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TouchFluffyTail

Neko Lord
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About TouchFluffyTail

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    You know you want to
  • Birthday November 15

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    A place where foxgirls are real
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  1. https://www.pcgamer.com/dwarf-fortress-is-coming-to-steam-with-graphics-and-mod-support/
  2. That 50% wasn't from drivers, that was from DICE being even more aggressive with culling.
  3. The mere act of existing is sadly too much for large number of Wargaming's playerbase.
  4. It's a binary win/lose with no options for counterplay, that is heavily in favor of the carrier in almost all circumstances.
  5. Looks like they managed something that is an improvement, while making things much worse at the same time.
  6. Thing is, even doing this the technique has given two wildly different results. DICE's graphical wizards have gotten their ray traced reflection system over 60 fps (according to youtubers) on what might be a 2080ti (according to a youtuber). Meanwhile, the Tomb Raider demo ran between 30-50 fps?
  7. DICE managed to hit 1080p 60~ish fps on whatever hardware Nvidia supplied in their playable BFV demo. I'd really like to know what exactly that hardware is though.
  8. What little information we have on real time ray tracing performance doesn't give a good impression of Turing for that use.
  9. WoT should be able to run on min settings without dynamic resolution on almost any Windows PC you can get your hands on. Only older Intel IGPUs should struggle with this game.
  10. 7700K was better at running Adobe programs when Ryzen first came out, this really isn't anything new.
  11. Have fun waiting on Intel to actually get 10nm working.
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