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Migizikody

Verified Tanker [NA]
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  1. Upvote
    Migizikody got a reaction from Seika in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  2. Upvote
    Migizikody reacted to Folterknecht in Garbad - back from the dead?   
    The only thing where you 're at his level is maybe your platoon enhanced WN8. Keep in mind that WoT 2013 was a different game and that WN8 doesn't have an inbuilt "inflation coefficient" despite trying via updadet expect. values (1 point system can't do that for the top 1% or better, when the reference is around 1250 WN8). Comparing 2013 damage numbers with todays is nonsense (for the top 1%). And if you really think you re as good as Garbad was 3-4 years ago (he wasn't the best back then imo) that just shows that you either don't understand WN8 or have an inflated sense when it comes to your accomplishments in this game.
    What "I" 'll give you is the fact that you closed the gap be a large amount - no discussion - and therefor your perspective changed quite a bit.
     
    fixed that
  3. Downvote
    Migizikody reacted to NThirtyTwo in Which Heavy line has best all round armor?   
    Where are all the 5k Maus accounts at?
    As far as I can tell (from playing roughly 150 battles in Maus since update), Maus still gets shat on by arty (especially if your XVM colors are making the ugly rats wet). Hell, maybe even more than before, since there is a hype going on for it.
    Also, gold spamming and proper aiming (or RNG luck) still pens the shit out of me unless angle is flawless (not always easy to achieve when shot at by so many tanks). And even then, E3/ E4 APCR or JPZE100 HEAT or similar ammo can always find a spot to pen.
    Maus is still too slow to properly re-position if other flank fails hard. Still too slow to get proper cleanup damage unless you have mad positioning skills and/or luck. Still too slow to be part of the fight if you end up on a strong flank that pushes hard. Still too slow to get in cover when spotted on an open map with 3 enemy arties.
    Finally, 99% of Maus players I encounter are still dumb as bricks, with poor notions (or none) of angling, timing and positioning, making them super easy to deal with (and fun, so much free HP!).
     
    Point is, Maus is still super shit at what was already shit, but now it's become pretty good at what it was initially intended to be good at, i.e. spearhead / inspire a push, hold a choke-point, and intimidate tanks who are stupid enough to 1v1 them in a straight line.
    It is also quite a bit more fun to play than it was before (NOT because of armor, but rather because its DPM is more competitive) - that is, if you enjoy slow bricks, like I do.
     
     
    Edit: I just noticed I don't really address OP's question with my Ranting. Sorry.
    For missions, Maus is fantastic.
    For pubs, E100 - PZ 7 are better. Armor is not as good, but they are much better at positioning. E100 alpha still has a bigger "knockback" than Maus. Pz 7's amazing (and accurate) gun is way better at peek-a-boo and long range shooting. Overall though, if you're looking at the most "user friendly" t10 heavy, I think E5 is still king. Good armor, good mobility, good DPM, good gun.
  4. Upvote
    Migizikody reacted to vernl in need more winrateloving platoonies   
    aint nobody got time for that lowtier aids
  5. Upvote
    Migizikody got a reaction from kreso03 in How to play AMX line on Mines and Pilsen   
    whether you go on hill is dependent on their team comp, if they have 2 or more fast tanks or their fast tanks > yours dont go up the hill, go control 2 line and watch how the game plays out to see if you can get on the hill at a later time
     
    You have to remember tier 8+ on the AMX light/med line has ~40 second clips and wont be loaded when you rush hill for 5-10 seconds, which would let them shoot/ram you

    regarding the 2 line || if north spawn, you can push down to K line later in the game if applicable. But from south spawn, dont push much into or past the D line since there are always some nerds camping A4
    AMX heavies? just support on the 8-9 since mouth of hill is where arty aims the most, can really only play mouth if your team controls hill
  6. Upvote
    Migizikody got a reaction from BlackAdder in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  7. Upvote
    Migizikody reacted to xmenxmen2 in 9.17.1 Announced SH changes   
    Burn in hell leechers
  8. Upvote
    Migizikody reacted to Jug0sLovEn in Mediocrity defined   
    Not with that attitude you wont. There are two types of players in WoT, the ones who are bad and do nothing about it and the ones who were bad but then did something about it. I hate it when someone says something like "I'll never be good", what they are actually saying is "I dont care if Im good or bad, I wont invest my time/brains in this".
    P.S. sorry about the rant and welcome 
  9. Upvote
    Migizikody got a reaction from Gr1nch_1 in Is WoT a Fast or a Slow Paced (or both) Shooter? Out of the Selection of Two, Which End Would Warrant Better Gameplay?   
    I think its more of a RTS than a FPS, but yeah, you still have to aim and lead targets
  10. Upvote
    Migizikody got a reaction from Tigeh in Which tanks to keep?   
    pretty much all from tier 6+ are keepers if you have a decent crew for them. The 6 and 8 can be used in strongholds and the 32 in tournaments. The T29 is a great pub tank and the M103 is a good tier 9 to take into a platoon, also the 103s hull armor was buffed recently and the front road wheel is quite bullshit
  11. Upvote
    Migizikody reacted to Mort in [DJKLD] - A Clan for the Refined Gentleman   
    They never said winning was easy    
     
    DJKLD is a new clan looking for good players. Our aim is to play strongholds, and partake campaigns if we feel like it.
     
