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OnboardG1

Verified Tanker [NA]
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  1. Upvote
    OnboardG1 got a reaction from Khul in WG adds terrible clan mode, more at 8   
    With a CV a good team will stomp a bad team because of the spotting advantage (not the strike power, anyone who suggests that hasn't played proper comp). 
    Without a CV a good team will still stomp a bad team because they'll wait for the baddies to push and then kill them.
    The issue is when two good teams meet (such as in our internal scrims). With a CV the game comes down to who can use their spotting most effectively and how they can use their AA envelopes or mobility to shut down the other team. Without a CV the game turns into a campfest. You could go ten fucking minutes without anyone being spotted because everyone is afraid of where the BB is. Pushing is like, instant suicide at T10 because of the DPM and alpha. It's so cancerous.
    The worst thing though is that WG are basically pissing in the face of CV mains. Guys like Reyte and Fara who are the top carrier players in the world and have devoted years to becoming good at it are now being told "lol sorry no place for you in endgame". Fucking hell it's stupid.
     
  2. Upvote
    OnboardG1 got a reaction from MntRunner in CW ships   
    First night looked roughly as we expected. Quite a lot of variety in ships but the main ones that stood out in the good teams we played were Monty, Conq, Z52, Gearing, Shima, Hindy, Zao, DM, Moskva. I think some of the teams ran too many Hindenburgs and were short on radar as a consequence. Being able to chain strobe radar won us games. The only game we lost was when I put my Moskva in a stupid place on Islands of Ice where I could be too easily spotted from mid. 
    What I didn't expect was how much I enjoyed it. The meta hasn't settled yet so it could still be come a campy mess, but I was having more fun than I expected. 
  3. Upvote
    OnboardG1 got a reaction from Rodrigopine in Looking for carrier help, having trouble with low tier IJN CVs   
    Play T6 to learn the ropes in an environment that isn't infested with Saipan. T7 is cancer because the Saipan and Kaga exist. T8 is where the CV game gets interesting. 
  4. Upvote
    OnboardG1 got a reaction from Rodrigopine in WG adds terrible clan mode, more at 8   
    One DD is fine, but if he dies your team is fucked. Two DDs guarantees an overmatch on a cap point and provides you with smoke for you and a way of denying smoke for the enemy team. You're not always going to want them and it depends quite heavily on the map pool.
  5. Upvote
    OnboardG1 got a reaction from Jaegaer in WG adds terrible clan mode, more at 8   
    One DD is fine, but if he dies your team is fucked. Two DDs guarantees an overmatch on a cap point and provides you with smoke for you and a way of denying smoke for the enemy team. You're not always going to want them and it depends quite heavily on the map pool.
  6. Upvote
    OnboardG1 got a reaction from Rodrigopine in So what is up with WOWS?   
    They are, but they're flatter so your shells won't have trouble penetrating them at sub 10km ranges. Battleship AP can more or less bore through anything at close range (unless it's something wonky like British AP). You can citadel a Yamato with 8" guns if you're close enough.
    When dealing with DDs don't bother switching to HE. Shoot them through the nose. BB AP is currently super OP against DDs as long as they aren't dead broadside to you.
  7. Upvote
    OnboardG1 got a reaction from map381 in So what is up with WOWS?   
    They are, but they're flatter so your shells won't have trouble penetrating them at sub 10km ranges. Battleship AP can more or less bore through anything at close range (unless it's something wonky like British AP). You can citadel a Yamato with 8" guns if you're close enough.
    When dealing with DDs don't bother switching to HE. Shoot them through the nose. BB AP is currently super OP against DDs as long as they aren't dead broadside to you.
  8. Upvote
    OnboardG1 got a reaction from map381 in So what is up with WOWS?   
    I found being unicum easier in ships than in tanks but I'm also weird. 
    There are a few important things that you should bear in mind (I won't talk about basic stuff like angling because you can learn that better elsewhere):
    1. There aren't any good analogies to classes in WoT. Don't try to think of BBs as heavies or cruisers as mediums because you'll end up super confused. Play each class, watch vids and get a sense of what makes them what. Feel free to skip carriers though until they fix the UI.
    2. Choose a "vanilla" ship line as your first choice. Don't pick something gimmicky like RN cruisers or something that will teach you bad habits like the German Battleships. I'd say anything Japanese is good as a starting line. All three lines have good capstones, are good most of the way up and will teach you a lot of the things you need to learn without teaching bad habits. Generally the older the line is the better for aspiring unicums IMO because they require smart play but are well balanced.
    3. WoT is a game of bursting aggression, where you pick your moment and do all the things. WoWS is a much slower burn that requires you to read the map and predict the flow of battle five minutes out. Fortunately the pace of the game means that outside of a few super-tense situations you can keep on top of your minimap and guess what's happening.
  9. Upvote
    OnboardG1 got a reaction from Rodrigopine in WG adds terrible clan mode, more at 8   
    This is why their argument that "it increases ship diversity"has shades of glue inhalation about it. By removing a major role you're now left with maybe six viable ships: Montana, Conqueror, Hindenburg, Moskva, Gearing, Z52. The rest are just not worth bringing. Zao and Henri don't do enough for the team. DM isn't as strong as the Moskva in the role. The rest of the DDs are pretty terrible. Yamato and GK are too fat, slow and detectable. Half the fucking tier is rendered obsolete because you're removing their main purpose in the fleet.
  10. Upvote
    OnboardG1 got a reaction from Jarkorsis in WG adds terrible clan mode, more at 8   
    With a CV a good team will stomp a bad team because of the spotting advantage (not the strike power, anyone who suggests that hasn't played proper comp). 
    Without a CV a good team will still stomp a bad team because they'll wait for the baddies to push and then kill them.
    The issue is when two good teams meet (such as in our internal scrims). With a CV the game comes down to who can use their spotting most effectively and how they can use their AA envelopes or mobility to shut down the other team. Without a CV the game turns into a campfest. You could go ten fucking minutes without anyone being spotted because everyone is afraid of where the BB is. Pushing is like, instant suicide at T10 because of the DPM and alpha. It's so cancerous.
    The worst thing though is that WG are basically pissing in the face of CV mains. Guys like Reyte and Fara who are the top carrier players in the world and have devoted years to becoming good at it are now being told "lol sorry no place for you in endgame". Fucking hell it's stupid.
     
