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Everything posted by Bavor

  1. Sandbox changes are focusing on the symptom, not the problem. I think the rework of the ammo is fixing a symptom of the problem instead of the cause of the problem. What Wargaming is doing by changing special/gold ammo is the equivalent of shoving gauze up the nose of someone who is bleeding and dying out from a hemorrhagic disease. The issue isn't gold/premium/special rounds. The issue is map design, lack of real weak spots on many tanks, and RNG. Wargaming loves corridor maps that make players fight frontally. How many of their maps are two corridors that promote frontal engagements with an area in between that is a death zone for most tanks? How many tanks/TDs have little to no frontal weak spots? How many of them have weak spots that can be easily penetrated by standard ammo of the lower tier tanks they face? How many times in a row have you fully aimed a shot at the weak spot of a stationary tank and have RNG send the shot too low or too high or too far too the side several times in a row? How many times in a row have you fully aimed a shot at the weak spot of a stationary tank and have a low penetration RNG roll that caused the shot to bounce off a weak spot. Before attempting any changes to ammo, they need to fix the other areas first. Wargaming is fixing the symptom, not the problem. Personally, I think Wargaming should change RNG to +/- 15% for damage and penetration. WoT Blitz has 15% RNG if I remember correctly from playing it before. In addition to that, many maps need some rework to allow more flanking opportunities. With the current design of most maps your flanking choices are to go to another corridor to fight tanks frontally just as you were before, or crossing into an open area where most players get spotted easily and die quickly. Tanks also need weak spots that can actually be hit and penetrated by lower tier tanks. I'm not saying every tank needs large weak spots that every tank 2 tiers lower can easily hit and pen at 200+ meters. However, the weak spots of many higher tier tanks are small enough that when you are less than 100 meters away, your aim circle is 2 to 4 times the area of the weak spot. Regularly having fully aimed shots at a tank's weak spots miss at under 100 meters because the weak spots are so small they can't easily be hit is a problem. Skill in learning weak spots and aiming for them is negated by RNG in many circumstances. It also works the other way. There are tanks that have been relegated to being useless after nerfs or changes because their weak spots are so large and easy to hit. The T110E5 is one example of this. Before touching gold/special ammo, Wargaming should look at the other major issues with the game with map design, armor, and RNG. The changes on sandbox are an over complicated way of fixing a symptom of the real problems.
  2. I noticed with Wargaming's map design there are several maps I don't like and they all have a similar configuration. Death zone in the middle and two corridors for frontal fighting.
  3. I blocked mines because that tiny map is awful in high tiers. Everything gets almost permalit unless you are in the rear. I forget what other map I blocked. It might be one of the city maps.
  4. People claim this game isn't dying, yet I tried to play several different tier 10 tanks just before 9 PM on a Friday night and they all timed out while waiting 5 minutes for a battle.  Where the fuck are all the higher tier players?

    1. Show previous comments  1 more
    2. Tarski


      I can't be sure, but matchmaking problems > player base size problems, as far as I can tell. Remember when Frontlines dropped this month and everyone was timing out even when the queue displayed that thousands of people were trying to get in? 

    3. j_galt


      I just bail after 90 seconds and try again.  Often I then get a match in a minute or less.  It has always felt like some issue with the matchmaker rather than a lack of players. 

    4. Bavor


      That day I was on the NA server not the SA server.  I even double checked.

