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Tupinambis

Verified Tanker [NA]
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  1. Upvote
    Tupinambis reacted to hazzgar in CS-52 (Tier VIII Premium Polish MT)   
    Udes 14. 
  2. Upvote
    Tupinambis got a reaction from cavman276 in CS-63 (Tier X Polish MT)   
    I'm strongly in the camp of "not every new line needs a gimmick", they just have to not be broken and stupid. With that said, this tank looks.... fine? The "go fast sometimes" looks neat, but yeah I'd rather them just have unusually good alpha and that pretty much be it.
  3. Upvote
    Tupinambis got a reaction from sr360 in Low-tier tech tree pruning and other balance patch discussion   
    I think we need to take a moment to appreciate the absolutely radical, extreme reverse-powercreep that we are witnessing with the KV-1S.

    First it was hiding in the shadow of its absolutely terrifying, crushing, monstrously powerful counterpart; the tier 6 KV-3

    Then the KV-3 got moved up a tier, and the KV-1S stood shoulder to shoulder with the M18 Hellcat as being one of the most overpowered tanks in the entire game, a tier 7.5 medium masquerading as a tier 6 heavy.

    Then it was booted down to tier 5 where it has been resting as a completely solid, competent but balanced tier 5 heavy.

    Now its getting booted back up to being a tier 6 heavy and its absolutely horrendous. Easily the worst tier 6 heavy in the game. All the Wehraboos are whining about how bad the VK. 30.01P is going to be rebranded as a tier 6 heavy; its still going to be way better than this. Its like if you took an M6 heavy and.... made practically everything worse. Its armor only works against tier 4 mediums and the gun would be unimpressive even on a tier 5 heavy. Its so bad its actually funny.
  4. Upvote
    Tupinambis got a reaction from GreatPenetrator in Low-tier tech tree pruning and other balance patch discussion   
    You don't think that actually rewarding players for knowing when to, and not to use different ammo types isn't a redeeming quality? Is this somehow a downgrade compared to the current "Fire premium APCR and never shoot anything else because there's literally no reason to" meta?
    Releasing foxes to take care of your feral rabbit problem. You're not wrong, but I just can't get behind the "solve a problem with a stupider problem" logic.

    Being bottom tier sucks, that shouldn't justify keeping gold ammo as a terrible game mechanic. These are separate problems that need to be addressed separately. Will the gold ammo nerf also result in things like the Object 279e overperforming even more? Yeah probably, but WG should nerf that thing anyway; that still doesn't justify leaving gold ammo as is. Gold ammo itself lead directly to most of these other problems; it was the direct cause of the closed maps with minimal flanking opportunities and tanks with idiotic armor schemes and no functional weakspots, which in turn are the main reason why bottom tier MM is so miserable.

    Also its absolutely a good thing that standard ammo penetration becomes a meaningful game balance statistic again. Anyone here remember when the Panther and the AMX AC Mle 1946 were, like, actually considered good? Some tanks are specifically balanced around high standard pen and give up quite a bit to have it. Other tanks are specifically balanced around low standard pen and, likewise, get a lot in compensation for it.
  5. Upvote
    Tupinambis got a reaction from sohojacques in Low-tier tech tree pruning and other balance patch discussion   
    You don't think that actually rewarding players for knowing when to, and not to use different ammo types isn't a redeeming quality? Is this somehow a downgrade compared to the current "Fire premium APCR and never shoot anything else because there's literally no reason to" meta?
    Releasing foxes to take care of your feral rabbit problem. You're not wrong, but I just can't get behind the "solve a problem with a stupider problem" logic.

    Being bottom tier sucks, that shouldn't justify keeping gold ammo as a terrible game mechanic. These are separate problems that need to be addressed separately. Will the gold ammo nerf also result in things like the Object 279e overperforming even more? Yeah probably, but WG should nerf that thing anyway; that still doesn't justify leaving gold ammo as is. Gold ammo itself lead directly to most of these other problems; it was the direct cause of the closed maps with minimal flanking opportunities and tanks with idiotic armor schemes and no functional weakspots, which in turn are the main reason why bottom tier MM is so miserable.

    Also its absolutely a good thing that standard ammo penetration becomes a meaningful game balance statistic again. Anyone here remember when the Panther and the AMX AC Mle 1946 were, like, actually considered good? Some tanks are specifically balanced around high standard pen and give up quite a bit to have it. Other tanks are specifically balanced around low standard pen and, likewise, get a lot in compensation for it.
  6. Upvote
    Tupinambis got a reaction from Ozjasz in Low-tier tech tree pruning and other balance patch discussion   
    Gonna be honest, not seeing the problem here beyond cases of "I wanted the 113/T62A/AMX30B/etc but can't get it anymore" for the high tier stuff.

    Pruning down low tiers is good. It reduces the odds of a new player accidentally stumbling into a truly horrific tank and then quitting the game because of how bad it is [the only really bad low tiers left are the AMX 38 and AMX 40], and it makes backtracking into a new line less irritating. If I started the Swedish medium line for example, and then I want to go back and do the TD's, I don't have to cut through or waste free XP on a bunch of dumb low tier garbage anymore.

