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how do you TVP 50/51? this tank is kicking my ass.
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It doesnt play anything like a batchat. You cant play it like a bat and be successful. If anything it plays like the 13 75 did pre 9.18, but still not quite.
I play it mostly like a regular medium but with massive alpha, you can sort of treat it like that because of the fast clip time and fast reload. Its hard to explain, its quite unique.
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15 games yesterday. had some fails early on trying to make stuff work w/ a platoon. then had to go eat so took a few minute break, came back to restart my session. ended the day w/ 80% wr and 2185 Wn8 w/ session stats logging my games for the day. played all tier X.
All well and good until I realized I ran a nearly 500,000 credit deficit with premium account.
how in the world do you all afford to play tier X all the time?
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Lookin for some help here. Not tanks related. Anybody round here have a clue about anything drones? looking to pick up a quad copter that has a particular feature set for 4k video, plus has a good GPS for 3d mapping applications for no more than around $850 USD help.
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Some guys I work with fly drones for doing roof inspections. I'm 95% sure they were flying the DJ Phantom 4, which has the sort of features you're looking for;
So, a bit above you're price range (maybe find one used?). I'm unsure if the one I linked has the sort of GPS stuff you'll need. The people I know didn't actually use these drone for work; they custom-built a drone of their own with all the features they wanted. So, depending on your definition of 'good' GPS, you may need to revise your price upwards. The video was good enough for everything you could want, and the stabilization was shockingly good. YMMV, do more research before you buy etc...
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Scrolling thru news and....
A Muppet with autism to be welcomed soon on 'Sesame Street'
WHY!? WHO THOUGHT THIS WAS A GOOD IDEA!? WE ARE DOOMED
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Aren't all the Muppets autistic as fuck? what's the point of this?
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I'm tired of trying to be aggressive in big slow heavy tanks on malinovika. that map is just not conducive to heavy tank gameplay at all. WG wants you to brawl at the top of the hill, but that is impossible to accomplish when there is massive amounts of artillery everywhere just waiting to shit on you. FK it. just going to play that map TD style from now on, even if my camo is shit. Tired of getting clicked on.
/end rant.
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Onoes not every map is designed for heavy tanks! Better add more corridors! /s
In all seriousness, I'm thankful maps like Mali and Prok exist. Mali is the only map in the game where the vision game feels super important and is the primary reason I liked the t20 so much. The more I play the map the more I agree that the hill is a trap, as the western trench seems to have replaced it as -the- spot that determines games.
Someone needs to go hill, but without the team supporting it with high-vision meds and lights in the valley underneath it and on the hills overlooking the lake, you're going to struggle, as even if you win it there's bushes at the base of the hill with cover blocking shots from the enemy side at both bases of the hill.
While you're complaining about drawing Mali in superheavies, I'm drawing Steppes in PzSfl4, a map which I don't know how to play in anything but mediums.
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that's why MM should take into account a shitload of things before putting 30 tanks together on a random map.
you should read the lineup first:
enemy has a lot of mediums? go 1/2 line
enemy has a lot of slow bricks? go hill
enemy has arty? redline until you get to the hill and pray they don't have yoloscouts.
enemy has TDs? go hill because they will most likely sitting on the small hills right above the lake, or towards the red line.
Either way once you've cleared the hill you just drop down through the village and go to the enemy td hill..
pushing the A (or 0 depending on your spawn) usually results in a farm fiesta for tds and campers.