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Verified Tanker [NA]
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Everything posted by Why485

  1. Why485

    VK3601H Heavy

    That about sums up my opinion on the changes. Still good, but not as enjoyable to play.
  2. I didn't know there was a macro for it, but I do this all the time. Before I play a tank I do a quick check of the tank distributions and if it looks likely I'll get pulled into an unfavorable game I'll leave the queue and either wait, or pick a new tank based on the distribution. This is especially important to me for tier 8 because tier 8s getting pulled into tier 10 games happens far too often and is just awful.
  3. Even when he mucks up, it's much more interesting to watch him try. When it works, it works. When it doesn't, he'll usually sit and explain for a minute why he shouldn't have done whatever crazy thing he just did and then goes into detail about what he should have done. Plus it's just funny to watch somebody's "clever" idea get shut down in seconds. I'd much rather watch him maneuver around, trying his best to exploit holes in the enemy placement with a fast medium than watch him sit on a hill and rack up 5k damage and 5 kills by doing nothing other than shooting. Thus, I watch his streams
  4. Back on topic, if it weren't for streamers/entertainers like QB, I wouldn't be here, and I would still be a pubbie arguing about Russian bias and how the Comet is one of the worst tanks I've ever owned. I can't speak for Jingles, because I've watched very few of his videos. They're too long and I know from watching him on QB's channel that he's not really that good, just an interesting and pleasant fellow. QB is a good player, who plays ultra-aggressively for the sake of entertainment. No matter what you think about him, he has the stats to back up that he's not an idiot. Is he the bes
  5. For the moment I'm running the usual Rammer, GLD, Vents, but I've been considering switching the Vents to optics. I'm not sure how much benefit I'll get by doing so. At the moment I'm obsessed with maximizing the DPM of the gun and have been relying on teammates to spot targets for me.
  6. Why485


