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Bavor

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Bavor last won the day on February 13

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About Bavor

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    Uses 105mm DERP on the M46
  • Birthday August 28

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    East coast USA
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  1. Metal Wars Info I had the reload on my 907 down to about 4.2 seconds last campaign with one of the modules. I think it was the air conditioning. Only 2,200 tanks this time. Of course Wargaming in its infinite wisdom scheduled a campaign over the July 4th holiday.
  2. One e of the problems with Role XP is how little extra XP you get for playing to Wargaming's define "role" for your tank. Blocking 2K damage in a tier 10 super heavy and blocking 8K damage in a tier 10 super heavy makes a minimal difference in role XP. Sitting back and farming 7K damage in a STRV and doing most of your damage form beyond 300 meters while remaining unspotted on a loss still results in less overall XP than an arty player who tracks and stuns a few tanks or an EBR player who YOLOs and spots 12 of the enemy team while doing minimal damage and spotting damage.
  3. Yes they were until the season that started yesterday.
  4. I've been using the Tiger I for completing in game missions the past few months. Sometimes for daily missions and sometimes for tankrewards missions. The DPM and HP pool make it easy for many of the missions. My Tiger I has 2600+ DPM, 5.5 second reload time, and 0.31 dispersion. Its higher DPM than most tier 8 heavies and its has the health of an average tier 8 heavy. When its top tier, you DPM down everything. When its bottom tier, you play back and use your DPM and dispersion to farm away. The Tiger I was the easiest 3 mark I ever did.
  5. https://worldoftanks.com/en/news/clan-wars/global-map-revolution-announcement/ "The Alliance Mechanic will be off for Season 14." I actually left my clan after last clan wars season because I thought the alliance mechanic was bad for the game. The alliance mechanic prevented battles and took some of the fun out of clan wars. On the NA server, about 70% of the clans on the map were in the same alliance. There were sub 900 ELO clans next to us on the map that we were not allowed to attack because they were in our alliance. We weren't allowed to take land from anyone in the alliance without their permission. It wasn't clan wars. Sure, diplomacy exists in a normal clan wars season, but not on the scale that the alliances had. Other Info: General Settings Ghost Clan Rules are ON. Assigning victory points together with Gold is ON. Starting Influence points: 1500 Firefly Provinces are OFF. Alliances are OFF. Quest System is ON. Gold quests are ON. Influence points quests are ON. Battle offset feature is ON. Income limit is set to 10. (You will only receive Gold for the 10 lowest provinces you own.) Revolts are ON. Pillages are ON. Partial refund of credits are ON. Penalties are ON.
  6. Even with a 3950X in my system, I've found out that if you use Adobe Premiere for 4K H.264 encoding, you don't have much of a speed advantage over a mildly overclocked i7-6700K. If you don't use Premiere of don't do H.264/H.265 encoding your results may be different. Certain effects in Premiere can make the encoding more CPU intensive and show an advantage with 8 or 16 cores. However Its not any of the effects I use regularly. Also, if you use adobe After Effects and do color correction and detail preserving upscale, it seems that After Effects can take advantage of 16 cores/32 threads. Other video editing/encoding/converting software: Newer versions of Davinci Resolve use more GPU encoding now, so your GPU may have more of an effect than your CPU with encoding. Handbrake seems to lose per core gains in improvement with more cores past 6 cores. However you still do get better results with more cores or faster cores. On another forum that has a thread of handbrake benchmark results, my 3950X at 4.2 GHz with raised power limits only loses out to newer threadripper CPUs and overclocked Intel HEDT CPUs with much faster clock speeds.
  7. The short version of my opinion is that I went into the sandbox server expecting Wargaming to completely screw everything up and expecting that it will take 2+ years for them to fix it if the changes go through. Wargaming did not let me down. About the ammo changes: In reality the problem is not the ammunition. The problem is many corridor maps that forces tanks to fight frontal with limited or no flanking opportunities and a lack of frontal weakspots that can be reliably hit with fully aimed shots on stationary tanks at any distance further away than ~50 meters. Instead of fixing the cause of the problem, Wargaming is focused on fixing the symptom of the problem. Taking HESH penetration away from the UK tanks removes some skill from the game in my opinion. Knowing when you can use HESH and do more damage than the standard ammo is a skilled decision. Also, removing HESH penetration takes away a unique aspect of gameplay in the UK tech tree vehicles. Reducing the damage of gold/special/premium APCR ammo compared to the HP pool of tanks is a buff to wheeled light vehicles. Its much easier to hsi them at 300+ meters with APCR and now players will need more penetrating hits to destroy them. Removing HE and HESH pen is a buff to wheels light vehicles. Now I can't time my shot properly at closer range to have a higher likelihood of penetrating and doing significant damage. I don't think the ammo changes will reduce the gold/special/premium fired by many players because they will still choose more reliable damage over the possibility of higher damage. About the tech tree changes: Wargaming is removing many low tier tanks that had different or unique aspect to their gameplay that were funa s a new player. I have no idea why tier 10's are being removed. The 113 isn't bad and was worth the grind. It just has been power creeped. Now it seems like a worse(slower less armor worse gun handling) 430U. Wargaming is screwing up the game because they don't even know how to play the game and never listen to above average skill players. I bet if Wargaming asked the top 5% of players what they would change in the game, the answers would be different than the proposed changes.
  8. A Wargaming employee on the forums said you need to flank instead of fight higher tier tanks forntally.  Are we supposed to flank to the other corridor or drive out into the open where our tank will be destroyed the instant it gets spotted?

