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Verified Tanker [EU]
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Everything posted by Kymrel

  1. Yeah, those bushes seem better than the elevated ones with the walls. Surprised the EBR didn't yolo through there once or twice. Really seems to be a matter of having a team that's more campy, waiting for a field push that may never come. Great map design. In anything but lights I'd probably go city.
  2. Has anyone had any success scouting on Berlin in light tanks? Seems like there are just so many TD nests, bushes, indestructible walls and angles to get shot from that trying to scout the field is pointless. But it's a new map and perhaps some of the clever folks here have figured out a way? After a handful of games on it as I grind the WZ-132A (for no good reason...) I've now just blocked the map.
  3. I've only played it a bit. Not really a fan. It's certainly unique, but I found that in almost every game I would have been better off in a Leo PTA and much better off in the Standard B. Interesting concept but the long intra-clip and reload keep this from being a good tank. Not bad and can be fun, but not a contender for the top spot in the tier 9 medium meta as is, IMO.
  4. I stopped after tier 8. Wasn't too thrilled with the slow, armored TDs. The tier 9 and 10 have some armor, but since it's flat and thick it's pretty pointless when people spam gold.
  5. Trying to get blocking missions for the 279 done in the Bobject is just impossible. Every game is all-tier 10 with 2-3 arty and 2-3 EBR shitters. After playing the Leo PTA for a while now playing anything that doesn't have a railgun is fucking uncomfortable as well.

    1. PityFool


      Try using the VK100.01P

    2. Kymrel


      I need to do the mission in either a Rusky or Chinese tank, sadly.

    3. PityFool


      Fuck I forgot about that.

  6. Fuck all mercy low--rolls. Rolled a 315 min damage from Leo Proto on a Super Conq, leaving him on 26 HP and loosing the game. FML.

    1. Show previous comments  3 more
    2. Kymrel


      I agree with that. I remember this one but forget the ten other times I won when I rolled above average to win the game or set someone on fire etc. That doesn't make it less frustrating when this shit happens. Especially since I had just bounced a shot aimed for his lower front plate but RNG decided should hit the very edge of the upper front plate instead. So RNG gave him double protection. 

    3. hazzgar


      @Tman450 nope. There are actually more min rolls than high rolls for the simple reasons often high rolls are bigger than the HP left on some tanks. So in effect some of the good RNG is eaten by the lack of hp on tanks. 

    4. Assassin7


      Ive always sorta felt that if they have less health than your guns alpha it should be a garunteed killshot. 

  7. How the fk is that not a pen? Leo PTA shooting at a Grille 15 with a 30mm upper plate.


    1. Show previous comments  1 more
    2. PlanetaryGenocide


      isn't that mod known to be not 100% accurate on hit locations?

    3. Tman450


      probably hit the gigantic gun

    4. Kymrel


      If it hit the gun the mod is indeed inaccurate, since it shows the enemy tank gun position. I've seen shots that hit the gun (and didn't pen because of it) and it was shown clearly. I can't think of another explanation than the mod being inaccurate, but I've used it for a while now and usually when I don't pen what I thought I should have, it shows that I hit some part of the tank at an extreme angle when I thought I hit the flat surface  right next to it. This one I can't explain any other way.

  8. That could be it. I sent a message and they said as much.
  9. I was curious about a player on the enemy team after a battle just now. When I tried to look at his stats it came up with an error message that said "Player details for Alem_Sikembe_Kiziltoprak are locked." I tried to look him up on the WoT site and got a 404 error. Wotlabs can't find him either. Any theories?
  10. Man, how nice does it feel to get a Kolobanovs? Only my 5th ever. Leo PTA you wonderful beast.


    1. Snoregasm2


      GG man. So weird to see a Kolo's without either an Ace or Radley's (beyond the weird Assault defence games).

      I second the Pta. I recently got 4 of my 5 Kolos in the last 3 months, and 2 of them were in the Leo 1.

