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Verified Tanker [EU]
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About Jaegaer

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  1. I recently retruned to the game, it is much better now after the CV craze died down and some changes have been made. I did not find a good replacement game.
  2. WG tried a total rework on their closed test server and it was not very wel received. I think thius, above all, showed WG the dangers of such a thing. Right now the game may be slowly bleeding players but it is still at an impressive number. But how many people will use a total rework to finally bail out and how many people will come back? Hard to say and thus quite risky. And this is excatly why so many old games try to drag on as long as possible. But maybe we see WoT2 at some time.
  3. It isn't? I never said it would be. I said "chances are high that you get a good game" - thats entirely different. WG purposefully widens the power gap with new tanks to keep the masses interested. This is normal and happens because WG can not or doesn't want to change other aspects of the game to keep it interesting for those with ten thousands of battles. Yes, this is not the best way to do this and it will at some time cave in, but thats just how WG handles things right now.
  4. I find it strange that so many people here praise the game from two to three years ago and still don't realize that the game back then being better and today being worse is an inbuilt core problem of the game - tiers. The game is good for everyone if the number of players gets smaller and smaller the higher you go up in tiers AND high tier gameplay is very much NOT self sustaining. This way, if you play higher tier, chances of having a good game because you are one of only a few high tier tanks is high. But even this would get boring if it would be easy (for you). But if tier X is ve
  5. Just as ships banned Carriers from CW, tanks should have banned arty from ranked. It ursurps the very core of the mode being able to place in the top spots of the team in higher ranks due to the fact that it gets so much time to play as everyone is rather damage aware and cautious.
  6. I fancied getting one till I saw what these look like - horrible. Also there seems to be a bug that if you click the recruiters "reject" button fast enough several times you get the tokens several times as well.
  7. You shouldn't. New tanks are there to make old tanks look bad till a good enough amount spend free exp and gold and time to grind it and a good crew.
  8. I am always amazed about people that are able to go on for so long. I quit for ships just before 3/5/7 hit and I said this would be very bad for WoT and it was. WG is totally unable to change the most important things about WoT: tier imbalance and gold ammo/arty. And on top of this they can't design maps for shit.All this caused me to feel like I can only play a handful of tanks or else I feel very powerless. VK3601H vs IS-3? You must be kidding me. And, as you said, new tanks got increasingly more powerful and also more alike and thus WoT got WoWified, where the besterest item
  9. The problem is that WoT, from a high level super competitive point of view, is dead. All the discussions about game mechanics were had. All the pros did sufficiently rub their epeen in ths game. WG is VERY reluctant to change anyhing at all that would have a lasting influence about how this game plays. And if it is done it is mostly in alternative modes that are only temporarily available. Finally the power creep is real. New tanks are the shits and giggles and many old tanks are left in the dust - which is ok for all the peeps that have it all and only wait for the next OP
  10. Yes, the situations where you real DpM is close to your DpM on paper are simply too few. Lets see what the new ships of this line bring to the table, as of now it odesn't look very promising.
  11. Well, that was an extreme example thats nevertheless is quite valid, opponent needs to stop to aim and that gives the stationary tank a huge advanateg - even more if you load the gold and roflpen everywhere.
  12. Thats doesn't change the fact that the stationary tank has a huge advantage. Just play WT and see for yourself and also notice how it is not even 1/50th as profitable as WoT.
  13. Right, it is in decline, it fell from 2nd most prfitable game to 8th most profitable game in the world and it will likely drop more - but even if it was only the 50th most profitable, it would still have plenty of reasons to continue it. SO WG will certainly not raze it for a quick profit. And Tanks have always been an Europen/Russia thing. They didn't play much of a role in the Amerikas and neither in Asia and both regions are not very focussed on the WW1 - WW2 timescale on top of that. And finally: WoT e-sports is rofl and both Asia and Amerikas are more E-spots oriented than EU/Ru
  14. Which would mean that the kemp bush @ base guys would always hit the pushing tanks where they want to hit them... That does not strike me as a good idea. Imagine that Type 5 full penning your cupola EVERY SINGLE TIME from 400m away because he sat still and was fully aimed when you poked around the corner.
  15. Ok, so WoT as, like, the 8th most profitable game in the world is doomed and they grab the moneyz off? No? The game needs to change, players perceive MM as the biggest problem. Limited MM prems are a problem and need to change. So, well, doomsaying is so popular here but that doesn't make it right or even clever.
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