    So good they make joystick players jealous and angry.
  7. Why485

    VK3601H Heavy

    I played it over the weekend and I still find it to be a good tank. The nerf was fair, as the 3601 was definitely overperforming. It still has the armor, but its gun selection is now a real choice. It's still a hard hitter and reliable tank, but the loss in mobility can make it hard to react to changing situations. It's still good, it's just not blatantly OP anymore. That being said, I don't drive it anymore, but that's more because the Tiger is so great now than the 3601 being worse.
  8. Huh, for some reason I could have sworn the Lowe had a 400 alpha gun. My mistake. In that case, it's a Tiger II that trades everything for the ability to earn more credits in a match.
  9. I haven't played in a long time, so I take this with a grain of salt, but back when I played that's completely true. The game gets really cheesy when its 1vs1 because the unit counts are so small and maps are so big. I think Wargame is best played with 2-4 players per side. You get a much more even spread of units and each battle can be micro'd by each player.
  10. I ended up taking my new heavy crew from my VK3601. It was a tough decision because that tank has been one of my favorite tanks in the game since I started playing, but in the end I'm glad I did. The Tiger is fantastic, if a bit situational. It requires good positioning to take advantage of its mad deeps, but once you find that sweet spot and unload on people it's like magic. Just don't get hit because I swear every time I get hit something breaks. Usually the engine. The turret mantlet is not bad either, but it's difficult to hull down because the turret is so short and hull so tall.
  11. I just wanted to drop in and say thanks to the guys working on this. I've been following this thread since its inception and really like where WN8 is going. Keep up the good work guys.
  12. Don't. When it was first introduced it was okay, but a changing meta and power creep have made it an obsolete relic of the past. I've had some very good games in it, but they've never been games where I did well because of the Lowe, it's always despite the Lowe. The ultimate killer of the Lowe is that it can and will see tier 10 games. If the Lowe got pref MM, it'd be a whole lot better. I guess the best I can say is to play it like a turreted TD. No armor, but an accurate (albeit with a slow aim time) and decent alpha for tier 8. The rate of fire is low enough that your DPM is garbage
  13. Once when I was complaining about the Comet and saying it was a useless and bad tank, I had multiple people tell me to get good and that I was the problem not the tank. It pushed me over the edge to start looking stuff up and become a stats whore so I can numbers turn purple. I already knew the raw mechanics of the game pretty well, but I didn't know how to use them. Some streams, videos, and replays later, I started to see a very market improvement in my gameplay.
  14. So, finally had some time tonight to play the new Tiger. Warning: Some serious honeymoon style gushing is to follow. Jesus Christ the Tiger is amazing. Finally the Tiger receives the treatment it deserves. I’m having fantastic games left and right. The DPM is phenomenal and the buffed accuracy (aim time) is the icing on the cake. I love this tank now, I really do. It’s such a good tank. I have a pretty embarrassing history with the Tiger. The Tiger is one of my favorite tanks of all time, so when I first got it about two years ago I was ecstatic. Unfortunately, the Tiger sucked. On top o
  15. Ever since I became a tryhard turbonerd, I haven't done anywhere near the grinding I used to do. I used to just put up with and rage with an awful stock tank but not anymore. New tanks are so few and far between these days that I save up enough free experience now to unlock at least a couple modules on a tank before I buy it and start playing it. Once I unlock a tank and free exp a couple modules, I will play a couple rounds to see if I can stand the grind, get frustrated, then convert some free experience with gold. I've also made a conscious effort to not try to grind through multipl
  16. I like this one, but I'm totally biased because I know the artist and typeset it for him. Funny story how that happened. Bias aside, as a huge military aviation nut (and having worked in the industry) I adore the comic and its extremely niche sense of humor. To quote the warning on the cover: "These comics may contain content normal people are unable to understand. If you understood all of these comics, I recommend you speak with a mental health expert." http://www.batoto.net/comic/_/comics/flight-highschool-r8408
  17. Watched the replay. The guy was an asshole that literally left you no other option. I've never been put in that situation before and I would never encourage killing somebody because they're stupid, but this guy wasn't just stupid. He was actively sabotaging you. My other big takeaway from this is. Dear God, you type really slow. It was excruciating to watch you miss so many opportunities because it took you so long to type out a sentence. If you're going to berate your teammates (and justifiably so in this case) do it quickly and get back to killing. You spent so much time typing that you
  18. That kind of game is exactly what one of my "favorite" losses in the KV-1S was. 8.6 made this gun work like the pre-8.6 German guns.
  19. Fixed the links, sorry about that.
  20. Here's the replays I mentioned earlier: http://wotreplays.com/site/338441?secret=b24434cc0f4e3417fbffe023de467374 This first one is of my mastery game. Nothing special, I just got lucky that I was fighting a bunch of baddies that lined up to die. http://wotreplays.com/site/338442?secret=b24434cc0f4e3417fbffe023de467374 Watching this again reminds me I need to shut the hell up. I tend to be the same arrogant asshole "unicunt" that I personally dislike, so I'm a terrible hypocrite in that matter. Aside from that, I really like how this game played out, despite it being a loss. A lot of
  21. Pz III/IV and the FV215b. I have a real soft spot for the M4 Sherman with the 76mm M1A1, and the Pz III/IV is basically that tank, but supercharged. It sacrifices gun depression and a little bit of accuracy and punch for huge gains in speed and traversal rates. It's a really fun tank and was a complete surprise that I would have never played were it not for unlocking the 3001H and future 3002M. I'm really glad I played it. It's such a fast and effective flanking medium tank. I would say this tank comes very close to what I consider the ideal fast medium. The FV215b I already have a thr
  22. I like the idea of using non-premium exp as a heavy factor. I find that it tends to correlate very well with how well I did in a match. It also has the unique property of being able to take into account spotting damage, which is in my opinion is WN's greatest shortcoming. I was going to write something about how I wish they would normalize experience gained to tier, because that heavily biases it towards tiers 7-9, but the more I thought about it the more I can understand the argument for why you wouldn't do that. After all, I agree with the idea that it is more difficult to play well as
  23. Tonight when I get back on my computer I'll upload that replay. Honestly there's nothing outstanding going on in the mastery game, I just got lucky against a bunch of baddies. Aside from killing a sidescraping E-75 almost entirely through cupola shots, there's nothing I did special that game that couldn't have been done in a similar tank. If I recall right, I also had a platoon of blues and purples covering the opposite side of the map, so I had a team I could count on. There is however another replay I want to upload where I did well and I'm proud of what I was able to accomplish. It was
  24. Finally got Mastery on my FV215b. I really, really like this tank. Except for the gun depression, this is like my ideal tank. I even love the rear-mounted turret. It took a 5100 damage, 2780 spotting, and 4 kill game to get it. What a photogenic tank.
  25. I'm personally for excluding TC and CW from your WN, but I am of course biased because I don't play many of either. It's a philosophical question more than anything. I'm of the school of that that random battles are the "real game" by which your skill is truly measured. The problem with using TC and CW is that their situations and gameplay is so different from the way that that random battles play, that the same metrics don't really have the same meaning anymore. Not to mention TC/CW is also (usually) a very small minority of everybody's battles. You could argue that because it's such a sm
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