  11. Man, I love your videos but can't understand how you can play with such a small minimap! EDIT: And apparently neither can you, since you enlarged it a couple of minutes in. False alarm, everyone, false alarm!
  12. Finally at 30k bonds. For someone who doesn't play clam wars, ranked or anything else, this is a milestone. Haven't spent one, ever, so I wonder if I should. Don't have a tank that I like enough to get bond equipment and only the M60 appeals somewhat to me. The question is, should I get some super-equipment or just keep hoarding and  hope they eventually put a tank I want for sale for bonds?

    1. Show previous comments  8 more
    2. arthurwellsley


      Good luck with that one. I very much doubt that the Object 907 will go into the bond shop. The RU server would go wild for the Object 907 at 15,000 bonds every Ivan and his brother, sister and uncle would buy it and then tier X MM would be swamped with them.

    3. Ham_


      121B is the only tier 10 I have fun in

    4. Snoregasm2


      The other way to look at it is to buy 3 pieces of equipment, and then move them to flavour of the month tanks at 600 bonds a time (at most - if you have bounty rammer and vents, then just spend the gold).

      To really min-max, the vert stab is nice but not as good as the vents/rammer combo, so you could just buy them. As others have mentioned, the vents really make vision game tanks pop that little bit extra.

  13. After playing the Char Futur 4 for a bit and sort of liking the tank, I played a game in the Standard B. It is just such a comfortable, fun tank and no 30+ second reload at the wrong moment.

    1. MagicalFlyingFox


      I mean, you are going from one of the shittiest tier 9 mediums to what is probably the 2nd best.


      Char gimmick is at least enjoyable and despite its shittiness, it still is somewhat usable so I'm fine with it being how it is, especially since it was free.

  14. Trust Wargaming to make what could be a fun, simple PvE game a complicated annoying mess. I've played 5 or 6 games now at tier 1, lost every single one since two or three morons in the team just press W and die, again and again. And the reward? Yet another IS clone. That's a hard pass from me.

    1. Show previous comments  1 more
    2. Kymrel


      My problem every single game has been that I can't kill the baddies fast enough at the end because I have only one or two friendly tanks. Not because I camp, but because I actually use cover, angling and side-scraping. Doesn't save me from the frikking lazer-guided shots from some of those bots, but it is better than sitting in the open taking fire from two directions like my teams seem to like doing.

      I guess this could be OK for a platoon of 5 guys, but as is I won't bother with this.

    3. hazzgar


      In my game max 1 guy is dead. Mostly all have 2-3 tanks. They just shoot what is closest or play it too slow instead of avoiding as many tanks as possible to get to commander tanks. 


      Then again EU meta is cancer. I started playing EBR again since everybody camps for 10 minutes then suicides and that's the only tank that can exploit that. 

    4. BadLuckCharm


      What i don't understand is why you guys subject yourselves (those that do) to this crap in the 1st place. To me, it was obvious from the get-go that this event-thing would be crap mode. Not even going to touch it with a ten-foot pole.

  15. Is the meta in Frontlines changing? I'm seeing more and more heavies and far less lights and meds, in general. I've even started taking the Renegade out and it performs pretty well. Still prefer the usual Progetto/LT432/EBR but playing something else is a bit refreshing.

    1. Show previous comments  7 more
    2. MagicalFlyingFox


      If i actually play the prog/ELC EVEN/Skorp i will general almost all the time. 


      Its not fun, its still boring as shit. Fucking WG thinking that 4 weeks in a row of FL is fun. 

    3. Kymrel


      I forced myself to finish to rank 15. That way I only have to get rank 10 next time. I played the Rene a lot this time, mostly for a change of pace. It can bully somewhat, especially at range, but it suffers like all non-EBRs when a swarm of those totally balanced and not at all bullshit cars come for you.

    4. Tman450


      People finally figured out that the way to farm ranks is to cap/reset and it's way easier to do in something with tanky armor. If a shitter platoon breaks out triple 252U/Defenders they're almost guaranteed to cap.

