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Rawkes

Verified Tanker [EU]
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Everything posted by Rawkes

  1. Glad you found it useful! This is something I've been thinking about recently – it doesn't serve me any purpose to see the colours and WN8 before or during the battle. This is definitely a personal thing but I know I'm susceptible to the psychological effects of seeing rankings and things pre-battle so it makes sense to turn it all off and not waste mental effort predicting the game outcome before it's even started. This is a more severe option but also one I've been considering for a while now. You're definitely right that the times chat works in your favour are few and far between so you r
  2. I posted it to Reddit around the same time, though in hindsight I don't think it was the right community to share it on – the comments were pretty appalling at times. The response and feedback here has been much better!
  3. No problem! It's a personal suggestion but I honestly believe that seeing the win chance before the match can play with your head, however much you try to position it. For me, I found it far easier to remove it from the equation entirely and instead see the win chance afterward when I could use it to compare against how I felt the game went. Of course, nearly everything I suggest is personal to what I experienced in getting better. It's up to you to take what you want from it, whether following advice entirely, only taking parts of it, or ignore it all. It's up to you Oh crap, I've be
  4. No problem, I'm glad you've found it useful! Let me know how you get on – it takes a bit of time but some of them will see fairly instantaneous results.
  5. I'd love to hear how you get on! And thank you – it has been a rocky and frustrating road at time but the hard work has started to pay off. If there was only one thing I learnt from the beginning, it would be how and when to be patient. That alone has been a huge factor in everything coming together over the past month or so.
  6. Pretty much exactly that – it's early days but I'm hoping to put together something that munges all the various tank data and surfaces similar tanks / potentially similar playstyles. I already have the data, just need to think about the best approach!
  7. Deleted as I feel my original question wasn't relevant to the thread
  8. I agree - I've re-worked the title and the introduction for the WoT forum copy and will see how it goes down. I don't know Ectar but I can try and message him and see what he thinks. Thank you
  9. I've actually not checked that thread out yet! It's been in my bookmarks waiting for me to look at it. I'll add it to the list anyway as I can already see it's super useful. Thanks! I've posted in the EU forum but not many people are seeing it so it'll likely get lost amongst the rest – I don't use the EU forums much so perhaps I'm missing a trick. I'm about to do a quick run of games on the NA server so I can post it on the NA forums too.
  10. Thanks! It certainly took a while but it's worth it. Appreciate, thank you! Thanks! I briefly mention the credit benefits but perhaps I can be a bit more specific with an example of how a Premium vehicle compares to a non-Premium. No problem! It's like a whole new game with those two settings enabled Glad you like it. I'm wondering if there's a way to break this down into digestible chunks that I could have in-game via a mod.
  11. Surely Invision Board has some ability to pin or pull together key threads? I haven't used it in many years but I would be surprised that an extension doesn't exist if it's not baked in. My background is in Web development, hence being curious.
  12. I have no idea how pinning works here but you're not the first to suggest that and I'd be happy to commit to updating the content if it does get pinned. I could certainly add more about the specifics of vision mechanics and the specifics of how the client/server architecture works (and why you can't cheat like in most multiplayer games). Thanks for the feedback!
  13. Thanks for the support! Hoping to refine the guide even further as I learn more. If anything, it's already proving useful for myself to have all my notes in one place.
  14. Thanks! Actually took some time off from the game this week to put this together.
  15. I hope it's useful! I can definitely understand that point of view. I suppose my intention was that these mods are very helpful for new players to get a better understanding of what's going on, potentially also experiencing a little less frustration. They worked for me but others might feel like they're unnecessary. You always get the odd arsehole in a game, though generally I've found that the half-decent players are happy to listen to each other without immediately resorting to insults (at least until they die and then everyone gets insulted). Is there any way I could make it easier for t
  16. No problem, it's the least I can do after (ab)using places like WoTLabs throughout my journey – hopefully I can give something back.
  17. It's impossible to TL;DR – I suppose the whole point is that it takes time and effort to get better, though it looks like you don't need it so much
  18. Preface I recently hit purple stats on both my recent WN8 and WR so I thought it was about time to take stock of my progression and the things I've been doing to improve – I hope it helps someone. It's quite long and isn't intended for reading once; rather it's more a reference of tips to come back to when things go wrong. If people find it useful then I'll look at recompiling it and structuring the content in a way that's easier to digest. – Rawkes Disclaimer I use the term unicum as a literal definition for someone with WN8 over 2,450 My recent statis
  19. Basically, yeah. The dynamic camera is mostly noticeable when in sniper mode and driving around (less / no bouncing), and you'll notice horizontal stabilisation most when in sniper mode and trying to keep a nearby tank in your sights while simultaneously traversing your hull – the gun stays on the tank rather than moving with the hull (so long as your turret traverse is greater than the hull traverse). While you may not notice it, horizontal stabilisation will have an effect in any other situation where you're trying to keep your gun on a tank while traversing your hull.
  20. Haha, you're welcome! I'm kinda glad I discovered it while still in the low thousands of games – I'd be pissed otherwise!
  21. In the settings there are two options – dynamic camera and horizontal stabilisation – enable them both to remove the reticle bouncing while moving and to keep the reticle pointing the same direction when you pivot your tank. Together these make a huge difference to aiming ability.
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