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Kymrel

Verified Tanker [EU]
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Reputation Activity

  1. Upvote
    Kymrel got a reaction from ZXrage in Carro Combattimento 45t, GSOR 1008, Object 274A   
    Don't worry. They will nerf it to the ground before release.
  2. Upvote
    Kymrel got a reaction from Deus__Ex__Machina in Carro Combattimento 45t, GSOR 1008, Object 274A   
    Don't worry. They will nerf it to the ground before release.
  3. Triggered
    Kymrel got a reaction from VTSplinter in Name and Shame Part II Probably Sponsored by Universal Studios and Chrysler   
    It must be really hard to detect bots. Really, really hard. If only there were some clues one could use. Some parameters to put into a computer to auto-detect this behavior. Sadly, nothing springs to mind...
     

  4. Upvote
    Kymrel reacted to Archaic_One in [Sandbox] Equipment 2.0   
    2015 WG - Vision and camo mechanics are too difficult for the player base to understand and are being exploited by a small group of high level players
    2020 WG - Fuck it, here's a cloaking device
  5. Upvote
    Kymrel got a reaction from arceusdrago in Player with details hidden post-battle?   
    That could be it. I sent a message and they said as much.

  6. Upvote
    Kymrel reacted to Jesse_the_Scout in [Sandbox] Equipment 2.0   
    What do we want to do?
    Simplify the choice and use of all equipment "Now scroll down to form 7C marked, 'light tanks tier 4-6' and write in your gross credit total. Reference chart B13 to find what your base camo value within a bush is and divide by improved camo net values to find your net camoflague values while in water while being observed with improved binocs from a tank destroyer."
  7. Like
    Kymrel got a reaction from Elkerlyc in The Panhard AMD 178B survivor support group   
    Almost every tank line released in recent years has had at least one tank they want everyone to skip with free xp. This is the story of one such tank.
    With the exception of the Type 64, tier 6 light tanks are pretty horrid. Bad gun, no armor, poor view range. And yet all of them are miles better than this turd of a tank. It has terrible view range, bad alpha and DPM and doesn’t really make up for it in any way with speed or maneuverability since it doesn’t go faster than normal light tanks and turns like a pig unless you sacrifice speed by releasing the W key when turning. In addition, it gets all the negatives of being a wheeled vehicle, most noticeably the inability to turn without going forwards or backwards.
    The vehicle has exactly three redeeming qualities in my eyes. It has good reverse speed that can get you out of trouble sometimes. The cannon, despite having 0.4 accuracy, tends to be better than that number would suggest. And it has a HE round with decent penetration that will increase the alpha substantially fighting other light tanks.
    I unlocked most of the modules with free xp so I never got to experience the horror that is the stock 178B. At first I thought it was a horrible choice to play it immediately after release, since the MM was full of both wheeled vehicles and people driving light tanks that presumably wanted to shit on the wheeled guys with their superior view range.
    As it turned out, this was the perfect time to play this turd. My tactic was to go near the usual light tank yolo spots, but of course not yolo, load HE and blat enemy lights when they were in a dogfight with the lights in my team. Once most of the light tanks were down, I could use the mobility to get flanking shots and even do a little bit of scouting. Though, to be honest, most of the scouting was done late game since the view range just doesn’t allow good initial spotting. Not just because other lights were better (they are, but that’s not the point) but because you need to get so close to spot anything other than your own shadow that the enemies will spot you and shoot you. And since you aren’t really that fast, small or maneuverable decent players and bots loved by RNG will hit you.
    It was quite surprising to me that I finished the grind in 53 games and ended up with a 70% WR and 915 DPG with 397 spotting. I think the only reason I did that well was the fact that I could feed on the other wheeled vehicles yoloing. Since those are better stats than I can in any way justify given my averages and how bad this vehicle is.
    If you have the free xp, skip this tank. If you don’t, do what I did and pop all the boosters you have and suffer through it.
  8. Like
    Kymrel got a reaction from sohojacques in What Rusky/Chinese tank for final Chimera mission?   
