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Verified Tanker [NA]
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Everything posted by Vampiresbane

  1. S35 CA (bathtub) (300 AP, 330 APCR is crazy high alpha at tier 5) SU-152 (750 dmg at tier 7 is god-like, but sadly the way of the Heatenator will no longer exist in 2019) Tortoise (Use to be the 9 before the deathstar, I doubt many grind to get the Badger nowadays, but this thing, while slow, can be harder to pen than a T95 now with its new armor layout and woe to anyone that doesn't have a repair kit, and btw you thought the cupola was a weak spot? Good luck getting the shot JUST perfect to pen it.) Type 5 Ke-Ho (I have a tourney buddy that absolutely loves this tank) T71 DA (Used to be the go to autoloader light tank, still is good, even if the meta is the AMC 13 57 now) Chi-Ri (Big as a barn, no armor, no mobility, but fun as hell to play with a clip potential of ~390 and clip reload around 5 to 6 secs, no good for tourneys, but fun for Random battles) Bat Chat 25t AP (tier 9, overshadowed by its tier 10 older brother, huge clip potential of 1800, hard to use in Randoms, but frequently used in Tournaments, extremely agile go-cart of doom) BDR G1 B (slow, only good armor is the side armor, but 240 alpha for a heavy at tier 5 is rare, good for tourneys for trading) ARL 44 (can use the S35 CA gun, 330 APCR is frequently used in tournaments) VK 100.01 P (not sure how "hidden" this one is, but tier for tier, it could be argued this has more armor at tier 8 than the Maus has at tier 10) I also agree with the Leopard, tier 5. It may not be as great in Randoms as the Luchs, but it does very well in small team tourneys (good clip or good single shot, plus ramming damage). It can basically kill a Chaffee single-handedly by a ram/clip rush.
  2. Winner, winner, chicken dinner. Thank you so much. In other news, 8_Hussars when I go to your link (because I'm curious about what information I can glean), the page will load for about a second and then crash.
  3. I need help finding the most educational thread about crew and tank xp training that I found recently on WoT Eu Forums (fairly new thread, least 2018). Since I have no login, I can't use the search function, but whoever did it, did an amazing job explaining how the xp was distributed between tank and crew, how each type of personal reserves work, and how to maximize each type. But google isn't helping me find it again. Halp?
  4. What's the general consensus of the 705A? Good? Bad?
  5. See my previous correction post. HT15 With honors. Just blocking obscene amounts of damage doesn't do it anymore. You have to do damage as well.
  6. I should make sure I clarify. 15.3 with honors. So that 25% of your own team's damage is rough for a Maus.
  7. I was curious what the consensus was for the best tank for getting HT 15 done (12,000 combined damage taken, blocked, and done). I don't have the type 5. So the question is Super Conqueror or Maus?
  8. Looking at the tech tree as a whole, one has to wonder if they plan on making a full medium line to the 30b. https://tanks.gg/techtree/france Once they connect tier 5 to tier 9, they might fix some of those issues. Then again, they might not because reasons.
  9. Curious you guys would suggest camo. I suppose it's worthwhile versus heavies. I'm a little surprised about armorer instead of Deadeye, but I can understand the reasoning. Armorer could work pretty well with my equipment setup. Swapping repairs out for JoAT is actually a really good idea. I rarely, rarely, have instances where I'm tracked and waiting for my repair skill to repair my tracks.
  10. I'm considering resetting my crew skills once I unlocked the m48, not just retraining my m46 crew for the m48. It basically amounts to dropping camo and losing/gaining other more useful skills than I have currently. I plan on using Gun Rammer, Vents, and Vert Stabilizer for equipment. Right now, their skills are: I plan to make them: Commander: BiA, 6th Sen, Repairs, Camo, Recon Commander: BiA, 6th Sen, Eagle Eye, Recon, Repairs Gunner: BiA, Snap S, Repairs, Camo, Desig Tar Gunner: BiA, Snap S, Deadeye, Desig Target, Repairs Driver: BiA, Smooth, Repairs, Camo, Off-Road Driver: BiA, Smooth, Clutch Breaking, Off-Road, Repairs, Radioman: BiA, Sit Awa, Repairs, Camo, Fire Fight Commander (new for M46): BiA, 6th Sen, Repairs, Recon, JoAT Loader: BiA, Safe St, Repairs, Camo, Adrenaline Loader: BiA, Sit Aware, Safe St, Adrenaline, Repairs Thoughts? Feedback? Some minor changes really, but I'm finding anyone with view range is spotting me automatically. That camo skill just doesn't seem to be helping much at all with the m46 even though it's maxed and the M48's camo is only going to get worse than the m46's.
  11. Buy back your patton. Don't buy back the m103. Tier for tier, M103 is probably the worst of all the US heavies. T1 Heavy and M6 are better imo with T29 being top dog and e5 being realy good for its tier. As for other feedback, I think the rest of the guys covered it.
