Verified Tanker [SEA]
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Everything posted by lavawing

  1. lavawing

    IS-3A - Fair and Balanced edition

    The normal IS-3 has a best in tier turret. The IS3As' is slightly better in that it has better cheeks which are proof against guns with around 250-260 pen. The turret weakspot does not stop the IS-4 from blocking damage and the IS-3A is no different. Besides neither the IS-3 or the 3A are brick heavies, their ability to sit and block damage is not really the point. Unless you're trading fire in really static slugfests the weakspot is just not going to be a problem.
  2. lavawing

    IS-3A - Fair and Balanced edition

    I run food with it and the gun still feels miles worse than on the IS-3, which can out snap almost everything in tier thanks to its inexplicable .8 turret bloom. The 3A has .15 base which is almost twice as bad as the IS-3, and has a quarter worse movement bloom. That means while I can play much more aggressively in the IS-3 since I can reliably damage your opposition on the move and flex faster, I actually end up reining in my aggression in the 3A since I can't count on hitting my shots unless I have at least two loaded. That's not to say the 3A isn't good or too good, just that playing it is not as braindead as it looks like. Since the gun is a blunderbuss and the chassis is kind of sluggish, it actually takes a modicum of finesse to make the most out of the tank. It IS head and shoulders above most other heavy autoloaders in tier, but tbh other than the Somua it really hasn't any competition. IMO it's better than the Defender in good hands but much worse in bad ones. However tier 8 doesn't really need more autoloaders and this makes tier 8s even more cancer than it already is - imagine playing a Tiger II or T32 in 2018. Also bear in mind I play on Asia with the good MM so it might be easier to work around the gun's derpiness than in good ol 3 5 7.
  3. unknown.png?width=766&height=431
    No Lefh
    Why live?

    1. DirtyACE7


      I got the LeFuck like five times from 75 boxes.

  4. lavawing

    IS-3A - Fair and Balanced edition

    I feel like the biggest reason to be pissed off is that they literally only buffed it back to relevance (and beyond) for the sole reason that they could put it in lootboxes. Broken tanks are nothing new, but tanks that are intentionally broken so you can gamble on them are a new low even for WG
  5. lavawing

    IS-3A - Fair and Balanced edition

    Tier 8 is becoming more and more like tier 10 with every new patch: You gotta have: big gun, no fun (srsly su-130 spam is aids) retarded (turret) armour (250 EA or btfo) -7 gun dep (micropositioning is sooo 2013) high pen (~220 pen) armour that resists high pen (~250mm) gold spam to pen said armour (~260mm or above) armour to resist said gold pen (autobounce, Chrysler, or Defender) unspottable camo gods autoloaders moar autoloaders HE does moar damage wat is a generalist?
  6. lavawing

    SU-130PM - Ruski Scorpion G

    Feels more like a faster RHM with a worse gun than a Soviet Skorpion Also the gun is in practice less accurate than the 53TP's 122mm and another similar guns and is generally unreliable. Best success I've had with it is to play it like a WTF IV with the 150mm.
  7. lavawing

    What affects mobility?

    I don't think it's HP/T, seeing as the IS-7 has better HP/T, same resistances, higher top speed, and still ends up stalling once it's past the 30 km/h mark, while the 277 rockets from 30-50. Wouldn't hurt to test it tho. @Jesse_the_Scout Another example of weight not being a direct factor is the M4 49 which is faster than the 65T on almost all terrain despite being heavy, having a lower HP/T and what should be worse traverse. IMO there's probably some sort of coefficient for engine power that's designed to model for gear differentials/RPM, which varies at different speeds. For example the 277 would have a better low speed and high speed gear compared to the IS-7, while having basically the same mid-speed gear, which explains their difference in speed. Tanks like the 65T and 130PM would have to have worse gears on most probably every speed so that they perform magically worse than hard (and soft) numbers would suggest. Hence despite WG's claims that the SU-130PM's mobility is 'slightly better' ( it actually isn't.
  8. lavawing

    What affects mobility?