    Researching the 268v4 was good advice. Did the mission in game 19 with that OP bullshit tank. Did just shy of 7k damage, 3.7 blocked and 1998 HP taken. I was the last man standing with exactly 2 HP left, snapshotting the last enemy tank before he could kill me with HE. Pretty epic game
  9. Upvote
    Kymrel got a reaction from Archaic_One in Low-tier tech tree pruning and other balance patch discussion   
    Source: https://worldoftanks.eu/en/news/general-news/sandbox-february-results/
  10. Upvote
    Kymrel got a reaction from ZXrage in Low-tier tech tree pruning and other balance patch discussion   
    Source: https://worldoftanks.eu/en/news/general-news/sandbox-february-results/
  11. Upvote
    Kymrel got a reaction from ZXrage in Low-tier tech tree pruning and other balance patch discussion   
    I like many of the points raised, and would add one more. The effects on lower tier tanks in a +2 MM environment will be horrific. Now you can't pen with normal ammo and need to load the gold to pen. This won't change, but after this package of shit is implemented you'll do less damage (or, rather, the tanks have more HP, the net effect is the same), allowing armored tanks of a higher tier to bully even better.
    Unless they go to a +1/-1 MM this change will be utterly terrible for the game. Even if they do, it still might be. People will gravitate towards armor and tanks with high standard pen. So more super-heavies and TDs. And arty because fuck this game. Staples like the T-54 and other meds/lights that need gold to be competitive are humped and can go fuck themselves. Really well thought out, Wargaming...
    What they need to do is to not go live with the broad strokes rebalance they are trying to do now and instead immediately deal with the obvious problems that creates before releasing this new version of the game. Because that's what this is. Buff HP of some tanks more than others. Introduce actual weak spots on tanks that really, really need them and make some alleged weak spots (type 5 cupola, Defender lower front plate etc) real weak spots by lowering the armor value. Buff pen on some tanks, reduce or increase ammo cost, amount of ammo carried etc.
    They don't need much testing to do many of those changes. Just common sense and game knowledge. They would then need to tweak them once it's live, doing a lot of little fixes to fine tune the game. And this should be done quickly and efficiently, without any regard for if tanks are premium tanks or not. Call it 2.0 and people can't really complain. If they do, give them the tanks as they were in 1.X with the old HP and standard alpha and tell them to go fuck themselves.
    But of course Wargaming won't do any of that because they are incompetent shits who don't play their own game. Instead they'll go live with their great rebalance, screw the game in a major way and then spend two years gathering data and then finally fix something, long after the game ceases to be relevant.
  12. Upvote
    Kymrel got a reaction from Snoregasm2 in Low-tier tech tree pruning and other balance patch discussion   
    Source: https://worldoftanks.eu/en/news/general-news/sandbox-february-results/
  13. Upvote
    Kymrel reacted to Snoregasm2 in Skoda T 50 pewpewpew   
    It is hard to upgrade from progetto 46 (the best tier for tier med in the entire game), yet the Standard B manages it to become the best tier 9 med in the game in the current meta - it upgrades the right areas (alpha, speed) whilst retaining elements which make the Progetto amazing (gun dep, overall mobility) and minimising the reduced soft stats on the gun despite the alpha increase. It is enough of an upgrade to still make the tier the 9 the best in tier the same way the tier 8 was.