    It is kind of weird that some rather iconic tanks are being taken out, but at least for the low tiers WG is still keeping them accessible for all players. I was afraid they were going to be some dumb reward crap that's completely inaccessible for most players, like what the M60 used to be, but no.
    Specifically for the AMX 30,
    Im willing to bet that the AMX 30 re-incarnates later on as part of a continuous line connecting the Somua S35 at tier 3 all the way to the 30B at tier 10.

    WG went all crazy for "line consistency" between tiers 8 and 10; this is why the Badger got introduced, the Soviet medium and heavy lines got all sorts of messed with, and now all the French TD's at those tiers have autoloaders.

    Going from the BatChat 12T to the AMX 30 was always super weird and made no sense. Its likely that WG is trying to build a line that bridges the Renault G1R all the way to the AMX 30.
  7. Downvote
    Tupinambis got a reaction from Madner Kami in Low-tier tech tree pruning and other balance patch discussion   
    Gonna be honest, not seeing the problem here beyond cases of "I wanted the 113/T62A/AMX30B/etc but can't get it anymore" for the high tier stuff.

    Pruning down low tiers is good. It reduces the odds of a new player accidentally stumbling into a truly horrific tank and then quitting the game because of how bad it is [the only really bad low tiers left are the AMX 38 and AMX 40], and it makes backtracking into a new line less irritating. If I started the Swedish medium line for example, and then I want to go back and do the TD's, I don't have to cut through or waste free XP on a bunch of dumb low tier garbage anymore.

    It is kind of weird that some rather iconic tanks are being taken out, but at least for the low tiers WG is still keeping them accessible for all players. I was afraid they were going to be some dumb reward crap that's completely inaccessible for most players, like what the M60 used to be, but no.
    Specifically for the AMX 30,
    Im willing to bet that the AMX 30 re-incarnates later on as part of a continuous line connecting the Somua S35 at tier 3 all the way to the 30B at tier 10.

    WG went all crazy for "line consistency" between tiers 8 and 10; this is why the Badger got introduced, the Soviet medium and heavy lines got all sorts of messed with, and now all the French TD's at those tiers have autoloaders.

    Going from the BatChat 12T to the AMX 30 was always super weird and made no sense. Its likely that WG is trying to build a line that bridges the Renault G1R all the way to the AMX 30.
  8. Upvote
    Tupinambis got a reaction from kariverson in IS-3-II/ST-II (Super Test)   
    If DB tanks like the 703 II end up being OP, its going to be for reasons other than the fact that they have double barrels. If the 703 II is OP its because of its armor, not because of its guns. Honestly the guns seem fun, but they don't actually seem *GOOD*. Imagine how... not good the Progetto would be if it had double barrels instead of the autoreloader.
  9. Downvote
    Tupinambis got a reaction from Madner Kami in IS-3-II/ST-II (Super Test)   
    If DB tanks like the 703 II end up being OP, its going to be for reasons other than the fact that they have double barrels. If the 703 II is OP its because of its armor, not because of its guns. Honestly the guns seem fun, but they don't actually seem *GOOD*. Imagine how... not good the Progetto would be if it had double barrels instead of the autoreloader.
  10. Like
    Tupinambis got a reaction from Panzergraf in First games in ~5 years. I suck now?   
    I just wanna say I really appreciate the Colin and Sturm references in this thread.
  11. Upvote
    Tupinambis got a reaction from ZXrage in UDES 03 ALT 3 (SEND UDES)   
    WG has been making a lot of weird tier 9 special vehicles lately. Nobody's certain what's going to happen to most of them, except that the French one is confirmed to be a Frontlines/Steel Hunter reward next year.
    I'm still pretty sure WG dropped that they plan on making just normal tier 9 premiums, though I can't remember where I read that.
  12. Upvote
    Tupinambis got a reaction from echo9835 in UDES 03 ALT 3 (SEND UDES)   
    WG has been making a lot of weird tier 9 special vehicles lately. Nobody's certain what's going to happen to most of them, except that the French one is confirmed to be a Frontlines/Steel Hunter reward next year.
    I'm still pretty sure WG dropped that they plan on making just normal tier 9 premiums, though I can't remember where I read that.
  13. Upvote
    Tupinambis got a reaction from echo9835 in Projet 4-1 ( Because Fuck tier 9 Balance Right?)   
    It just dawned on me that this tank has an even longer clip unload than the amx 50 120
  14. Upvote
    Tupinambis got a reaction from ZXrage in Supertest: More tier 8s TL-1 LPC, E-75 TS, M48A2 Räumpanzer   
    I guess the Germans getting a tier 8 premium M48 is appropriate payback for the Americans getting the tier 7 King Tiger.
  15. Upvote
    Tupinambis got a reaction from Madner Kami in Supertest: More tier 8s TL-1 LPC, E-75 TS, M48A2 Räumpanzer   
    Thank Fucking God. I actually legitimately liked the Panther 88 back in the day, but now 203 pen isn’t even that good for its class and its DPM schtick isn’t even special anymore.
  16. Upvote
    Tupinambis got a reaction from Deus__Ex__Machina in Supertest: More tier 8s TL-1 LPC, E-75 TS, M48A2 Räumpanzer   
    I guess the Germans getting a tier 8 premium M48 is appropriate payback for the Americans getting the tier 7 King Tiger.
  17. Upvote
    Tupinambis got a reaction from Hîr-am-Helcaraxë in Sandbox: Ammo and Health Changes   
    It’s a pretty clever way to “not nerf gold rounds” and then actually nerf gold rounds. I wonder if they can “not nerf” shit like the defender and Chrysler by not giving them a HP and alpha damage buff too
  18. Upvote
    Tupinambis reacted to Jesse_the_Scout in Sandbox: Ammo and Health Changes   
    Possible reasons they are doing it this way:
    HE needs to do something, and scaling up the damage could accomplish that. 400 vs 320 is the difference between 50 damage and 0 in a lot of situations. Might as well do all the rounds at the same time. Sabotaging the validity of stats probably not the worst thing that could ever happen in WG's eyes, since stat shit brings out the worst in a lot of players. It's a perfect way to do a lot of ninja nerfing of tanks in a way the pubbie brain cannot comprehend because it involves making comparisons. Expect bad tanks to get bigger HP boosts and good tanks to get less. There's probably some obscure law in some country no one's heard of in Europe that could be a problem if they reduced gold ammo damage, but won't apply if they make other ammo types do more. There's probably going to be some ammo price shell game. If they drop the advantage of gold ammo more people shoot AP=less need for premium account. Increasing the damage of the shells will give a pretext for disproportionate increases in AP shell price, and $5 says the credit cost per damage of AP will be higher when it's all said and done. If they just cut gold ammo damage they'd have to do a stark increase in AP costs and players would realize it and bitch. EDIT: elaborating on balancing, they basically have to nerf heavy tanks and other heavily armored vehicles if they nerf gold ammo. This is another reason they're doing it this way, because they're going to increase the HPs of armored vehicles less to balance out the cuts to gold ammo. If they just cut gold ammo damage they would need to reduce heavy tank HPs and baddies would bitch if their Defender got "nerfed" from 1500 to 1350.
  19. Upvote
    Tupinambis reacted to Ozjasz in Supertest - HP buffs for tiers I to VI   
    http://forum.worldoftanks.eu/index.php?/topic/708557-supertest-news-an-hp-boost-for-tier-i-vi-vehicles/

