Jump to content

Bavor

Patron
  • Content Count

    738
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Bavor

  1. URL because embedding is wonky sometimes.

     

    Who sent baby 279(e) to fight me?  You are dead. No big surprise.

  2. The previous buffed E5 wouldn't even be considered OP among the current tier 10 tanks. Wargaming just needed to return the E5 to the pre nerf stats and leave it alone.
  3. Metal Wars Info I had the reload on my 907 down to about 4.2 seconds last campaign with one of the modules. I think it was the air conditioning. Only 2,200 tanks this time. Of course Wargaming in its infinite wisdom scheduled a campaign over the July 4th holiday.
  4. One e of the problems with Role XP is how little extra XP you get for playing to Wargaming's define "role" for your tank. Blocking 2K damage in a tier 10 super heavy and blocking 8K damage in a tier 10 super heavy makes a minimal difference in role XP. Sitting back and farming 7K damage in a STRV and doing most of your damage form beyond 300 meters while remaining unspotted on a loss still results in less overall XP than an arty player who tracks and stuns a few tanks or an EBR player who YOLOs and spots 12 of the enemy team while doing minimal damage and spotting damage.
  5. Yes they were until the season that started yesterday.
  6. I've been using the Tiger I for completing in game missions the past few months. Sometimes for daily missions and sometimes for tankrewards missions. The DPM and HP pool make it easy for many of the missions. My Tiger I has 2600+ DPM, 5.5 second reload time, and 0.31 dispersion. Its higher DPM than most tier 8 heavies and its has the health of an average tier 8 heavy. When its top tier, you DPM down everything. When its bottom tier, you play back and use your DPM and dispersion to farm away. The Tiger I was the easiest 3 mark I ever did.
  7. https://worldoftanks.com/en/news/clan-wars/global-map-revolution-announcement/ "The Alliance Mechanic will be off for Season 14." I actually left my clan after last clan wars season because I thought the alliance mechanic was bad for the game. The alliance mechanic prevented battles and took some of the fun out of clan wars. On the NA server, about 70% of the clans on the map were in the same alliance. There were sub 900 ELO clans next to us on the map that we were not allowed to attack because they were in our alliance. We weren't allowed to take land from anyone in the alliance without their permission. It wasn't clan wars. Sure, diplomacy exists in a normal clan wars season, but not on the scale that the alliances had. Other Info: General Settings Ghost Clan Rules are ON. Assigning victory points together with Gold is ON. Starting Influence points: 1500 Firefly Provinces are OFF. Alliances are OFF. Quest System is ON. Gold quests are ON. Influence points quests are ON. Battle offset feature is ON. Income limit is set to 10. (You will only receive Gold for the 10 lowest provinces you own.) Revolts are ON. Pillages are ON. Partial refund of credits are ON. Penalties are ON.
  8. Even with a 3950X in my system, I've found out that if you use Adobe Premiere for 4K H.264 encoding, you don't have much of a speed advantage over a mildly overclocked i7-6700K. If you don't use Premiere of don't do H.264/H.265 encoding your results may be different. Certain effects in Premiere can make the encoding more CPU intensive and show an advantage with 8 or 16 cores. However Its not any of the effects I use regularly. Also, if you use adobe After Effects and do color correction and detail preserving upscale, it seems that After Effects can take advantage of 16 cores/32 threads. Other video editing/encoding/converting software: Newer versions of Davinci Resolve use more GPU encoding now, so your GPU may have more of an effect than your CPU with encoding. Handbrake seems to lose per core gains in improvement with more cores past 6 cores. However you still do get better results with more cores or faster cores. On another forum that has a thread of handbrake benchmark results, my 3950X at 4.2 GHz with raised power limits only loses out to newer threadripper CPUs and overclocked Intel HEDT CPUs with much faster clock speeds.
  9. The short version of my opinion is that I went into the sandbox server expecting Wargaming to completely screw everything up and expecting that it will take 2+ years for them to fix it if the changes go through. Wargaming did not let me down. About the ammo changes: In reality the problem is not the ammunition. The problem is many corridor maps that forces tanks to fight frontal with limited or no flanking opportunities and a lack of frontal weakspots that can be reliably hit with fully aimed shots on stationary tanks at any distance further away than ~50 meters. Instead of fixing the cause of the problem, Wargaming is focused on fixing the symptom of the problem. Taking HESH penetration away from the UK tanks removes some skill from the game in my opinion. Knowing when you can use HESH and do more damage than the standard ammo is a skilled decision. Also, removing HESH penetration takes away a unique aspect of gameplay in the UK tech tree vehicles. Reducing the damage of gold/special/premium APCR ammo compared to the HP pool of tanks is a buff to wheeled light vehicles. Its much easier to hsi them at 300+ meters with APCR and now players will need more penetrating hits to destroy them. Removing HE and HESH pen is a buff to wheels light vehicles. Now I can't time my shot properly at closer range to have a higher likelihood of penetrating and doing significant damage. I don't think the ammo changes will reduce the gold/special/premium fired by many players because they will still choose more reliable damage over the possibility of higher damage. About the tech tree changes: Wargaming is removing many low tier tanks that had different or unique aspect to their gameplay that were funa s a new player. I have no idea why tier 10's are being removed. The 113 isn't bad and was worth the grind. It just has been power creeped. Now it seems like a worse(slower less armor worse gun handling) 430U. Wargaming is screwing up the game because they don't even know how to play the game and never listen to above average skill players. I bet if Wargaming asked the top 5% of players what they would change in the game, the answers would be different than the proposed changes.
  10. A Wargaming employee on the forums said you need to flank instead of fight higher tier tanks forntally.  Are we supposed to flank to the other corridor or drive out into the open where our tank will be destroyed the instant it gets spotted?

