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About TouchFluffyTail
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You know you want to
- Birthday November 15
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A place where foxgirls are real
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AMD (Ry)Zen
TouchFluffyTail replied to BlackAdder's topic in Computer Stuff & Volunteer Tech Support
It's like everything else silicon right now. Scalpers scraping up what little stock there is to turn a quick profit on people desperate for a GPU/CPU/Console. Rocket lake might be some competitiveness back to Intel's offerings, hopefully they'll have HEDT Rocket Lake or Tiger Lake to go with it -
derth reacted to a post in a topic: WoT 2021 Plans - Devstream Information
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WoT 2021 Plans - Devstream Information
TouchFluffyTail replied to Rexxie's topic in Upcoming Changes Discussion
I'm talking about the core concept of the system, not the specifics. A single crew member, that can be realistically moved between any vehicle in a line. Skills that can be maxed out in a human lifetime, allowing you to achieve a desired crew build in a single lifetime. That sort of thing. But it doesn't look like what WG has in mind just from the UI, so oh well -
WoT 2021 Plans - Devstream Information
TouchFluffyTail replied to Rexxie's topic in Upcoming Changes Discussion
Another point to make, a shift to the WoWS 'captain' system for crew would likely be a positive change, but that doesn't look like what WG has in mind. -
WoT 2021 Plans - Devstream Information
TouchFluffyTail replied to Rexxie's topic in Upcoming Changes Discussion
Isn't WG actually on Arty rework 3 or 4? -
AMD (Ry)Zen
TouchFluffyTail replied to BlackAdder's topic in Computer Stuff & Volunteer Tech Support
In related news, Intel is basically dead to anyone able to find a Zen 3 CPU who does more than play Red Dead Redemption 2. Rocket Lake is unlikely to do more than restore status quo, and that's if Intel can maintain Skylake's clocks. -
Looks like Nvidia's launch drivers for Ampere come with some serious problems. Nothing as serious as Turing yet though.
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Windows and other programs report VRAM allocation, not use. Just because it says it uses 10+GB of VRAM doesn't mean it is. Not to mention that the 3080 is still largely incapable of 4k60 DXRwithout using DLSS, which doesn't render at 4k anyway
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The 10GB VRAM buffer isn't even relevant in most games. Doom Eternal with maxed textures was the only game to exceed 8GB VRAM used from everything I've seen benchmarked
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Sounds like fun
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Thanks for reminding me I know nothing about the current state of the game. I can't even remember how the KV-1S was split
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Hi Rexxie!