        If you ever feel down, and times are getting extra hard, just say LION!    
     
    DJKLD was created by Vetro, with the primary objective of honoring the God Emperor himself, DJ Khaled.
    Our secondary mission is to Make Strongholds Great Again.
     
        The  to more success is to have a lot of boxes. A lot.    
     
    They don't want you to have es. The  is: Don't entertain they. Keep they away from you and tell they to bow down and kneel.
     
    Applications to DJKLD will be accepted or denied on a case-by-case basis, most likely decided by Vetro, and maybe sometimes by me.
     
        Bless up    
  12. Upvote
    Migizikody reacted to Ivan_TheTerrible in HI WOTLABS !   
    i've lurked in this forum for more than 2 year and i really love it topic.indeed i find it funny , entertainment,easy to understand .After a while i decide i need to come out the bush and say Hi to anyone !. 
    Thank you wotlabs for help me know how value i am in battlefield .Improve a lot from here
  13. Upvote
    Migizikody reacted to Vetro in NA vs EU Are there credit earning differences?   
    EU pubbies are triggered so hard when they are shot by gold. It is one of my greatest joys to play EU and APCR spam literally everything. The death threats in broken English fuel me. 
  14. Downvote
    Migizikody reacted to TheLovePanda in Garbad I maed dis 4 u   
    I've created an arty montage with some of my favorite moments in it. Fuck the haters, this is funny.
    I had a ton of fun getting the clips and a ton of fun making it. Enjoy!
     
     
     
  15. Upvote
    Migizikody reacted to PoShYbRiD in 24 Hour Veterans Charity WoT Stream 7/22 #Giveaways   
    Hello, I will be doing a 24 hour charity stream this weekend for Woofs for Warriors, a veterans service dog charity for our vets with PTSD. Will be a good time. I will be starting around 10pm EST Friday 7/22. Come out and support our Veterans !   https://www.twitch.tv/poshybrid
     
    Here is a video of my friend, veteran and fellow WoT player Sc00ter on the news talking about the charity and his service dog. http://cbs6albany.co...ing-one-another
     
    Here is more info on the charity and its programs. http://mmvf.org/woofs-for-warriors/ 
     
    Look forward to seeing you there. There will be tank, premium time and other giveaways during this stream if WG stops by or not. So far to date my stream has raised $7735 for veterans and children's charities. Even if you cannot donate please stop by to support and maybe win a tank or other giveaways. 
     
    sc00ter and his service dog Kent

  16. Upvote
    Migizikody reacted to RC_Tank in Colds Map Guides to Pubs   
    Awesome, thanks for this, I think my positioning is pretty bad, especially in mediums, so this is really appreciated. Love the notes added to it as well, "Braindead TD nerds"
    Also, I remember when you were helping me out with my T54 shortly after I got it, wanted to say thanks for suggesting that I visit wotlabs
  17. Upvote
    Migizikody got a reaction from Archaic_One in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  18. Upvote
    Migizikody got a reaction from RC_Tank in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  19. Upvote
    Migizikody got a reaction from MonoPanda in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  20. Upvote
    Migizikody got a reaction from ANTICAMPER in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  21. Upvote
    Migizikody got a reaction from xtc4 in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  22. Upvote
    Migizikody got a reaction from lt_lolcat in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  23. Upvote
    Migizikody got a reaction from Va1heru in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  24. Upvote
    Migizikody got a reaction from sr360 in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
  25. Upvote
    Migizikody got a reaction from CompeAnansi in Colds Map Guides to Pubs   
    Had some free time this morning and figured I see "Where should I go with X tank on Y Map" often enough that I used stratsketch.com and went to work
    As I do not play Tank Destroyers or Arty, these map guides do not account on where to play those classes These map "Guides" are for general areas where I personally, would bring your tank. Some locations, such as mid on sacred valley, or some hulldown spots on Prok/Fiery Salient hill require more finesse and were dropped to better suit the audience this was made for and reduce clutter This is mainly initial "Deployment" and does not count for late game cleanup or mid-game flexing/flanking, those are situational and cant be generalized so easy Standard Maps only, I personally believe encounter and assault are a bit too much if the player doesnt understand how the map works normally Here is the link to the full imgur album, complete with all 34 maps (Excluding a few tournament/clan league maps) 
    http://imgur.com/a/hkkwm
    Here are a few maps out of the bunch as a preview 
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