    1. Show previous comments  2 more
    2. Raj

      Raj

      maps arent big enough for flanking in this fucking game lmao

    3. MagicalFlyingFox

      MagicalFlyingFox

      Does he know that goods say that ironically?

    4. hazzgar

      hazzgar

      Someone asked him how do you flank with a T28 or Vk1001p? 

  11. I had a NH-D14 in two different computers and when it was installed, I couldn't reach or see anything on the motherboard near it. I couldn't connect additional fans to the fan headers on the motherboard without removing the NH-D14 because I couldn't see or reach them. I could only use low profile RAM because no other RAM would clear the heatsink. No need to use RGB RAM when you can't see it anyway. I couldn't swap out my stock power supply cables with the nicer colored cables without removing the NH-D14 because I couldn't reach the connectors on the top edge of the motherboard because the NH-D14 was in the way. I couldn't mount the radiator for my EVGA Hybrid graphics card on the rear 120/140mm case fan mount because the hot air from my NH-D14 blew into it and caused the GPU temperatures to spike. Also there was less than 5mm of clearance between the rear of the NH-D14 and the radiator fan. It was the same issue on two different motherboards in two different cases. In the end, I swapped the NH-D14 for a 360mm AIO. My CPU temperatures dropped by 2-3C over the NH-D14 when encoding and rendering and I can reach everything on the motherboard now.
  12. I bought two of the $99.99 75 box bundles. I received: Gold: 73,700 - includes gold for tanks already owned. Credits: 7,400,000 Premium Time: 97 days Tank Skins: All 6 of them Tanks: Obj 703 II, E75 TS, Sherman VC Firefly, Bretagne Panther, Pz. III K, AM 39 Gendron I received some of the other lower tier tanks I already owned, so I received gold in their place. I did not receive any of the other tier 8s, but I already owned them. In previous years, I bought less boxes and received more tier 8 tanks and tier 8 tank duplicates. Last year, i spend less than $100 and ended up getting over 120,000 gold. I received the IS-3A multiple times along with a few other tier 8 tanks I already owned. That added to the gold received.
  13. I0a9AwR.jpg 

    What are you trying to say Wargaming? (see image)

    1. NightmareMk9

      NightmareMk9

      Twats that?  I cunt hear you...