  5. I found the tier 8 VK to be very good in pub battles. The armor works extremely well and the gun isn't awful, but you need APCR against many of the tier 10s. It only took me 89 battles and I played it entire solo in pub battles with a 63% win rate.
  6. Wot has been multithreaded since 9.14. 9.14 The sound engine was split off to its own thread. 9.15 The Sound, Graphics, and Game engines have their own threads. AMD CPUs, especially the older FX 6 and 8 core CPUs got a huge boost in performance. 1.0 The game used at least 4 threads if you have at least 4 cores or 2 cores with hyperthreading. 1.4 the graphics engine uses more than one thread and the rest of the multithreading was improved further.
  7. I had the pleasure of having a planer named Ninja_Jones on my team tonight. In his TOP TIER M46 KR he camped the red lien the entire battle and didn't even fire a shot until most of the team was dead. He refused to participate in the battle and just kept running away from the enemy until he was surrounded and had to shoot.
  8. I guess you haven't played tier 8 since patch 9.18 on the NA server? I recorded tank tier and battle tier data for over 1,000 battles. With regular matchmaking tier 8 tanks you are bottom tier in 3/5/7 battles about 64% of the time. Middle tier in tier 9 battles about 18% of the time and top tier about 18% of the time. In 5/10 battles you are top tier about 15% of the time and bottom tier 85% of the time. You only get all tier 8 battles between 6 and 7% of battles in tier 8 tanks. That's when you are playing during the peak player population hours of 7PM-11PM east coast time. So you will get fucked by 9's and 10's all day playing th TS-5
  9. If a player named Panzer254 is on your team expect him to be worse than a bot. He is childish and immature. I was in a battle with him and he didn't like the positions our team was in even though we were winning. So he hid behind a rock near cap, never shot the enemy, and let the enemy cap out. THe he had the nerve to call the team losers.
  10. The IS-3A use to be a slightly nerfed IS-5 stats wise. Now the IS-5 is probably the worst regular matchmaking tier 8 Russian heavy. I played a few battles in the IS-5 recently and it just feels underpowered compared to the IS-3, IS-3A, 252u, KV-4, and even the 110.
  11. He can't he is banned from there for shitposting.
  12. The cost of the campaign reward tanks? Only your life, soul, and sanity. Sometimes your job, marriage or relationship also I'm also told.
  13. Why is it when I play a tier 8 medium or heavy, I'm thrown into a tier 10 3/5/7 battle within 5 seconds of clicking Battle 70% of the time, but when I play a tier 10 medium or heavy between 7 and 11 PM east coast time on the NA server and I wait 3+ minutes for a battle?  Is nobody playing tier 10?

    1. Deus__Ex__Machina


      no, MM is just holding you for a all tier 10 shit show 

  14. Does anyone else watch their stats go into the shitter when trying to complete the personal campaign missions with honors?  I went back to complete the all of the first campaign missions with honors.  If I play to complete the missions with honors my WN8 drops 500-700 points and my win rate drops.  On the days I don't play to complete the campaign missions with honors I average a 2500 WN8.  When I play to complete the missions with honors I average 1700-2000 WN8.

    1. hazzgar


      How surprising that when not chasing pure damage a statistic based on damage drops...

    2. MatzerMike


      Yeah, same here and it's pretty frustrating. Esp. missions where you need to cap - I'm always missing out on cleanup damage at the end of the game and mostly we win by killing all tanks anyways, so it is for nothing in the end.
      Also I really hate that "block 2x your hitpoints" mission. Trying to do it with the tier VII. russian TD, and its really bad for stats (not that it matters, but still.. it makes you angry, especially if you lose because of trying to do stupid mission).

    3. kariverson


      Yeah unfortunately missions kill me too. I'm on the 279 ones and the bounce missions and spotting mission have my WN8 in the green area which is atrociously bad. 

