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About 2012_PlayeR
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Rank
Jack of All Poasters
- Birthday 04/11/1996
Profile Information
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Gender
Male
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Location
Singapore
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1488.
Also memes. -
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SEA
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OOPMan reacted to a post in a topic: The Tragedy of Darth Arty
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SmurfReroll reacted to a post in a topic: The Tragedy of Darth Arty
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Medjed reacted to a post in a topic: When you're top tier with a T29
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Fabunil reacted to a post in a topic: When you're top tier with a T29
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TouchFluffyTail reacted to a post in a topic: Halo SPV3
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Haswell reacted to a post in a topic: When you're top tier with a T29
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Haswell reacted to a post in a topic: When you're top tier with a T29
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> has a section that is dedicated to games that are not WoT > “dude why are you posting about games and stuff that are not related to WG in that particular section” For a bunch of people who see themselves as being above those in the official forums, you’re actually dumber and more hypocritical than I thought
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Not sure if anyone has ever heard of this particular total conversion mod, but I'll mention it anyway. Basically what this mod does is to expand on what the original Halo CE does best, tries to rectify what it wasn't particularly good at, and also adding new content, as well as adjusting some of the content that has been already there. SPV3 expands upon the already well-designed Halo CE sandbox with new, but actually unique weapons as well as other Covenant races from the other games, like the Skirmishers from Reach and the Brutes in the other 2 games of the OT, not to mention vehicl
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Unpopular opinion, but I think the game's quality is exaggerated and blown out of proportion, and doesn't really do what other genuinely good quality games already do. This video is a good example as to why I think this is the case. https://www.youtube.com/watch?v=WJ-QOqH9kvQ
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Now, I am a firm believer in player performance statistics, especially over a large number of games; statistically, the effects of RNG become less and less apparent the more games you play. However, this isn't really about stats, but rather about what RNG has on gameplay and the fun that you actually get in each game you play, in general. I don't know about you guys, but randomness in general is a bad thing for any game, and is in my opinion an extremely lazy way of making the game "unpredictable" and "re-playable"; sure, the game is now more unpredictable, but at what cost? Does the
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2012_PlayeR reacted to a post in a topic: What I have learned about playing well over the past 4+ years
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ehhh, going to disagree a bit on the impenetrable part there. while i havent exactly played that many games ever since I came back, I thought the gun works just fine even with mostly AP, and still penetrates stuff just fine with how I play the tank. oh, and you still get to shoot people from mountain-goat positions.
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wow don't cut yourself on that edge pal might want to work on your anger management, its not particularly good for your mental health
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right, so you guys can’t actually take a single joke, lmao
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My recent shitposting spree aside, I came back to the game and later on these forums and I hear people saying about how the Comet has been “hit hard”; well, I loaded it up again, and actually still really enjoyed it, and the tank didn’t really feel particularly weaker compared to the last time I touched the game and by extension this tank (which was about a year ago, perhaps longer. I can’t recall.). Yes because of map changes, you can no longer abuse vision with impunity and therefore also the disgustingly high camouflage values of the Comet like you used, however I never got the impress
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> saying shitlord like I’m supposed to actually feel bad about it
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I don’t play much these days, not even sure what your point is Lifetime stats are also completely off, lmao
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How are you unfamiliar with the prequel meme that is “UUUUUUNLIMITED POWER!!!!”?
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Well, in case there are others who still want to play this game, for some reason With what I just mentioned, you're probably less likely to kill yourself, although I would also suggest moving onto a real game, like Insurgency or even Halo CE... Also: 8. Treating this game very seriously only results in endless suffering.
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2012_PlayeR reacted to a post in a topic: Arty Stun Mitigation Skill
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Did you ever hear the tragedy of Darth Arty? I thought not. It’s not a story the Unicorns would tell you. It is a Tomato legend. Darth Arty was a Dark Lord of the Tomatoes, so powerful and so wise that he could influence the RNG Gods... He had such a knowledge of the way of the pubbie that he could even prevent his Purple enemies from doing their job. The way of the Pubbie is a pathway to many abilities some consider to be unnatural. He became so powerful... the only thing he was afraid of was losing his power, which he did. Unfortunately, he taught his apprentice everything he knew, then his