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About Sleepy_Moon
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Awakened Noob
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EU
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Defender is the hero World of Tanks deserves, but not the one it needs right now.
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The IS3, so strong, it shapes meta?
Sleepy_Moon replied to GehakteMolen's topic in Metagame Discussion
They're just paving the way for a well-deserved IS-3 buff. Patch 1.6.1: patch notes Cyka blyat mobile: hardbass update ''In order to keep the regular Russian tanks competitive, in comparison to their premium counterparts, we've optimalized their armor profile. *Historical* spaced armor was added - basically everywhere. Furthermore, an increase of combat characteristics was implemented for the Type 59. Not for the T-34-2, obviously." ...- 108 replies
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- is3
- russian bias
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(and 2 more)
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Sleepy_Moon reacted to a post in a topic: My thoughts on the game as current, and why I don't play as much any more.
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Top 10 Pubstars of Each Server?
Sleepy_Moon replied to Vetro's topic in Epic Pubbie Battle Boasting Poasting
Could a non-fanboi argument be made for SirFoch, given his achievements without consumables/premium ammo? Surely he'd be quite far up with a maximum effort toolkit. I'm not pro enough to rate him tho. -
They may remain a pointless line, think China TD. Sad, because they're cute. Standard HESH would be meme.
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Hi everyone!
Sleepy_Moon replied to Lissette_Lisi's topic in Newbie Palace and New Users Introductions
Why are you here? Why are we here? Why am I here? NOTHING IS REAL -
On a side note. It concerns me that spending reduces your in-game content. Removing maps, skipping tanks, ... World of Warcraft (Blizzard) has used a similar strategy, namely level 110 character boost. I would prioritize map development. It's the main culprit of World of Tanks. Awful balancing, artillery and horrendous grinds can be somewhat mitigated by smart plays on open maps.