Vesirott

Verified Tanker [EU]
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About Vesirott

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    Stats Denier Mid Life Crisis

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  1. Vesirott

    Object 268 V4 Supertest Nerfs

    You need to take a break from posting. Thank you for telling me how large companies work and where I have worked and where I have not worked.
  2. Vesirott

    Object 268 V4 Supertest Nerfs

    They need to nerf either the speed or armor. They seem to be going with the speed. I agree that reverse nerf is quite insignificant however top speed -5kmh is almost right. Now there is a chance it wont be first one on the hill...
  3. Vesirott

    Murazor Q&A

    I wonder if anyone got a straight answer from WG regarding premium ammo usage per tier after they claimed "5% of all ammo used is premium"? Their unwillingness to release more granual data is irrefutable evidence that they know what the fuck is going on and they know we know, but refuse to deal with it because it doesnt support their business model. I think someone with influence who isnt a shill, should ask this question every day of the week until a proper answer is given.
  4. Vesirott

    Object 268 V4 Supertest Nerfs

    I mean people in the balancing department are not idiots despite how we feel about their work. These are at least somewhat intelligent people who are able to put on their own clothes and get to work and log on to a computer etc. How is it possible to communicate such utter garbage with a serious face? Like I said, I do not believe they are stupid so they must be acting stupid. Does it make us the idiots for listening and reacting to their obvious trolling/lies? For Murazor specifically: IF you game has corridor maps, then you balance your tanks around corridor maps, not some "perfect game" type of game state. IF/when you resolve the map problem, then you rebalance your tanks around the new environment. How fucking hard is it to understand this simple truth? Now I'm like 95% sure they are just fucking with us...
  5. Vesirott

    Object 268 V4 Supertest Nerfs

    Relevant I guess: Murazor balances tanks in a fucking vacuum,
  6. Vesirott

    M35 Marathon Megathread

    Im 80% done and will drop here. Tier 10 is even more unenjoyable than it used to be. Played with a friend, around 90% ammo shot is premium and teams are composed mostly of v4s, 183s, is7s/Mice/Type5s. I reverted to 13 105 and the occasional wz. Getting exp in t9 is far more enjoyable.
  7. Vesirott

    Update 1.0.1 world of tanks

    I dont see anything about the rubble surface issues. The sliding and lack of traction is idiotic.
  8. Funky calculation - I could schedule 1.5hrs of maintenance work during a Saturday and earn more than the tank will cost. Stage rewards are mostly irrelevant as I have not been able to even burn through my existing reserves that keep accumulating somehow. So when logic dictates that the grind is fucking stupid in my context why does it feel like "free tenk"? WG knows how to do psychology
  9. Vesirott

    AMX 13 90 Fan Club

    Like you said, personal preference. Maps are mostly so stupid that anti scouting is not really a thing. I tried vents instead of EGL yesterday and the aimtime is unbearable. Odd, but I really cant afford that .3 sec additional aimtime.
  10. Vesirott

    AMX 13 90 Fan Club

    Viewrange 445 is the only important benchmark for me, I consider anything above to have greatly diminishing returns. I will try vents just for comparison but I usually dont fix what aint broken
  11. Vesirott

    AMX 13 90 Fan Club

    I have all the tech tree tanks + personal missions. Also a select tier 9s of which 13 90 is one. This tank is by far the most fun pixel tenk I own. When it comes to fun factor not even FOTM 430U or v4 come close. I just went over 1000 games in it and I can see myself doing another 1000. Right combination of camo, burst, gun handling and mobility. Running EGL, VertStab and Optics. BIA, SitAwareness and 54% recon. No food, view is 446. Might check out vents instead of EGL but Im used to this setup.
  12. I still can not believe Erlenberg went to live as it was on CT. I'd like to use the word "retarded" however it is overused and does not convey what I want to express. I can not think of any maps that got better mechanics wise, most of them stayed the same and some got a lot worse. While removing vegetation, hard cover and terrain deformaties they actually managed to make the game even more campy. How the fuck is that even possible? There are 2-3 spots on a map which you have to take (like the hill on mines) or you practically lose by default. Any agressive play or scouting attempt is met with multiple HESH FVs or swedish bushwankers (see Glacier as a fine example). Im surprised they managed to not fuck up redshire or (completely fuck up) steppes. PS. Fjords was probably redone by the same guy/guys as Erlenberg. Even if the meta settles to something the map is so stupid it boggles the mind. I do believe no amount of meta will balance the winrate out between spawns.
  13. http://forum.worldoftanks.eu/index.php?/topic/664914-super-test-leak-0703-italian-tanks/page__p__15484815#entry15484815 0.4+ accuracy tho from tier 5 up...
  14. Isnt the secondary round lower damage, higher pen on consoles? I vaguely remember something like that. If the PC ammo rework is copied from console then I think the 2 gun IS6 is also not out of the question as a solution...?
  15. Dont know how reliable a polish CM is. https://thedailybounce.net/2018/03/05/world-of-tanks-qa-with-polish-community-manager/