  15. I've actually enjoyed the Tiger I more than the T29 after the Tiger I got its buffs a while back. It was also the easiest tank to 3 mark because of all the new players who grind to it quickly. I'm not sure if its a hidden gem because its a popular tank for many new players. Highest DPM of tier 7 heavies (Some would say the O-Ni with HE is higher DPM, but that would also require every HE shot to fully pen) Largest ammo capacity of tier 7 heavies Above average standard round pen for tier 7 Very low ammo costs for a tier 7 heavy 1500 HP which is more like the HP of a tier 8 heavy and only rivaled by the O-Ni Best gun handling of the tier 7 heavies. Yes the BP has better dispersion while moving but its dispersion on turret traverse feels like a KV2. Tied with the BP for the best dispersion value 0f 0.33 Better than average aim time for a tier 7 heavy Sure its armor is below average, but its HP pool is its armor. I took my good crew out of my TIger I to put in a tier 10 German heavy. However the tank has great stats without running chocolate/food and a lower skilled crew. Reload time 5.53 seconds Rate of fire 10.85 rounds per minute Dispersion at 100 meters 0.31 DPM 2604 View Range 452 meters without Recon Skill on the commander Running it with Chocolate gives it these stats Reload time 5.30 seconds Rate of fire 11.32 rounds per minute Dispersion at 100 meters 0.30 DPM 2717 View Range 472 meters without Recon Skill on the commander It makes the tank very effective when top or bottom tier. Top tier you bully and DPM almost everything and your view range helps spot lower tier tanks a long way out. Bottom tier you shoot at longer range and use your accuracy and DPM.
  16. I keep having the pleasure of having a player named EmperorJuliusCaesar on my team. He plays to lose and then just starts with name calling when other team mates point it out. He camps the red lien in every tank at all tiers. He just drags his teams down and is actually worse than a bot because he distracts hsi teams in chat when they point out he is red lien camping in top tier tanks. He has over 1000 battles in the progetto and a 46% winrate in it. He has over 2400 battles in the Skorp G and has a 45% win rate in it. All the tanks he plays frequently have between a 39 and 46% win rate. I honestly would rather have a bot on my teams most of the time over him because some bots actually move forward from spawn.
  17. If gamerhead2009 is on your team in a top tier heavy in Lakeville he will go valley every single time then die and complain that he didn't get enough support. After he dies he bitches and complains about the team in chat for the rest of the battle. He has done it two times in a row when he was on my team on Lakeville. Now I blacklisted him.
  18. I bought the $75 box pack in the store and got 2 IS-3As so I got the gold value for the 2nd one. Overall I received about $300 worth of gold premium time, and vehicles from my purchase.
  19. I'm curious what the Wotlabs community thinks is more important when a team is up 6 tanks and several thousand HP in a tier 10 3/5/7 battle?  Keeping the enemy STRV 103B permatracked so he does zero damage to our tanks approaching the enemy cap or spotting the other TDs and arty at the enemy cap?

    1. Haswell


      Protecting your own cap is most important obviously. You should all form a blockade at your base to prevent nonexistent enemies from capping you out. Make sure to position yourself behind your arty for maximum protection.


  20. The latest driver update improved ray tracing performance by up to 50% in Battlefield V. Some resolution and settings showed minimal improvement. Others showed a ~50% improvement.
  21. One thing I've been doing for a long time is having custom XVM players icons. When I update XVM I copy the icons out of the folder to another folder. Then I copy it back in after updating XVM. For the NA server its in C:\Games\World_of_Tanks\res_mods\mods\shared_resources\xvm\res\clanicons\NA\nick I just rename a copy of the icon with the player name copied and pasted from the after battle report. I have a pink C for the camping cowards who camp behind or with arty in top tier heavies, mediums, and lights and players who insist on doing the worst possible things they can do in any situation such as go valley in Lakeville in a top tier heavy with no gun depression when the enemy has 3 arty and 7 TDs. I have an A for the assholes who are general assholes to everyone for now reason, the friendly arty who shoot teammates who are face hugging enemy tanks, and the jajajajaja South Americans who think its funny to push teammates out of cover into enemy fire and laugh about it. I also use the asshole icon for arty players who XVM focus the top players on a team. I had a battle last night where the enemy arty followed me around the entire battle. I somehow ended up with the highest WN8 on my team. The only damage he did was to me and every time I was spotted arty shots landed near me. XVM said he was also running XVM with the little orange X icon. I also have icons for friends so I can recognize them easier.
  22. After 50 battles my hit percentage went up to 60%. However I also changed my play style and played more aggressive, a lot closer to the front lines of the battle. I kept most of my engagements to the 150-200 meter range or sometimes less. It still feels like a 0.44 dispersion gun into a 0.35 dispersion gun. I'm pretty sure my DPG would be twice what it is now if it was as accurate as the stats claim it is. I also tried the mod that shows both the server reticle and in client reticle at the same time and it doesn't appear to be an issue with lag. Also, my other tanks have no noticeable change in accuracy.
  23. A player named Arik_Mn was apparently amd that I have the SU-130PM and he doesn't so he intentionally team killed me. He drove up behind me, aimed right at me when no enemy tanks were near us and shot me.
  24. They weren't pulled from sale. They disappeared from the site for a few hours while the hardware specs information was updated and the prices were lowered.
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