    The tier 10, on the other hand, has 3 main problems:
    The gun stays the same, so tier for tier it is worse than the standard B. If you fire all 4 shots you're DPM becomes absolutely horrific (whereas in a lot of situations in the Standard B you can fire all 3, and for it to make sense). I can't think of many instances in the 65 where you can fire 4 shots and not cripple yourself. The DPM increase is therefore pretty shitty, and kind of only works if you fire 1 or 2 shots at a time, in which case play a non-autoloader and have a better tank.  The improvements are in the areas that don't matter in current meta, i.e. traverse (rather than overall speed), hull armour and negligible view range. The main selling point being the hull armour. That doesn't mean shit in the current meta, and people just shoot you like swiss cheese regardless - yes, you pull off a few random autobounces, but it's not 430U levels, and more importantly it doesn't allow you to abuse the current hull down meta which makes so many tanks OP. You've either got hull down capabilities or insane gun + mobility tier for tier, and the 65 has neither. Competition. The Standard B goes up against the Leo Pta, 430 and maybe then whatever your poison is out of the Type 61, Skoda T50, T55-A and E50. It is a Lion amongst a couple of Wolves amongst some Sheep. On top of that, none of the heavies at tier 9 strike fear into your heart or are impossible for the Standard B to deal with (the hardest maybe being a hull down 705). The 65, on the other hand, comes up against all of the broken tanks that make tier 10 such a shitfest right now. The 430U, 277, WZ heavy, Super Conq., UDES/Kran abused hull down, not to mention all the reward tanks like 279(e), Cheif and 907. It is at best middle of the pack with all of these fucking alphas rolling around, and all of them can abuse the 65 in a way that the 65 can't abuse them (or the way the Standard B CAN abuse same tier equivalents).  That's not even to go into non-tank factors like tier 10 MM where you get all same tier games more often, more arty, more broken TDs that again, fuck you even with 330 HEAT etc. etc.
    It's not hard - Standard B is the best tier 9 med, hands down (unless you really like sniping with the Leo Pta, which fair enough, but W/R will be higher in Standard B - it is for me anyway, with both 3 marked). The Skoda isn't, and isn't really top 3. The 65 is middle of the pack on tier 10, and tier for tier is much worse than the Standard B.
  14. Upvote
    Kymrel got a reaction from sohojacques in Low-tier tech tree pruning and other balance patch discussion   
    Source: https://worldoftanks.eu/en/news/general-news/sandbox-february-results/
  15. Upvote
    Kymrel got a reaction from Archaic_One in Low-tier tech tree pruning and other balance patch discussion   
    I like many of the points raised, and would add one more. The effects on lower tier tanks in a +2 MM environment will be horrific. Now you can't pen with normal ammo and need to load the gold to pen. This won't change, but after this package of shit is implemented you'll do less damage (or, rather, the tanks have more HP, the net effect is the same), allowing armored tanks of a higher tier to bully even better.
    Unless they go to a +1/-1 MM this change will be utterly terrible for the game. Even if they do, it still might be. People will gravitate towards armor and tanks with high standard pen. So more super-heavies and TDs. And arty because fuck this game. Staples like the T-54 and other meds/lights that need gold to be competitive are humped and can go fuck themselves. Really well thought out, Wargaming...
    What they need to do is to not go live with the broad strokes rebalance they are trying to do now and instead immediately deal with the obvious problems that creates before releasing this new version of the game. Because that's what this is. Buff HP of some tanks more than others. Introduce actual weak spots on tanks that really, really need them and make some alleged weak spots (type 5 cupola, Defender lower front plate etc) real weak spots by lowering the armor value. Buff pen on some tanks, reduce or increase ammo cost, amount of ammo carried etc.
    They don't need much testing to do many of those changes. Just common sense and game knowledge. They would then need to tweak them once it's live, doing a lot of little fixes to fine tune the game. And this should be done quickly and efficiently, without any regard for if tanks are premium tanks or not. Call it 2.0 and people can't really complain. If they do, give them the tanks as they were in 1.X with the old HP and standard alpha and tell them to go fuck themselves.
    But of course Wargaming won't do any of that because they are incompetent shits who don't play their own game. Instead they'll go live with their great rebalance, screw the game in a major way and then spend two years gathering data and then finally fix something, long after the game ceases to be relevant.
  16. Upvote
    Kymrel got a reaction from sohojacques in Low-tier tech tree pruning and other balance patch discussion   
    I like many of the points raised, and would add one more. The effects on lower tier tanks in a +2 MM environment will be horrific. Now you can't pen with normal ammo and need to load the gold to pen. This won't change, but after this package of shit is implemented you'll do less damage (or, rather, the tanks have more HP, the net effect is the same), allowing armored tanks of a higher tier to bully even better.
    Unless they go to a +1/-1 MM this change will be utterly terrible for the game. Even if they do, it still might be. People will gravitate towards armor and tanks with high standard pen. So more super-heavies and TDs. And arty because fuck this game. Staples like the T-54 and other meds/lights that need gold to be competitive are humped and can go fuck themselves. Really well thought out, Wargaming...
