete as it is based wn8 and "colours." It will be completely out of whack with all the tank changes and tree changes (incl. arty) so they will mean absolutely nothing.
     A complete rework would need to be done to make the formula work and some may argue that it never really did work. (a topic for another thread)
  24. Upvote
    lt_lolcat reacted to garryallen in Crusader Appreciation Thread?   
    It was always a worse m7
  25. Upvote
    lt_lolcat reacted to Felicius in Caernarvon   
    Since the E 75 buff, no.
    Conq is not any better now.
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