  11. Upvote
    OnboardG1 got a reaction from BiggieD61 in WG adds terrible clan mode, more at 8   
    With a CV a good team will stomp a bad team because of the spotting advantage (not the strike power, anyone who suggests that hasn't played proper comp). 
    Without a CV a good team will still stomp a bad team because they'll wait for the baddies to push and then kill them.
    The issue is when two good teams meet (such as in our internal scrims). With a CV the game comes down to who can use their spotting most effectively and how they can use their AA envelopes or mobility to shut down the other team. Without a CV the game turns into a campfest. You could go ten fucking minutes without anyone being spotted because everyone is afraid of where the BB is. Pushing is like, instant suicide at T10 because of the DPM and alpha. It's so cancerous.
    The worst thing though is that WG are basically pissing in the face of CV mains. Guys like Reyte and Fara who are the top carrier players in the world and have devoted years to becoming good at it are now being told "lol sorry no place for you in endgame". Fucking hell it's stupid.
     
  12. Upvote
    OnboardG1 got a reaction from TheMarine0341 in WG adds terrible clan mode, more at 8   
    With a CV a good team will stomp a bad team because of the spotting advantage (not the strike power, anyone who suggests that hasn't played proper comp). 
    Without a CV a good team will still stomp a bad team because they'll wait for the baddies to push and then kill them.
    The issue is when two good teams meet (such as in our internal scrims). With a CV the game comes down to who can use their spotting most effectively and how they can use their AA envelopes or mobility to shut down the other team. Without a CV the game turns into a campfest. You could go ten fucking minutes without anyone being spotted because everyone is afraid of where the BB is. Pushing is like, instant suicide at T10 because of the DPM and alpha. It's so cancerous.
    The worst thing though is that WG are basically pissing in the face of CV mains. Guys like Reyte and Fara who are the top carrier players in the world and have devoted years to becoming good at it are now being told "lol sorry no place for you in endgame". Fucking hell it's stupid.
     
  13. Upvote
    OnboardG1 got a reaction from Mnemon in WG adds terrible clan mode, more at 8   
    With a CV a good team will stomp a bad team because of the spotting advantage (not the strike power, anyone who suggests that hasn't played proper comp). 
    Without a CV a good team will still stomp a bad team because they'll wait for the baddies to push and then kill them.
    The issue is when two good teams meet (such as in our internal scrims). With a CV the game comes down to who can use their spotting most effectively and how they can use their AA envelopes or mobility to shut down the other team. Without a CV the game turns into a campfest. You could go ten fucking minutes without anyone being spotted because everyone is afraid of where the BB is. Pushing is like, instant suicide at T10 because of the DPM and alpha. It's so cancerous.
    The worst thing though is that WG are basically pissing in the face of CV mains. Guys like Reyte and Fara who are the top carrier players in the world and have devoted years to becoming good at it are now being told "lol sorry no place for you in endgame". Fucking hell it's stupid.
     