  16. Kymrel

    Su 100y

    When I'm top tier in this I'm hella aggressive. Sometimes to my demise, but it's just too much fun.
  17. I agree on the camos, but offering a 3d style for a single tier 9 TD, as opposed to, for example, a choice between a few so that players can pick a tank they like, is just lazy IMO.
  18. A 3d skin for a T30? Really, guys? That's the big one?
  19. Kymrel

    Su 100y

    Just got this one for free for Tank Rewards. Holy moly, when this thing is top tier it cleans house. Shooting gold (with lower pen but higher alpha because reasons) you can pen pretty much anything tier 7 and under for 510 alpha. At tier 6. Just came out of my 7th game with this thing, a Pool's Medal on Fisherman's Bay one-shotting tier 4s left right and center. Not something I'll play a lot, but dayum, when this thing hit, it hurts.
  20. Goddamn I'm tired of 279s dominating games. A 55% WR player on the other team casually steam-rolled our team on Mali doing 8.5k. Battle was lost before we loaded. Would it be too much to ask for Wargaming to fucking learn how to balance fucking tanks?

  21. Finally. Union 7 for the 279 done. 3 internal crits, 3 games in a row is a total RNG fiesta from hell. Ended up doing it in the 212 cancer after trying with mostly that and ISU with HE. Some good advice from people here to use those two tanks.

    UNION 7.jpg

    1. Kymrel


      And the next mission I go for was getting 7 (10 for honors) vehicles killed by spotting or tracking them in 10 games. Took me 6 games to get it with honors. The balance on those missions are just totally fucked.

    2. hazzgar




      Yeah WG doesn't play their game. The ones that do are potatoes. That's the problem. They saw how often they get 3 crits and thought a few games in a row is as hard as a normal spot mission.



      Also yeah all light missions are easy. Maybe except the tracking ones since they require your team o shoot what you spot so some rng is present

    3. lavawing


      TIL 212A is a tank


  22. What utter RNG bullshit this Union 7 (Is anyone there) mission for the 279 is. Damage three internal modules or crew three battles in a row.

    I've left it on for a while now playing through the double-barrel tanks and premium tanks without ever getting more than two games in a row, and usually just one. I've even been trying with the 261 cancer. Gotten two in a row once in about 15 games now. Even games where I hit lightly armored targets that, when I'm playing them take module damage all the time all I do is track, at most. Multiple games with around 3k damage in this shit class with one or no internal crit. Just WTF?

    If Wargaming could fucking play their own game and then try to balance missions I'd be a hell of a less annoyed right now.

    1. Show previous comments  11 more
    2. Kymrel


      Could work. I tried the 704 briefly but that just felt like I was fucking my team up by shooting HE.

    3. Tedster59


      clanmate did it with the ISU-152 and HE, it's definitely viable.

    4. Kymrel


      Damn. Really don't feel like buying back the ISU and training crew for it, but then I don't really feel like playing cancer either. I'll give the 212 a little longer and then try the ISU. Thanks for the help.

  23. Wait, what? Is there a difference between the bounty equipment and bond equipment? I thought it was the same...
  24. There is also the booster situation to take into account in favor of the FL, I suppose. If I use a credit booster for an hour that will last for three games, even if the first two last the maximum amount of time possible. So an hour of boosters in fact gets you an hour and 15 minutes or something, at least some of the time, when the moron's don't destroy the objectives with 10 minutes on the clock. I'm still not entirely convinced, but as mentioned not needing prem ammo is also in FL's favor for credit earning.
  25. Is it though? A great money maker, that is? If you spend as much time playing randoms in tier 8 prems would you make more? I haven't done that experiment, but I figure you just might make more in randoms, especially with daily missions and now the battle pass. I'll still play FL for the variety (even if it's starting to get pretty boring and predictible), but I question the common knowledge that you earn good credits there.
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