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About JamesGoblin
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Rank
Post Derp Rage Poster
- Birthday 01/02/1866
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Website URL
https://www.reddit.com/r/CamelotUnchained/
Profile Information
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Gender
Female
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Location
Harare
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Interests
Voodoo, chocolate ice cream
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Server
EU
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1,192 profile views
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I'm in Belgrade, Serbia. Harare was a random pick for funsies.
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Necro or double, tough choice. I flipped a coin.
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JamesGoblin started following Crowfall, Camelot Unchained, EVE Online ... still a beautiful thing. and and 2 others
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I'd say it's more like DAoC meets Minecraft (EQ Landmark!?) than DAoC 2. This is why (player made footage of C.U.B.E. building): ...and background in that video is placeholder from 2013 (same as avatar and animations), this is one of alpha test updates:
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Couple new videos, connected to new siege engines; Below you can see these babies in action, doing some voxel destruction (hey, this rhymes!) - I call this "Death in the Rubble": ...plus some recent Ranger gameplay (just BTW Druid is to be added next, a healing/nuking hybrid): Also, current test access is kinda expensive, but open beta (free tests) is scheduled for "this winter".
- 9 replies
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- crowfall
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Best WWB summary (there's also TL:DR bit lower in the OP) - https://www.reddit.com/r/Eve/comments/4cdmmc/wtf_is_going_on_the_answer/
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Life is cruel to us, but we ain't no angels too:
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Might try this (not my genre really) only because of the IP. I enjoyed Warhammer Online so much <3
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You have couple post-30 tips here - "After reaching the max player level, there's still much to do in The Division..." yadda yaddity - http://www.ign.com/wikis/the-division/Endgame_Content
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I believe that 99.99% of gamers would agree with you - MMOs are a niche, and PvP sandbox (plus indie! OMG low budget!) are a very small part of MMOs. I can try to explain what makes some people want to play Crowfall; Think: Eve Online in medieval setting PLUS actual combat PLUS Minecraft (building + destruction); Eve is all about politics, alliances, spreadsheets, economy, PvP etc. - nobody plays it because of visual appeal. By the way, main reason for cartoony (low polygon count) models is that Crowfall will have to support sieges and battles with hundreds of players in small areas. "Rough" models are putting much less pressure on game engine, otherwise servers would be crashing every 5 minutes. PS Here is newer testing video (still pre-Alpha), telegraphs from OP vid are removed and some other things are a bit better.
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It's actually one of nicer negative comments I saw =) Some people simply go " Looks like cr** " or "What year is this? 1999?" (yea, graphics are certainly not Crowfall's strong point) or something anti-Raph, like "You lost me at Raph Koster. Did he have any success after Ultima Online?" (game from 90s...). For some reason, he has both fanatical followers (mostly based on his work on Star Wars Galaxies' crafting) and lots of haters - that is, among people that played his games and know about him.
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Yep, I see how it could look like "Just another..." on the first glance. On the other hand, I don't see anything even remotely close to what they are building, except maybe for Camelot Unchained!?
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Raph Koster on Crowfall social gameplay: PS also silly side of gamemaking (video outtakes 2015-16) and, for all Raph lovers, more Raph! (some "live" game development ).
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Well, there seems to be theoretical possibility to stumble across other player - and they were toying with that saying "if you see another player..." couple times. My point is, had I known that the social aspect of the game is basically zero - I wouldn't be hyped at all. I guess they were also thinking along these lines...
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Yea, there are better sources, just this is the first one I saw that clearly says it's single player. Devs liked to wordsmith around that, and some sites even labeled it as MMO.