Not totally related to the KV-1, but do most people use the replay system in the game? I just feel like it's very clunky, so I started recording my games using OBS, but it doesn't give an in-game experience, so I'll only have my perspective ... Just wondering.
My financial situation in-game is really going to limit what modules I can use on this tank, but as of now the the crew is sitting at around 80 percent, I believe, and I plan on first skill commander being 6th sense (I think this might not be the best choice on this tank, as it is pretty slow ... What would be better? Repairs?), then the rest of the crew getting Repairs, then BiA for my 2nd skill on everyone, just so that I can get the added bonus of 5 crew having BiA, rather than one or two guys.
Also, would 1st skill Situational Awareness and Recon be better than repairs, or no? Obviously the repair speed with 5 crew members having repairs rather than 2 or 3 is going to be higher, but how much will that affect the in-game speed vs. the effect that SA and Recon would have on the tanks performance?
From what I've experienced ... Yea, it's not the greatest but it's not bad either. If you can get into a good spot on say El Halluf or Fiery, in a T5 battle, yea it's not bad. What I do not like is how it performs at T6/7, because the avg pen there is something ... Well it's definitely higher than my frontal turret armor. Angling helps, of course, but it's tough to get into an effective hull down position in some of those matches because of this tanks mediocre camo rating and the T6/7 scouts spotting you for arty, and then arty potatoes you. That's just what I think, I know it can take some punishment, just not when it isn't top tier.
85mm is really the only thing I'm ever going to use. The pen on the 57 is pretty bad, the 122 is really only going to be used if I just want to have a little fun, and then the other guns just aren't even worth considering.
Engaging 1 tank at a time has been a challenge. If I can get into a nice position (still have to one ... ) then it'll be easier but right now I'm putting myself in a spot to fail when I have 2 tanks poking around a corner doing no damage, but also no support from my team and then having a small scout flank, turn turret, boom, dead. I should watch some replays.
Thanks, again, I am probably wrong about quite a few things so please, correct me