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EvilMonkee

Verified Tanker [EU]
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Everything posted by EvilMonkee

  1. Well, I am going to stick my head up and say Lakeville. I hate that map, 3 corridor bullshit. Minsk or Ensk usually fill the other slot. I tend to play exclusively meds.
  2. The on the move accuracy is more of an issue for me than the speed, but I am glad that is getting nerfed. Just remove them already and we can all go back to whining about arty.
  3. Hmm interesting comparison with the Leo PTA, never had much success with that. I think the camo makes the difference for me.
  4. Noticed that there didn't appear to be a thread for this. I am still working toward my 1st MOE in it. 63/64% WR after around 200 games. I really like it, plays more like a TD than a medium. Running Vents, Stab and Optics with a 5 skill crew from my Bourrasque that I switch about. How does everyone else play it?
  5. No, its massively up in the air. Nice tip about locking the gun though, thanks
  6. Something that has bugged me for ages but not asked before, often when I switch out of sniper view then back into it no matter where I had been pointing my gun the blooming sniper view is up in the air, making reacquiring targets take longer. I use x16 and x25 as well if thats a factor. Any idea whats going on anyone? Or is it that I need to be more careful with my mouse movements? Seems to happen too frequently to be mouse related
  7. Having only been relatively recently exposed to his levels of retardation I am going for 00000000000000 as a suitable expression of my shock and disgust
  8. WTF is wrong with your zero key? Ass
  9. Good idea, might pop the crew into the 40T to at least get the training benefit from FL
  10. I dont think it does. For one very good reason - the amount of Progettos that you see in FL and that thing is the death of this.
  11. Out of interest what is everyone running in it? I think I am upto 57% WR or so after 120 games just marked it (MOE reqts on EU for it are quite high due to it being played a lot currently) I am running food, Vents, Optics and Stabs. No ELC, I think Vents is the better overall option. I really really like it, derpy gun and all. Even against T10 I dont feel at a disadvantage, though I am running all Gold with 4 HE just in case.
  12. I have it and have played it for around 60 games, I really enjoy it. The gun is trash but as I am running vents and food I don't really notice the aim time on it. What is more frustrating is getting spotted in it when sat still in bush not shooting which tends to happen a lot. Might be my play but I doubt it. Also, for some reason it seems to get a LOT of damaged turrets, probably because the turret is fooking massive. Gun elevation is PITA as well. But by and large I think its a balanced fun tank
  13. Swamp, Windstorm and Stalingrad back please. Really liked these
  14. I am enjoying it as get to play without getting stressed about Red shitters affecting my WR.
  15. Apparently 5.6k and another 1.3k spotting on Studzianki isnt enough for a Mastery. What the hell have people been doing in this thing? Did mark it though.
  16. Finally joined the club on Xmas day after getting 6.5k in my Obj 268 v4 for TD15. Not even thinking of trying for the Obj 260 after that grind.
  17. Why are they using these fake tanks when their is an abundance of British LT designs out there that are vastly more interesting? Ferret, Dingo, Humber, Saladin, Fox, Scimitar, Scorpion etc etc Heck they could even do a British wheeled LT line.
  18. Cancer confirmed. HT everywhere, gold spam everywhere, arty everywhere. Reminds me why I play mostly at T9. Last match last night was the final straw - north spawn on Prok I was the only person to go hill whilst the entire team sat on the 1 line camping and screaming at me for not spotting.......
  19. I agree, its shitty and 100% doesnt net enough points to justify the effort.
  20. I did it in an STRV S1 on Karelia south spawn, west side and abused the shit out of the camo rating shooting the HT coming round the corner.
  21. I have found a good way of destroying 5. If you have capped up to E but F hasn't yet been capped, you can usually get along the bridge in the NE corner of E and get behind the spawn of the defenders of F. More than once I have had a free run to 5 on my own and destroyed it before the defenders at F have noticed and even if they do notice the distance is so great that in anything with decent alpha you can take it out before they get to you. Did it twice yesterday in my 50/100. Wan to try the same method for 2 or 1 but not had the right chance yet.
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