    2. Wanderjar

      Wanderjar

      hopefully you dont absorb any damage from that

  14. I had a chance to test my i7-6700K vs a R7 3800X with Premiere Pro and H.264 encoding. i7-6700K with iGPU 3000 MHz RAM: 14 minutes 59 seconds i7-6700K with iGPU and 3333 MHz RAM: 14 minutes 41 seconds i7-6700K without iGPU: 21 minutes 12 seconds r7 3800X:14 minutes 37 seconds I'm sure other video editing software would scale better across cores, but even after Adobe updating premiere pro to use more CPU cores, the 3800X isn't much faster than an older Intel CPU with iGPU accelerated encoding. Here is the 3800X encoding a h.264 4K video. Premiere does use all cores/threads now, just not all of them at 90-100%.
  15. For the price of the 43" 4K monitor there are several very nice 3440x1440 100Hz to 144 Hz G-sync or FreeSync monitors. You don't need to limit yourself to 2560x1080.
  16. I have an ASUS PG348Q 34" 3440x1440 monitor and love it. My other monitor is a LG 4K monitor and that is off to the right side. I just use it for teamspeak, streaming software, and game map info. I prefer gaming on the ultrawide 3440x1440 34" monitor for most games. It feels more immersive. WoT works fine with the 3440x1440 monitor. Set the FoV to 120 degrees instead of the 95 degrees which is the default for 16:9 1920x1080, 2560x1440, and 4K monitors. Overall, I'm happy with the 3440x1440 34" ultrawide and wouldn't go back to a 16:9 monitor. These days, there are very few games that don't work on an ultrawide monitor. I can even get most 10+ year old games to run properly on a 3440x1440 monitor without any special configurations or editing game files.
  17. I think its more of Wargaming giving in to the whiners and crybabies who constantly complain that they can't get reward tanks. So ,to keep them happy, lessen the chance they leave the game soon, and spending money, they offer reward tanks for bonds. In the end, that means many of these players who were never good enough to have a snowball's chance in hell to earn a reward tank, now have to buy gold and credits packages or more premium tanks and premium time to make up for all the credits thy lose playing tier 10 more often. Its the everybody's a winner attitude that people learn in youth soccer(football for those not in the USA) or tee ball where they don't keep score and everyone gets ice cream after the game. Everyone feels that they are entitled to special things they didn't work for. We might as well start handing out Heisman trophies to every former High School football player who didn't have the ability to play college football.
  18. I bought an EVGA graphics card in 2007 and another one in 2012. Both were when EVGA offered free lifetime warranties. The GTX 570 I bought in 2012 developed a noisy fan in 2014 after I moved. It could have just been shaken up too much when it was in the box in the moving trailer. I contacted EVGA's customer service and explained what happened. Then I quickly received an RMA number and they shipped me a new graphics card, a factory overclocked GTX 660 ti, with a return label for my GTX 570. It took about 2 days from the RMA request until I received the new card. In 2017, the 660 ti started to run hotter, probably due to needing a reapplication of thermal paste. I contacted customer service and they issued a RMA and sent me a GXT 1050 ti, which is amazingly faster than the GTX 660 ti, and a return label for the GTX 660 ti. The 1050 ti arrived in about 48 hours from receiving the RMA. Earlier this year, I bought a used GTX 1060 off of eBay for a lower budget system I was building for someone else. The card had some problems with the HDMI port. It made me wonder if that's why the seller was selling it. Instead of sending it back to the seller for a refund, I contacted EVGA and received a RMA for the card and quickly received a replacement GTX 1060. I didn't have the original receipt, but the original owner registered the card within 30 days of purchase. Earlier this month, I had an issue with my EVGA GTX 1080 ti FTW3 Hybrid card. The onboard sensors weren't reporting high temperatures, but the card was acting like it was throttling due to high temperatures. I've run the card at +104 MHz on the GPU(which allowed it to boost to 2101 MHz. Stock GTX 1080 ti boost clock is 1582 MHz.) and +550 MHz(which turns out to be +1100 MHz above rated speed) on the RAM its entire life. During gaming it rarely reached above 50C. I took the card apart and applied new thermal paste. That didn't fix the issue. When I asked on the EVGA forums about it, someone from EVGA gave me a link to their BIOS flashing software and the latest BIOS. Flashing the BIOS didn't fix the issue. I did some more of my own troubleshooting and couldn't figure out what the problem was. I contacted EVGA support and received a RMA for the card. They didn't care that I took the card apart and said the EVGA sticker on the backplate is only to let the repair people know if the card was taken apart. In its place I received a new retail boxed RTX 2080 Hybrid with 48 hours. Between the EVGA cards in my computers and the computers I bought for friends and relatives, I've had somewhere around 30 EVGA graphics cards. Many of them were used or open box returns. The three above are the only ones that had issues. Every time EVGA was quick to replace the card after minimal troubleshooting. My multiple experiences with Gigabyte's warranty/RMA process over the past 15-20 years have been awful. I've completely stopped buying any of their products because I consider the warranty to be useless. I've had issues with Supermicro's server and workstation boards in the past and they replaced everything with no questions asked after very basic troubleshooting, but the process too much longer. I only had to deal with Asus' warranty/RMA process once and it was painless, but slow. Micron/Crucial was slow but painless also. Most hard drive companies have been quick to say they will replace a hard drive under warranty, but the process was slow, except for a few business/enterprise products. In my experience EVGA has been the only company to quickly replace products with equal or better hardware after minimal troubleshooting. I know every PC parts manufacturer has issues with hardware at different times, but I've only been recommending EVGA graphics cards when someone tells me they want a Nvidia GPU in their system. Has anyone else had similar experiences with the warranty/RMA process with other computer hardware manufacturers?
