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After a few weeks off from the game I've played a bit for a couple of days now. The one-sided roflstomps on both sides are just crazy. I mean, they were before my break as well but they are just so obvious after a little time off.
Is it how easy it is now to get to the high tiers? And what could WG do about it?
On 10/30/2020 at 1:08 PM, Private_Miros said:
Actual data suggests that large score difference battles don't form more than 20% of the total number of battles though. Average duration is still solidly 7 minutes, and the higher the tier the longer. Average score difference is around 7 as well, because, well, no respawns.
Is that stat for all games though?
Like, I'm interested in how the numbers look if you throw out everything below, say, tier 8 and focus solely on high tier random battles
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