Jump to content

Rawkes

Verified Tanker [EU]
  • Content Count

    31
  • Joined

  • Last visited

  • Days Won

    2

Rawkes last won the day on August 23 2015

Rawkes had the most liked content!

2 Followers

About Rawkes

  • Rank
    Potentially Good@Forums

Profile Information

  • Server
    EU

Recent Profile Visitors

1,354 profile views
  1. Glad you found it useful! This is something I've been thinking about recently – it doesn't serve me any purpose to see the colours and WN8 before or during the battle. This is definitely a personal thing but I know I'm susceptible to the psychological effects of seeing rankings and things pre-battle so it makes sense to turn it all off and not waste mental effort predicting the game outcome before it's even started. This is a more severe option but also one I've been considering for a while now. You're definitely right that the times chat works in your favour are few and far between so you really don't lose much by turning it off. I often find myself putting my self-control aside and responding to messages in chat rather than focusing on the game, which has almost certainly got me killed a few times. I'm even guilty of turning into an Armchair General once in a while if I'm having a bad run, which isn't helpful for anyone. I might as well give it a go for a week or so and see how I feel after that – that's what I did with a few other things and I never looked back (eg. predicted WR and game modes).
  2. I posted it to Reddit around the same time, though in hindsight I don't think it was the right community to share it on – the comments were pretty appalling at times. The response and feedback here has been much better!
  3. No problem! It's a personal suggestion but I honestly believe that seeing the win chance before the match can play with your head, however much you try to position it. For me, I found it far easier to remove it from the equation entirely and instead see the win chance afterward when I could use it to compare against how I felt the game went. Of course, nearly everything I suggest is personal to what I experienced in getting better. It's up to you to take what you want from it, whether following advice entirely, only taking parts of it, or ignore it all. It's up to you Oh crap, I've been rumbled. Escape! Ps. Thank you! Thanks! It's good to hear that there are correlations with your learnings too – I think it's really important that people don't take what I say too seriously and instead compare it and merge it with their own experience. Thank you, it's nice to see that the effort is appreciated. I definitely feel that time has a dramatic effect on performance, though its up for grabs whether that's to do with my current ability (eg. being unable to handle "bad" MM at weird hours), or whether there actually is a statistically-significant difference in WR depending on time of day/week. Thanks! And don't worry about only finding out about it after 16k hard-fought games – the main thing is that you now know, right?
  4. No problem, I'm glad you've found it useful! Let me know how you get on – it takes a bit of time but some of them will see fairly instantaneous results.
  5. I'd love to hear how you get on! And thank you – it has been a rocky and frustrating road at time but the hard work has started to pay off. If there was only one thing I learnt from the beginning, it would be how and when to be patient. That alone has been a huge factor in everything coming together over the past month or so.
  6. Pretty much exactly that – it's early days but I'm hoping to put together something that munges all the various tank data and surfaces similar tanks / potentially similar playstyles. I already have the data, just need to think about the best approach!
  7. Deleted as I feel my original question wasn't relevant to the thread
  8. I agree - I've re-worked the title and the introduction for the WoT forum copy and will see how it goes down. I don't know Ectar but I can try and message him and see what he thinks. Thank you
  9. I've actually not checked that thread out yet! It's been in my bookmarks waiting for me to look at it. I'll add it to the list anyway as I can already see it's super useful. Thanks! I've posted in the EU forum but not many people are seeing it so it'll likely get lost amongst the rest – I don't use the EU forums much so perhaps I'm missing a trick. I'm about to do a quick run of games on the NA server so I can post it on the NA forums too.
  10. Thanks! It certainly took a while but it's worth it. Appreciate, thank you! Thanks! I briefly mention the credit benefits but perhaps I can be a bit more specific with an example of how a Premium vehicle compares to a non-Premium. No problem! It's like a whole new game with those two settings enabled Glad you like it. I'm wondering if there's a way to break this down into digestible chunks that I could have in-game via a mod.
  11. Surely Invision Board has some ability to pin or pull together key threads? I haven't used it in many years but I would be surprised that an extension doesn't exist if it's not baked in. My background is in Web development, hence being curious.
  12. I have no idea how pinning works here but you're not the first to suggest that and I'd be happy to commit to updating the content if it does get pinned. I could certainly add more about the specifics of vision mechanics and the specifics of how the client/server architecture works (and why you can't cheat like in most multiplayer games). Thanks for the feedback!
×
×
  • Create New...