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Bavor

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Everything posted by Bavor

  1. The previous buffed E5 wouldn't even be considered OP among the current tier 10 tanks. Wargaming just needed to return the E5 to the pre nerf stats and leave it alone.
  2. Metal Wars Info I had the reload on my 907 down to about 4.2 seconds last campaign with one of the modules. I think it was the air conditioning. Only 2,200 tanks this time. Of course Wargaming in its infinite wisdom scheduled a campaign over the July 4th holiday.
  3. One e of the problems with Role XP is how little extra XP you get for playing to Wargaming's define "role" for your tank. Blocking 2K damage in a tier 10 super heavy and blocking 8K damage in a tier 10 super heavy makes a minimal difference in role XP. Sitting back and farming 7K damage in a STRV and doing most of your damage form beyond 300 meters while remaining unspotted on a loss still results in less overall XP than an arty player who tracks and stuns a few tanks or an EBR player who YOLOs and spots 12 of the enemy team while doing minimal damage and spotting damage.
  4. Yes they were until the season that started yesterday.
  5. I've been using the Tiger I for completing in game missions the past few months. Sometimes for daily missions and sometimes for tankrewards missions. The DPM and HP pool make it easy for many of the missions. My Tiger I has 2600+ DPM, 5.5 second reload time, and 0.31 dispersion. Its higher DPM than most tier 8 heavies and its has the health of an average tier 8 heavy. When its top tier, you DPM down everything. When its bottom tier, you play back and use your DPM and dispersion to farm away. The Tiger I was the easiest 3 mark I ever did.
  6. https://worldoftanks.com/en/news/clan-wars/global-map-revolution-announcement/ "The Alliance Mechanic will be off for Season 14." I actually left my clan after last clan wars season because I thought the alliance mechanic was bad for the game. The alliance mechanic prevented battles and took some of the fun out of clan wars. On the NA server, about 70% of the clans on the map were in the same alliance. There were sub 900 ELO clans next to us on the map that we were not allowed to attack because they were in our alliance. We weren't allowed to take land from anyone in the alliance
  7. Even with a 3950X in my system, I've found out that if you use Adobe Premiere for 4K H.264 encoding, you don't have much of a speed advantage over a mildly overclocked i7-6700K. If you don't use Premiere of don't do H.264/H.265 encoding your results may be different. Certain effects in Premiere can make the encoding more CPU intensive and show an advantage with 8 or 16 cores. However Its not any of the effects I use regularly. Also, if you use adobe After Effects and do color correction and detail preserving upscale, it seems that After Effects can take advantage of 16 cores/32 threads
  8. The short version of my opinion is that I went into the sandbox server expecting Wargaming to completely screw everything up and expecting that it will take 2+ years for them to fix it if the changes go through. Wargaming did not let me down. About the ammo changes: In reality the problem is not the ammunition. The problem is many corridor maps that forces tanks to fight frontal with limited or no flanking opportunities and a lack of frontal weakspots that can be reliably hit with fully aimed shots on stationary tanks at any distance further away than ~50 meters. Instead o
  9. A Wargaming employee on the forums said you need to flank instead of fight higher tier tanks forntally.  Are we supposed to flank to the other corridor or drive out into the open where our tank will be destroyed the instant it gets spotted?

    1. Raj

      Raj

      maps arent big enough for flanking in this fucking game lmao

    2. MagicalFlyingFox

      MagicalFlyingFox

      Does he know that goods say that ironically?

    3. hazzgar

      hazzgar

      Someone asked him how do you flank with a T28 or Vk1001p? 

    4. Show next comments  3 more
  10. I had a NH-D14 in two different computers and when it was installed, I couldn't reach or see anything on the motherboard near it. I couldn't connect additional fans to the fan headers on the motherboard without removing the NH-D14 because I couldn't see or reach them. I could only use low profile RAM because no other RAM would clear the heatsink. No need to use RGB RAM when you can't see it anyway. I couldn't swap out my stock power supply cables with the nicer colored cables without removing the NH-D14 because I couldn't reach the connectors on the top edge of the motherboard because the
  11. I bought two of the $99.99 75 box bundles. I received: Gold: 73,700 - includes gold for tanks already owned. Credits: 7,400,000 Premium Time: 97 days Tank Skins: All 6 of them Tanks: Obj 703 II, E75 TS, Sherman VC Firefly, Bretagne Panther, Pz. III K, AM 39 Gendron I received some of the other lower tier tanks I already owned, so I received gold in their place. I did not receive any of the other tier 8s, but I already owned them. In previous years, I bought less boxes and received more tier 8 tanks and tier 8 tank duplicates. Last year, i spend less than $
  12. I0a9AwR.jpg 

    What are you trying to say Wargaming? (see image)

    1. NightmareMk9

      NightmareMk9

      Twats that?  I cunt hear you...

