Coordinator got a reaction from LeuCeaMia in Talk to me about the T-90.
I just got into AW a few days ago and I've been playing on a casual basis. I have a couple of tier 4s and a slew of tier 3s in pursuit of the MBT lines. Naturally I've been looking at the "end results" of the lines I'm grinding up, as far as tier 8 tanks can be end results. When I saw the T-90's stats I had to do a double take. Why is it so much better than every other tier 8 MBT? The listed stats are ridiculous. It has
anywhere from 50-100 more penetration and damage as other MBTs while having the same reload time a HEAT round with almost as much penetration as the other tanks' AP rounds ATGMs as well, just in case? The same acceleration as the M1 albeit a lower top speed What the fuck am I reading? Where's the downside? Is the entire turret a weak point? Do the stats lie? Are the T-72s/T-80 so bad that they offset it? Does it have a 20% chance to spontaneously explode when you fire (it would probably still be really strong and WG has taught me to like RNG anyway)?
Explain this tank to me, it doesn't make any sense on paper.
Coordinator reacted to Intumesce in Commanders And Their Skills
This thread lists each commander, how to unlock them, and what their skills do. Beware that this might get outdated if they decide to change any crew skills as they have in the past.
These are the 3 commanders you start with.
Tier 1 - 6% faster reload for 10s after failing to penetrate an enemy vehicle
Tier 2 - 10% faster module repair OR 25% increased turret ring and gun module hitpoints
Tier 3 - 20% increased module damage for 15s against enemies after getting an overmatch
Tier 4 - 30% increased damage against enemy crew for 60s after one of your crew members die OR 10% faster aim time for 15s after damaging an enemy module
Tier 5 - 4% crew skill increase
Tier 1 - 20% increase in module damage to enemies while a teammate is nearby
Tier 2 - 6% faster reload speed for 15s when a nearby ally is damaged OR 30% faster aim time for 30s after you destroy an enemy vehicle
Tier 3 - 10% better overall accuracy
Tier 4 - 50% faster repair time on gun-related modules OR 20% increase in crew hitpoints
Tier 5 - View range increased by 40m
Tier 1 - View range increased by 40m
Tier 2 - 10% faster aim time OR 20% faster hull traverse speed for 10s after spotting an enemy
Tier 3 - 10% increased camouflage
Tier 4 - Camouflage while firing improved by 30% OR 20% increase in crew hitpoints
Tier 5 - 25% faster base capture rate
These 2 commanders are unlocked from buying the tier 2 or tier 3 Founder's Packs. They both have identical crew skills.
Maximillian Koenig/Fyodor Sokolov
Tier 1 - 10% increase in reputation earned in the vehicle he is on
Tier 2 - 4% crew skills increase OR 20% faster aim time for 20s after spotting an enemy
Tier 3 - View range increased by 40m
Tier 4 - 20% increase in crew hitpoints OR 20% faster turret traverse for 20s after being spotted by an enemy
Tier 5 - 10% increase in crew XP earned
These are commanders you unlock from certain vehicles. I'll list which vehicle they are located on below their names.
12,150 reputation cost after achieving proven status in the M551 Sheridan.
Tier 1 - 15% faster hull traverse
Tier 2 - 10% faster ATGM lock on time OR 10% faster ATGM reload speed
Tier 3 - 15% faster turret traverse
Tier 4 - 20% more damage to enemy crew for 15s after a nearby ally is damaged OR 20% more damage to enemy modules for 15s after a nearby ally is damaged
Tier 5 - 6% faster reload speed while near an ally
12,150 reputation cost after achieving proven status in the LAV-300.
Tier 1 - 20% increased module damage to enemy vehicles
Tier 2 - Double chance to cause engine fires to enemy vehicles OR enemies you set on fire burn for 5s longer
Tier 3 - 20% increased crew damage to enemy vehicles
Tier 4 - 10% faster reload speed for 30s after setting an enemy on fire OR 20% faster reload speed for 30s after you are set on fire
Tier 5 - 10% increased overall accuracy
12,150 reputation cost after achieving proven status in the M109.