    1. Show previous comments  2 more
    2. Raj

      Raj

      maps arent big enough for flanking in this fucking game lmao

    3. MagicalFlyingFox

      MagicalFlyingFox

      Does he know that goods say that ironically?

    4. hazzgar

      hazzgar

      Someone asked him how do you flank with a T28 or Vk1001p? 

  9. I had a NH-D14 in two different computers and when it was installed, I couldn't reach or see anything on the motherboard near it. I couldn't connect additional fans to the fan headers on the motherboard without removing the NH-D14 because I couldn't see or reach them. I could only use low profile RAM because no other RAM would clear the heatsink. No need to use RGB RAM when you can't see it anyway. I couldn't swap out my stock power supply cables with the nicer colored cables without removing the NH-D14 because I couldn't reach the connectors on the top edge of the motherboard because the NH-D14 was in the way. I couldn't mount the radiator for my EVGA Hybrid graphics card on the rear 120/140mm case fan mount because the hot air from my NH-D14 blew into it and caused the GPU temperatures to spike. Also there was less than 5mm of clearance between the rear of the NH-D14 and the radiator fan. It was the same issue on two different motherboards in two different cases. In the end, I swapped the NH-D14 for a 360mm AIO. My CPU temperatures dropped by 2-3C over the NH-D14 when encoding and rendering and I can reach everything on the motherboard now.
  10. I bought two of the $99.99 75 box bundles. I received: Gold: 73,700 - includes gold for tanks already owned. Credits: 7,400,000 Premium Time: 97 days Tank Skins: All 6 of them Tanks: Obj 703 II, E75 TS, Sherman VC Firefly, Bretagne Panther, Pz. III K, AM 39 Gendron I received some of the other lower tier tanks I already owned, so I received gold in their place. I did not receive any of the other tier 8s, but I already owned them. In previous years, I bought less boxes and received more tier 8 tanks and tier 8 tank duplicates. Last year, i spend less than $100 and ended up getting over 120,000 gold. I received the IS-3A multiple times along with a few other tier 8 tanks I already owned. That added to the gold received.
  11. I0a9AwR.jpg 

    What are you trying to say Wargaming? (see image)

    1. NightmareMk9

      NightmareMk9

      Twats that?  I cunt hear you...

    2. Wanderjar

      Wanderjar

      hopefully you dont absorb any damage from that

  12. I had a chance to test my i7-6700K vs a R7 3800X with Premiere Pro and H.264 encoding. i7-6700K with iGPU 3000 MHz RAM: 14 minutes 59 seconds i7-6700K with iGPU and 3333 MHz RAM: 14 minutes 41 seconds i7-6700K without iGPU: 21 minutes 12 seconds r7 3800X:14 minutes 37 seconds I'm sure other video editing software would scale better across cores, but even after Adobe updating premiere pro to use more CPU cores, the 3800X isn't much faster than an older Intel CPU with iGPU accelerated encoding. Here is the 3800X encoding a h.264 4K video. Premiere does use all cores/threads now, just not all of them at 90-100%.
  13. For the price of the 43" 4K monitor there are several very nice 3440x1440 100Hz to 144 Hz G-sync or FreeSync monitors. You don't need to limit yourself to 2560x1080.
  14. I have an ASUS PG348Q 34" 3440x1440 monitor and love it. My other monitor is a LG 4K monitor and that is off to the right side. I just use it for teamspeak, streaming software, and game map info. I prefer gaming on the ultrawide 3440x1440 34" monitor for most games. It feels more immersive. WoT works fine with the 3440x1440 monitor. Set the FoV to 120 degrees instead of the 95 degrees which is the default for 16:9 1920x1080, 2560x1440, and 4K monitors. Overall, I'm happy with the 3440x1440 34" ultrawide and wouldn't go back to a 16:9 monitor. These days, there are very few games that don't work on an ultrawide monitor. I can even get most 10+ year old games to run properly on a 3440x1440 monitor without any special configurations or editing game files.
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