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About GloriousPotatoes

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  1. By god the STB is disgusting. I come back from a two year break to find my favorite tank has been buffed and now has 4.5k dpm with adrenaline rush? WG you dirty, dirty, beautiful people.

    1. Show previous comments  2 more
    2. Assassin7


      STBae is best tank. 

      @lavawing after the patch where they added the siege mode they fixed it so its completely fluid now, you dont notice it changing at all. 

      Also I dont really notice the alpha loss, especially after gaining half a second in reload

    3. GloriousPotatoes


      5 hours ago, churchill50 said:

      It's such a niche situation that it's meaningless to discuss a tank's DPM with Adrenaline Rush active in my opinion.

      You say that, but when I wen't below 200 HP in my third game, I bush kemped two Tortoises to death faster than an STRV. I do agree it's a niche, but hidden in a bush HP doesn't matter. It also feels giddy to say "faster than an STRV"

    4. GloriousPotatoes


      @lavawing this did make me afraid to touch it again, but I honestly haven't noticed the difference, other than a little less depression over the sides

  2. I hereby herald thee, thy news! nevermind NIborGer just did Meh, I'll do it anyway. Bit easier to understand this, I think at least. From RU portal: T9 Conq. Gun depression of the 32 pdr Mk 1, 32 pdr Mk II and 120 mm L1A1 guns increased from -7 to 10 degrees, when using the Conqueror Mk. II APB turret FV215b Tank made HD Super Conq. Gun bloom from hull movement reduced by 25 % Gun bloom from turning the turret increased by 20 % Gun bloom for the 120 mm L1A1 Gun reduced by 29 % when turning the Unorthodox A
  3. If you want to run food use a Firefighting directive. It's only 2 bonds, and even on a loss, if you earn 400 xp + you'll get those back. Considering you'll soon get bonds for medals too, even when you're stomping tier 8s and 9s, it'll only get cheaper, and more viable. Started running that setup on a lot of my tier 10s (at least those I actually play), and I still break even.
  4. My god, what are you all complaining about? This my friends, is quality material. It is not the fault of the developers that you simpletons cannot understand a masterpiece when you see one, let alone the single aspects that make it so outstanding. An example of the artistic brilliance can be seen from the 2:00 time-stamp and onward for but a few seconds. The volcanic eruptions that we see are akin to that of only the most intense ammo racks, something the tanker will relate deep down in their being, to many of their most horrible experiences, akin to how real battles are felt: as a cruel
  5. I was about to claim , but I PM'ed Never. Damn, didn't know it was that expensive to keep the servers running
  6. So we reached the next stage of ranked on the EU.

    There are 9 people in League 1.

    You need to be place 40, if you want to be in any league.

    1. TAdoo87


      It is because the the stage is just starting and the requirement is already increased to 8 points. The people on the list did enough to be there already based on the first stage.

    2. GloriousPotatoes


      I know, but compare that to the first season.

      For the end of the final stage you need 12 points. It's only lower than the previews season because there's one stage less. You need the same amount of chevrons to qualify for anything, but it's much harder to get them.

      The 'common folk' (Read: peasantry/people with lives (feelsbadman)) won't be able to keep up as much as they did last time. Probably only 100 people will get into league 1, as there just won't be enough people qualifying to increase the number of people within the top 10 %.

      WG's goal was to get good players into the top, and remove those spamming battles. Now the only players on top are good players who also spam battles.

  7. (1).PNG

    As a Dane, I can only agree.

  8. If you want a 'slow', German credit-maker, get the better premium fascist box, the Lowe. It's got a turret, better mobility, in my opinion better gun due to turret, much better armor, better camo probably, more gun depression and an even higher credit multiplier (Lowe has 180%, Jgt. 8.8 has 171%). Sure the Jgt. 8.8 technically can print more credits than the Lowe, as the AP rounds are much cheaper, but in actuality you have to spam premium with the 8.8, and that's completely negating the fact that getting good games in the Jgt (even 3k plus ones...) is once in a blue moon. The Jgt.
  9. Imagine that up close though.. I get what you're saying however - I was able to get my reload down to 5.4s on the test server (+ iEquipment and Adrenaline rush), and I felt misses which were inevitable were just as fine. But 5.4s is broken on a tank like the STB, even with the bad handling.
  10. That would give the tank 400 higher base DPM than the STRV 103B...
  11. Who the hell is hellraiser0201?

    Played a bunch of ranked yesterday, and of course I kept running into the same people.

    Every game: hellraiser reported; why do I keep getting into games with this noob; hellraiser is on my team feelsbadman; oh wow hellraiser is not on my team, papa bless; hellraiser is gud playeru kappa..

    He drove every game I played against him in a Type 5. The only game I noticed him, he was camping K9 on mines. 

  12. But the STBeyond-fabulous still has looks! At minimum it should have the same gunhandling stats as the Type 61. A depression buff, or a slight depression nerf for the 30B, wouldn't hurt alongside with it. The STB's niche was being an aggressive, high-DPM tank with gundrepression and a 'decent' turret. Now every other tier 10 medium and their mother has ~9 degrees of depression and more armor, making the STB less special in that regard. The other niche, the DPM, is now less relevant as most other tier 10 mediums, and even heavy tanks for that matter, have been creeping up on it with co
  13. So I wanted to try out the 'improved' STBabe no. Uno turret... First game on the test server, with the changed turret, I get penned for 800 (killed me) by a G.w.E I don't know man.

    The following game I got penned for 1800+ by an FV4005, from the front. I assume he hit the side of my frontal hull (there's always been 35 mm cheeks on either side).

    Okay, now this is bullshit. Third game. 1640 by an FV005, again; from the side this time. Not like these two wouldn't have happened before, but damn it I want to test the armor..

    Fourth game? Sheridan in the ass, 895. From 500m kek

    Final game nothing special I'm going to go sleep, without any real test of the armor feelsbadman

    1. Show previous comments  1 more
    2. GloriousPotatoes


      Side turret armor wasn't great before, but at least HE/artablyat wouldn't penetrate.

      I'll reserve on judgement until I  don't get shot at by tanks solely with big hE derps.

    3. kolni


      It feels the same but it trolls the enemy more often, risking to aim instead of snapping and pulling back instantly is much nicer to you

    4. GloriousPotatoes


      I haven't noticed that quite, but testing it on the test server where people sling nothing but HEAT and don't care to aim is probably not the best place to do it.

      As is, I'll keep playing the way I do, the extra turret armor just increasing my surviveability due to bouncing just a bit more. It's not something I would rely on, unless I'm fighting tier 8s, or tier 9s with low pen.

  14. By something expensive with that, I'd say. That 30 % is going to allow you to get a lot more for your moneys worth if you to buy something worth lots of dosh. Then again, do you really want to give WG more money?
  15. From an artillery point of view... things are not looking good. Sure the turret is mostly thicker directly from the front, but that doesn't matter at all when it will just splash onto weakly armored parts regardless. For someone like me however, who almost always has his turret facing where his opponents will be (right click is best click), in turn almost always from the direction artillery will hit me, this hopefully won't affect me too much, but It'll definitely be more aware of who's shooting what, and where they are; I'll be more aware of my side turret or rear more than I currently am esp
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