    What they need to do is to not go live with the broad strokes rebalance they are trying to do now and instead immediately deal with the obvious problems that creates before releasing this new version of the game. Because that's what this is. Buff HP of some tanks more than others. Introduce actual weak spots on tanks that really, really need them and make some alleged weak spots (type 5 cupola, Defender lower front plate etc) real weak spots by lowering the armor value. Buff pen on some tanks, reduce or increase ammo cost, amount of ammo carried etc.
    They don't need much testing to do many of those changes. Just common sense and game knowledge. They would then need to tweak them once it's live, doing a lot of little fixes to fine tune the game. And this should be done quickly and efficiently, without any regard for if tanks are premium tanks or not. Call it 2.0 and people can't really complain. If they do, give them the tanks as they were in 1.X with the old HP and standard alpha and tell them to go fuck themselves.
    But of course Wargaming won't do any of that because they are incompetent shits who don't play their own game. Instead they'll go live with their great rebalance, screw the game in a major way and then spend two years gathering data and then finally fix something, long after the game ceases to be relevant.
  17. Upvote
    Kymrel reacted to SoliDeoGloria in Frontlines + Steel Hunter: 3 tier 9 reward tanks   
    Honestly, while the air/artillery strikes were cancer, the spotter plane was probably the healthiest consumable. Being able to dig out bushwankers is nice for being able to push.
  18. Upvote
    Kymrel got a reaction from ZXrage in the Black Market rumor mill   
    Wow. And now that the auction is over it turns out that this tier III shitter was the final offer. Whoever did the lineup for this Black Market needs to be fired.
  19. Upvote
    Kymrel got a reaction from Wanderjar in the Black Market rumor mill   
    Wow. And now that the auction is over it turns out that this tier III shitter was the final offer. Whoever did the lineup for this Black Market needs to be fired.
  20. Upvote
    Kymrel reacted to hall0 in the Black Market rumor mill   
    finally it is over. hell this blackmarked was a steaming pile of bs
  21. Upvote
    Kymrel got a reaction from sohojacques in the Black Market rumor mill   
    Arty skin on an auction. Why would people want arty skins? You only see your vehicle while driving the 20-30 meters you do at the start of the game. After that, the only one who sees it will be the EBR that kills you, unless you are a pro arty player and manage to successfully drown yourself before he can get to you.
  22. Upvote
    Kymrel got a reaction from Snoregasm2 in the Black Market rumor mill   
    Arty skin on an auction. Why would people want arty skins? You only see your vehicle while driving the 20-30 meters you do at the start of the game. After that, the only one who sees it will be the EBR that kills you, unless you are a pro arty player and manage to successfully drown yourself before he can get to you.
  23. Upvote
    Kymrel reacted to Wanderjar in the Black Market rumor mill   
    8th Item:  Type 59 GOLD auction for 20,000 gold starting bid RU 5000, EU 1500, NA 300
    RU lowball 26,800 gold  EU lowball 41,200 gold NA lowball 57,000 gold 9th Item: PZ 38(H) "Mini maus" for 9,500 Gold. RU 10,000  EU 3000 NA 600.  EU sold out in 31 seconds, NA in 10 seconds. RU hasnt sold out yet (still around 4k remaining at 5pm cst).

    sorry for the combined post, work ran really late
    leaked word from the volunteers says new tank tonight/tomorrow. we'll see 
  24. Upvote
    Kymrel reacted to Jesse_the_Scout in the Black Market rumor mill   
    It's like WG has a team of psychologists in a basement somewhere with the single directive of devising new mechanics that purposefully create anger and frustration. Whether you bid too much or not enough you're going to be irritated. I feel they still missed an opportunity by not having the BM time at 03.00, they could have ruined thousands of players' sleep too.
  25. Like
    Kymrel reacted to H4NI in 7v7 on EU   
    There you go, fixed.
     
    I like it. I'm consistently doing better damage than I do in randoms, and I don't know how to explain it, lol.
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