  14. Upvote
    OnboardG1 got a reaction from Rodrigopine in WG adds terrible clan mode, more at 8   
    With a CV a good team will stomp a bad team because of the spotting advantage (not the strike power, anyone who suggests that hasn't played proper comp). 
    Without a CV a good team will still stomp a bad team because they'll wait for the baddies to push and then kill them.
    The issue is when two good teams meet (such as in our internal scrims). With a CV the game comes down to who can use their spotting most effectively and how they can use their AA envelopes or mobility to shut down the other team. Without a CV the game turns into a campfest. You could go ten fucking minutes without anyone being spotted because everyone is afraid of where the BB is. Pushing is like, instant suicide at T10 because of the DPM and alpha. It's so cancerous.
    The worst thing though is that WG are basically pissing in the face of CV mains. Guys like Reyte and Fara who are the top carrier players in the world and have devoted years to becoming good at it are now being told "lol sorry no place for you in endgame". Fucking hell it's stupid.
     
  15. Upvote
    OnboardG1 got a reaction from Rodrigopine in So what is up with WOWS?   
    I found being unicum easier in ships than in tanks but I'm also weird. 
    There are a few important things that you should bear in mind (I won't talk about basic stuff like angling because you can learn that better elsewhere):
    1. There aren't any good analogies to classes in WoT. Don't try to think of BBs as heavies or cruisers as mediums because you'll end up super confused. Play each class, watch vids and get a sense of what makes them what. Feel free to skip carriers though until they fix the UI.
    2. Choose a "vanilla" ship line as your first choice. Don't pick something gimmicky like RN cruisers or something that will teach you bad habits like the German Battleships. I'd say anything Japanese is good as a starting line. All three lines have good capstones, are good most of the way up and will teach you a lot of the things you need to learn without teaching bad habits. Generally the older the line is the better for aspiring unicums IMO because they require smart play but are well balanced.
    3. WoT is a game of bursting aggression, where you pick your moment and do all the things. WoWS is a much slower burn that requires you to read the map and predict the flow of battle five minutes out. Fortunately the pace of the game means that outside of a few super-tense situations you can keep on top of your minimap and guess what's happening.
  16. Upvote
    OnboardG1 got a reaction from Madner Kami in WG adds terrible clan mode, more at 8   
    With a CV a good team will stomp a bad team because of the spotting advantage (not the strike power, anyone who suggests that hasn't played proper comp). 
    Without a CV a good team will still stomp a bad team because they'll wait for the baddies to push and then kill them.
    The issue is when two good teams meet (such as in our internal scrims). With a CV the game comes down to who can use their spotting most effectively and how they can use their AA envelopes or mobility to shut down the other team. Without a CV the game turns into a campfest. You could go ten fucking minutes without anyone being spotted because everyone is afraid of where the BB is. Pushing is like, instant suicide at T10 because of the DPM and alpha. It's so cancerous.
    The worst thing though is that WG are basically pissing in the face of CV mains. Guys like Reyte and Fara who are the top carrier players in the world and have devoted years to becoming good at it are now being told "lol sorry no place for you in endgame". Fucking hell it's stupid.
     
  17. Upvote
    OnboardG1 got a reaction from Rodrigopine in Smoke Changes   
    I'm sure you'll see some teams doing that but I don't think it's optimal. You're just doing what your cruisers could be doing anyway and wasting that main battery.
  18. Upvote
    OnboardG1 got a reaction from Rodrigopine in Brit BBs   
    I doubt it. You bring a battleship to deal with stuff that makes a mistake, not to deal sustained DPS. The Monarch doesn't alpha very well and has bad AA. What role does it actually fill? NC anchors better because of the firepower and AA, Amagi kites better because of the speed and superb guns. Tirpitz and Bismarck both lead pushes better because of the secondaries and the extras.
  19. Upvote
    OnboardG1 got a reaction from Khul in WoWS General Patch Discussion (currently 0.6.0)   
    The Orion is absurdly overpowered. Just disgustingly broken for its tier.
  20. Upvote
    OnboardG1 got a reaction from bathoz in WoWS General Patch Discussion (currently 0.6.0)   
    The Orion is absurdly overpowered. Just disgustingly broken for its tier.
  21. Upvote
    OnboardG1 got a reaction from BiggieD61 in HMS Nelson   
    There are a few bits on the bow where you can get clocked through the nose. Dead on the nose is the nastiest but if you get hit above the belt below a turret it can go through too. I had a swine of a Gneisenau who kept missing apart from the one shot that would somehow home in on the citadel. 
    Sure but I have no idea where to host them since Wowsreplays doesn't work properly on my browser and the last site I used for bulk uploads was megaupload (shows how up to date I am that I didn't know it was RIP).
    Anyway, I'll let my stats speak for how much I like Nellie the Elephant (I'm sure it won't last but it's currently my highest average damage ship above Yamato):
     