    @Lethul 8:26 transmission (!?) stat at play
  9. lavawing

    SU-130PM - Ruski Scorpion G

    can you look up how much pen the ap round has at 500m? cuz the Chinese 130 gets like 220 pen at long distance, the Polish 230ish while the German and Soviets get 240 ish usually.
  10. lavawing

    SU-130PM - Ruski Scorpion G

    250,000 EXP in ten days wtf WG I guess I have no choice but to grind out two arta lines simultaneously
  11. lavawing

    T-50-2 Returns

    feels less like the old T-50 and more like a better MT-25
  12. lavawing

    T-50-2 Returns

    If anyone's on SEA rn please PM if you want to do some T-34-85M toons
  13. lavawing

    T-50-2 Returns Like getting a bouquet of roses when you were expecting domestic abuse
  14. Some people delete their gacha game accounts and burn everything inside just in case to completely wipe the game off from their minds, despite probably having spent enough money to buy a Mercedes Benz with. Seems drastic to me too, but if you really feel tormented by a game, deleting it permanently is often the only good choice you have. IMO diversity matters. If you play like 3 or four different games or have 3 or 4 really engrossing hobbies at any given time you're unlikely to get addicted to any of them - just all of them at once. It's healthier than getting hooked and feeling bad over one shitty game, at least.
  15. lavawing

    IPIP300 Personality Test

    Aint this just big 5?
  16. lavawing


    Asia MM is semifixed and tier 8 is basically a contest between the best premium tanks. The 432 is pretty dominant as far as lights go but because of the sheer amount of UDES/STRVs/Kanonens plus Progettoes and heavies you can't really pen, it's not as crazy as one would have thought either.
  17. lavawing

    What affects mobility?

    No, tests were done in a straight line, albeit sloppily. Besides irrc neither the 277 nor the IS-7 can neutral steer ingame.
  18. lavawing

    What affects mobility?

    A summary of my findings (cross-poast from reddit) After some testing comparing the IS-7 and the 277's mobility, I've just about figured out how the two's mobility are different, and how (but not yet why), despite better stats, the IS-7 is slower than the 277. Basically, (on flat ground) In the 0-10 km/h range, the Obj appears to accelerate twice as fast as the IS, i.e. 0.25s to reach the 10 km/h mark. From 10-30 km/h, the acceleration of the two tanks are nearly if not exactly identical: both tanks take roughly 1 second to power from 10 to 20 km/h and 2.25 seconds to accelerate from 20 to 30 km/h; From 30-50 km/h, the Obj again accelerates twice as quickly as the IS-7, taking roughly 10.5 seconds to reach 50 km/h (from 30). The IS-7 never reaches 50 with my crew but takes 18 seconds to reach 49 km/h. In other words, the Obj accelerates at this speed range at about 1.91 km/h/s whereas the IS-7 revvs up at the rate of about only 1.05 km/h/s. The Obj is able to reach 55 on flat ground, the IS-7 is not. The Obj and IS-7 climb hills at nearly identical speeds/accelerations. On slopes, the IS-7 accelerates from 0-10km/h at exactly the same rate as the 277 does: in roughly 0.5s. Transmission seems to be the most plausible answer
  19. lavawing


    how does it play with SEA mm?
  20. lavawing

    Playing arty is HARD - an ultimate proof

    My friend's bot can click better than you
  21. lavawing

    w o o t Only time I'm glad to be on test server FTW
  22. lavawing

    My impressions of the Polish line (Wotlabs edition)

    Yes. Tank is playable with stock turret, engine (and tracks irrc). Maintained 2.4k DPG with top gun only. Upgrade is incremental (and bloom from turret is worse wtf).
  23. lavawing

    w o o t

    Impreshuns Played like 20 tier 8 games, never saw 10s. Tier 8s feel really good to play now, especially the ones that are were balanced/rebalanced around 3 5 7. Old tanks with lacklustre armour and poor pen are now playable. Then there are tanks that were otherwise good but severely limited by MM - they are in a good spot now. Tanks like the Defender that were only balanced by tier 10s are now jesus on tracks since you can just roll over tier 8s while still having the ability to fuck up tier 9s frontally. Rough tier list from what I played and saw being played (bear in mind I am a 30 IQ heavy player): Extra tier 9s: Heavies: Defender, Chrysler, Nameless Stronk 8s: Heavies: Paytriot, M4 49 Caern AX, Caern, Lowe, 50TPP, 53TP, IS-3, IS-M, 1001P, Somua SM Meds: T-44-100, Progetto, Pantera, Cent 5/1, 416, Lorraine TDs: Skorp, 120GFT, S1 Rest of the tanks are playable, but you'd be at a disadvantage against the tanks listed above most of the time. Balanced MM is great, don't mistake me, but it does bring problems with balance into greater than ever relief. Some 8s are literally head and shoulders above their peers and the vast majority of those are prems.
  24. lavawing

    Rating the Premium Tanks (Tiers 5 through 8)

    @Kuroialty Who indeed?