  12. So the title of the thread gives two options- the stg or the t-44. So that would imply I'm asking for feedback on those two specific tanks. And then there's my actual original post above: "Which is the preferred medium in the new 3/5/7 format?"
  13. I'm sorry that you think this is helpful. You're clearly wasting your time. I'm asking about preferred medium crew trainers as mentioned in the OP. Not heavies.
  14. Do you really use the mod1 over any other Russian medium premiums? That's curious if true. Its speed hurts the soul. IMO you really need 1 of 2 things if playing a tier 8 medium with 10's: speed and/or alpha. It doesn't really have either. T-44-100 has speed. STG has alpha. Not helpful.
  15. Which premium is the preferred medium in the new 3/5/7 format? For instance I've shelved my CDC in favor of the M4 because alpha and gun depression just work SO much better. CDC was fun pre 3/5/7, but its armor and low alpha are just painful now.
  16. I saw this earlier on the WoT forums. I didn't see it recently so I assume the original post was removed so I added my own. It's important consumer information for us all; help spread awareness. https://ritastatusreport.live/2017/09/08/wgna-refuses-to-honor-own-policy-now-with-extra-shadiness/ Incidentally, the policy in place is still listed as this: https://na.wargaming.net/support/kb/articles/560 If Cabbage is receiving direction from on-high, don't be surprised if the linked policy above is changed for contests. I would view this an instance meeting either of the following qualifications: gifted a Premium Tank that you already own (A WG employee is technically gifting you a tank as a result of winning a contest; it's also how other players give out prizes for their own contests) -or- Winning a Premium Tank in a live event (Twitch stream, player gathering, social media, etc) Winners of said contest do not meet the qualifiers listed below for silver credit compensation: On-Track Missions with a Premium Tank reward (not an On-Track mission) Events via any other mission (Daily Log-In, Month Long Missions) (not an in-game mission) You will still receive Credit compensation for bonus codes for Premium Tanks you already own (bonus code was never used) (Posting this in wotlab forum as well as WoT forums because, frankly, the WoT forums post will probably be pulled.)
  17. Do you mind sharing that math? Could be useful for more discussion.
  18. IS-3: 30 Object 416: 12 - 3 = 9 Poor gun depression, not fully traversable turret. Lowe: 36 T26E5/Patriot: 33 Rhm. Skorpion: 16 Obj. 252U/Defender: 29 +1 = 30 As much as it pains me, this P2W piece of trash has better armor in places than the IS7, better alpha than ANY gun in tier 8. It's the "Maus" of tier 8 currently. You need 5% more win rate? You buy Defender. Ya. Rasha. Lorraine 40t: 3
  19. Many people don't agree with me, but I'm going to quote my thoughts I previously posted on WoT forums about how to use Mentor effectively. link As far having Mentor as your 6th skill, that's just silly. You're honestly better off with camo on a tank like the Maus then mentor at that point. link
  20. Sure, I won't disagree with that statement. I definitely don't feel like I've played well in a tier 8 until I'm getting passed the 2500 damage threshold. I know I've done really well if I get 4k or higher.
  21. Preventive maintenance is far from useless. Specially on frontal engine tanks. I imagine a lot of Fv215b players would also disagree with that statement.
  22. I could quote SaintLaur's post too, but Veo's is much shorter. My main question revolves around whether or not we're talking "average damage per game overall" or what typical damage you should shoot for per match. 2k/game in a tier 8 is really high. Average should probably more like 1.6k. That's across all games. Just not necessarily what you should be shooting for in a winning game. Let's compare two sets of tier 8s. Emil 1 and Tiger II. My Tiger II has 1.67k/game. My Emil 1 has 2.1k/game. As you can see, 2k/game average is a REALLY high bar. That isn't easy by a long shot. Hell 1.6k average per game gives you high WN8 numbers for some tanks as can be seen by the Tiger II stats. Conclusion? An averge damage of 2k/game in a tier 8 is not realistic for 90-95% of the playerbase. It might not even be realistic for tier 9. It, however, should be each player's goal during a typical match.
  23. Side question: has repair speed at 100% gotten longer since the advent of reusable consumables or is it just confirmation bias? I swear it's longer now despite being at a full 100%. I'll have to check my old repair times (I used to time them using different gear and setups to compare using a stop watch.)
  24. Yup, I have that tank. It's fun as hell now. I'm really just grinding the 25t AP to unlock the tier X. And ug Trump. What a douche. Guy can't even keep business leaders happy and he's a "business leader."
  25. So if I hear you guys right, you all think I'm crazy. Ok, fairly convinced using the 2nd top guns isn't the best idea. Thank you for letting me bounce this idea off of your collective heads.
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