Tier 1 - 20% increased module damage to enemy vehicles
Tier 2 - 10% faster aim time OR 10% better overall accuracy
Tier 3 - 20% faster ammo swap speed
Tier 4 - 10% faster rate of fire OR 6% faster reload speed (yes, there is a difference)
Tier 5 - 50% increased damage to enemy crew for 60s after destroying an enemy module
Juan Carlos Miramón
12,150 reputation cost after achieving proven status in the Gvosdika. [Thanks to shwedor.]
Tier 1 - 20% faster ammo swap speed
Tier 2 - 10% faster aim speed OR 10% better overall accuracy
Tier 3 - 15% better acceleration on off-road terrain for 15s after firing
Tier 4 - 20% increased module damage to enemy vehicles OR 20% increased crew damage to enemy vehicles
Tier 5 - 6% faster reload speed
A gift for signing up during Christmas 2014.
Tier 1 - 10% increase in crew XP earned
Tier 2 - 30% increased damage to enemy crew for 60s after one of your crew members is knocked out OR 20% increased accuracy for 20s after one of your crew members is knocked out
Tier 3 - Once per battle, the first crew member that is knocked out is instantly revived
Tier 4 - 20% faster reload for 20s after one of your crew members is knocked out OR 20% increase in hull traverse and off-road acceleration for 20s after one of your crew members is knocked out
Tier 5 - 4% increase in crew skills
Coordinator got a reaction from TheMarine0341 in 10 Reasons why you should be playing Armored Warfare
The XM800T is a special kind of fun that I haven't had since they took the T-50-2 out of WoT.
Coordinator reacted to dualmaster333 in dual's garage review - August 2016
I only got to drive the T-50-2 a little before it got removed....sadly there is nothing like it anymore! The MT-25 actually got buffed since release so it is reasonably fun to drive (but still won't satisfy those old T-50-2 desires).
For the T-54 lightweight, take a T-54, buff the speed and acceleration, shed a lot of hit points, remove any hull armor, and downgrade the firepower significantly while still seeing the same match making. If that sounds fun, go for it! While it is right on par with all the other tier 8 lights (from a power perspective) it is the least light tank-ish of the bunch. You really feel like a medium tank that is just fighting uptiered all the time. Do with that what you will.
Coordinator got a reaction from HemanathanRX7 in Young T-62A looking for older dominant JgPzE100
I don't recommend the OP's site. I signed up a few weeks back and got to talking to a nice T-50-2, everything was going great. We arranged to meet up just the other day and lo and behold - she's actually an MT-25! All of the pictures were taken from a myspace angle. I had to excuse myself early to avoid the situation becoming any worse than it was. Awkward.
Coordinator reacted to Kilpanic in Imposter Syndrome; the reverse Dunning–Kruger effect, the roots of elitism, and sports discussion
Coordinator reacted to RollerCoaster47 in Name and Shame Thread, (ArrogantWorms sucks at technical stuffz)
Shaming myself for finally achieving the holy grail as a scumbag player:
Coordinator reacted to Pocktio in Name and Shame Thread, (ArrogantWorms sucks at technical stuffz)
I think artying a WTE is like...I dunno but I'm pretty sure two negatives make a positive.
Coordinator reacted to Mort in The Future is Now - Mort is poasting replays
If I remember to, I'll try to get some 430 II battles in this afternoon. We'll see if any good replays will come of that.
In other news, o7_Mort and I were fooling around in a training room when this happened:
(For an amazing, non-shitty-looking version of this gif, click here)
Coordinator got a reaction from BattleMetalChris in Shadow Of The Colossus
I hesitate to call games 'art' because it's pretentious and carries a lot of baggage, but ICO and SotC definitely come the closest to the term. They're fantastic games. The way they tell their stories is almost all implicit, which is fantastic for the player. Interestingly enough, they inspired the creator of Demon Souls/Dark Souls/Bloodborne.
It's no wonder those games more or less tell the stories by way of interacting with the world rather than lengthy explanations if his inspiration was SotC/ICO. I don't know if I'd say they pioneered that style, but they certainly perfected it.