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WG actually replied....
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The Truth is out there...
Credit to @Hellsfog for digging it out of Facebook.Quote
We have confirmed this lag aka shot delay issue was caused by a bug/incompatibility in the MoE Mod. We will release a video about this tomorrow, but unless you update your MoE mod to the newest version you are going to have a sort of shot delay everytime you meet Skill4LTU in battle, and maybe other person mentioned in the mod options.)
I urge all of you to update your moe mod, or delete it until the modpack you use gets updated by it or you decide its safe to use. We made a critical communication mistake during our investigation when we wanted to test this issue without mods to make sure its not a clientside issue on the "laggers" side. Obviously the blame for this is on us.
We apologize, but at least the issue is now "solved" that was affecting thousands if not tens of thousands of people. Wargaming and its servers had nothing to do with the issue, they were open and helpful all along about this issue.
You can download the newest MoE mod from here:
Once again we apologize and more about this from Skill tomorrow!
@8_Hussars Actually Strig found it. All hail Strig.