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Verified Tanker [NA]
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Everything posted by xWulffx

  1. xWulffx


    Yeah, that sounds right. Pretty sure the Atago is 9.1 km.
  2. xWulffx


    Are you on EU? Could it possibly have different stats on EU Jarkosis??? trying to think outside the box.
  3. On the Armored Patrol it explicitly says you can't stack two of the same mod ... ie IVents+Vent boosters, IVStab+Vstab booster,ect ... https://thearmoredpatrol.com/2017/05/29/update-9-19-improved-equipment-and-directives/#more-49979
  4. Yeah I was going to post it, but you beat me to it. It shows in the rewards in the lower left hand side after you open a crate ... 10K credits per duplicate card.
  5. Been detonated in DDs mostly a few assorted CAs, but twice in my Scharnhorst - once on the first shot I was hit fml.
  6. xWulffx


    How did you get 9.1 km concealment? Mine says 9.7 km? I have second hull, Concealment expert, and camo paint job. I do like it better than the Mogami. The torps can be fired at a fairly decent angle backwards, intead of a straight up broadside only on the Mogami. So if invisible with someone chasing you can drop torps running away and they may indeed run into them. The extra gun range is a god send and they are very accurate. Still learning her, but tried to push too hard first few matches and got smacked.
  7. Someone told me they read that any duplicated cards you earned from the crates after getting the Bismarck Camos would net you 10 K credits per duplicate ... true or false? If true, it's even more worth your while to go back and do the left over missions other than to earn more of those fancy credit/xp flags!
  8. Atlanta for steering and went DD hunting sheer volume of fire makes it doable
  9. Been doing a lot of different ships. Best results in Bismarck and Tirpitz overall.
  10. Dunkerque has the speed but not the side armor to take advantage of it. Arizona, while I love her and she's got great guns, she is just too damn slow for team battles, and you have to choose between the Range mod and the AA mod. My top 3 BB choices - Fuso is fast. Has 10 14" guns with great range, decent armor if angled. She can kite other BB's and flex well. Plus I always remember her from the beginning of the movie Tora Tora Tora, even though it was a scale wooden mock up for the movie. You can run the Warspite without the Turret Traverse mod which was very necessary be
  11. They were just using the homophobic comment thing as an excuse to hammer him even though it was unfounded.
  12. Warspite and Bayern with 15" gun overmatch and don't overlook the secondary builds 7.6 km range with flag on them. Fuso speed and 10 guns with 21+ km make a nice choice too. Cleveland is great and tough to citadel, but lacks close in punch with no torps. The great AA somewhat compensates. The Graf Spee while slow can be compensated with speed flags but the 11" guns and 300 ish degree spread 8 km torpedo it's tough when angled and can give BBs a rough go up close.
  13. Sounds fun! Thanks. If some 5's and 6's were the ships to use, What would be some good ships to use? CV's : I agree that a Ryujo (in the hands of a decent CV guy) would be the only choice for the CV. CV's : Cleveland as you mentioned. Graf Spee maybe with 11 " guns and good torps. Nurneburg seems kinda squishy but has good range and ROF. Not sure about Aoba's although it has good torps. BB's : Warspite, Bayern Are the toughest with best guns in combination plus decent secondary builds possible. DD's : Tier 5 - Kamikaze R/Fujin would be my main choice due to speed and s
  14. Biggie FYI a lot of this stuff is on the Armored Patrol WOWS section already translated. https://thearmoredpatrol.com/category/world-of-warships/ Might save you some work.
  15. Yes indeed!. It's even bigger than the whole mod ban incident from the live streams a few years ago. Remember that they rescinded the bans due to all the outrage from that, and have since issued an official regarding the SirFoch situation (and now Jingles). They had no choice this time either, because they were wrong for getting in their feelings about some criticism. It would have ruined them by disenfranchising most of the player base between both of them had they not apologized.
  16. A lot of beginners can learn stuff from Jingle's, but as it's a game and unfortunately for many who take the game and their stats very seriously, many play just for fun. That was Jingles did mostly make it more fun. Honestly, if Jingles bails it will be a bigger blow than SirFoch IMHO. -------------- As to the "big apology, they had no choice or this entire incident could have spelled the beginning of the end for WG because a couple people got in their feelings over being criticized.
  17. SerB: I'll answer the question. You want answers? SirFoch: I think I'm entitled! SerB: You want answers?! SirFoch: I want the truth! SerB: You can't handle the truth! Son, we live in a world that has virtual walls, and those virtual walls have to be guarded by men with virtual tanks. Who's gonna do it? You? You, SirFoch? I have a greater responsibility than you can possibly fathom. You weep for poor tank design and you curse Wargaming. You have that luxury. You have the luxury of not knowing what I know, that poor tank design, while tragic, made Wargaming an assload of
  18. Did you keep the second mod which speeds turret turn time or go with something else?
  19. You can got through most areas on the Yorktown and the Laffey ... below decks everything Its really cool. Yup Flight of the Intruder ...
  20. Now imagine how good the 105 derps used to be 2 - 3 years ago before they got the big nerf ....
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