  19. Most of my work with Premiere Pro is H.264 for YouTube and other online video platforms. Honestly, people who use higher quality codecs for YouTube are just wasting time. I tried using higher quality codecs and nobody could tell the difference on YouTube due to YouTube's bandwidth limitations. I brought this post back from the dead because I've looked into upgrading to a Ryzen 3000 series system for a cheap 12 or 16 core system for video editing. However, I've been told by others people who use Premiere Pro regularly that a 9th gen i5 will give me the same encoding speed as a 3800X or 3900X and smoother playback while editing than a 3900X or 3800X. Puget Systems' Premiere Pro benchmark comparison tests seems to support this. Even at 4K H.264 100Mbps, the i5-9600K has a higher export speed and export score than the 3800X and 3900X. The Ryzen systems were benchmarked with faster RAM than the Intel systems. I wonder if Intel's new GPUs will be compatible with Adobe's use of Intel GPUs to speed up encoding and make editing smoother. If so, a 3900X or 3950X and an Intel GPU might be the best of both worlds. I guess we will find out next year when Intel releases their new GPUs. As long as I keep getting the cheap student price for Adobe CC, Adobe's stuff probably will be my main video editing and encoding software.
  20. I've considered NVMe RAID in the past, but every real world benchmark I've seen of it showed no improvement over a single NVMe drive. Even in Premiere Pro and Davinci Resolve there were no improvements to video editing or encoding speed. There weren't any measurable difference in game load times or level load times either. I've experimented with NVMe raid on another person's PC in the past(Four Samsung 970 EVOs) and the benchmarks showed amazing speed. However I couldn't find any real world performance improvements just like all the tech people on YouTube and the other web sites that cover computer hardware. With NVMe drive prices falling, I guess it could be a cheap way to get an 8 TB NVMe drive with some 2TB NVMe drives being found on sale for under $200 now. The 2TB NVMe drives can be found lower priced than 2TB 2.5" SATA SSDs now when they are on sale.
  21. Yet it never uses more than 50% of the CPU and never maxes out any core when ray traced shadows are enabled and usually uses 20-40% of the CPU's ability. So, it isn't a limit of the CPU causing poor performance.
  22. Apparently the Ryzen 3000 series CPUs have a bug in the random number generator that makes them unable to boot most linux distros without a workaround. It also causes some issues in Windows software. The bug is that when a random number is requested form the CPU, the result is always zero. Because of this every Linux session ID has the same ID number instead of it being a random number. Because of this Linux won't boot because it keeps requesting a new random number from the CPU and it keeps getting zero as the random number. Supposedly AMD and the motherboard manufacturers may have a patch in 2 to 8 weeks. How does a CPU company release a CPU with a broken random number generator? Is that not tested before it goes to final silicon? It seems like a huge flaw. If Intel did that, it would be all over the news.
  23. When Wargaming said they are introducing ray traced shadows that work on any graphics card, I was skeptical about how it would work. In the video, they showed the highest level of ray traced shadows most of the time. I did some tests with WoT Encore RT to test performance with ray traced shadows on the highest setting and off. I used MSI afterburner to measure average fps, minimum FPS, 1% low FPS, and 01.% low FPS during the WoT Encore RT demo. I tested resolutions from 1920x1080 to 4K(3840x2160). Using an i7 and GTX 1080 ti, the difference in performance with ray tracing on at the highest level and ray tracing off was 40-65% depending on the resolution. Yes, up to 65% lower FPS to have ray traced shadows enabled. I tried with an RTX 2080 and i7 system and the difference was almost 60% at 1920x1080 resolution between RT on and RT off. That's a major performance hit for slightly nicer shadows. I monitored CPU usage when running the demo and it was at 20-45% total CPU usage on the i7 and no cores were maxed out. So, its obvious that the implementation of ray tracing they are using is very inefficient even after their improvements in how it works. I honestly wouldn't notice the difference in quality of shadows most of the time when playing the game. Also, Wargaming needs to stop lying to their customers about their WoT Encore results. On systems that get 20-25 FPS Encore is still telling them that their results are "Good." I don't know of any gamer that would be happy with most games at 20-25 FPS. In WoT tanks start jumping around your screen at that low of a framerate.
  24. I gave Wargaming that feedback and posted about it in the forums. Having the price be 15,000 bonds for a reward tanks is ridiculously low. Last campaign, the winning bids in the bond auction were over 18,000 bonds on the NA server. I heard it was 22,000 or 24,000 minimum on the EU server, and over 30,000 bonds to win a tank in the auction on the RU server. The low price is a slap in the face by Wargaming to the players who improved their individual and team gameplay and worked to earn a tank. Selling tier 10 reward tanks gives players less motivation to grind for tier 10 tanks and less motivation to participate in clan wars. When you have that situation, players can stop spending money on gold to convert free XP and stop spending money on premium time and premium tanks. Then Wargaming makes less money and the game dies faster. The NA and SEA servers seem to have been in a decline in active players and clan wars players for a while now. I'm sure selling reward tanks will speed it up. Also, its another example of Wargaming lying to players when they said in their videos and clan wars campaign announcements in the past that you can only get the reward tanks in clan wars campaigns. I'm pretty sure its mostly marketing and finance that controls all of Wargaming's decisions and they don't care if the game dies faster on some servers as long as they get short term money.
×
×
  • Create New...