    2. Wanderjar

      Wanderjar

      hopefully you dont absorb any damage from that

  13. I had a chance to test my i7-6700K vs a R7 3800X with Premiere Pro and H.264 encoding. i7-6700K with iGPU 3000 MHz RAM: 14 minutes 59 seconds i7-6700K with iGPU and 3333 MHz RAM: 14 minutes 41 seconds i7-6700K without iGPU: 21 minutes 12 seconds r7 3800X:14 minutes 37 seconds I'm sure other video editing software would scale better across cores, but even after Adobe updating premiere pro to use more CPU cores, the 3800X isn't much faster than an older Intel CPU with iGPU accelerated encoding. Here is the 3800X encoding a h.264 4K video. Premiere does use all cores/threa
  14. For the price of the 43" 4K monitor there are several very nice 3440x1440 100Hz to 144 Hz G-sync or FreeSync monitors. You don't need to limit yourself to 2560x1080.
  15. I have an ASUS PG348Q 34" 3440x1440 monitor and love it. My other monitor is a LG 4K monitor and that is off to the right side. I just use it for teamspeak, streaming software, and game map info. I prefer gaming on the ultrawide 3440x1440 34" monitor for most games. It feels more immersive. WoT works fine with the 3440x1440 monitor. Set the FoV to 120 degrees instead of the 95 degrees which is the default for 16:9 1920x1080, 2560x1440, and 4K monitors. Overall, I'm happy with the 3440x1440 34" ultrawide and wouldn't go back to a 16:9 monitor. These days, there are very few game
  16. I think its more of Wargaming giving in to the whiners and crybabies who constantly complain that they can't get reward tanks. So ,to keep them happy, lessen the chance they leave the game soon, and spending money, they offer reward tanks for bonds. In the end, that means many of these players who were never good enough to have a snowball's chance in hell to earn a reward tank, now have to buy gold and credits packages or more premium tanks and premium time to make up for all the credits thy lose playing tier 10 more often. Its the everybody's a winner attitude that people learn in you
  17. I bought an EVGA graphics card in 2007 and another one in 2012. Both were when EVGA offered free lifetime warranties. The GTX 570 I bought in 2012 developed a noisy fan in 2014 after I moved. It could have just been shaken up too much when it was in the box in the moving trailer. I contacted EVGA's customer service and explained what happened. Then I quickly received an RMA number and they shipped me a new graphics card, a factory overclocked GTX 660 ti, with a return label for my GTX 570. It took about 2 days from the RMA request until I received the new card. In 2017, the 660 ti
  18. Most of my work with Premiere Pro is H.264 for YouTube and other online video platforms. Honestly, people who use higher quality codecs for YouTube are just wasting time. I tried using higher quality codecs and nobody could tell the difference on YouTube due to YouTube's bandwidth limitations. I brought this post back from the dead because I've looked into upgrading to a Ryzen 3000 series system for a cheap 12 or 16 core system for video editing. However, I've been told by others people who use Premiere Pro regularly that a 9th gen i5 will give me the same encoding speed as a 3800X or
  19. I've considered NVMe RAID in the past, but every real world benchmark I've seen of it showed no improvement over a single NVMe drive. Even in Premiere Pro and Davinci Resolve there were no improvements to video editing or encoding speed. There weren't any measurable difference in game load times or level load times either. I've experimented with NVMe raid on another person's PC in the past(Four Samsung 970 EVOs) and the benchmarks showed amazing speed. However I couldn't find any real world performance improvements just like all the tech people on YouTube and the other web sites that cover
  20. Yet it never uses more than 50% of the CPU and never maxes out any core when ray traced shadows are enabled and usually uses 20-40% of the CPU's ability. So, it isn't a limit of the CPU causing poor performance.
  21. Apparently the Ryzen 3000 series CPUs have a bug in the random number generator that makes them unable to boot most linux distros without a workaround. It also causes some issues in Windows software. The bug is that when a random number is requested form the CPU, the result is always zero. Because of this every Linux session ID has the same ID number instead of it being a random number. Because of this Linux won't boot because it keeps requesting a new random number from the CPU and it keeps getting zero as the random number. Supposedly AMD and the motherboard manufacturers may have a
  22. When Wargaming said they are introducing ray traced shadows that work on any graphics card, I was skeptical about how it would work. In the video, they showed the highest level of ray traced shadows most of the time. I did some tests with WoT Encore RT to test performance with ray traced shadows on the highest setting and off. I used MSI afterburner to measure average fps, minimum FPS, 1% low FPS, and 01.% low FPS during the WoT Encore RT demo. I tested resolutions from 1920x1080 to 4K(3840x2160). Using an i7 and GTX 1080 ti, the difference in performance with ray tracing on at
  23. I gave Wargaming that feedback and posted about it in the forums. Having the price be 15,000 bonds for a reward tanks is ridiculously low. Last campaign, the winning bids in the bond auction were over 18,000 bonds on the NA server. I heard it was 22,000 or 24,000 minimum on the EU server, and over 30,000 bonds to win a tank in the auction on the RU server. The low price is a slap in the face by Wargaming to the players who improved their individual and team gameplay and worked to earn a tank. Selling tier 10 reward tanks gives players less motivation to grind for tier 10 tanks and les
  24. I asked Wargaming support what passive play means and I received this response. "Excessive and repetitive passive play means that the system caught the player doing AFK on every game or the repeated act of playing passive in the game." It appears these players are violating the rules and Wargaming doesn't ban them even after reports with replays to Wargaming support. I guess its true what others said, Wargaming doesn't ban them as long as they remain paying customers. Look at stickygreen0 for example. https://wotlabs.net/na/player/stickygreen0 He has been banned m
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