  22. Upvote
    OnboardG1 got a reaction from Rodrigopine in Arpeggio and Dragon ships to be considered Japanese.   
    Oh good, I'll have six myokos rather than just one.  
  23. Upvote
    OnboardG1 got a reaction from FlorbFnarb in WoT and any said comparisons are a No No at WoWs   
    These aren't elitists. They're the dunning-kruger crowd who think they're woke because they hide their stats.
  24. Upvote
    OnboardG1 got a reaction from xWulffx in Useful Ships Resources Thread   
    Since we could probably do with a combined list of resources that are good for boats. Streams, sites, Youtube channels.
    Forum Posts (Read these first)
     
    http://forum.worldofwarships.com/index.php?/topic/96327-dev-qa-about-the-game/
    - Sub Octavian QnA
    http://forum.worldofwarships.eu/index.php?/topic/18034-basics-damage-mechanics/ - Damage Basics
    http://forum.worldofwarships.eu/index.php?/topic/18094-matchmaker/ - Ship MM tables
    http://forum.worldofwarships.eu/index.php?/topic/7608-guide-basic-cv-gameplay/ - Basic CV gameplay by probably the best CV player on the EU server
    http://forum.worldofwarships.eu/index.php?/topic/14258-basics-spotting-mechanics/ - Basic spotting mechanics
    http://forum.worldofwarships.com/index.php?/topic/55598-usn-fighters-vs-ijn-fighters-a-detailed-statistical-analysis/ - fighter mechanics chat (also how the AA system works)
    http://forum.worldofwarships.com/index.php?/topic/41728-dealing-damage-in-wows/ - More on damage mechanics
    http://forum.worldofwarships.com/index.php?/topic/58136-simple-tricks-that-will-make-destroyer-and-carrier-captains-hate-you/  some stuff on torpedo dodging.
     
     
    Websites
    http://www.wowstactic.tk/ - Stronk tektiks site for Stronk ships
    http://shipcomrade.com/ - General Info, and a very good devtracker. Most of the dev posts are in russian but it's worth google translating them.
    http://gamemodels3d.com/worldofwarships/ - Model and ship stat viewer for Warships. You need to pay $3 or so to get access to the full tiers but it's worth it IMO. The guy has done a lot of work mining out resources to tell us things that WG doesn't.
    http://warships.today/ - Stats metric site with a good interface and an in-development numeric rating.
    Youtube Channels
    https://www.youtube.com/channel/UCoxeurec0DCSqGpCm7pDUKg - DeleRT83: Good all rounder with some excellent advanced guides. Also a Labs contributor.
    https://www.youtube.com/user/ichasegaming - iChase: Excellent guides for most classes, particularly Battleships and Cruisers IMO. CAVEAT: iChase's older content is pretty solid. However his more recent "testing" videos are pretty disconnected from reality. Approach with caution.
    https://www.youtube.com/user/BohemianEagle - Jingles: Has lots of good beginner guides, although like Tanks his advanced play is lacking. Also insanely entertaining and frequently shows unicum replays.
    https://www.youtube.com/channel/UCLOQoJ6G4D04d05fxjfPHPQ - Aerroon: Excellent carrier player to learn from and also is very good at Battleship play too.
    https://www.youtube.com/user/ExESGO/featured - ExESGO: General video guides and info. Also posts on WoTLabs so support him where you can.
    Streams
    http://www.twitch.tv/aerroon/profile - Aerroon: As above
    http://www.twitch.tv/ichasegaming/profile - iChase: As above, and he usually plays with some of the best players on NA too, so you get lots of top notch teamwork.
     http://www.twitch.tv/braincage - Good BB player and is interactive with the chat. Unfortunately he plays copyrighted music the whole time so the past broadcasts get muted.
    www.twitch.tv/delert83 - Daily streams of the above youtuber.
    http://www.twitch.tv/mejash good NA streamer who also interacts with chat a lot
    Useful Snippets
     
     
    Post any more you're aware of below and I'll add them.
     
  25. Upvote
    OnboardG1 got a reaction from Rodrigopine in Anybody play primarily cruisers?   
    Hindy should win by charging in and torping unless the DM has a brain and kites away. Then the DM probably wins through superior dpm. I actually lost a knife fight against a DM in my Zao once though because he ran so close to me that my torpedoes didn't arm (smart move).
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