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Verified Tanker [SEA]
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Ezz last won the day on September 9 2020

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About Ezz

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    Plays Forums More Than Tanks

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  1. It's small consolation but it should be noted that everyone else who had been happy grinding multiple 3-4 skill crews will be in the same boat wrt competitiveness. The overall drop in effectiveness of crews upon conversion is going to hit everyone.
  2. Only less than one full skill crews get booked. At 3 skills you're stuck with useless bunk sitters.
  3. A bit less view range isn't purely a bad thing as it was saturated already in the upper tiers. But yeah, simple solutions would have been far less convoluted way to get the main wins for crew 2.0.
  4. Imo the issue is if wg should be addressing HE as a balance for hull down tanks prior to addressing map design and the dominance of those hull down spots. Moreover it highlights my view that HE ranks below a number of other balance related issues in terms of fixing priority (specific tanks, maps).
  5. So are hull down heavies struggling? Sconq with low mobility and low alpha must be relegated to shit tier with all the HE spam.
  6. I'm not sure about na, but are the 60tp and e3 dominating there?
  7. Nice that you found time to test this and that it was apparently repeatable. I'd noticed it but just figured it was just wg's servers doing strange things. One i'm curious if anyone else has noticed, but i think there are situations where you kill the commander (maybe within that 1.65s) and then don't get spotted. Guessing i killed the commander at least as i don't have whatever that perk is that tells you. Could explain some. Could also be their commander was already dead and or it's just wg's odd spotting where some feather floating between my spotting points and theirs kept me unspotted.
  8. Tried the 105, it's ok, but imo not worth the xp. The 120 is in line for the rhino anyway and offers better dpm.
  9. That says more about the prog than the pant. It's still excellent compared to most tier 8 meds. But yeah, the std b is so worth it. Imo still one of, if not the best 9 med.
  10. Have to say, that sounds mostly like a pubbie issue as opposed to the map. But then that's a common issue for most maps really. I guess then ban the maps pubbies are worst at.
  11. Turbo instead of vstab... I'm intrigued. That does sound fun.
  12. Paris. Never got any enjoyment playing it. It seemed to suck regardless of what tank I was in so it's been blocked since the option became available.
  13. Fwiw the next iteration gets a dpm and aim time buff. Still won't be a dpm monster or anything but will help.
  14. I still reckon they were all meant to be a tier lower, then someone forgot to make the 10 so they shifted them all up one tier.
  15. I was hoping for the notch turret snipe, but the platoon double tap was worth it too.
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