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Migizikody

Verified Tanker [NA]
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Migizikody last won the day on April 28 2014

Migizikody had the most liked content!

About Migizikody

  • Rank
    Cold_Stream

Profile Information

  • Gender
    Male
  • Location
    Midwest,US
  • Interests
    Warframe
    Planetside 2
    World of Tanks
    Tera Online
    Age of Empires 3
    and some singleplayer games

  • Server
    NA

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  1. Vstab, making my shit tanks hit more often is more worth than making my good tanks shave like 0.2 off a reload
  2. wsKnZO8.jpg

    :luvkitty: broken OP fun shit

    1. MacusFlash

      MacusFlash

      Please send replay. I want to know how to carry a game with this (shitty for me) 3cm gun.

    2. Migizikody
  3. Theres a bunch of guides here that you can browse casually (Some need updating though) and a lot of streamers you can watch A virtual buffet of guides from uni's that you can feast on, plate up From my observations greens dont have the best situational awareness and usually dont notice changes in their game quick enough (Look at that minimap a lot)
  4. I'd get the lowe if I had enough gold to throw around, but a lot of it went to free xp Tanks I would trade in shit things for: 1. Lowe (recently got buffed, great hulldown, UFP stronger, side is 100mm allowing for somewhat lenient sidescrapes) 2. FCM50t (one of the stronger pref MM tanks, only downside is its fairly big/long hull) 3. Panther/M10 (Doesnt see tier 9s, 2400-2500DPM, strong support DPM med, Accurate) 4. Type 64 (2nd best stronghold behind Cromwell B, was premium so wasnt affected by LT nerfs, 2500dpm+ with good crew)
  5. so are they done with releasing over-armored tier 8 prems and now they're moving on to over-armoring tier 6 prems?
  6. whether you go on hill is dependent on their team comp, if they have 2 or more fast tanks or their fast tanks > yours dont go up the hill, go control 2 line and watch how the game plays out to see if you can get on the hill at a later time You have to remember tier 8+ on the AMX light/med line has ~40 second clips and wont be loaded when you rush hill for 5-10 seconds, which would let them shoot/ram you regarding the 2 line || if north spawn, you can push down to K line later in the game if applicable. But from south spawn, dont push much into or past the D line since there are always some nerds camping A4 AMX heavies? just support on the 8-9 since mouth of hill is where arty aims the most, can really only play mouth if your team controls hill
  7. Disclaimer: I am not a caller, and this is pretty much a "Baseball glove" to catch that 9/0 push http://wottactic.com/wot2?room=gaRwtkbOgeKTPJ You'll probably have to look for specific bushes (for bat to spot in) yourself If they're defending the province you could go for a cap + screen with a few tanks behind to reset yours tbh a lot of good callers have an initial setup and have reactionary positions instead of a hard-set counter (Since most clans wont do the same thing over and over if it isnt working)
  8. Heres an updated map Also use wottactic.com or maptactic.com to easily describe your problem or a replay
  9. it only punished rerolls and low battle-counts this might lead to more fights, but it also might mean some players wont be picked as often
  10. just remember tier 8 lights dont carry that much ammo
  11. pretty much all from tier 6+ are keepers if you have a decent crew for them. The 6 and 8 can be used in strongholds and the 32 in tournaments. The T29 is a great pub tank and the M103 is a good tier 9 to take into a platoon, also the 103s hull armor was buffed recently and the front road wheel is quite bullshit
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