    So apparently WG decided to try out the thing that almost everyone was proposing for at least as long as I am playing this game. Hooray, I guess?

    IMO, this is a great change - time to kill at lower tiers is far too low to allow new players learn anything. And, for me, lower tier gameplay was generally not enjoyable at all, because of that. Higher HP pools will make the games at lower tier a bit longer, and should give players a chance to survive after making a mistake or two.
    Correct me if I'm wrong, but this could also lead to increased profitability (in both silver and XP) of lower tiers? More HP -> more dmg -> more xp/silver?

    You can find exact HP values that they are testing here: http://www.dom1n.com/newsy/supertest-zwiekszenie-puli-hp-dla-tierow-i-vi-cz-ii/ (in 
  20. Upvote
    Tupinambis reacted to TheMarine0341 in You know what this F***ing game needs?   
    Pretty sure this is just a retired tank from Florida, which will drive 10mi under the speed limit in the passing lanes and curse you out for asking how their day is going
  21. Upvote
    Tupinambis reacted to GehakteMolen in Upcoming Changes (2018+) (PEARL RIVER RETURN???)   
    How many village do i need to clear? 5, 10?
    Gold ammo benefits morons as much as unicums, using wasd is too hard for anyone below blue, so if they cant switch to gold, they will all suffer big time...
    ps: wg should ofc add some weakspot (mg holes, viewports, hatches) so you can actually penetrate tanks like the 268 v4 and Type 5 or maus, buuuuut, who knows
  22. Upvote
    Tupinambis got a reaction from conjay810 in Rheinmetall Skorpion G   
    Its insulting to the intellect how this and the KJP can be considered equal in WG's eyes.
  23. Upvote
    Tupinambis reacted to DHP in British TD changes   
    Holly mother of guns !! 
    The conway is so freaking fast ! 
    Circon using it as the new 4005 HESH meme at tier 9...
     
  24. Upvote
    Tupinambis got a reaction from Madner Kami in KanonenJagdpanzer 105 Supertest Stats   
    It's being given to supertesters in 9.20.1. It's really well hidden in the patch notes and extremely easy to overlook.
  25. Upvote
    Tupinambis got a reaction from Canadian_Reaper in Two new premiums in September?   
    One of them is almost certainly the WZ-120G FT.
     
    other strong contenders include the STG medium, AMX Cda 105, Tiger 217, and T-44-85 which just got an HD model.
     
    other possible, but less likely candidates are the T103, VK.168.01, T92 light, Kirovets-1, KV-4 KTTS, and Somua SM
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